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The Koval Estate Job [Private/Chain]

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Solomon's Proxy

Solomon's Proxy
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[spoiler="Job Chain Code"]  [b]Job Name:[/b] A Warm Welcome Home
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
After officially claiming his inheritance in Magnostadt, Zion Koval rushes home eagerly. But he arrives to find it under attack by a tribe of humans from the great plains! They set fire to the wooden home that had been built atop the stone lab tower. The flames draw a curious youth from the edge of the Great Plains to the scene. Just in time to find Zion surrounded by tribal raiders on horseback.

[b]Enemy Name:[/b] Tribal Raiders x 6
[b]Enemy Tier:[/b] D
[b]Damage Required to Defeat:[/b] D
[b]Description:[/b] Men clothed in furs upon horseback. Two of each of them wield D-tier bows, swords, or spears respectively.
[b]Abilities:[/b]
[list]
[*]Volley - All surviving Tribal Raiders fire on the same target simultaneously allowing for pincer attacks. Deals D-tier Damage
[*]Slash - A sword wielding Tribal Raider slashes his sword while riding past an enemy aiming to decapitate. Deals D-tier Damage
[*]Stab - A spear Wielding  Tribal Raider stabs his spear while riding past an enemy aiming to impale their heart. Deals D-tier Damage
[/list]

[hr]

[b]Job Name:[/b] From The Ashes
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
Zion finds a himself in need of a new home. Unlearned in matters of construction, he asks Skullkid for advice on what materials would be best to use. With some help and a bit of magic, the rooftop abode must be rebuilt!

[hr]

[b]Job Name:[/b] We Made A Wall But It's Too Big
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
The need for security was made clear after the attack. Zion ropes Skullkid into helping him build a wall around the tower to defend against future attacks. Neither of the two wanting to be outdone by the other, their plans and execution on the wall are excessive. Upon finishing the wall and realizing its far too big for just one tower they must figure out a use for all the space.

[hr]

[b]Job Name:[/b] Build It And They Will Come
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
Zion decides that the discrimination against Goi or non-magicians held by some in Magnostadt holds no ground after spending some time with Skull Kid. He decides to make the grounds into an outpost for non-magicians entering or leaving the great plains. Perhaps some day it can even be a place for magicians and non-magicians to come together in harmony. The plans are set for an Inn, a Stable, and a Bazaar. Zion and Skullkid work together to build it, each for their own reasons.

[hr]

[b]Job Name:[/b] A Worthy Steward
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
Now that the grounds were finished they were in need of tending. Zion asks Skullkid if anyone from his tribe or famous in the great plains would be suitable. There is someone in mind, but it isn't likely he would accept. Even so, the two go together in order to seek out and recruit a man of the plains known to the winds as "Rolling Hills". He is a wise man who has won many battles despite lesser numbers and it is said that his tribe has never experienced hunger even during drought or a shortage of game. A talented manager of people and logistics will be vital to maintaining and defending the grounds while Zion is away.

[hr]

[b]Job Name:[/b] Departure
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp (B-tier Chain Reward for 6k words)
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
The groundwork had been set and there was someone to hold the fort down in Zion's absence. But the young magician has become keen on finding more "legends" to staff his estate. He approaches Skullkid with an invitation to set out on an adventure to travel the world for a while with intention to return someday and improve on what they've built. Before the two can set off however, Rolling Hills requests a mock battle against the two in order to feel secure in letting the two youths set out into the world.

[b]Enemy Name:[/b] Rolling Hills
[b]Enemy Tier:[/b] ???
[b]Damage Required to Defeat:[/b] B
[b]Description:[/b] A middle aged man with sun baked skin and white hair. He carries a staff and wears fur clothing.
[b]Abilities:[/b]
[list]
[*]Parry - Rolling Hills uses his staff to parry up to A-tier physical attacks.
[*]Bludgeon - Rolling Hills brandishes his staff before swinging it downwards to deal B-tier damage.
[/list]

[hr]

Total Words: 6,000
B-tier chain reward [/spoiler]

Job Name: A Warm Welcome Home
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
After officially claiming his inheritance in Magnostadt, Zion Koval rushes home eagerly. But he arrives to find it under attack by a tribe of humans from the great plains! They set fire to the wooden home that had been built atop the stone lab tower. The flames draw a curious youth from the edge of the Great Plains to the scene. Just in time to find Zion surrounded by tribal raiders on horseback.

Enemy Name: Tribal Raiders x 6
Enemy Tier: D
Damage Required to Defeat: D
Description: Men clothed in furs upon horseback. Two of each of them wield D-tier bows, swords, or spears respectively.
Abilities:

  • Volley - All surviving Tribal Raiders fire on the same target simultaneously allowing for pincer attacks. Deals D-tier Damage
  • Slash - A sword wielding Tribal Raider slashes his sword while riding past an enemy aiming to decapitate. Deals D-tier Damage
  • Stab - A spear Wielding  Tribal Raider stabs his spear while riding past an enemy aiming to impale their heart. Deals D-tier Damage





Job Name: From The Ashes
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
Zion finds a himself in need of a new home. Unlearned in matters of construction, he asks Skullkid for advice on what materials would be best to use. With some help and a bit of magic, the rooftop abode must be rebuilt!




Job Name: We Made A Wall But It's Too Big
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
The need for security was made clear after the attack. Zion ropes Skullkid into helping him build a wall around the tower to defend against future attacks. Neither of the two wanting to be outdone by the other, their plans and execution on the wall are excessive. Upon finishing the wall and realizing its far too big for just one tower they must figure out a use for all the space.




Job Name: Build It And They Will Come
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
Zion decides that the discrimination against Goi or non-magicians held by some in Magnostadt holds no ground after spending some time with Skull Kid. He decides to make the grounds into an outpost for non-magicians entering or leaving the great plains. Perhaps some day it can even be a place for magicians and non-magicians to come together in harmony. The plans are set for an Inn, a Stable, and a Bazaar. Zion and Skullkid work together to build it, each for their own reasons.




Job Name: A Worthy Steward
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
Now that the grounds were finished they were in need of tending. Zion asks Skullkid if anyone from his tribe or famous in the great plains would be suitable. There is someone in mind, but it isn't likely he would accept. Even so, the two go together in order to seek out and recruit a man of the plains known to the winds as "Rolling Hills". He is a wise man who has won many battles despite lesser numbers and it is said that his tribe has never experienced hunger even during drought or a shortage of game. A talented manager of people and logistics will be vital to maintaining and defending the grounds while Zion is away.




Job Name: Departure
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp (B-tier Chain Reward for 6k words)
Job Prerequisites: Zion | Skullkid
Job Overview:
The groundwork had been set and there was someone to hold the fort down in Zion's absence. But the young magician has become keen on finding more "legends" to staff his estate. He approaches Skullkid with an invitation to set out on an adventure to travel the world for a while with intention to return someday and improve on what they've built. Before the two can set off however, Rolling Hills requests a mock battle against the two in order to feel secure in letting the two youths set out into the world.

Enemy Name: Rolling Hills
Enemy Tier: ???
Damage Required to Defeat: B
Description: A middle aged man with sun baked skin and white hair. He carries a staff and wears fur clothing.
Abilities:

  • Parry - Rolling Hills uses his staff to parry up to A-tier physical attacks.
  • Bludgeon - Rolling Hills brandishes his staff before swinging it downwards to deal B-tier damage.





Total Words: 6,000
B-tier chain reward

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