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The Bishop's Abilities [ v.1 ]

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1The Bishop's Abilities [ v.1 ] Empty The Bishop's Abilities [ v.1 ] 14/03/17, 09:16 pm

Rain

Rain
C-Tier
C-Tier

Mirare e Sparare
Tier: D-Tier
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: The user must be carrying momentum with them as they throw. The user must chase after their spear every time they use Mirare e Sparare.
Scaling: The spear flies 5 meters further.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:

    The user runs to gain momentum. After having run for a few moments, the user releases the spear at their target. Their target must be directly in the user's path. The spear travels at high speeds that compete with a running bear. It can travel up to 12 meters before losing momentum and falling.


Sconvolgente
Tier: D-Tier
Class: Warrior
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must take a deep breath before stomping.
Scaling: Scaling causes the range to increase by 5 meters.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:

    On harder terrain, like clay and stone, the stomp causes anyone without a balancing trait in the 5-meter range to stagger. The effects last for one post.


Tempesta di Sabbia
Tier: D-Tier
Class: Warrior
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must take a deep breath before stomping.
Scaling: Scaling causes the range to increase by 5 meters.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:

    On softer terrain, like sand and loose dirt, the stomp stirs up the tiny particles of whatever the terrain is made up of, minorly obscuring the vision of anyone in a 5-meter radius from the user. The particles settle down after one post.


La Rotazione
Tier: D-Tier
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The user must have a strong footing on the terrain. The terrain itself must be solid. Steady so the user might launch off. The user holds their spear horizontally, the back side of the fist facing to the sky.
Scaling: By launching with an increase of power in the leg, and therefore increasing speed, the damage which the spear deals increase by a tier.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:

    An ability best suited for opponents to the side or behind the user. It is a fast spin with the user's arms extended. As the user spins, the spear merely deals D-Tier damage to whoever happens to be in its path. It does not continue after having an impact with a person. It the user spins a full 360 without ever landing a blow, the user stops if not scaled. If the first spin does not hit anything, the user will continue to spin, though the damage it deals is decreased by one tier. The spin stops once the damage that could be dealt is less than D-Tier.


Barriera di Filatura
Tier: C-Tier
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must be standing steadily on a flat surface. There must be a space of a least 2 meters of movement allowed, including the space occupied by the user.
Scaling: The user may defend against a tier higher.
Sustain: 0
Cool Down: 2 post
Cost: 20 stamina
Description:

    The user spins their spear in front of them. The force generates a small wind that may cause attackers to step back. Barriera di Filatura prevents anyone attacking with D-Tier damage to land a blow. Barriera di Filatura only protects a span of 1.88 meters in front of the user, leaving the sides and the back exposed.



Last edited by Rain Eveque on 18/03/17, 12:34 am; edited 2 times in total


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Diana Corvus

Diana Corvus
A-Tier
A-Tier

Mirare e Sparare

This ability needs scaling.



As for the rest, could you simplify the scaling to what we have in the systems or something similar? Those sentences could be in the description instead of that section.


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The Bishop's Abilities [ v.1 ] 001
The Bishop's Abilities [ v.1 ] 002The Bishop's Abilities [ v.1 ] 003

Rain

Rain
C-Tier
C-Tier

Uhhhh, the scaling disappeared with the sustain lol.
Okay, bumpy~


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Rima Fahim

Rima Fahim
A-Tier
A-Tier

The Bishop's Abilities [ v.1 ] HVhvTYv

Code:
[center][b]Mirare e Sparare[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] The user must be carrying momentum with them as they throw. The user must chase after their spear every time they use Mirare e Sparare.
[b]Scaling:[/b] The spear flies 5 meters further.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 stamina
[b]Description:[/b]
[list]
The user runs to gain momentum. After having run for a few moments, the user releases the spear at their target. Their target must be directly in the user's path. The spear travels at high speeds that compete with a running bear. It can travel up to 12 meters before losing momentum and falling.[/list]

[center][b]Sconvolgente[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must take a deep breath before stomping.
[b]Scaling:[/b] Scaling causes the range to increase by 5 meters.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 stamina
[b]Description:[/b]
[list]
On harder terrain, like clay and stone, the stomp causes anyone without a balancing trait in the 5-meter range to stagger. The effects last for one post.[/list]

[center][b]Tempesta di Sabbia[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must take a deep breath before stomping.
[b]Scaling:[/b] Scaling causes the range to increase by 5 meters.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 stamina
[b]Description:[/b]
[list]
On softer terrain, like sand and loose dirt, the stomp stirs up the tiny particles of whatever the terrain is made up of, minorly obscuring the vision of anyone in a 5-meter radius from the user. The particles settle down after one post.[/list]

[center][b]La Rotazione[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have a strong footing on the terrain. The terrain itself must be solid. Steady so the user might launch off. The user holds their spear horizontally, the back side of the fist facing to the sky.
[b]Scaling:[/b] By launching with an increase of power in the leg, and therefore increasing speed, the damage which the spear deals increase by a tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 stamina
[b]Description:[/b]
[list]
An ability best suited for opponents to the side or behind the user. It is a fast spin with the user's arms extended. As the user spins, the spear merely deals D-Tier damage to whoever happens to be in its path. It does not continue after having an impact with a person. It the user spins a full 360 without ever landing a blow, the user stops if not scaled. If the first spin does not hit anything, the user will continue to spin, though the damage it deals is decreased by one tier. The spin stops once the damage that could be dealt is less than D-Tier.[/list]

[center][b]Barriera di Filatura[/b][/center]
[b]Tier:[/b] C-Tier
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be standing steadily on a flat surface. There must be a space of a least 2 meters of movement allowed, including the space occupied by the user.
[b]Scaling:[/b] The user may defend against a tier higher.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 post
[b]Cost:[/b] 20 stamina
[b]Description:[/b]
[list]
The user spins their spear in front of them. The force generates a small wind that may cause attackers to step back. Barriera di Filatura prevents anyone attacking with D-Tier damage to land a blow. Barriera di Filatura only protects a span of 1.88 meters in front of the user, leaving the sides and the back exposed.[/list]


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The Bishop's Abilities [ v.1 ] BgH0fcQ
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Traits Points: 0/8
Shards of Solomon: x2

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