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Grateful Cattle [Job | Solo]

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1 Grateful Cattle [Job | Solo] on 28/01/17, 07:03 am

Levi

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D-Tier
D-Tier
Job Description:
Job Name: Farmer’s Discord
Job Rank: D
Job Location: The Plains
Job Rewards: 50 XP/3,000 Huang
Job Prerequisites: N/A
Job Overview: The farmers are having issues with getting the cattle to produce milk, it seems they are stressed about something. Sit in the pasture overnight and remove whatever is stressing the cows.

Enemy Name: Hooter x2
Rank: D
Needed damage to take down: D
Description: Hooter flies at 5m/s and its mating call keeps the cows from sleeping.
Abilities:
Furious Mating Dance - In an effort to impress the female Hooter, the male Hooter attacks with its claws and beak in a furious display that causes C-tier damage.

Wooden Crescent:

Name: Wooden Crescent
Tier: D
Material: A wooden shaft and a top made of iron.
Appearance: The staff is roughly 170cm long and 3cm thick. The shaft is entirely made out of wood and is bending roughly in the middle. The top of the staff is made of iron and resembles a crescent moon, roughly 8cm wide.


For Levi, it was again time to do some work. He progressed in his studies and training of the magical arts, thus desiring to test his current skills. He was sure that he now possessed some means to defend himself, so he was confident to accomplish a somewhat rather challenging, yet manageable job. As it seemed, some farmer needed help with his cattle. The information Levi received so far were rather vague, but he guessed, as did the farmer, that something was disturbing the animals during their slumber. Luckily, the farm was relatively near Magnostadt so that the young magician did not need to waste a lot of time travelling. He arrived early and could easily invest the area. Maybe he would find some first hints?

Levi stood in front of the farm and saw the herd of cattle in a nearby paddock. Nobody did yet realize the magician’s presence which he used in order to take a look at the herd. After a while, the magician was convinced that the animals were calm for now; he could not yet say why they were so nervous during the night. Did they fear the dark like some children do? Well, this was what he should find out. “Can I help you with something? What’re you doing here?” When Levi turned around, he saw a person sceptically approaching him. As it seemed, the farmer found him before he in return found the farmer. ”I should be able to help you, sir. I am a young novice Magnostadt sent to help you. My name is Levi Adler; nice to meet you.” While he talked, Levi appeared serious and rather cold, trying to hardly show any unnecessary emotion. After the introductions, he desired some input.

Levi should take care of the problem, but he had to wait until the day passed before he could do anything. The problems only occurred during night time and Levi found no useful traces what could cause these problems. The magician should wait in the pasture and so he did, waiting for the day to end. However, he forgot one small detail before claiming this Job: pastures were dirty and he hated dirt. In a spot which was more or less clean, Levi waited for the night to come, solving the problem. Finally, when night came, Levi quickly knew what caused the tumult.

When Levi took a look why the cattle started to get nervous, he soon knew what caused their panic. Two Hooters flew around causing noise, trying to attract a female to mate. As it seemed, Levi would have to teach them a lesson in order to make them leave. He positioned himself in a spot where he would not cause any damage to the cattle, before he started his attack with Onde Sonore, firing a beam of sound waves near the first creature. Up to now, they hardly paid any attention to Levi, so he managed to catch the first off-guard. He did not manage to take the Hooter out yet and thus sustained the spell, hitting the creature anew which tried to reach the young magician. While he did not slay the creature, it soon fled. One problem solved and another left.

Levi tried to look out for the second Hooter, but appeared to have lost its movements. When he finally found the creature, he just in time managed to build his Borg to protect from the foe’s attack. For now, the Borg was enough, but the Hooter used his Furious Mating Dance, ultimately overpowering the defensive spell. Levi had no time left to avoid the attack, was caught off guard and had to take the attack, even though the damage was slightly reduced. Before the Hooter could attack again, Levi took the initiative and scaled Feuler to damage the again attacking creature. It had no time to dodge the attack, thus having to deal with the full impact of the spell. Disoriented at first, it soon fled. ”Problems solved, I guess.” With the problem solved, the cattle should be able to peacefully live for a while and Levi fulfilled another Job!

[Word Count: 688/500]
[Magoi: 130/180]

Borg:

Borg
Tier: D-Ω
Specialization: Magician
Type: Defensive
Range: Close
Requirements/Drawbacks: Once the Borg is broken or damaged, it requires 3 turns to recover.
Scaling: Cannot be scaled
Sustain: No sustain limit
Cool Down: N/A
Cost: 5 Magoi
Description:

    A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.


Onde Sonore (Sound Wave):

Onde Sonore (Sound Wave)
Tier: D
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Pointing the user’s staff/wand towards the target.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10 Magoi | 5 to sustain
Description:

    Gathering Sound-Magic and pointing the staff towards a target, the user manifests sound waves that physically hurt, dealing D-tier damage. The waves are 0.5m large and move in a straight line up to 10m.


Feuler (Roar):

Feuler (Roar)
Tier: C
Class: Magician
Type: Offensive/Supplementary
Range: Long
Requirements/Drawbacks: The user needs to cast the spell and point their staff/wand towards the targets. The targets need to hear the sound for the full impact.
Scaling: Damage
Sustain: 0
Cool Down: 2 posts
Cost: 20 Magoi | 10 to sustain
Description:

    By casting Sound-Magic, the user generates sound waves that are 2m in diameter and fires these at the targets. While the waves deal D-tier damage and travel up to 10m, they also emit a high-pitched sound, attacking the targets’ ear drums. If they also hear these sounds, they are thrown off balance, having difficulties to coordinate their movements for one post.

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