- Job Details:
- Job Name: Merchant’s Strife I
Job Rank: D
Job Location: The Plains
Job Rewards: 50 XP/3,000 Huang
Job Prerequisites: N/A
Job Overview: The roads along the Plains is often plagued by bandits, hoping to interrupt traders with their wares. Escort a caravan of merchants between two tribes to keep them safe.
Enemy Name: Bandit x5
Needed damage to take down: D
Description: Bandits sprint at 9m/s and wield a short sword that deals D-tier damage.
Jab – Bandit jabs his sword at 10m/s to inflict D-tier damage.
xxxxxx"Are you a great magician from the city?" Setekh nodded in response, "I wouldn't say I'm great but... yeah," he said reluctantly. The driver seemed delighted to hear that and a sigh of relief came out his mouth. "Please! We have been robbed once already and could barely fight off the bandits. Please, sir! Just travel with us to our tribe. We'll reward you and bring you back to the city afterwards as thanks," the man pleaded desperately. Setekh took a deep breath and shrugged. He had nothing better to do today and this wouldn't be too much work. The bandits out here were usually just outcasts looking to make a quick coin. All he would have to do is scare them with his magic and they'd go on their way. It was a long way to their tribe if he could remember the map of the plains correctly. The memory was still fuzzy but he sat himself on the back of one of the carts and held onto the side. "Alright, let's go then," he said, leaning onto the side. As the caravan began moving he began to have a bad feeling in his stomach. Throughout his life he had been ambushed way too many times than he could count. As time went on, the feeling got worse.
xxxxxxA war cry was heard suddenly as five men ran up the hill at the caravan. The merchants shouted in fear and ran out of their carts, hiding behind them. Setekh sighed and hopped from the back of the cart. Out of all the people he stuck out the most. Standing fearless against the bandits, he removed the staff off of his back and swung it around. "You really want to try stealing?" he asked with a dull tone. The magician didn't feel like exerting himself. The bandits laughed at him. "What are you gunna do? Shoot a dinky magic ball at us?" taunted one of the men. Setekh wasn't having his attitude today. He rolled his eyes and closed his eyes, tapping his staff onto the ground. "Bufu," he commanded. Bits of white rukh fluttered around his staff as a spike of ice rose from the ground, knocking one of the men up into the air which effectively knocked him out cold. "You want to try that again?" one of the men threatened. The magician wasn't phased and waited for them to make their move.
Magoi ( 150 / 160 )
OOC ( One enemy out of five down. )
- Name: Old Ornate Twinblade
Tier: D Tier
Material: Magnesium (Overall) | Silver (Plating) | Dyed Cloth (Handle)
Appearance: The twinblade is roughly 183 cm long overall with extremely dull blades extending out of either end that make up 61 cm each. Blue cloth is tightly wrapped around the grip and appeared quite worn from use. The blades appear to have numerous scuffs implying it's age.
- Abilities Used:
- Ice Magic: BufuTier: D
Range: Medium ( 10m )
Requirements/Drawbacks: The user must chant the name of the spell and tap their staff onto the ground. It takes roughly half a second to raise from the ground.
Cool Down: 1
Cost: 10 magoi | 5 magoi
Description: The caster raises a 1.5m tall ice spike from a targeted location 10m from the user dealing D Tier damage.