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Wolves, and Spiders, and Bears, Oh My! [Job w/ Aseroth]

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Job Details:

Job Name: Old Days: Striking Mountains III
Job Rank: C-Tier
Job Location: Jade Dragon Mountains
Job Rewards: 100 Xp/ 7,000 Huang
Job Prerequisites: Old Days II
Job Overview: Investigate the town of Guanyu, look for clues or evidence of activity. Try to locate the source of the nightmare based magic within the abandoned town. Find the secret entrance and locate the inner sanctum.

City View:

Enemies:
Enemy Name: Trolls x3
Rank: C-Tier
Needed damage to take down: C-Tier
Description: A 2 meters tall frost trolls' most distinctive feature is the third eye in the center of the forehead. Deal C Tier damage from a 5 meters range due to long muscular arms.
Abilities:
Slinging Arm: Pummeling their arms at desired target inflicting C-Tier damage upon hit and push back.

Claw Attack: Swiping both arms down scratching their claws in a X cross, inflicting C-Tier Damage leaving medium sized cuts on one targetted limb.

Ape Howl: When enraged the troll will hit the ground and bang his chest screening loudly into the air, the sound devastating and could stagger anyone in 10 meters of the beast for 1 post, this also leaves the troll vulnerable.  


Enemy Name: Frost Spiders x5
Rank: C-Tier
Needed damage to take down: C-Tier
Description: Deals C-Tier damage with pincers and possibly poisoning when biting someone. Eye pattern and hairy look. The first row of eyes has four eyes. Two large median eyes and two smaller lateral eyes supplement the first row. The second row contains two very small eyes, and the third row has two small eyes. These frost spiders stand tall at 2 meters.

Abilities:
Acid Spitting: Spits acid from 20 meters away dealing C-Tier Damage upon hitting desired target.

Webbing: Spinning webs to shoot and immobilize anyone caught in it from a distance of 20 meters to trap someone for 1 post.

Enemy Name: Ice Wolves x5  
Rank: D-Tier
Needed damage to take down: D-Tier
Description: Deals D-Tier damage with fangs and claws. These 1 meter tall wolves have a white pelt like a fox and sliver colored eyes.  
Abilities:

Circle Pattern: Walking around in circles along with others wolfs to flank and divide Attack patterns of the pack.

Fangs: Attacking with fangs latching onto a limb of opponents dealing D-Tier Damage increasing the tier of damage the longer they bite down on the opponent.

Enemy Name: Ice Bear x1
Rank: C-Tier
Needed damage to take down: C-Tier
Description:  Deal C-Tier damage with fangs and claws. Their fur is a grayish blue with amber and brownish iris for eyes. Standing on high legs at 2 meters
Abilities:

Ram: The bear charges at ramming his/her head into the gut/animal of opponent dealing C-Tier damage and knock back damage if no proper guard against ram.

Fury Swipes: Standing in a close range, the bear stand on two height legs and slashes 2 times at the animal or person dealing D-Tier Damage for each slash.
Stuff Brought:

Name: The Blarney Stone
Tier: D
Type: Cutlass (Sword)
Material: Condensed Steel and Tungsten mesh
Appearance: This sword is your standard cutlass with a couple twists. It’s able to cut quick as if it were a rapier, yet strong and powerful like it’s cutlass form. It weighs 3 kg all in all. The handle weighs 1.5 kg, and the blade itself weighs the other half. The entire sword is 96 cm. The handle being 16 cm, the blade being 80 cm.

Name: Sakurajima Edge
Tier: B
Type: Magic Weapon - Sword
Magic Type: Lava (Heat + Strength)
Appearance: The entire sword is made of obsidian, but magma still glows inside of the weapon, as if it were confined to the sword's shape. The blade itself is about 0.91 m (3 ft) long, 7362 cm wide, 1.27 cm thick in the center, and is sharp on both sides. The magic circle is located at the tip of the blade, inside the glowing magma.
Function:

  • Molten Slash - The magic weapon is activated whenever the user feeds magoi into it. Once activated, the lava inside the sword consumes the blade and the user is capable of throwing lava .5m in thickness from the blade up to 8m away if swung in an arc, dealing B-Tier damage to anything hit. 10 Magoi to activate | 5 Magoi to sustain.


Name: Brutus
Type: Non-Combat/Companion Pet
Appearance and Personality:  Brutus is a chimpanzee who's been downsized due to magic seals. The magic seals also allow the monkey to have above average intelligence, therefore being able to understand human speech to a limit. The chimp itself is about 36 cm tall. He usually wears a small piece of cloth as a little jacket and a little painted thimbil on his head. Brutus is usually obedient, yet he gets greedy sometimes. He has an obsession with shiny things, and sometimes wanders off. Yet, he never truly gets lost. He'll always usually end up right back on Brutus' shoulder somehow.

The pirate was relieved after a nice stretch. Riding a horse for too long often caused problems and soreness. He needed to get back to the sea soon, his body would never break upon a ship. He didn't want to be there for long for the gusts that stroked his being were voracious in how freezing they were. Julius got up from his leaning position against the wall and was quick to move his feet towards this creepy city's main gate. Brutus dismounted Julius's shoulder and decided to keep with the horses.

With both hands, he placed them on each of the double-doors and pushed it open. With a lour, resistant creek, the doors slowly slid forwards. Julius' strength came in handy more often then not. This lead to a wide barren courtyard. All the trees within it were dead. The loud creaking echoed throughout the city though. On the other end of the courtyard was a pack of five ice wolves and a bear who all turned their head to face the door at the noise. It wasn't long before they charged.

Julius was quick to panic at the sight. Right after opening the doors, he gulped before quickly shutting them in fear. He then leaned against them as if he was holding them closed. A large bang from the other side of the door was heard, and five large claws struck the door right next to Julius' head, just missing him. The claws were quickly retracted afterwards though.

"Aseroth, are you absolutely sure you want to do this," Julius questioned, as if out of breath. He blinked rapidly.

---

W/C 270/1000


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Aseroth

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Items Brought:

Name: Cold Coffin
Tier: B
Type: Magic Weapon - ShieldMagic
Type: Dry Ice (Heat + Ice)
Appearance: A 150 cm tall and 90 cm wide, kite shield made from what looks to be a skull encased in dry ice. Perhaps the skull is from an unfortunate dungeon challenger? The shield is 25 cm at its thickest making rather heavy and cumbersome without the use of above average strength. It has two straps and a grip for easier and more comfortable maneuverability.Function:

     
  • Cold's Grip - When the user feeds magoi into the shield and blocks/touches a physical attack/object, the dry ice flash freezes 1 square meter of the physical attack/object. The flash freezing is only on the surface and doesn't deal damage, but the physical attack/object gets stuck to the shield and can't get free for 3 posts unless the shield itself or the ice is broken. Damage, if applicable, is still dealt to the shield when using this ability. 10 Magoi to activate | 5 Magoi to sustain.



Name: Odisha
Tier: C
Type: Magic Item - Anklet
Magic Type: Sound
Appearance: A traditional anklet that is attached by a lot of small bells made from chrome, usually used as a dancing property by wearing it around dancer’s ankle. The magic circle is located at the inside of the anklet.
Function:

  • Sonar Wave - Feeding magoi into the magic tool causes the bell to ring. The ring produces a sonar wave that spreads out up to 10m. It takes one post for each sonar way to return to the user. The information of the user's surroundings is then transferred to their mind giving them an omni-directional awareness of where everything in their surroundings was one post ago. 10 magoi to activate | 5 magoi to sustain.


Name: Baël

Tier: D Tier

Type: Serrated Sword

Material: Steel

Appearance:

    Has a serrated blade which are typically less smooth and precise unlike cuts made with a smooth blade. The blade usually resembles that of the rigged areas of chainsaws, sawtooth, or dentated blades. Baël length is 20cm= 7 7/8 in, and weights 2.9kg= 6lb. Half the length being the large sawtooth like blade  connected to no hilt and just having a red spiked covered wooden grip.


First thing first addressing this cold winds. Rubbing his forearms gently while turning to look at Julius for the second. Breathing out and watching his breathe appear, he knew this could only get worst if dragged out too long. Bracing the cold by cuffing his hands and breathing into them. Aseroth placed Cold Coffin on his back, and strapped Bael around the shield. This place giving him the creeps even though he needed to finish the job. Grabbing the reigns to his horse and moving it along over to Julius's leaving the horse with Brutus. Turning to head up the path to the large double doors right behind Julius, expecting this to be simple.

Getting across a short mossy lime green bridge standing behind Julius as he opened the large door. Must've been destiny because once Julius opened the door they both witness and saw wolfs and a bear. Um... went through his head, something that normally does. Those beast seemed to be working together and came charging the door as unexpected Julius held closed. Both men in shock now due to this weird encounter.  Next thing they knew claws came through the old door and were pretty dandy and near Julius head, this made Aseroth eyes enlarge.

" Julius, it'd be a honor to fight alongside you against these beast. I believe we have the skills and weaponry to fight back. " Aseroth Drew Cold Coffin and Bael from his back. Preparing for the beast to get through or for Julius to back up and allow the door to be breach.   Pouring Magoi into Odisha sending out a sonar wave 10 meters around himself.

word count: 281/1,000



Last edited by Aseroth on 21/12/16, 01:31 am; edited 1 time in total


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Julius drew both of his swords from their respective sheaths. Still leaning against the door, the pirate took a deep breath. He got up from holding back the door even though nothing was pushing against it. He positioned himself to push open the door once more. However, before he put any force into the opening of it, a large fist hit the other side of the door. The sound of wood splintering became apparent. If Julius' hands weren't right where they were, the door would've flew open and crushed the two men.

A loud roar echoed from the other side of the wall. This was soon followed by two more ferocious roars, then the growling of a bear. The horses Julius and Aseroth came with began to turn tail and run. The trolls had used Ape Howl, thankfully the howl didn't properly reach the ears of the duo, and the effects were null. It was still irritating however. These creatures weren't just friends, they were being controlled by a higher power. Julius suddenly staggered when the door was beaten against again, and then again. All the animals began attacking the door in unison.

"Aseroth, I'm not gonna be able to hold this bloody thing for much longe-," a push from one of the animals made the door open the wrong way for a split second, only to be forced closed by Julius once more. "I'm gonna let it open, be ready to attack!"

With that being said, the door busted open, and Julius was forced back. Three wolves in a straight line near instantly charged the pirate. However, he quickly raised his boot and performed a scaled power kick to the first one in line's head and it flew backwards, knocking it into the other two. This miraculously killed one of the wolves. The other two were hit by the corpse and suddenly decided to get up and retreat. It wasn't long before the bear and the other two wolves followed behind it.

Julius panicked. Aseroth was left to fight the three trolls that charged him due to his white hair. Julius, in face with three enemies raised both of his swords and growled. The bear was the first to reach Julius and used Ram upon him, which knocked him back. The wolves both followed up with their fangs, latching onto Julius. One bit his arm, and the other bit his leg. The pirate struggled on the floor as the bear got onto his two back feet. It was about to trample the pirate, but he rolled backwards and out of the way of the bear's pin. When he rolled, he kicked off the wolf attached to his leg with the other leg hard enough to kill it.

----

W/C: 711/1000
Stamina Used: 20/215
Enemies Eliminated: 4/5 Wolves

Abilities Used:

Power-Kick
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Users legs can't be crippled. At least one leg must be planted firmly.
Scaling: Range - Distance the enemy is kicked back increases by 5m for every 10 stamina invested
Sustain: 0
Cool Down: 1 Post
Cost: 10
Description:
[list]



Last edited by Julius Virgil on 18/12/16, 07:12 pm; edited 1 time in total


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Aseroth

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Okay now Aseroth faces was a little like a dwarf when upset. Biting his bottom lip in the site of the wood cracking the little holes making it clear that each beast was anger or possibly hungry trying to ravage the two men. It seemed to Aseroth Julius was preparing to stop blocking the door and fight against the large group of beast. Than the howling begun, his ears ringing harshly while he'd holding his head down trying to block it out. The door blocking out he disorientation that could've helped the beast in their time of need against the duo. The howling stopped to the time being leaving Julius and Aseroth back to square one.

Julius had asked if he was ready. Keeping the answer simple. "Mhm, we'll get them my Salty Friend ". Trying to throw in a small chuckle after saying that while still being serious.Adjusting his grip along Bael, and quickly moving the strap on Cold Coffin. The sonar wave return backed to Aseroth, and gave him clear insight on the next attack of each beast. As he was analyzing the new information the horses at the gate across the bridge had turned and ran away. He'd shortly think. ' I wonder if Brutus hopped off? ' thinking of the small monkey. Finishing that thought, the wood crushed underneath all the pressured put upon it. Julius had turned and made faced against the now charging five wolfs and one bear. Aseroth, watching as his friend got rushed, but knowing the attack pattern of attacking the three Yeti's all came toward him, each step they took vibrated the ground.

His timing had to be efficient or else he'd be in a predicament. Of all things the first Yeti to do was attack, he'd roll and punch that it. Slinging Am going directly at the gut of Aseroth. Putting his Cold Coffin in front of the striking fist, while dropping low and sweeping his left leg to drop the Yeti in front of the second one. Knowing that the three one would come from his left side while he did that last move. The Claw Attack crossing downward at Aseroth left shoulder, he'd weave backs and left the falling second yeti take the attack in his place, receiving damage to its head. The third Yeti, had killed the second one due to its strength behind the attack. Aseroth needing to be quick Lunged forward and kicked the third yeti in the middle of its forehead, hitting the third eye. Leaving his side open, the first yeti had gotten up and attacked. Using the same attack from before Slinging Arm , hitting Aseroth in the open chest knocking him across the ground skidding. His breathe escaped his lips as blood would be spit across the ground. His rib cage feeling tight as pain shot through his body.

Pushing through the pain possibly in his rib cage, and lungs. Spitting blood on the ground one more time, before noticing that the bear almost pinned Julius down. Aseroth struggling as is, he'd place Bael back in its sheathe, putting up his fist. The first Yeti came in again doing the same attacks last . Punching directly at the first yeti breaking and cruising through the fist while blood oozed from his mouth. The pain hurt as he wasn't use to fighting in these condensation. The first Yeti flew back through the door and into the court yard in a bloody mess. The thrid Yeti came back again attacking but Aseroth guard wasnt down. Crossing over his arm, swing around knocking the Yeti towards the bear aiming to knock both into the wall. " I got your back Salty Friend " Aseroth would say, blood coming from his mouth with a grin on his face.

word count: 925/1,000


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Julius, after narrowly avoiding the bear's pin, he crawled backwards. The wolf that'd clipped itself upon the pirate's arm bit down harder. With a quick movement, the man grabbed the wolf by the throat and threw it off of the bridge with a heave. He'd however completely lost focus and forgot a bear was growling and ready to swipe, but suddenly a troll had been lobbed towards the bear. It knocked into him, and they both pressed against the railing, which fell apart due to age. Both the bear and the troll suffered the same fate as the wolf.

Julius exhaled in complete relief as he felt a wave of stress leave his body. It'd been over. He laid down upon the cold stone and gave the smallest chuckle as he brought two hands up to his face and covered it. The pirate had then got to his feet and held his bleeding arm over his bruised chest as he stood up and walked towards Aseroth.

"I'm not gonna kiss up to you and say you saved me, but you saved me," muttered Julius as he began ripping part of his own shirt off. He ripped the cloth into a couple different pieces before wrapping them around his own arm to temporarily stop the bleeding from the bite. Julius gave Aseroth some cloth of his own to wrap himself up as well. They decided to rest for an hour before they went any farther inside the castle. Once they regained their strength, they ventured in, expecting more foes, however, they were in the clear in terms of them. Thoroughly searching the castle didn't find them much evil. It was until Julius found a hatch did their adventure continue.
What was down there was for next time although.

[End]

----
W/C: 1000+/1000
Sorry, was on writers block for a while, I also had work and what not.


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Aseroth

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" No Need for kissing up friend. I'm sure you would've helped me if we were troubled. " He'd say. Stepping forward over to Julius taking a piece of the cloth used for bandages. Wrapping the bandages around his chest since that were he'd received the most damage. Following behind Julius, resting up along the way and helping look around the compound without anymore difficulties. His breathing keeping him behind a little since the wound he taken from the yeti hadn't fully recovered or healed. He'd still try to keep his search pace right behind Julius, not over looking anything too much. Moments later Julius had found a hatch, and thus further the adventure to the heart of the nightmares.

word count: 1,000+/1,000

Items Used:
Name: Cold Coffin
Tier: B
Type: Magic Weapon - ShieldMagic 
Type: Dry Ice (Heat + Ice)
Appearance: A 150 cm tall and 90 cm wide, kite shield made from what looks to be a skull encased in dry ice. Perhaps the skull is from an unfortunate dungeon challenger? The shield is 25 cm at its thickest making rather heavy and cumbersome without the use of above average strength. It has two straps and a grip for easier and more comfortable maneuverability.Function:

     
  • Cold's Grip - When the user feeds magoi into the shield and blocks/touches a physical attack/object, the dry ice flash freezes 1 square meter of the physical attack/object. The flash freezing is only on the surface and doesn't deal damage, but the physical attack/object gets stuck to the shield and can't get free for 3 posts unless the shield itself or the ice is broken. Damage, if applicable, is still dealt to the shield when using this ability. 10 Magoi to activate | 5 Magoi to sustain.



Name: Odisha
Tier: C 
Type: Magic Item - Anklet
Magic Type: Sound
Appearance: A traditional anklet that is attached by a lot of small bells made from chrome, usually used as a dancing property by wearing it around dancer’s ankle. The magic circle is located at the inside of the anklet.
Function:

  • Sonar Wave - Feeding magoi into the magic tool causes the bell to ring. The ring produces a sonar wave that spreads out up to 10m. It takes one post for each sonar way to return to the user. The information of the user's surroundings is then transferred to their mind giving them an omni-directional awareness of where everything in their surroundings was one post ago. 10 magoi to activate | 5 magoi to sustain.


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