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Vault Room: Gin Tamashi

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1Vault Room: Gin Tamashi Empty Vault Room: Gin Tamashi on 26/03/14, 11:37 pm

Character's Profile
Gin Tamashi

Specialization

  • Primary Spec: Intellect

    1. First Element: Sound




Items
Owl's Perch

Abilities
Tier D:

Name: Bell Toll
Tier: D
Cost: 10 Magoi
Element: Sound
Class: Offensive/Defensive
Range: 2 meters
Duration: 1 Post; 2 Posts for slight hearing loss
Cool-Down: 2 Posts
Description: Gin focuses the magoi through his staff and releases a burst of sound outwards from around him at a speed of 10 m/s. The force of the sound is powerful enough to cause bruises to the target and cause the target to hear a slight ringing that won’t allow them to hear anything lower than 6 bels (Volume of a normal conversation); the duration of the ‘ringing’ lasts 2 posts before the target‘s hearing returns to normal. The force of the sound burst is also able to deflect objects such as light one handed weapons or a Tier D ability.

Name: Bell Blast
Tier: D
Cost: 10 Magoi
Element: Sound
Class: Offensive
Range: 10 meters
Duration: 1 Post; 2 Posts for slight hearing loss
Cool-Down 2 Posts
Description: Gin focuses magoi through his staff to release as a blast of sound moving at a speed of 10 m/s. The blast can reach the scale of 8 meters in diameter. The blast would cause bruises upon making contact and would also cause the victim to hear a slight ringing that won’t allow them to hear anything lower than 6 bels (Volume of a normal conversation); the duration of the ‘ringing’ lasts 2 posts before the target‘s hearing returns to normal.

Name: Bell Wave
Tier: D
Cost: 10 Magoi; 5 Magoi each sustained turned.
Element: Sound
Class: Offensive
Range: 10 meters
Duration: 1 Post (Sustainable); 2 Posts for hearing loss
Cool-Down 2 Posts
Description: Gin focuses magoi through his staff to release in a wave of sound towards the target(s) at a speed of 10 m/s. The wave reaches a length and scale of 10 meters. The wave of sound reaches 13 bels (Just above the peek of the Human Pain Threshold) causing pain and slight trauma to human ears. During the ability and two posts after, the victim would hear a loud ringing that won’t allow them to hear anything lower than 9 bels (Volume of an underground railway). This ability can be sustained.

Name: Bell Call
Tier: D
Cost: 10 Magoi; 5 Magoi each sustained turned.
Element: Sound
Class: Supplementary
Range: 10 meters
Duration: 1 Post (Sustainable)
Cool-Down: 2 Posts
Description: Gin focuses magoi through his staff to capture faint sounds as low as 1 bel (Volume slightly below whispers from six feet away) and bring them to his ears at a safe volume of 6 bels (Volume of a normal conversation). With this ability, Gin is able to pick out certain specific sounds easily if there is a lack of distracting unwanted noise, however if there is such noise around, Gin will have to take more time to find specific sounds. This ability can be sustained.
Tier C:

Name: Bell Tower
Tier: C
Cost: 20 Magoi
Element: Sound
Class: Offensive
Range: 20 meters
Duration: 1 Post
Cool-Down: 3 Posts
Description: Gin, using his staff as a medium, focuses magoi through a surface such as a floor or wall; the energy forms into sound vibrating towards the selected area on the surface at a speed of 10 m/s. Once the sound vibrations reach that point, a large amount of sound shoots up from the point as a pillar into open space like a tower shooting up from the ground also at a speed of 10 m/s. The sound vibrations run through any victims that are caught within the pillar of sound, dealing damage to the body that causes serious bruises. The pillar of sound reaches 15 bels (Volume of a Jet taking off), causing the victim to hear a loud ringing that won’t allow them to hear anything lower than 10 bels (Volume of a Motorcycle revving); the duration of the ‘ringing’ lasts 2 posts before the target‘s hearing returns to normal.

Jobs

~ D - Tier

Thrill of The Hunter
Nightwatch for the Caster

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