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Jericho's Starting Abilities and Traits.

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JerichoRogers

JerichoRogers
D-Tier
D-Tier

----

Take Down Order!
Tier: D
Class: Beast Tamer
Type: Supplementary
Range: Close
Requirements/Drawbacks: Daisy must have a clear sight of her target. An be able to hear her commands. As well as have a clear opening for the pounce.
Scaling: The D tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: With proper command Daisy will attempt to rush her foe and go for a bite at her enemies limbs upon said commands.

Go for the ankles!
Tier: D
Class: Beast Tamers
Type: Offensive
Range: Close
Requirements/Drawbacks: Needs to able to hear the command as well as a clear line of site to her foes feet and ankles. As well as able to rush to them unhindered.
Scaling:The D tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description:
With the proper order heard or seen by Daisy from Jarvis. She'll rush at her foe attempting to snap her fangs temporarily around the ankles of her foes. Trying to not only injure her enemy but open up some blood wounds to track later. A ability good for harming your foe and aiding in their capture later.

Quick Reflexes
Tier: D
Class: Beast Tamers
Type: Defensive
Range: Close
Requirements/Drawbacks: Must be able to see the attack and perceive it coming. An at times will still take some painful force eve if using the body to try and deflect most of the blow. (Can't block intangible attacks)
Scaling: Can block up to ten damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:
When given command to act defensively. Will attempt to use her claws to swat and keep at bay by blocking some incoming attacks.



Last edited by JerichoRogers on 12/09/16, 05:29 am; edited 1 time in total

JerichoRogers

JerichoRogers
D-Tier
D-Tier

Bump

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Please separate the thread for traits and abilities




As for abilities, you can get 5 free skills for starters. You made 3 and you can still get 2 left, one of it can be C-tier.
Please edit the post if you want to add it

I'll grade the existing abilities first though


Take Down Order!: Put 0 or - for the sustain. Range will be Close.
This ability is a combination of offensive and movement because you are biting and intending to drag your enemy to the ground. Offensive/Supplementary skills cant be created unless it is for C-tier ability.
If you are trying to make Daisy "bite" enemy's arm to drag them down only without any purpose to deal damage, then the type will be supplementary.
If you just want to bite them but no dragging them, then it the type will be supplementary.

Go for the ankles!: Range will be close. State that it will deal D-tier damage. Choose one from fangs and jaws.

Quick Reflexes: D-tier block can be used to block a D-tier skill, so you might want to change the scaling. Id suggest Damage scaling here though.
Range will be close.
Cool down should be 1
Choose which exact body part that will be used to do the skill.
State that it will defend from D-tier skill, but it wont be able to defend against intangible attacks.

JerichoRogers

JerichoRogers
D-Tier
D-Tier

Not quite sure on a few things but I think this should fix it? Hopefully they look as they should now.

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Whoops, i made mistake for your 1st skill, i was meant to say if you bite, then it will be offensive
However, i gave some minor changes for your abilities
Bump if you agree/disagree with the changes

Code:

[center][b]Take Down Order![/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Daisy must have a clear sight of her target. An be able to hear her commands. As well as have a clear opening for the pounce.
[b]Scaling:[/b] For every 10 Stamina invested, the damage increases by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] With proper command Daisy will attempt to rush her foe and go for a bite at one of her enemy's limb upon said commands. Will deal D-tier damage unless damage scaling is used.

[center][b]Go for the ankles![/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to able to hear the command as well as a clear line of site to her foes feet and ankles. As well as able to rush to them unhindered.
[b]Scaling:[/b]The  D tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
With the proper order heard or seen by Daisy from Jarvis. She'll rush at her foe attempting to snap her fangs temporarily around the ankles of her foes to deal D-tier damage. The attack will open up some blood wounds to track later. A ability good for harming your foe and aiding in their capture later.

[center][b]Quick Reflexes[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must be able to see the attack and perceive it coming. An at times will still take some painful force eve if using the body to try and deflect most of the blow. (Can't block intangible attacks)
[b]Scaling:[/b] For every 10 Stamina invested, the damage increases by 1 tier.
Sustain: N/A
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
When given command to act defensively. Will attempt to use her claws to swat and keep at bay by blocking up to D-tier incoming attacks. This ability cant be use to block intangible attacks.

JerichoRogers

JerichoRogers
D-Tier
D-Tier

These sound good to me. I like your alterations. I'd like to use them like that then since I agree with the alterations ^^
===

Tail swipe!
Tier: D
Class: Beast Tamers
Type: Defensive
Range: Close
Requirements/Drawbacks:  Must be able to see the attack and perceive it coming. An at times will still take some painful force even when blocking the blow(Can't block intangible attacks)
Scaling:For every 10 Stamina invested, the damage increases by 1 tier.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description:
When given command to act defensively. Will attempt to use her tail to swat and roughly push away and keep at bay by blocking up to D-tier incoming attacks. This ability cant be use to block intangible attacks.later.

Scratch em up!
Tier: C
Class: Beast Tamers
Type: Offensive
Range: Close
Requirements/Drawbacks: Needs to able to hear the command as well as a clear line of site to her enemy. AS well as be within reach to swipe her claws at them.
Scaling:The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description:
With the proper order heard or seen by Daisy from Jarvis. She'll attempt to swipe her claws at one  of her foes to deal C-tier damage. Trying to scratch and swipe at them with her clawed paws.



Last edited by JerichoRogers on 12/09/16, 06:37 am; edited 3 times in total

JerichoRogers

JerichoRogers
D-Tier
D-Tier

I like your edits and added two more givn waht you said x-x I'd make one of them C since I think you said we can have one C but I'm not exactly sure how to scale them up properly atm

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Jericho's Starting Abilities and Traits. Approval_zpsoloj6ntd

Approved, add to vault ^^

Code:
[center][b]Take Down Order![/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Daisy must have a clear sight of her target. An be able to hear her commands. As well as have a clear opening for the pounce.
[b]Scaling:[/b] For every 10 Stamina invested, the damage increases by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b] With proper command Daisy will attempt to rush her foe and go for a bite at one of her enemy's limb upon said commands. Will deal D-tier damage unless damage scaling is used.

[center][b]Go for the ankles![/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to able to hear the command as well as a clear line of site to her foes feet and ankles. As well as able to rush to them unhindered.
[b]Scaling:[/b]The  D tier of damage dealt will increase by one for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
With the proper order heard or seen by Daisy from Jarvis. She'll rush at her foe attempting to snap her fangs temporarily around the ankles of her foes to deal D-tier damage. The attack will open up some blood wounds to track later. A ability good for harming your foe and aiding in their capture later.

[center][b]Quick Reflexes[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must be able to see the attack and perceive it coming. An at times will still take some painful force eve if using the body to try and deflect most of the blow. (Can't block intangible attacks)
[b]Scaling:[/b] For every 10 Stamina invested, the damage increases by 1 tier.
Sustain: N/A
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
When given command to act defensively. Will attempt to use her claws to swat and keep at bay by blocking up to D-tier incoming attacks. This ability cant be use to block intangible attacks.

[center][b]Tail swipe![/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b]  Must be able to see the attack and perceive it coming. An at times will still take some painful force even when blocking the blow(Can't block intangible attacks)
[b]Scaling:[/b]For every 10 Stamina invested, the damage increases by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
When given command to act defensively. Will attempt to use her tail to swat and roughly push away and keep at bay by blocking up to D-tier incoming attacks. This ability cant be use to block intangible attacks.later.

[center][b]Scratch em up![/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamers
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to able to hear the command as well as a clear line of site to her enemy. AS well as be within reach to swipe her claws at them.
[b]Scaling:[/b]The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
With the proper order heard or seen by Daisy from Jarvis. She'll attempt to swipe her claws at one  of her foes to deal C-tier damage. Trying to scratch and swipe at them with her clawed paws.

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