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Orange(Light) Magician Abilities[wip]

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Taeijin

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D-Tier
D-Tier
Rausten!
Tier: D
Class: Magician
Type: Offensive
Range: Medium, Long
Requirements/Drawbacks: Requires Zahra to say its name as well as point her wand in the direction she wants it to land. Can be diffused by Water Magic(Steam).
Scaling: Damage
Sustain: 2
Cool Down: 1
Cost: Minimum 10 Magoi
Description:

    After calling its name, Zahra points her ward at her intended target and fires a beam of light with the intention to burn and damage it.  


Elibe!
Tier: D
Class: Magician
Type: Supplementary
Range:Close - Short
Requirements/Drawbacks: Access to natural light/Only effects sight
Scaling:n/a
Sustain: 2
Cool Down: 1 post
Cost: 10 magoi
Description:

    Using a combination of natural light and her magic, Zahra can change the images in a given area to match those of a room of her choosing. the affected area has the dimensions of an average sized room complete with a ceiling, floor, and walls.


Magvel!
Tier: D
Class: Magician
Type: Defensive
Range: Close - Short
Requirements/Drawbacks: Requires Zahra to be facing stronger opponents/Can either attack, or defend, not both.
Scaling: When you add more than the minimum magoi cost, what changes about the ability? More hits/projectiles? A larger area of effect? More damage?
Sustain: How many sustainments have you done so far? Starts at 0 and goes up with each additional use of the ability.
Cool Down: How many turns must pass after sustains end until you can use this ability again?
Cost: The amount of magoi or stamina you are spending. This value can change based on how much you are investing and how many times you sustained it in a post, but must always be at least the minimum required for its tier.
Description:

    Give a visual description of the ability and include any effects, how large its area of effect is, the duration or how long it lingers, and any other important information. If it is a spell, mention what magic type/s are used!


Insert Ability Name Here
Tier: D
Class: Magician
Type: Is it offensive, defensive, or supplementary?
Range: Close, Short, Medium, or Long?
Requirements/Drawbacks: What are the requirements, drawbacks, or limitations of the ability?
Scaling: When you add more than the minimum magoi cost, what changes about the ability? More hits/projectiles? A larger area of effect? More damage?
Sustain: How many sustainments have you done so far? Starts at 0 and goes up with each additional use of the ability.
Cool Down: How many turns must pass after sustains end until you can use this ability again?
Cost: The amount of magoi or stamina you are spending. This value can change based on how much you are investing and how many times you sustained it in a post, but must always be at least the minimum required for its tier.
Description:

    Give a visual description of the ability and include any effects, how large its area of effect is, the duration or how long it lingers, and any other important information. If it is a spell, mention what magic type/s are used!


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