Last edited by Vardreth on 06/08/16, 01:43 am; edited 1 time in total
Last edited by Vardreth on 06/08/16, 01:43 am; edited 1 time in total
Last edited by Vardreth on 03/12/16, 10:15 pm; edited 4 times in total
[center][b]Indomitable Strength[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be in some sort of deadlock that is forcing them to be still or incapable of moving. The user is only capable of using this against situations that do not exceed their unarmed basic attack strength.
[b]Scaling:[/b] Each scaling increases the effort put into the ability, allowing it to be effective a tier higher.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
[list]
[*]Relying upon their physique, the user expends extra effort in their movements. This brute-force technique allows the user freedom of unrestrained movement with anything that was attempting to restrain them before being overpowered.
[/list]
[center][b]Luminous Explosion[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close/Short/Medium range
[b]Requirements/Drawbacks:[/b] The user must have a free hand to throw this, as the hand agitates the reagents within the ball in order to cause the luminous explosion.
[b]Scaling:[/b] Each scaling increases the tier of effectiveness of this ability by causing a greater amount of agitation within the explosive reagents.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
[*]The object is a small 10 cm ball made of a black cloth with a wax coating on the inside. There is a thin wooden divider that splits this ball of cloth in half, with two different reagents on either side. When the wall is destroyed, the reagents mix and give off a strong luminescence in a 10 meter area for 2 posts.
[*]Although the luminescence is soft, its vitality is strong. If magic is used to cause an area to become dark, it would require a tier higher in effectiveness to persist in the area this luminescence exists in. A casual agitation of the reagents cause the strength of this luminescence to be at C-Tier.
[/list]
[center][b]New Moon[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must channel this ability, and cannot move faster than a walking pace while using this ability. The user must be using Magoi Manipulation for this ability.
[b]Scaling:[/b] The number of layers will double for every 10 magoi that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30
[b]Description:[/b]
[list]
[*]A thin layer of Magoi is created around the user's body and equipment, acting as an opposing force to what may touch it. This force appears to work its way out to 3 cm away from the body, pushing any foreign substance away from the user.
[*]This energy is effective against up to A-Tier forces.
[/list]
[center][b]Ride as One[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior/Beast Tamer
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must channel this ability, and must be mounted on his Beast while using this ability. The user must be using Magoi Manipulation for this ability. Other than this ability, the user may only use one ability once in every post (though it may have multiple attacks) that this ability is sustained in.
[b]Scaling:[/b] The number of layers will double for every 10 magoi that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30
[b]Description:[/b]
[list]
[*]A thin layer of Magoi is created around the user and beast's body and equipment, acting as an opposing force to what may touch it. This force appears to work its way out to 3 cm away from the body, pushing any foreign substance away from the user and their mounted Beast.
[*]This energy is effective against up to A-Tier forces.
[/list]
[center][b]Full Moon[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must use a sword when executing this attack and channel Magoi Manipulation through the blade. The energy will be released when the sword comes to a halt. The attack begins in an Iai stance with the sword sheathed; the user gathers their magoi and sends an explosive sweep of their blade to their opponents.
[b]Scaling:[/b] For each additional 10 magoi invested, the user is capable of doubling the number of times this attack is used consecutively (re-sheathing the blade and performing the attack again from the beginning).
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30
[b]Description:[/b]
[list]
[*]The user draws their blade from its sheathe after it has obtained its magoi and sweeps at the opponents around them. Upon impact, the magoi violently rushes into the opponent and deals A-Tier damage to their internal organs.
[/list]
[center][b]Crescent Moon[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be wielding a sword and channel their Magoi. The user begins with the blade behind them, in a stance known as 'sha no kamae', while the hilt is held with one hand. The magoi is gathered and the user unleashes the attack from this point in an arc.
[b]Scaling:[/b] For every 10 magoi invested, the number of times this attack is performed may double.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 Magoi
[b]Description:[/b]
[list]
[*]This attack begins from behind the user, and is performed in an arc. Upon landing against an opponent, the magoi enters within them and devastates their internal organs, dealing A-Tier damage.
[/list]
[center][b]Coiled Dragon[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be clashing with an opponent's attack with a weapon. The user's weapon must have a cross-guard or jutting protrusion from their weapon if they are not clashing against a chain/string weapon.
[b]Scaling:[/b] Each scaling increases the tier of effectiveness of this technique.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30
[b]Description:[/b]
[list]
[*]The user clashes with an opponent's weapon using their own, defending against C-Tier damage.
[*]The user quickly moves their weapon, either entangling the opponent's weapon in their cross-guard or wrapping the opponent's chain/string-based weapon around their own. C-Tier ability force keeps the weapon from being used by the opponent to attack.
[/list]
[center][b]Four God Steps[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have a hand free in order to manipulate the beads of force explosion.
[b]Scaling:[/b] With each increase in scaling, the strength behind the movements increase by a tier.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30
[b]Description:[/b]
[list]
[*]Four small 2 cm sized beads of reagents are mixed together violently, causing them to create an explosion of force that exits out of 1 side of the bead. The user expertly manipulates these beads to assist them in jumping, allowing them to change directions in mid-air and increasing their velocity/speed to the maximum of its tier of strength. Each bead's basic strength is D-Tier and pushes 1 direction at its speed up to 5 meters away.
[/list]
[center][b]Explosion of Force[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close/Short/Medium
[b]Requirements/Drawbacks:[/b] The user must have a free hand to throw this, as the hand agitates the reagents within the ball in order to cause the explosion of force.
[b]Scaling:[/b] Each scaling increases the diameter of this ability 5 meters by causing a greater amount of agitation within the explosive reagents.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
[*]The object is a small 10 cm ball made of a red cloth with a wax coating on the inside. There is a thin wooden divider that splits this ball of cloth in half, with two different reagents on either side. When the wall is destroyed, the reagents mix and shortly after cause an explosion of force to expand in a 10 meter diameter, pushing everything away in the process.
[/list]
[center][b]Draconic Fury[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must use a sword while attacking. The user must use Magoi Manipulation to execute the attack. No thrusts may be made with these attacks. The user begins with the blade at a 45° angle above and behind their head, channeling the magoi and then executing the series of attacks.
[b]Scaling:[/b] The number of attacks will double for every 10 magoi that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user makes 8 slashes with their sword, allowing the Magoi from the attack to slice through the opponent for C-Tier damage.
[/list]
[center][b]General's defense[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be wielding a sword.
[b]Scaling:[/b] The area of effect may increase by 5m for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user begins to swing their blade in a figure 8 at a fast speed, carefully maintaining the trajectory of the blade while doing so. The user maintains the advantage of this technique until it is either broken by an opponent or halted by the user.
[*]This technique defends against B-Tier damage from ranged attacks.
[*]This technique blows away gaseous products, maintaining a distance of 1 meters of clear space with the user in the center.
[/list]
[center][b]General's Combination[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must use a foot and a sword in this combination attack. The foot must land upon the opponent's stomach; if the foot strikes the rib cage and higher it will not impart the supplementary effect.
[b]Scaling:[/b] The tier of effectiveness of the technique will increase by one for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user performs two strikes. The first of which is a horizontal sword strike, with the second being a penetrating kick.
[*]The kick causes the opponent to lose their breath and Double Over for 3 posts.
[*]The sword slash deals B-Tier damage to the opponent.
[/list]
[center][b]Draconic Crippling[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior/Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must use Magoi Manipulation with this attack.
[b]Scaling:[/b] The effective tier of the technique will increase by 1 for each scaling
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user gathers Magoi into hands and channels it into a weapon they are holding. When the user attacks, they may choose to discharge one or more of the 8 charges of this technique, disrupting D-tier level of energy. The Magoi disrupts magic as well as King Candidates Metal Vessel transformations - both the Djinn equip and Weapon equip levels, so long as the effectiveness of the technique striking the enemy meets or exceeds the difficulty tier of the transformation. When one of the charges strikes another field of energy, it disrupts and eats away at it in mutual destruction.
[/list]
[center][b]Tactical General's Blow[/b][/center]
[b]Tier:[/b] A-Tier
[b]Class:[/b] Warrior/Assassin
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] This is a bare-handed technique that must be executed from behind the opponent for the intended supplementary effects to succeed.
[b]Scaling:[/b] The number of hits will double for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]Two strikes are simultaneously executed; a finger-sword strike to the back of the neck at the base of the skull and a sideways knife-hand chop towards the lower back spinal cord. Both of these attacks are aimed to land at the same time.
[*]The finger-sword strike to the base of the spinal cord by the skull causes the throat to go numb, making it impossible for the individual struck by this technique to speak for 3 posts.
[*]The knife-hand chop to the spinal cord at the lower back breaks the spinal cord by dealing B-Tier damage.
[/list]
[center][b]Strike as One[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior/Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be riding their Dom Beast and must be wielding a sword. The user gently squeezes the flanks of the horse with their knees, giving it the trained 'signal' to headbutt an opponent in front of it.
[b]Scaling:[/b] The number of hits will double for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The rider performs a sword strike upon an enemy within the range of their blade at an angled slash, dealing B-Tier damage to the opponent.
[*]The Beast Tamer Beast headbutts an within range opponent, dealing B-Tier damage to the opponent.
[*]The attacks do not need to strike at the same enemy, and can be used to attack multiple enemies that are attempting to surround the user and their horse.
[/list]
[center][b]Tactical Explosives[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Medium (3-10 meters)
[b]Requirements/Drawbacks:[/b] The explosives, the materials of which being contained in a soft pouch, must first be squeezed (and during this squeezing, must deal C-Tier damage) to agitate the materials and prime it for explosion. The explosives will then only explode upon contact with something solid.
[b]Scaling:[/b] The number of projectiles will double for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user draws out 2 bombs in quick succession, squeezing them to agitate the explosive mixture, and then throwing them to explode upon impact.
[*]These explosives each generate a 1 meter diameter zone of damage, which is dealt by fire and shrapnel from metal shavings mixed in with the reagents. This damage deals B-Tier damage to those caught in the blast.
[/list]
[center][b]Tactical Venom[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The venom must enter the bloodstream in order to deal its damage.
[b]Scaling:[/b] Double the number of dosages that may be used for each additional 10 stamina invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user opens a vial of venom and applies it to a weapon, article of clothing, or even directly upon an individual.
[*]Each vial holds 1 milliliter of venom within. The vial is 3 cm tall and .5 cm in diameter.
[*]The user may throw this vial between 3 and 9 meters away from them; it does not have enough volume to have a splash worth mentioning, and only affects the direct point of contact.
[*]Upon entering the bloodstream the venom takes immediate effect, dealing A-Tier damage in internal wounds to the blood cells of the individual who was struck by this.
[/list]
[center][b]Tactical Retreat[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium (3-10 meters)
[b]Requirements/Drawbacks:[/b] The smoke bombs, the materials of which being contained in a soft pouch, must first be squeezed to break a divider, requiring C-Tier damage, within the bomb and cause the reagents to mix in order to execute this technique.
[b]Scaling:[/b] The number of projectiles will double for every 10 stamina that is invested.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The user draws out 2 bombs in quick succession, depressing strongly and breaking them to agitate the mixture and cause black smoke to quickly leave the small bombs, which can then be thrown.
[*]These smoke bombs each generate a 5 meter diameter zone of black fog, making it impossible to see more than half a meter in front of one's self.
[/list]
[center][b]Trample[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The beast must already be in movement. The beast must speed up to a run.
[b]Scaling:[/b] Every 10 stamina spent increases the distance of the trample effect by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The Warhorse Beast runs forward with a burst of strength, knocking opponents down to the ground that are in its path.
[*]The Warhorse Best continues running, dealing A-Tier damage to the opponent it steps on.
[*]After charging forward three meters, the trample effect ends.
[/list]
[center][b]Koi Surpasses Waterfall[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] The beast must have solid footing and be running to perform this ability. Solid footing is defined as flat ground in which it can easily place all four of its hooves on the ground without slipping up.
[b]Scaling:[/b] Every 10 stamina invested allows the beast to jump double the number of times.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The beast focuses a large amount of its physical stamina into its legs while running, performing a powerful jump and allowing it to reach legendary heights. Its maximum jump height is 15 meters, with a maximum jump length of 20 meters.
[/list]
[center][b]Destructive Hooves[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Two of the horses legs must be planted. This requirement is removed if the horse is in water.
[b]Scaling:[/b] Every 10 stamina invested allows the horse to double the number of times it can attack.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40
[b]Description:[/b]
[list]
[*]The Warhorse rears up two of its legs, either the back or the front, and strikes out at an opponent with their hooves. Each hoof deals B-Tier damage.
[/list]
Last edited by Vardreth on 18/08/17, 02:02 am; edited 5 times in total
[center][img]http://i.imgur.com/DEvc7eg.png[/img][/center]
[b]Name:[/b] Desceld
[b]Tier:[/b] A
[b]Type:[/b] Sword
[b]Magic Type:[/b] Life
[b]Appearance:[/b] This katana appears to be a straightforward weapon, though it has magic imbued within the hilt. The blade itself is fairly standard. The handle is 13 cm in length, with the blade being 57 cm in length, making the total size of weapon 70 cm.
[b]Function:[/b]
[list]
[*][b]Gold Dragon Garden[/b] - Feeding magoi into the hilt while the sword's blade is touching the earth causes four vines to sprout from the ground. Each vine coils in the style of a Chinese dragon with claw-shaped leaves and a blooming bud that resembles the jaws of a dragon. Inside each bud is a golden peach. Eating the peach causes C-tier healing throughout the body. The plants may grow anywhere within 3m of the user and grow to be 1.5m tall. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[b]Spells:[/b]
[list]
[*][spoiler="Gold Dragon's Blessing"][center][b]Gold Dragon's Blessing[/b][/center]
[b]Tier:[/b] B
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The user must have the hilt in their hand in order to feed magoi into the weapon and activate the ability.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 Magoi
[b]Description:[/b]
[list]
[*]The spell creates a 1 meter long, .2 meter diameter dragon from golden mist made of life magic.
[*]This 'dragon' moves and flies about at the will of and within 3 meters of the caster.
[*]Upon coming into contact with a living being, the caster may choose to activate its effect. T
[*]The mist enters and dwells within the body of a being it came into contact with after activation, creating an imprint of that living creature's body's peak condition. It advances the healing process of the body, healing up to B-Ter damage that was dealt to the body.
[/list][/spoiler]
[*][spoiler="Dragon Flower's Bite"][center][b]Dragon Flower's Bite[/b][/center]
[b]Tier:[/b] A
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] At least one instance of Desceld's function must already be in use.
[b]Scaling:[/b] The number of plants that may bite double with every 10 magoi that is invested. A portion of the blade must be touching the earth, and the user must channel their magoi through the hilt of Desceld.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
[*]One of the Gold Dragon Garden's bloomed buds, shaped as the head of a Dragon, bites down with its flower, dealing A-Tier damage to whatever was caught within its mouth.
[/list][/spoiler]
[*][spoiler="Gold Dragon Garden's Tail and Fin"]
[center][b]Gold Dragon Garden's Tail and Fin[/b][/center]
[b]Tier:[/b] A
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] At least one instance of the function for Desceld, Gold Dragon Garden, must be in use.
[b]Scaling:[/b] For every additional 10 magoi, the length of the tail and fin increases by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
[*]The root of the Gold Dragon Garden grow, expanding after being fed magoi. This creates a root that shoots up from the ground to 10 meters in height.
[*]The root grows a razor-sharp leaf in the shape of a dragon's fin that is 10 meters long, 10 cm thick (tapering off to be razor-thin at its edge). upon this root and leaf are 'scales' made from thorns, equally sharp.
[*]The tail proceeds to spin around like a blender, dealing A-Tier damage to those that come in contact with it, whether it is contact with the blade or with the root/blade's body from the sharpness of the thorns.
[/list][/spoiler]
[*][spoiler="Gold Dragon Garden's Coiling"]
[center][b]Gold Dragon Garden's Coiling[/b][/center]
[b]Tier:[/b] A
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] At least one instance of the function for Desceld, Gold Dragon Garden, must be in use.
[b]Scaling:[/b] For every additional 10 magoi, the area of effect increases by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
[*]The root of the Gold Dragon Garden rapidly expands and splits, grasping upon any and all within 10 meters of the epicenter of the Gold Dragon Garden and immobilizing them by keeping their entire body tightly coiled around until the energy feeding its power is cut or until it is forcibly broken by A-tier damage.
[*]These roots expand either in a direction of the user's choosing or in a diameter with the Gold Dragon Garden as the center.
[/list][/spoiler]
[*][spoiler="Desceld, Gold Dragon Aspect"][center][b]Desceld, Gold Dragon Aspect[/b][/center]
[b]Tier:[/b] A
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must be capable of using Magoi Manipulation. Must be wielding Desceld while this ability is being channeled. It takes 5 seconds for Desceld, Gold Dragon Aspect to form.
[b]Scaling:[/b] For every 10 magoi spent, the size of the Gold Dragon Aspect increases by a tier (6 meters in length, 3 meter in diameter for the exterior Dragon Aspect and 9 meters in length with 1.5 meters in diameter for its 'tongue', or interior Dragon Aspect).
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
[*]As the user feeds Magoi into the weapon a number of vines rapidly expel from the pommel of the sword. These vines are all interconnected, and form a 'miniature' plant dragon which coils in the style of a Chinese dragon with claw-shaped leaves and a bloomed golden bud that imitates the jaws of a dragon. The plant dragon is 6 meters in length and 3 meters in diameter. Inside the dragon's maw is a hollowed out area; the interior 'walls' of the dragon are filled with razor sharp edges to the vines. Within this area is a 'tongue'; a single root that splits into many ends which is 9 meters in length and 1.5 meter in diameter.
[*]The tongue of the dragon, with B-Tier durability, lays coiled within the mouth until it fires out and entangles all those it comes into contact with, 'holding' them while it returns into the mouth.
[*]The tongue is then 'combed' by the interior of the Gold Dragon's Maw, dragging those who were captured through the sharp interior and dealing B-Tier damage.
[*]The Dragon Aspect's exterior is always in contact with the body of the user, and is directed with magoi manipulation in order to function.
[/list][/spoiler]
[/list]
[center][img]http://i.imgur.com/0BRX5ug.jpg[/img][/center]
[b]Name:[/b] Eir
[b]Tier:[/b] Ω
[b]Type:[/b] Sword
[b]Magic Type:[/b] Strength
[b]Appearance:[/b] This katana has magic imbued within the hilt. The handle is 13 cm in length, with the blade being 57 cm in length, making the total size of weapon 70 cm. Eir has a sawtooth edge nearing the hilt and dark colors throughout, made with an incredibly sturdy yet balanced metal.
[b]Function:[/b]
[list]
[*][b]Draconic Flight[/b] - Feeding magoi into the sword, it allows the user of the blade to fly at incredible speeds covering even great distances within a short amount of time. Whilst in flight, the user will be surrounded by an aura that appears like a dragon in flight, 9 meters in length and 2 meters in diameter. This can carry 4 others within it. 10 magoi to cast | 5 to sustain
[/list]
[b]Spells:[/b]
[list]
[*][center][b]Dragon's Maw[/b][/center]
[b]Tier:[/b] Ω
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have the weapon in their hand in order to channel magoi. Must have an aura or some form of strength magic shaped like a dragon in order to activate, which is the dragon in which this ability goes through.
[b]Scaling:[/b] The area of effect increases the cone's distance by 5 meters forward.
[b]Sustain:[/b] -
[b]Cool Down:[/b] Once per thread.
[b]Cost:[/b] 25 magoi
[b]Description:[/b]
[list]
[*]The dragon of force opens its maw and creates a suction force in a cone shape. This cone is 2 meters deep, 15 meters long and begins as wide as the mouth of the maw this is cast from. The force of this suction brings an individual caught within the cone towards the mouth at A-Tier strength and speed.
[*]When the individual arrives at the entrance of the mouth, the gravity pulls up and down simultaneously once they pass through the gap, dealing A-Tier pulling damage and ripping those caught within individual apart.
[/list]
[*][center][b]Draconic Majesty[/b][/center]
[b]Tier:[/b] Ω
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have the weapon in their hand in order to channel magoi. The user must have an aura or some form of strength magic shaped like a dragon in order to activate.
[b]Scaling:[/b] Each scaling of this ability doubles the number of Draconic's Majesty around the user.
[b]Sustain:[/b] -
[b]Cool Down:[/b] Once per thread.
[b]Cost:[/b] 25 magoi
[b]Description:[/b]
[list]
[*]An orb of force appears around one of the dragons made with force, 15 meters in diameter. The user has absolute control of gravity within this region, making everything either heavier, lighter or changing the direction of gravity. The interior of the force dragon is not affected by these gravity changes.
[/list]
[*][center][b]Dragon's Roar[/b][/center]
[b]Tier:[/b] Ω
[b]Type:[/b] Offensive
[b]Range:[/b] Long range
[b]Requirements/Drawbacks:[/b] The user must have the weapon in their hand in order to channel magoi. There must have an aura or some form of strength magic shaped like a dragon in order to activate, which is the dragon in which this ability goes through.
[b]Scaling:[/b] Additional magoi invested allows the user to increase the distance traveled by 5 meters.
[b]Sustain:[/b] -
[b]Cool Down:[/b] Once per thread.
[b]Cost:[/b] 25 magoi
[b]Description:[/b]
[list]
[*]The force dragon opens its maw and lets out a silent roar, creating a 15 meter long, 15 meter wide and 2 meter deep wave of gravity that crushes those caught within it using Ω-Tier force. The wave goes down one meter and up one meter from the center of the dragon's maw when it is executed.
[/list]
[*][center][b]Dragon's Tooth and Nail[/b][/center]
[b]Tier:[/b] Ω
[b]Type:[/b] Supplementary/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have the weapon in their hand in order to channel magoi. The weapons must be on the user to have an extension, and cannot be in the user's hand to be guided.
[b]Scaling:[/b] Each scaling doubles the number of effected weapons.
[b]Sustain:[/b] -
[b]Cool Down:[/b] Once per thread.
[b]Cost:[/b] 25 magoi
[b]Description:[/b]
[list]
[*]Two weapons get coated with strength magic, allowing the attacks of weapons being held in the hand to extend 10 meters in length.
[*]If a weapon is thrown, the user of this technique is able to control the flight of those weapons, allowing it to change directions in the air with A-Tier maneuverability and speeds.
[/list]
[/list]
[img]http://i.imgur.com/rrWfkV9.jpg[/img][/center]
[b]Name:[/b] Vaer
[b]Tier:[/b] B
[b]Type:[/b] Throwing Dagger
[b]Material:[/b] Steel
[b]Appearance:[/b] Each dagger is 8 cm in length and, at its thickest point, .5 cm thick. The dagger is wrapped with simple hide on the handle.
[b]Ammunition Material:[/b] Steel
[b]Ammunition Appearance:[/b] Each dagger is 8 cm in length and, at its thickest point, .5 cm thick.
[center][img]http://i.imgur.com/XZjI1J3.jpg[/img][/center]
[b]Name:[/b] Exuro Ring
[b]Tier:[/b] A
[b]Type:[/b] Ring
[b]Magic Type:[/b] Heat
[b]Appearance:[/b] A forged silver ring with a ruby fitted within it.
[b]Function:[/b]
[list]
[*][b]Inferno Shroud[/b] - Feeding magoi into the ring causes the air around the user to shimmer slightly as heat magic envelopes them. While the shroud is active, the user is immune to heat damage up to A-tier. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[img]http://i.imgur.com/dVlADDg.jpg[/img][/center]
[spoiler]
[b]Name:[/b] Spritely Plague Ring
[b]Tier:[/b] B
[b]Type:[/b] Ring
[b]Magic Type:[/b] Plague [Life+Poison]
[b]Appearance:[/b] A sickly green emerald clasped by a silver ring that neatly fits the finger.
[b]Function:[/b]
[list]
[*][b]Sprite Summon[/b] - By feeding the ring magoi, the user may summon 4 Plague Sprites approximately 10 centimeters tall, each equipped with a small thorn fashioned into a D-tier dagger that move to inflict anyone attacked with a plague that deals D-tier damage and slows enemy movements slightly for 1 post. The sprites can move within 10 meters of the user. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[/spoiler]
[center][img]http://i.imgur.com/Yw9iP79.png[/img][/center]
[b]Name:[/b] Garuda's Grudge
[b]Tier:[/b] A
[b]Type:[/b] Magic Item - Ring
[b]Magic Type:[/b] Storm (Wind + Lightning)
[b]Appearance:[/b] A ring that changes size depending on the finger of the owner. The design is that of a bird-like being enveloped in stormy lightning. The eyes of the bird look as though they hold a never ending grudge.
[b]Function:[/b]
[list]
[*][b]Unstoppable Grudge -[/b] The user feeds magoi into the ring causing a surge of lightning magic to wash through their own body. The lightning magic burns away foreign contaminants such as poisons and reactivates the nervous system. Lightning also courses over the user's skin burning away any bindings that may be holding the user down. The function effectively clears away most tangible bindings, poisons, and bacteria that limit the user's movements of otherwise debilitates them. Activating this ability while paralyzed will nullify the paralysis. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][img]http://i.imgur.com/OSAQr2R.jpg[/img][/center]
[b]Name:[/b] Lizzy’s Sapphire ring of Humility
[b]Tier:[/b] N/A
[b]Type:[/b] Ring
[b]Magic Type:[/b] Water
[b]Appearance:[/b] A beautiful ring with a gem that is a blue sapphire. The gem is the size of a marble and often radiates a faint blue light. The gem is often cool to touch and is said to have belonged to Lizzy a young woman who used the gem to end a civil war within her own nation.
[b]Function:[/b]
[list]
[*][b]Serenity Drop[/b] - Feeding magoi into the gem causes a drop of crystal clear water to form. The user can swipe their hand to send the drop flying up to 5m away. Whatever the drop touches is suddenly flash frozen, covered in 10cm of ice. The ice requires A-tier damage to break, or B-tier fire/heat. The ice can stop aggressors in their tracks, but also protects whatever is inside from outside attacks. The ice shell can cover up to 10m of surface area and lasts for 4 posts since the last sustain point. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][img]http://static.trendme.net/pictures/items/webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259.png[/img][/center]
[b]Item Name:[/b] Flying Carpet
[b]Tier:[/b] A
[b]Type:[/b] Magic Item
[b]Description[/b]:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
[b]Function:[/b]
[list]
[*]This magical carpet gives a 25% word count reduction on traveling topics.
[*]The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.
[/list]
[center][img]http://i.imgur.com/MI9lxEZ.jpg[/img][/center]
[b]Name:[/b] Grand Pill Cauldron
[b]Tier:[/b] A-Tier
[b]Material:[/b] Bronze
[b]Description:[/b]
This cauldron is 30 cm in diameter at its widest point, and is approximately 30 cm in height. The exterior has an interlacing dragon pattern, with the bottom of the cauldron having a magic diagram to facilitate alchemy work. The cauldron was formed with the help of magic, increasing its durability.
[img]http://i.imgur.com/lvuyjAO.png[/img]
[center][img]http://i.imgur.com/4f5Qv5U.jpg[/img][/center]
[b]Name:[/b] Marux
[b]Tier:[/b] B
[b]Type:[/b] Normal
[b]Species:[/b] Horse
[b]Appearance:[/b] Marux is a trained Warhorse that stands at 163 cm in height and weighs approximately 543 kg. The horse is a black horse of a rare breed, capable of great feats of strength, speed and endurance. This particular horse exhibits the strength and endurance of its kind, though the speed is average.
[b]Beast Traits:[/b]
[b]Trait Name:[/b] Everlasting Endurance
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Genetics and training
[b]Trait Description:[/b] Some beings were born with a predisposition towards being able to exert effort for long periods of time, though this must be backed with training. Lower levels allow such beings to cover twice the ground in harsh conditions, while higher levels only have time constraints of a day and its maximum speed in its capability.
[b]Trait Effect:[/b]
Those with this trait are capable of a constant run for 8 hours per day before needing to rest. Regardless of wounds that leave its limbs in place, the creature is always able to jog.
[b]Trait Name:[/b] Superlative Strength
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Must have trained to use explosive strength
[b]Trait Description:[/b] Explosive power comes from the use of strong muscles and using a great deal of energy at once. Those with superlative strength are capable of releasing this type of energy in a much more relaxed manner. Lower levels allow the individual to jump twice as high as normal, or push things twice as far as they normally would be able to while the higher levels allow leaps that can clear castle gates.
[b]Trait Effect:[/b]
Those with this trait are capable of jumping over low fortifications of normal towns and knocking others far away instead of harming them with their attacks. Walls around cities and capitals, however, are far too high.
[b]Trait Name:[/b] Trained intelligence
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Having gone through some sort of training
[b]Trait Description:[/b] Many creatures, including humans, go through training throughout their lives in order to perform various tasks. This training allows them to respond to situations like second nature, without the need for additional input.
[b]Trait Effect:[/b]
Those with this trait are capable of competently making a decision in their trained profession without outside direction.
[b]Trait Name:[/b] Perfect Balance (Beast)
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be a Beast Tamer Beast
[b]Trait Description:[/b] Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The beast with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, avoid tripping, and balance on even the smallest of footholds.
[b]Trait Effect:[/b] Can land in treacherous footing after a jump and scale difficult to climb places so long as it is not a sheer cliff. Can balance on almost any footing/surface, and avoid most attempts at tripping.
Magi: The World of Magic » Misc. » Archive » Archived Characters Information » Vault Archives » Vardreth Fang
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