You are not connected. Please login or register

Natalia Redone starters (and Desubmission?)

View previous topic View next topic Go down  Message [Page 1 of 1]

Greyfield

avatar
C-Tier
C-Tier
New Starters:

Code:
[center][b](Law) But It Was Eye[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Vision in the eye that performed the technique becomes blurry for 1 post starting after the post it was last used. The duration of blurry vision increases by one post for every scaling increase. The eye takes D-tier damage each time the ability is sustained in the same post.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b] Natalia increases the salinity of the aqueous humor in one of her eyes before sealing off and increasing the pressure in the anterior chamber by manipulating the muscles near the eye while also opening a hole in the cornea to match the pupil in size. This causes a pressurized stream of fluid 5 millimeters in diameter and 6 centimeters in length to be ejected up to 2 meters from the pupil in a straight line. This stream causes D-tier piercing damage and if it breaks the skin of a living organism the salinity of the fluid will cause the nerve endings to register a burning pain that will linger with the organism for a single post. The cornea stays open when sustained in a single post; otherwise it is sealed when the stream leaves the eye.
Code:

[center][b]Half Moon Strike[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Upper arm must be parallel with the spine. The arm performing the ability can not be manipulated for a single post + the amount of times the ability was scaled.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia clenches her hand into a fist and increases the elasticity of the arm performing ability while compressing the muscles in her forearm at angle. She then releases the tension causing the forearm to extend in the shape of semi-circle and retract to its original position swiftly causing D tier damage to anything hit by the fist. The semicircle can have a radius of .5 meters and lower giving the technique a maximum reach of a meter from the fist’s original position. The fist can follow a path of any single possible semi-circle contained within a sphere of identical radius that has a center axis parallel to the fist. Scaling causes the forearm to extend in a semicircular arc again after retracting. Natalia can choose to have the successive hits follow differing paths in the preparation phase. She cannot choose a path for the fist to follow mid execution. This ability is compatible with cestuses, gauntlets and brass knuckles.

Code:
[center][b]Revolver Fist[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Natalia has to roll the shoulder of the arm performing the ability for each scaling increases.Natalia's arm take D-tier damage for each hit of the ability. Must be executed with a fist or open palm.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia compresses and tenses the muscles in in one of her arms in such a way that it does not affect normal movement. She can then release the tension as she desires to drive her fist/palm a millimeter forward with massive force in whatever position it was in dealing D-tier impact damage to anything in contact with the hand. Scaling the ability causes her to double the previous tension and fold the muscle in on itself akin to paper allowing for hits that occur almost instantaneously after each other when the tension is released. This ability is compatible with cestuses, gauntlets and brass knuckles and can be used in conjunction with hand based strength abilities.
Code:
[center][b]Expunge[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] D-tier damage is taken for each sustain within the same post.
[b]Scaling:[/b] Number of applicable wounds
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
Natalia skyrockets the blood pressure near a wound anywhere on her body while temporarily increasing the toughness of the tissues immediately surrounding the affected spot causing a small but powerful burst of blood to eject any object that weighs less than .300 kilograms and is not deeply lodged in the injury. This ability can eject poisons and foreign bodies that would enter through the tissues or blood flow of the affected wound if used on the post the user is struck with such an attack.
Code:

[center][b]First Layer[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] 70% of the torso must be covered by skin. Has to deeply inhale and exhale before each use.
[b]Scaling:[/b] Defensive Power
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia manipulates all the skin on her torso to take on mechanical properties similar to tough, vulcanized rubber. This allows her skin to absorb kinetic energy by deforming slightly at the impact site before rebounding to its initial form enabling her torso to take up D-tier damage form blunt attacks and projectiles with high contact areas.

Links in case old threads should to be archived
Threads containing old abilities :



Last edited by WornDogma on 02/08/16, 07:41 pm; edited 1 time in total

View user profile

Duquin

avatar
A-Tier
A-Tier
But It Was Eye:

Requirements - The blurry vision should start AFTER the last post it was used, not during it.

Description - Lose the disorientation effect. But you may replace it with a lingering pain effect.


Half Moon Strike:

Requirement - Since you want this to be a speed focused attack, you'll need some kind of strict limitation or drawback here to justify having a speed edge on other abilities of the same tier.

Description - replace "in a tenth of a second" with "swiftly" or something along those lines. OR, remove it entirely if you don't add some kind of strict limit/drawback.


Revolver Fist:

Requirements - I might be misunderstanding the description, but this ability sounds like it would take a heavy toll on your arm. That should be reflected here.


Expunge:
Approved:
Code:
[center][b]Expunge[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] D-tier damage is taken for each sustain within the same post.
[b]Scaling:[/b] Number of applicable wounds
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
Natalia skyrockets the blood pressure near a wound anywhere on her body while temporarily increasing the toughness of the tissues immediately surrounding the affected spot causing a small but powerful burst of blood to eject any object that weighs less than .300 kilograms and is not deeply lodged in the injury. This ability can eject poisons and foreign bodies that would enter through the tissues or blood flow of the affected wound if used on the post the user is struck with such an attack.


First Layer:

Requirements - This needs something else. Like being preluded by a telegraphed action such as taking in a deep breath or something along those lines.


──────────────────────────────────────────────

Thank you all, for everything.
View user profile

Greyfield

avatar
C-Tier
C-Tier
Bump

Also would the imuchakk traits come into play for self inflicted damage?

(and do I need to resubmit my profession?)


──────────────────────────────────────────────

View user profile

Merrze

avatar
A-Tier
A-Tier
I think these seem good unless Yaku has an issue with it, half approved.


──────────────────────────────────────────────



Merrze's Vault of Wonders
View user profile

Duquin

avatar
A-Tier
A-Tier
No, Imuchakk traits would not affect self inflicted damage from ability usage.

Yes, you must resubmit your professions.

Approved~
Code:
[center][b](Law) But It Was Eye[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Vision in the eye that performed the technique becomes blurry for 1 post starting after the post it was last used. The duration of blurry vision increases by one post for every scaling increase. The eye takes D-tier damage each time the ability is sustained in the same post.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b] Natalia increases the salinity of the aqueous humor in one of her eyes before sealing off and increasing the pressure in the anterior chamber by manipulating the muscles near the eye while also opening a hole in the cornea to match the pupil in size. This causes a pressurized stream of fluid 5 millimeters in diameter and 6 centimeters in length to be ejected up to 2 meters from the pupil in a straight line. This stream causes D-tier piercing damage and if it breaks the skin of a living organism the salinity of the fluid will cause the nerve endings to register a burning pain that will linger with the organism for a single post. The cornea stays open when sustained in a single post; otherwise it is sealed when the stream leaves the eye.
Code:

[center][b]Half Moon Strike[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Upper arm must be parallel with the spine. The arm performing the ability can not be manipulated for a single post + the amount of times the ability was scaled.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia clenches her hand into a fist and increases the elasticity of the arm performing ability while compressing the muscles in her forearm at angle. She then releases the tension causing the forearm to extend in the shape of semi-circle and retract to its original position swiftly causing D tier damage to anything hit by the fist. The semicircle can have a radius of .5 meters and lower giving the technique a maximum reach of a meter from the fist’s original position. The fist can follow a path of any single possible semi-circle contained within a sphere of identical radius that has a center axis parallel to the fist. Scaling causes the forearm to extend in a semicircular arc again after retracting. Natalia can choose to have the successive hits follow differing paths in the preparation phase. She cannot choose a path for the fist to follow mid execution. This ability is compatible with cestuses, gauntlets and brass knuckles.

I changed the wording requirements on this one so you only take damage on sustained hits. So the first instance you use this ability in won't cause self inflicted damage.
Code:
[center][b]Revolver Fist[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Natalia has to roll the shoulder of the arm performing the ability for each scaling increases.Natalia's arm take D-tier damage for each sustained hit of the ability. Must be executed with a fist or open palm.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia compresses and tenses the muscles in in one of her arms in such a way that it does not affect normal movement. She can then release the tension as she desires to drive her fist/palm a millimeter forward with massive force in whatever position it was in dealing D-tier impact damage to anything in contact with the hand. Scaling the ability causes her to double the previous tension and fold the muscle in on itself akin to paper allowing for hits that occur almost instantaneously after each other when the tension is released. This ability is compatible with cestuses, gauntlets and brass knuckles and can be used in conjunction with hand based strength abilities.

Code:
[center][b]Expunge[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] D-tier damage is taken for each sustain within the same post.
[b]Scaling:[/b] Number of applicable wounds
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10
[b]Description:[/b]
Natalia skyrockets the blood pressure near a wound anywhere on her body while temporarily increasing the toughness of the tissues immediately surrounding the affected spot causing a small but powerful burst of blood to eject any object that weighs less than .300 kilograms and is not deeply lodged in the injury. This ability can eject poisons and foreign bodies that would enter through the tissues or blood flow of the affected wound if used on the post the user is struck with such an attack.
Code:


[center][b]First Layer[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Manipulation
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] 70% of the torso must be covered by skin. Has to deeply inhale and exhale before each use.
[b]Scaling:[/b] Defensive Power
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
Natalia manipulates all the skin on her torso to take on mechanical properties similar to tough, vulcanized rubber. This allows her skin to absorb kinetic energy by deforming slightly at the impact site before rebounding to its initial form enabling her torso to take up D-tier damage form blunt attacks and projectiles with high contact areas.


──────────────────────────────────────────────

Thank you all, for everything.
View user profile

Sponsored content


View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum