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Zadi Medmar, Resubmit

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1Zadi Medmar, Resubmit Empty Zadi Medmar, Resubmit on 09/07/16, 11:50 pm

Zadi

Zadi
A-Tier
A-Tier
Zadi Medmar, Resubmit NTnQZpm
Name: Zadi Medmar
Country Affiliation: Wanderer
Race: Human
Tier: A
Class: Warrior
Age + Birthdate: 22 - April 24th
Gender: Male
Sexuality: Heterosexual

Personality:
Zadi used to be a silly person, unable to maintain interest in whatever he found interesting. He set off on his journey without any goal in mind, but eventually found too much hardship. His unsteady resolve was tested one too many times so Zadi eventually buckled under the pressure of being a lost soul. Now Zadi sees the world a little differently. He tries harder to keep his focus and attempts to see a task through to the end.

He's now calm, collected, and cool. Now Zadi looks after his personal interests with a more serious tone. Threatening his interests could put you in danger if you aren't careful. Cross Zadi and he'll cross you. Thankfully, making friends with Zadi isn't impossible, though Zadi must initiate the friendship. If Zadi doesn't trust an individual, that individual can't be a friend, obviously.

However, Zadi is still fascinated by Dungeon and Djinn. Having at least escaped the clutches of five Dungeons, Zadi knows his way around. What has changed concerning Zadi's interest in Dungeons is his attitude. He'll actively try to avoid fighting until a fight breaks out. Once a fight breaks out, he'll either try to finish the battle or run away. He's neither brave nor cowardly; the young man just wants to live.

Likes:

  • Dungeons: Zadi loves Dungeons. His love for Dungeons is rooted in the mystery a Dungeon holds and the sense of urgency it forces upon the individual. Nothing more specific can be said.

  • Balance: The young man continues to firmly believe that without unhappiness, there can be no happiness. A firm balance of both is necessary to keep an individual sane, at least in Zadi's opinion. A life of luxury gets boring whereas a life of hardship gets tiresome.

Dislikes:

  • Uncontrollable Things: Zadi profusely dislikes situations out of his control. At first this wasn't a problem for Zadi, but as time passed, Zadi started to become impatient with things out of his control and let himself run wild. Zadi regrets his wild side, but he still dislikes uncontrollable things.

  • Authority: The young man does not like ideas such as a hierarchy, caste, or really anything that caps imagination. Zadi dislikes armies most of all. Drones following orders. Zadi was a soldier for a very short time and really didn't like his 'superiors'.


Aspirations: Having learned the true nature of this world, balance is no longer what Zadi aspires to. All Zadi wants now is a life of freedom and enjoyment. Currently, only a few things give Zadi enjoyment enough not to settle down completely and he'll pursue until the fun has been rung out. That is, if a Dungeon doesn't kill Zadi before he's had his fun. After all, a good Dungeon is quite enjoyable yet very dangerous.
Phobias/fears: Having learned that the world is naturally chaotic, Zadi is no longer afraid. However, what Zadi does fear is death. Every fears death, one way or another, and in Zadi's case, the blonde most fears the moments leading up to death. The slower the creep of death, the more fear stricken Zadi will become. Zadi is very paranoid because of this, unable to truly trust anyone once they are suspicious. With his paranoid fear of the inevitable, Zadi most fears assassination when least expected. Zadi will become unable to maintain his composure if faced with death.

Face-Claim: Ivan Karelin - Tiger&Bunny
Hair Color: Blonde
Eye Color: Purple
Height: 180.34 cm (5'11")
Weight: 70.76 kg (156 lbs)

Appearance: Zadi usually wears exotic clothing. Flashy and 'stylish' is the attire Zadi prefers most. Granted, Zadi's complexion goes well with his clothing, especially in contrast to his oddly colored eyes. However, during a serious expedition or predetermined battle, Zadi will dress appropriately; leather, belts, boots, gloves, and his trusty kimono. His kimono is quite necessary for the smooth and loose nature of the kimono allows for easy storage and retrial of important but small items. When casually dressed, he usually doesn't wear a shirt, but he still wears undergarments and baggy pants, like a typical Balbaddian. Though, regardless of the situation, Zadi's kimono is essential!

Rukh Alignment: White
Special Features: A large scar going diagonally across Zadi's chest. The latest and greatest injury Zadi has received yet survived, barely. A constant, grim reminder and motivator.

History:
Act 1:
Zadi was born to a middle-class family in a relatively nice area of Balbadd near the ports. There was crime from time to time, but petty things like robbery and whatnot.

Zadi’s parents, like any good character’s parents, died due to a disease that Zadi had also gotten. However, Zadi didn’t die due to his parents concentrating all their remaining life into getting a cure for Zadi. After the cure was procured, Zadi’s parents left him at the age of 10 years old.

Zadi then started to live on his own. No home, just wandering around like an aimless bullet with legs. In order to keep himself fed and clothed and sheltered in the house his parents left him, Zadi had to do odd-jobs, usually helping with dock-work. Things that sailors didn’t feel like doing after a long journey. This in turn got Zadi talking to strangers form far off lands, getting many wonderful ideas into his head.

Zadi eventually met a stranger that happened to be staying a while in Balbadd. He never gave Zadi a name, but he did give Zadi more than just knowledge and stories from the outside world. Zadi was given the gift of the magician. Well, Zadi had always been favored by the Rukh a little, so being a magician was in his destiny, so to speak. All Zadi had to do was listen to what the stranger had to say for three years, starting at the age of 15.

During those three years, Zadi learned all sorts of fantastical things about the Rukh, the Empires and Nations of the world, the conflict, the sadness, and most of all…the happiness that the world had to offer. Zadi did learn how magic worked, but the testing and experimenting with spells was up to Zadi. The stranger only ever taught Zadi how to feel the Rukh and harness their power. Getting the power into the form of a spell was, as stated before, Zadi’s job. However, Zadi couldn’t do more than feel the Rukh, but he did see the stranger cast a few small tricks every now and again. Luckily for Zadi, he deciphered that casting magic spells required an item to manipulate the Rukh through.

Having found out that he needed a staff or a wand in order to manipulate the form of the Rukh, Zadi, after the stranger left for another journey, went and looked for a staff. A wand was a girl’s toy, in Zadi’s opinion, and so he had intensely focused on getting his own staff. Days and weeks passed until Zadi finally found a whole staff leaning all by itself. Zadi didn’t want to steal anything more than clothes, so he waited for a week before finding out that the staff didn’t belong to anyone. With convenience on his side, Zadi grabbed the staff started to cast his own spells which brings Zadi’s current age to 19 years old, present day.

Act 2:

Zadi is no longer a magician for whatever reason. However, Zadi doesn't seem to mind. His path as a Warrior is only just starting, not to mention the other doors now available to him. After all, being a magician wasn't adventurous enough. Convenient, sure. However, a life of magical luxury is boring which is why Zadi picked up a sword to begin with! Now that the sword and shield are all Zadi has, the young man can set off on more adventurous journey's while actually being forced to learn a foreign art. 22 years old, present day.

However, while being magically inclined, Zadi has had many other adventures. Zadi set off on his first Dungeon with Yakuroro. This first dungeon, Marax, was quite dangerous and with Yakuroro, Zadi would have likely died! Thankfully, the two not only survived the dungeon but came of more powerful, more so Yaku than Zadi.

Zadi's chance at his own Djinn came shortly after he met Lagi El Nagi, heir to a talented clan of Beast Tamers. Little did Zadi know that he was soon to dungeoneer with the future King of Reim! Zadi's second Dungeon, Vassago, proved to be more difficult than Marax but far more rewarding. Zadi and Lagi came out stronger, with Zadi obtaining a Djinn of his own! Zadi parted ways with Lagi shortly thereafter.

Zadi's dungeoneering didn't stop there, he went into his third dungeon, Bifrons, with Tai Black. This individual was never heard from again after conquering Bifrons and Zadi almost never thinks about him. However, Zadi still became stronger after this dungeon, proving his development as a character.

However, shortly thereafter, Zadi died fighting in Reim's coliseum. This proved Zadi's naivety, toughening him. Granted, Zadi still doesn't know how he survived death.

Zadi took a short break from dungeon diving in order to attend a Ball held in honor of the new King of Reim, Lagi el Nagi. However, Lagi wasn't the same person as before as evidence of the black rukh fluttering around the Beast Tamer. Yaku attended the Ball, too, but was too shocked by the presence of the black rukh to stay very long. With Yaku that frightened, Zadi felt it was his duty to help free Lagi of the black rukh and left the Ball in search for more answers pertaining to the black rukh.

After the Ball, a war broke out between Kou and Reim after Lagi attempted to cut ties with those that helped put him in his position as King. However, knowing nothing of the dire situation, Zadi was only drawn into this war when a group of Fanalis caught his eye. Zadi eavesdropped, followed, disguised, and infiltrated a meeting involving only Fanalis. Unfortunately, a powerful magician by the name of Azix spotted Zadi's deception and undid Zadi's 'hard work'. Octavius never trusted Zadi again, but allowed Zadi to serve as a temporary solider. Seeing the need for a spy across enemy lines, Zadi took it upon himself to find out more about the Kou army's ranks. Zadi almost died retrieving information but the final battle of the war turned out well only because Reim was well prepared. Whether Reim was prepared because of Zadi's help or not is still a hot topic, at least in Zadi's opinion. During the final battle, Zadi accidentally injured a Fanalis named Merrze who refered to Zadi as "f*ck boy". She survived and the two made up, though still calling each other f*cks.

With a war having been fought, Reim was now in a state of depression which Zadi didn't prefer. He left and made his way to Magnostadt where he didn't learn anything new about the black rukh. Then a pirate ship docked, spread news, and caught Zadi's attention. Lots of people were met and re-met, but Zadi disguised himself flawlessly so his interactions were scarce. Mysterious monsters and an island were found, but then the young blonde died a second time. Zadi's corpse was swallowed up by the strange island.

Strangely enough, Zadi's white rukh didn't succumb to the black rukh of the island, spitting him back out somewhere within Heliohapt's infamous Desert of Forgotten Souls. Indeed, Zadi seemed to be guided towards a location by one of these 'Forgotten Souls'. However, Zadi reaction was quite strange. Instead of praying for his fortune, he accepted his misfortune and destroyed Heliohapt's famous Black Pyramid. Zadi acted out this way because he needed to study the black rukh in a more personal light, or so he thought. After destroying the Black Pyramid, Zadi met a strange, old man who gave Zadi advice and a bag of odd coins used for some purpose unbeknownst to Zadi.

Now in Heliohapt, resting, Zadi meets Chimera, a normal enough individual 'possessed' by the 'evil' black rukh. Zadi's attention was caught and then redirected towards yet another dungeon, Buer. Zadi re-met Chimera and entered the new dungeon. Unlike previous dungeons, Zadi kept his cool and only fought when absolutely necessary. Chimera and Zadi came out stronger, as usual. This time, however, Zadi kept a strong bond with Chimera, unlike previous 'Dungeon Buddies'. Granted, Chimera and Zadi separated shortly thereafter all the same, as usual.

Zadi then entered his fifth dungeon, Ronove, with Ani and her beast Hoyo. Unfortunately, this dungeon proved to be exponentially more difficult and frustrating than all other dungeon Zadi has entered thus far. So difficult in fact, that Ani forced herself to leave knowing full well what she was sacrificing. Being more pigheaded than ever, Zadi stayed within the dungeon to 'prove' himself, which almost succeeded. However, what Zadi never thought would happen...happened; he was struck down by his former buddy, Yaku, unbeknownst to the arrogant yet pitiable Zadi. Zadi miraculously survived using an item obtained from Bifron's remains and somehow got within meters of Ronove's Chambers. Zadi became unable to move, forced to reflect upon his decisions thus far and decided he was better suited to supporting the strong willed Ani. She may have left, but living is more important than pride, as Zadi painfully found out. Zadi's change of heart also softened the Djinn's heart, allowing Zadi to leave the dungeon.

Present day, Zadi finds himself outside a cafe in an attempt to strength bonds with someone who needs his support. However, before Ronove, Zadi found out about everything he needed to know about black rukh, too. Having escaped Ronove, Zadi had to decide if black rukh were more important or the goals of an Imuchakk girl. If Zadi can't help Ani achieve her goals, then Zadi has no right to achieve his, at least that's what the blondie now believes.

Role-Play Sample:
Zadi made it to the Chamber. What now? Does he continue struggling in vain? Does he give up? Zadi asked himself similar questions now that he was a 'mere' 20 meters from the Djinn's housing. Putting everything in perspective, the only thing Zadi would change about this entire dungeon experience would be the addition of food; the meager mage was hungry for some reason. So close to death and all he can think about now is eating some good food. He wouldn't change any of his choices up to this point. After all, changing anything about his choices would mean he'd have to be a different person. If the Djinn doesn't accept Zadi as he is, then there's no point in changing himself now that the dust has settled. Zadi propped himself against a wall with the last of his strength, sat down, and continued to sustain the crystal bandages.

The sustaining of these measly bandages prompted a Zadi to become even weaker and fall close to unconscious, unable to continued crawling, hence the wall. Still physically 20 meters from the Djinn's housing, Zadi would now never reach the Djinn, even with a decent healing. Zadi's magoi levels were far too low to move. All Zadi could do was speak his mind as death inched closer, taunting Zadi. Zadi may have died twice before, but those deaths were nearly instantaneous and almost unforeseeable. This time, death was present and metaphorically within sight. Zadi could predict when he would die, but he didn't know what it would feel like to die from blood loss. Therefore, fear crept over the blondie as his final moments approached. This fear prompted Zadi to speak his mind to the Djinn, whether or not the Djinn heard Zadi.

"..."

But when push came to shove, Zadi couldn't think of anything to say. Talking to a being that has the power to heal your wounds on a whim puts quite the pressure on the mind. Zadi has already made a seemingly terrible first impression on the Djinn. Zadi's impression on the Djinn is so terrible in fact that he had to face three powerful, lightning resistance mages on his own. Granted, Zadi got much needed help in the end, but the struggle was real. With that in mind, Zadi thought of something to say.

"Ani would have made a great King Candidate, in case you couldn't tell. She may have left in the end, but she would have ended up in the same situation as me if she hadn't left when she did...thanks for saving her. You may not make her a King Candidate, but you helped keep her on the right path. Again...thanks."

Zadi may have his own Djinn and technically be a "King Candidate", but that didn't mean Zadi was currently fit to lead a country. Ani may not be ready to be a King Candidate just yet, but Zadi felt he did right in trying to help her in this dungeon. At first she didn't give much of an assertive vibe, but her journey through this dungeon with Zadi definitely showcased her potential, at least in the eyes of Zadi. If Zadi had to bet on anyone having the potential to change the world for the better, with or without a Djinn, Ani would be Zadi's ticket.

"I would greatly appreciate your assistance in helping me further aid Ani, but hey...who am I to decide if I'm worthy of aiding her? I didn't leave with her when I had the chance, all so that I could 'prove' myself. Hehe...silly me."


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2Zadi Medmar, Resubmit Empty Re: Zadi Medmar, Resubmit on 10/07/16, 10:17 pm

Zadi

Zadi
A-Tier
A-Tier
Alright, touched up my old application! Zadi is no longer a Magician, but now a proud WARRIOR!!! Anyway, done. Maybe? Probably not.


──────────────────────────────────────────────

3Zadi Medmar, Resubmit Empty Re: Zadi Medmar, Resubmit on 11/07/16, 11:08 am

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier
Zadi Medmar, Resubmit Approval_zpsoloj6ntd

Approved, please add to your vault~

Code:
[center][img]http://i.imgur.com/NTnQZpm.jpg[/img][/center]
[b]Name:[/b] Zadi Medmar
[b]Country Affiliation:[/b] Wanderer
[b]Race:[/b] Human
[b]Tier:[/b] A
[b]Class:[/b] Warrior
[b]Age + Birthdate:[/b] 22 - April 24th
[b]Gender:[/b] Male
[b]Sexuality:[/b] Heterosexual

[b]Personality:[/b]
Zadi used to be a silly person, unable to maintain interest in whatever he found interesting. He set off on his journey without any goal in mind, but eventually found too much hardship. His unsteady resolve was tested one too many times so Zadi eventually buckled under the pressure of being a lost soul. Now Zadi sees the world a little differently. He tries harder to keep his focus and attempts to see a task through to the end.

He's now calm, collected, and cool. Now Zadi looks after his personal interests with a more serious tone. Threatening his interests could put you in danger if you aren't careful. Cross Zadi and he'll cross you. Thankfully, making friends with Zadi isn't impossible, though Zadi must initiate the friendship. If Zadi doesn't trust an individual, that individual can't be a friend, obviously.

However, Zadi is still fascinated by Dungeon and Djinn. Having at least escaped the clutches of five Dungeons, Zadi knows his way around. What has changed concerning Zadi's interest in Dungeons is his attitude. He'll actively try to avoid fighting until a fight breaks out. Once a fight breaks out, he'll either try to finish the battle or run away. He's neither brave nor cowardly; the young man just wants to live.

[b]Likes:[/b]
[list]
[*][b]Dungeons:[/b] Zadi loves Dungeons. His love for Dungeons is rooted in the mystery a Dungeon holds and the sense of urgency it forces upon the individual. Nothing more specific can be said.

[*][b]Balance:[/b] The young man continues to firmly believe that without unhappiness, there can be no happiness. A firm balance of both is necessary to keep an individual sane, at least in Zadi's opinion. A life of luxury gets boring whereas a life of hardship gets tiresome.
[/list]
[b]Dislikes:[/b]
[list]
[*][b]Uncontrollable Things:[/b] Zadi profusely dislikes situations out of his control. At first this wasn't a problem for Zadi, but as time passed, Zadi started to become impatient with things out of his control and let himself run wild. Zadi regrets his wild side, but he still dislikes uncontrollable things.

[*][b]Authority:[/b] The young man does not like ideas such as a hierarchy, caste, or really anything that caps imagination. Zadi dislikes armies most of all. Drones following orders. Zadi was a soldier for a very short time and really didn't like his 'superiors'.
[/list]

[b]Aspirations:[/b] Having learned the true nature of this world, balance is no longer what Zadi aspires to. All Zadi wants now is a life of freedom and enjoyment. Currently, only a few things give Zadi enjoyment enough not to settle down completely and he'll pursue until the fun has been rung out. That is, if a Dungeon doesn't kill Zadi before he's had his fun. After all, a good Dungeon is quite enjoyable yet very dangerous.
[b]Phobias/fears:[/b] Having learned that the world is naturally chaotic, Zadi is no longer afraid. However, what Zadi does fear is death. Every fears death, one way or another, and in Zadi's case, the blonde most fears the moments leading up to death. The slower the creep of death, the more fear stricken Zadi will become. Zadi is very paranoid because of this, unable to truly trust anyone once they are suspicious. With his paranoid fear of the inevitable, Zadi most fears assassination when least expected. Zadi will become unable to maintain his composure if faced with death.

[b]Face-Claim:[/b] Ivan Karelin - Tiger&Bunny
[b]Hair Color:[/b] [color=#ffcc00]Blonde[/color]
[b]Eye Color:[/b] [color=#6633ff]Purple[/color]
[b]Height:[/b] 180.34 cm (5'11")
[b]Weight:[/b] 70.76 kg (156 lbs)

[b]Appearance:[/b] Zadi usually wears exotic clothing. Flashy and 'stylish' is the attire Zadi prefers most. Granted, Zadi's complexion goes well with his clothing, especially in contrast to his oddly colored eyes. However, during a serious expedition or predetermined battle, Zadi will dress appropriately; leather, belts, boots, gloves, and his trusty kimono. His kimono is quite necessary for the smooth and loose nature of the kimono allows for easy storage and retrial of important but small items. When casually dressed, he usually doesn't wear a shirt, but he still wears undergarments and baggy pants, like a typical Balbaddian. Though, regardless of the situation, Zadi's kimono is essential!

[b]Rukh Alignment:[/b] [color=#ffffff]White[/color]
[b]Special Features:[/b] A large scar going diagonally across Zadi's chest. The latest and greatest injury Zadi has received yet survived, barely. A constant, grim reminder and motivator.

[b]History:[/b]
[spoiler="Act 1"]Zadi was born to a middle-class family in a relatively nice area of Balbadd near the ports. There was crime from time to time, but petty things like robbery and whatnot.

Zadi’s parents, like any good character’s parents, died due to a disease that Zadi had also gotten. However, Zadi didn’t die due to his parents concentrating all their remaining life into getting a cure for Zadi. After the cure was procured, Zadi’s parents left him at the age of 10 years old.

Zadi then started to live on his own. No home, just wandering around like an aimless bullet with legs. In order to keep himself fed and clothed and sheltered in the house his parents left him, Zadi had to do odd-jobs, usually helping with dock-work. Things that sailors didn’t feel like doing after a long journey. This in turn got Zadi talking to strangers form far off lands, getting many wonderful ideas into his head.

Zadi eventually met a stranger that happened to be staying a while in Balbadd. He never gave Zadi a name, but he did give Zadi more than just knowledge and stories from the outside world. Zadi was given the gift of the magician. Well, Zadi had always been favored by the Rukh a little, so being a magician was in his destiny, so to speak. All Zadi had to do was listen to what the stranger had to say for three years, starting at the age of 15.

During those three years, Zadi learned all sorts of fantastical things about the Rukh, the Empires and Nations of the world, the conflict, the sadness, and most of all…the happiness that the world had to offer. Zadi did learn how magic worked, but the testing and experimenting with spells was up to Zadi. The stranger only ever taught Zadi how to feel the Rukh and harness their power. Getting the power into the form of a spell was, as stated before, Zadi’s job. However, Zadi couldn’t do more than feel the Rukh, but he did see the stranger cast a few small tricks every now and again. Luckily for Zadi, he deciphered that casting magic spells required an item to manipulate the Rukh through.

Having found out that he needed a staff or a wand in order to manipulate the form of the Rukh, Zadi, after the stranger left for another journey, went and looked for a staff. A wand was a girl’s toy, in Zadi’s opinion, and so he had intensely focused on getting his own staff. Days and weeks passed until Zadi finally found a whole staff leaning all by itself. Zadi didn’t want to steal anything more than clothes, so he waited for a week before finding out that the staff didn’t belong to anyone. With convenience on his side, Zadi grabbed the staff started to cast his own spells which brings Zadi’s current age to 19 years old, present day.[/spoiler]

[spoiler="Act 2"]
Zadi is no longer a magician for whatever reason. However, Zadi doesn't seem to mind. His path as a Warrior is only just starting, not to mention the other doors now available to him. After all, being a magician wasn't adventurous enough. Convenient, sure. However, a life of magical luxury is boring which is why Zadi picked up a sword to begin with! Now that the sword and shield are all Zadi has, the young man can set off on more adventurous journey's while actually being forced to learn a foreign art. 22 years old, present day.

However, while being magically inclined, Zadi has had many other adventures. Zadi set off on his first Dungeon with Yakuroro. This first dungeon, Marax, was quite dangerous and with Yakuroro, Zadi would have likely died! Thankfully, the two not only survived the dungeon but came of more powerful, more so Yaku than Zadi.

Zadi's chance at his own Djinn came shortly after he met Lagi El Nagi, heir to a talented clan of Beast Tamers. Little did Zadi know that he was soon to dungeoneer with the future King of Reim! Zadi's second Dungeon, Vassago, proved to be more difficult than Marax but far more rewarding. Zadi and Lagi came out stronger, with Zadi obtaining a Djinn of his own! Zadi parted ways with Lagi shortly thereafter.

Zadi's dungeoneering didn't stop there, he went into his third dungeon, Bifrons, with Tai Black. This individual was never heard from again after conquering Bifrons and Zadi almost never thinks about him. However, Zadi still became stronger after this dungeon, proving his development as a character.

However, shortly thereafter, Zadi died fighting in Reim's coliseum. This proved Zadi's naivety, toughening him. Granted, Zadi still doesn't know how he survived death.

Zadi took a short break from dungeon diving in order to attend a Ball held in honor of the new King of Reim, Lagi el Nagi. However, Lagi wasn't the same person as before as evidence of the black rukh fluttering around the Beast Tamer. Yaku attended the Ball, too, but was too shocked by the presence of the black rukh to stay very long. With Yaku that frightened, Zadi felt it was his duty to help free Lagi of the black rukh and left the Ball in search for more answers pertaining to the black rukh.

After the Ball, a war broke out between Kou and Reim after Lagi attempted to cut ties with those that helped put him in his position as King. However, knowing nothing of the dire situation, Zadi was only drawn into this war when a group of Fanalis caught his eye. Zadi eavesdropped, followed, disguised, and infiltrated a meeting involving only Fanalis. Unfortunately, a powerful magician by the name of Azix spotted Zadi's deception and undid Zadi's 'hard work'. Octavius never trusted Zadi again, but allowed Zadi to serve as a temporary solider. Seeing the need for a spy across enemy lines, Zadi took it upon himself to find out more about the Kou army's ranks. Zadi almost died retrieving information but the final battle of the war turned out well only because Reim was well prepared. Whether Reim was prepared because of Zadi's help or not is still a hot topic, at least in Zadi's opinion. During the final battle, Zadi accidentally injured a Fanalis named Merrze who refered to Zadi as "f*ck boy". She survived and the two made up, though still calling each other f*cks.

With a war having been fought, Reim was now in a state of depression which Zadi didn't prefer. He left and made his way to Magnostadt where he didn't learn anything new about the black rukh. Then a pirate ship docked, spread news, and caught Zadi's attention. Lots of people were met and re-met, but Zadi disguised himself flawlessly so his interactions were scarce. Mysterious monsters and an island were found, but then the young blonde died a second time. Zadi's corpse was swallowed up by the strange island.

Strangely enough, Zadi's white rukh didn't succumb to the black rukh of the island, spitting him back out somewhere within Heliohapt's infamous Desert of Forgotten Souls. Indeed, Zadi seemed to be guided towards a location by one of these 'Forgotten Souls'. However, Zadi reaction was quite strange. Instead of praying for his fortune, he accepted his misfortune and destroyed Heliohapt's famous Black Pyramid. Zadi acted out this way because he needed to study the black rukh in a more personal light, or so he thought. After destroying the Black Pyramid, Zadi met a strange, old man who gave Zadi advice and a bag of odd coins used for some purpose unbeknownst to Zadi.

Now in Heliohapt, resting, Zadi meets Chimera, a normal enough individual 'possessed' by the 'evil' black rukh. Zadi's attention was caught and then redirected towards yet another dungeon, Buer. Zadi re-met Chimera and entered the new dungeon. Unlike previous dungeons, Zadi kept his cool and only fought when absolutely necessary. Chimera and Zadi came out stronger, as usual. This time, however, Zadi kept a strong bond with Chimera, unlike previous 'Dungeon Buddies'. Granted, Chimera and Zadi separated shortly thereafter all the same, as usual.

Zadi then entered his fifth dungeon, Ronove, with Ani and her beast Hoyo. Unfortunately, this dungeon proved to be exponentially more difficult and frustrating than all other dungeon Zadi has entered thus far. So difficult in fact, that Ani forced herself to leave knowing full well what she was sacrificing. Being more pigheaded than ever, Zadi stayed within the dungeon to 'prove' himself, which almost succeeded. However, what Zadi never thought would happen...happened; he was struck down by his former buddy, Yaku, unbeknownst to the arrogant yet pitiable Zadi. Zadi miraculously survived using an item obtained from Bifron's remains and somehow got within meters of Ronove's Chambers. Zadi became unable to move, forced to reflect upon his decisions thus far and decided he was better suited to supporting the strong willed Ani. She may have left, but living is more important than pride, as Zadi painfully found out. Zadi's change of heart also softened the Djinn's heart, allowing Zadi to leave the dungeon.

Present day, Zadi finds himself outside a cafe in an attempt to strength bonds with someone who needs his support. However, before Ronove, Zadi found out about everything he needed to know about black rukh, too. Having escaped Ronove, Zadi had to decide if black rukh were more important or the goals of an Imuchakk girl. If Zadi can't help Ani achieve her goals, then Zadi has no right to achieve his, at least that's what the blondie now believes.
[/spoiler]

[b]Role-Play Sample:[/b]
Zadi made it to the Chamber. What now? Does he continue struggling in vain? Does he give up? Zadi asked himself similar questions now that he was a 'mere' 20 meters from the Djinn's housing. Putting everything in perspective, the only thing Zadi would change about this entire dungeon experience would be the addition of food; the meager mage was hungry for some reason. So close to death and all he can think about now is eating some good food. He wouldn't change any of his choices up to this point. After all, changing anything about his choices would mean he'd have to be a different person. If the Djinn doesn't accept Zadi as he is, then there's no point in changing himself now that the dust has settled. Zadi propped himself against a wall with the last of his strength, sat down, and continued to sustain the crystal bandages.

The sustaining of these measly bandages prompted a Zadi to become even weaker and fall close to unconscious, unable to continued crawling, hence the wall. Still physically 20 meters from the Djinn's housing, Zadi would now never reach the Djinn, even with a decent healing. Zadi's magoi levels were far too low to move. All Zadi could do was speak his mind as death inched closer, taunting Zadi. Zadi may have died twice before, but those deaths were nearly instantaneous and almost unforeseeable. This time, death was present and metaphorically within sight. Zadi could predict when he would die, but he didn't know what it would feel like to die from blood loss. Therefore, fear crept over the blondie as his final moments approached. This fear prompted Zadi to speak his mind to the Djinn, whether or not the Djinn heard Zadi.

[color=#006600]"..."[/color]

But when push came to shove, Zadi couldn't think of anything to say. Talking to a being that has the power to heal your wounds on a whim puts quite the pressure on the mind. Zadi has already made a seemingly terrible first impression on the Djinn. Zadi's impression on the Djinn is so terrible in fact that he had to face three powerful, lightning resistance mages on his own. Granted, Zadi got much needed help in the end, but the struggle was real. With that in mind, Zadi thought of something to say.

[color=#006600]"Ani would have made a great King Candidate, in case you couldn't tell. She may have left in the end, but she would have ended up in the same situation as me if she hadn't left when she did...thanks for saving her. You may not make her a King Candidate, but you helped keep her on the right path. Again...thanks."[/color]

Zadi may have his own Djinn and technically be a "King Candidate", but that didn't mean Zadi was currently fit to lead a country. Ani may not be ready to be a King Candidate just yet, but Zadi felt he did right in trying to help her in this dungeon. At first she didn't give much of an assertive vibe, but her journey through this dungeon with Zadi definitely showcased her potential, at least in the eyes of Zadi. If Zadi had to bet on anyone having the potential to change the world for the better, with or without a Djinn, Ani would be Zadi's ticket.

[color=#006600]"I would greatly appreciate your assistance in helping me further aid Ani, but hey...who am I to decide if I'm worthy of aiding her? I didn't leave with her when I had the chance, all so that I could 'prove' myself. Hehe...silly me."[/color]


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