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Odd Jobs 2 [Solo/Job/Part 3]

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1Odd Jobs 2 [Solo/Job/Part 3] Empty Odd Jobs 2 [Solo/Job/Part 3] on 23/09/15, 11:55 pm

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Heading out towards the marketplace again, I pass through the same way I had yesterday. However, when I’m only a few streets away from the market, I hear someone crying out of a windowsill. Honestly, did the bad things that happened in this city never end?

Walking up to the woman who was crying at her windowsill, I cough and try to get her attention. Not succeeding, I decide to try to speak up and get her attention.

“Excuse me, madam,” I say,” but I couldn’t help overhearing your distress. Is something the matter?”

“Oh, please help me!” she shouts, startling me. “My two sons and my neighbor’s boy have disappeared, and I can’t find them anywhere. I don’t know what’s happened, but I fear the worst… Can you do something?”

“I’ll my best to assist. Is there anything else you can tell me?”

“Well, my boys are very good… They’d never do anything like this. But my neighbor’s kid… well, having no father, I suppose things have been strained. He seemed very reclusive and violent, and I don’t doubt he’s done something horrible to my babies!”

“Thank you for the information. I’ll try to do my best. Just stay here and stay calm; I’m sure everything will be fine, okay? Just try to think positively; you’ll have your sons back in no time at all. I promise.”

“Oh, thank you! When you bring them back, I’ll definitely reward you for your work. Please be quick!” she says, smiling a little.

“I’ll do what I can,” I answer, nodding before heading off. Now then, where to start my search?

I head to the northern area of town, checking through the neighborhood there, but everything seemed quiet. As I asked around, no one seemed to know anything. After speaking with elderly women, younger gentlemen, and even other children, it seemed no one here had heard of or seen any sign of them, which meant I’d need to search elsewhere.

Hmm… if I were a child, where would I go? I decided to head to the harbor; perhaps they were fancying a voyage across the seas to another country, I supposed. After all, with no disrespect intended to the mother, it was usually for a reason that children disappeared from home. Perhaps she smothered them; it seemed like she might, but I couldn’t blame her. Wanting the best for one’s children was only natural. It was a sentiment of love, caring, and affection. Still, it was worth a shot to check the docks out.

Arriving there, I looked around a bit before asking sailors and cabin boys if they’d seen or heard of any boys who weren’t usually around these parts, but again, nothing. A dead end, plain and simple, which was frustrating to no end. Honestly, how many places were there for someone to go in Heliohapt?

Needing time to think, I decided to go to the market. Hopefully there I’d have some luck in hearing news about the children, or an idea would come to me about their location, because for now I was stuck.

As I walked over to the market place, I began to hear a commotion emanating from the crowd. Definitely not a good sign. Picking up the pace, I made my way in through the backs of stalls, apologizing along the way, and looked around for an answer as to what was going on. Coincidentally, that answer found me. The small boy bumped into me, a gold ring and an apple in hand. And judging by the terrified looked on his face, he hadn’t bought it.

“Where do you think you’re-,” I begin asking, but off he runs, as I should’ve expected, into the crowd. Great. I can see other people shouting in surprise as it seems two others make their way through the thick mass of people as well. Seems like my work was cut out for me. I follow after the small boy as best I can, sometimes having to push a bit to make my way through as people simply stood there and watched, as though it were free entertainment.

Finally, the children, which I could now clearly see, burst out of the crowd, and I did after them.

“Stop, all of you!” I shout, the gang of three turned to face me. One of them, probably the oldest, seemed to be ready to fight, but the other two seemed less willing to tangle with me, the youngest that’d bumped into earlier almost looking like he’d rather not be involved in this at all but had no choice.

“Put down your weapons, and no harm will come to you,” I say, even though it was a bluff; I wasn’t going to hurt a bunch of kids, especially not a group like this. Their leader, however, seemed to have other ideas.

“Oh yeah?” he proclaimed. “And who’s gonna make me?”

With that, he charged, and I was forced to take action. I cast Water Whip to knock him to the floor, pinning him down with my shoe.

“Does anyone else want to end up on the floor?”

The kids began to shake their head, but their leader said, “Don’t just stand there! Think of all the money we have!”

At his prodding, the one who’d been somewhat nervous took the initiative to try and fight back. Great.

Casting Ice Spears, I simply have them knock into him with their flat sides, throwing him to the ground.

“I was hoping you won’t make this harder than it needs to be,” I mutter, just as the second child says, “Get her, or I’m telling Mom!” That definitely seemed to encourage him. And with a sigh, I cast Wave, dousing them all in water before bonking the youngest one on the head with my staff.

“Now then, have you all learned your lesson?”

“Yes, ma’am,” they muttered in harmony.

“Good, now go return those things you stole.”

They started to protest, but after a stern look, they gave in. I returned them home to their respective mothers, and after collecting my reward, was on my way, happy I’d been able to correct the troubled youths.

1028/1000 word count

160/200 magoi left

Weapon:

Odd Jobs 2 [Solo/Job/Part 3] IsisWand
Name: Nephthys
Material: The wand itself is made of silver, and embedded into the top is a large white pearl.
Appearance: The wand is a silver rod with markings etched into it spiraling upwards around it, and a large pearl is set at the top, held in place by two curved extensions which reach above the pearl and outwards. The symbol of the goddess of magic, the Knot of Isis, otherwise known as the tyet, can be found inscribed on all four sides of the section of the wand just below the pearl. The pearl represents the beauty of the ocean, relating to the goddess Tefnut who rules over water. The pearl is also reminiscent of a full moon, which relates to the tides of the ocean. The wand is 45 centimeters long and 2.5 centimeters in diameter.

Abilities:
Name: Water Whip
Tier: D
Cost: 10/5 magoi
Element: Water
Class: Offensive
Range: 10 m
Cool-Down: 2 posts or sustain+1
Description: Water Whip creates a single, floating stream of water that is 5 meters long and .3 meters wide and can travel up to 10 meters away at 10 m/s. By pointing a wand in the direction the spell is cast, the water whip will lash in that direction and deal D-tier damage on impact.

Name: Wave
Tier: D
Cost: 10/5 magoi
Element: Water
Class: Offensive
Range: 10 m
Cool-Down: 2 posts or sustain+1
Description: The user produces a long, 5 meter high water wave that will discharge in a 5 meter area within 10 meters of the user at 10 m/s, dealing D-Tier damage.

Name: Ice Spears
Tier: C
Cost: 20/10 magoi
Element: Ice
Class: Offensive
Range: 20 m
Cool-Down: 3 posts or sustain+1
Description: Caster summons 2 ice spears that are 5 meters long which travel at 15 m/s over 20 meters towards a target the caster points his wand at, each dealing D-Tier damage.


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Odd Jobs 2 [Solo/Job/Part 3] 2014-09-06-korra

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