Page of the Lost Grimoire ability:
Name: Realm of Greater Invisibility
Tier: A
Cost: 40/20
Element: Light
Class: Supplementary
Range: Self
Cool-Down: 7 posts
Description:
The spell causes a bend in the light at 25 m/s around Garret and anything he is holding/willingly attached to his person at the time of casting the spell. This cannot exceed a volume of objects/people beyond a 25 meter diameter sphere.
Page of the Lost Grimoire ability:
Name: Cloak of Shadows
Tier: D
Cost: 10/5
Element: Light
Class: Supplementary
Range: 10 meters
Cool-Down: 2 posts or Sustain+1
Description:
The caster of this spell demands control over the light within a 5x5x5 box area. For any portion of this area, which is summoned, controlled and moved by the caster at 10 m/s, light can enter. Instead of escaping through traditional means, the light is rerouted into the earth. This removes any reflection of light from an area, casting shadows in its stead.
Name: Magician's Helping Hands
Tier: B
Cost: 30/15
Element: Life
Class: Supplementary
Range: Self
Cool-Down: 5 posts
Description:
The magician creates a pair (2) of hands with arms at 20 m/s, the shoulders of which float 15 cm beneath their real arms. These arms can be up to 15 cm in diameter, and up to 1 meter in length. These arms act at the will of the caster, and can perform any task that the caster's arms could normally perform, albeit their natural movement speed is 20 m/s.
Name: Realm of Greater Invisibility
Tier: A
Cost: 40/20
Element: Light
Class: Supplementary
Range: Self
Cool-Down: 7 posts
Description:
The spell causes a bend in the light at 25 m/s around Garret and anything he is holding/willingly attached to his person at the time of casting the spell. This cannot exceed a volume of objects/people beyond a 25 meter diameter sphere.
Page of the Lost Grimoire ability:
Name: Cloak of Shadows
Tier: D
Cost: 10/5
Element: Light
Class: Supplementary
Range: 10 meters
Cool-Down: 2 posts or Sustain+1
Description:
The caster of this spell demands control over the light within a 5x5x5 box area. For any portion of this area, which is summoned, controlled and moved by the caster at 10 m/s, light can enter. Instead of escaping through traditional means, the light is rerouted into the earth. This removes any reflection of light from an area, casting shadows in its stead.
Name: Magician's Helping Hands
Tier: B
Cost: 30/15
Element: Life
Class: Supplementary
Range: Self
Cool-Down: 5 posts
Description:
The magician creates a pair (2) of hands with arms at 20 m/s, the shoulders of which float 15 cm beneath their real arms. These arms can be up to 15 cm in diameter, and up to 1 meter in length. These arms act at the will of the caster, and can perform any task that the caster's arms could normally perform, albeit their natural movement speed is 20 m/s.