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Diego Namez's Vault

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1 Diego Namez's Vault on 24/02/15, 08:42 pm

The Fanalis' Child, Diego Namez, the Beast Tamer/Ranger's Vault:





Last edited by Diego Namez on 24/02/15, 08:47 pm; edited 2 times in total


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2 Re: Diego Namez's Vault on 24/02/15, 08:43 pm

Name: Diego Namez
Tier: B-Tier [General].
Speed:

  • Jog: 5 m/s
  • Run: 10 m/s
  • Sprint: 15 m/s

Gender: Male
Sexuality: Hetero
Age + Birthdate: 13 years old (October 6th)
Country Affiliation: Wanderer
Race: Fanalis
Specialization: Dominance B-Tier\Dexterity C-Tier
Special Features: After accepting the power of Gremory and transforming into a Dungeon Beast, Diego is now a Werebeast.
Hair Color: Red
Eye Color: Orange
Height: 2 meters (6'6")
Weight: 113kg (250 lbs)
Rukh Alignment: White

Appearance:

With Gremory's magic, Diego is no longer a normal Fanalis child. The power of the Djinn has transformed him into part-man part-tiger. Diego stands two meters tall from head to foot with a bushy tail nearly half as long. His coat is orange with jagged black stripes, except for the spiky mane of red hair that grows from the top of his head to his shoulders. Thick, powerful muscles wrap around his arms and legs, while the rest of his body is lean with tight muscles. His hands are not that of a tigers, but of a man with an opposable thumb, allowing him the ability to interact with objects normally.
Personality:
Raised among a band of traveling nomads that wandered the plains, Diego was instilled to value honor and to treat others with kindness. His upbringing also showed him to respect the land and find comfort near nature. While he can be rash and his temper is quick to flare, it is usually from a moral injustice. Around strangers, Diego tends to be calm and reserved, saving his rambunctious energy for those he cares for. Trusting others is hard for him after his travels on his own, he learned that not everyone has the best intentions. Once his trust is earned, Diego is wholly devoted and will go to great lengths to do right by them. At times he can be down right clingy and become demoralized when his attention is shunned. That's to be expected after the nomadic group had been slaughtered from the plague. Never having gotten over that loss , he yearns for the company of friends and family. Around people of prestige, Diego becomes very shy and will avoid interacting with them until he can gauge their values. One could normally find Diego training, meditating or relaxing in a quiet corner close to nature. If given a chance to spar or learn something new, Diego will jump to the challenge eagerly. He firmly believes that improving one's self, mind, body and soul, is core to having the strength to help others.
Likes:
Wilderness- Whether it's an animal, a lush, vibrant meadow, a waterfall with the light reflecting off the mist just right to refract every color in the rainbow or anything nature has in store, Diego loves it.

True Friendship- The most important aspect to a meaningful existence for Diego is sharing that existence with comrades.
Dislikes:
Dishonesty- Insincere people infuriate Diego because he sees them as a reason for all the pain in the world. He even looks down upon facetious behavior as an excuse to get away with malicious intent.

Slavery - anyone who believes they can claim rights to someone's life is a natural enemy of Diego. Whether you are a petty slave trader or a corrupt King, the right of another's life is not yours to possess.
Phobias:
Nightmares are no stranger to the young Namez, frightening scenarios of loss a frequent plague. The very idea of abandonment from his family strikes terror within him. Born from the traumatic experiences of losing his childhood family and friends is a wound that has yet to heal.

While loss may be a rational fear, the sheer panic Diego experiences when confronted with a chicken is baffling to most. "Cursed spawn of Azazel!" is a common outburst of his before departing the vicinity in a 'calm and orderly fashion' for safety.
Aspirations:
Throughout his journey, Diego has come to understand that the peacefulness and friendliness exhibited from his childhood tribe are hard to find and have rarely been matched. The disappointment of that knowledge encourages him to make the world a kinder place and create positivity in all his encounters. Witnessing the greed of man also emboldened him to fight for a world where every individual has a right to his or her life. Slavery through blatant physical capture to the underhanded schemes of slavery through castes, Diego sees no difference and has made it a personal war to break the bonds of oppression for all. His greatest desire though is to find the people responsible for the magical plague that so totally, unconditionally, completely and utterly decimated his tribe with an all-encompassing finality. Every passing day that goes by without justice being served is a day wasted.
History:
Diego was born on a cool, autumn morning in the plains outside of Magnostradt. His birth was a joyful occasion for both his parents and the Iowasa tribe. That night the Iowasa began a celebration for the newborn that lasted three days. Being a nomadic tribe, the constant traveling took its toll on expecting mothers, so a birth was a sign of good fortune. His father, Dalmad, was the tribe's best hunter, known for his abilities to meld into the shadows and rumored to communicate with animals. His mother, Jalal, was a beautiful woman who Dalmad saved from slavery in their younger years.

Jalal had been a slave for an elderly man who ran a school that specialized in teaching young nobles etiquette, reading, writing and basic arithmetic. She had been content with her life till the old man passed from a heart condition and his drunk nephew inherited the school. The nephew was a cruel man who led the school into financial ruin. Afterwards, he sold Jalal to a brothel which didn't care how the clientele treated the employees. One day while she was in the hospital recovering from a particularly nasty client, she met Dalmad. They quickly fell in love and when she was healed, he stole her away in the night and brought her to the Iowasa, a nomadic tribe that took him in as an orphan. Jalal used her experiences from the school to become the tribe people's nanny and teacher.

Diego was a curious and fun loving child that was adored by the tribe. From a young age he seemed motivated to make people laugh, to learn and to help others. Once when he was four, he noticed the elderly Shaman, Croquete, laying on the ground in a daze. With a burst of rambunctious energy that only children have, he ran to her side and helped her up. She explained that she had been tending the chickens when one of them got loose. While chasing it, she realized she had forgotten her walking stick and with that realization, fell and hit her head. With a determined look in his eye, Diego took off towards the chicken coop after making sure she was alright.

As he opened the gate to retrieve the walking stick, he disturbed the rooster using it as a perch. With a mighty squawk of indignation that agitated the other roosters and hens, he began flapping around Diego's feet and pecking his ankles. Diego grit his teeth, and determined to help Coquette, scooted the rooster with his foot and entered the pen. He noticed teh walking stick in the middle of the pen, but as he approached it the chickens attacked. A swarm of feathers, clucks, squawks and chickens descended upon the young boy, knocking him to the ground and assailing him. Diego helpless, began wailing as he flung his arms trying to defend himself.

A booming laugh made him pause in his desperate attempts to defend himself. His father appeared at the gate and gave a low hiss. Instantly, the chickens flew to the edges of the pen and he picked up his son. "Why, I don't think they liked you in here," he said with a chuckle.

Diego let out a final sob and clung to his father, "They are mean! I was just trying to get 'cro-ett' her walking 'ick!"

His father laughed and rustled his son's hair before leaning down and picking up the walking stick to return to Croquette. "I'm sure she appreciates it."

Six years passed and while they were filled with happiness and peace for the young Diego, he never did look at chickens quite the same way. One day his father came home from hunting, carrying a pale man on his back. The man was sick and looked like he hadn't ate or drank in days. Croquette and Dalmad spent several days tending to the man till he recovered. Once better, they learned the man had escaped from a slave caravan and gotten lost. Before long he realized he had a fever and got too sick to move. Thinking he had met his end, he was grateful to Dalmad for saving him.

Being a friendly tribe, they allowed the man, Jagang, to stay with them. He was a strong man and pulled his weight. He took a liking to Diego and told him wild stories of monsters, heroes, fair maidens, and happy endings. For the next year, the pair became the tribe's storytellers over dinners and during festivals. They were an inseparable pair.

When Jalal got sick the following summer, Dalmad asked Diego to find a special herb while he looked after her. Diego hiked several hours away to find the rare herb. It only grew near riverbanks near a specific moss that pollinated the herb. On the way back, a terrible feeling struck him in the gut and fear gripped him. As he got closer to camp he heard terrible screams that drove him to run quicker, despite his exhaustion. Upon arriving he saw the Iowasa rolling on the ground, screaming, lesions leaking puss and sores quickly covering their faces. Frantic he ran to one when he heard a familiar voice say, "If you don't want to end up like them, stay away boy."

Behind him he saw Jagang in a black traveling cloak heading into the forest. "what's going on?! Where are you going?!"

The look in Jagang's eye was foreign to Diego, but he'd later come to recognize it as sadistic glee, "Me? I'm going to Heliohapt now that my experiment is done. As you can see, they are going to die painfully. So will you if you stay around." With that he turned around and stole into the shadows.

Enraged, Diego ran after him, but after hours of searching, he couldn't find the murderous Jagang. When he made it back to camp, he approached cautiously, awash in anguish. The screams had died out and no one was left. Believing Jagang's words, Diego quickly gathered supplies and with tears in his eyes, left his family behind.
Obtaining Trixie:
Diego wiped the sweat from his brow as he paused to survey the path that led deeper into the woods. For the past week it had been sweltering and the thick woods had become an oven, clinging to the warm humid air. When he found the tracks he'd been looking for he started off again in their direction. Diego had spent the past few hours following the tracks of what seemed to be a wounded animal, if he remembered his father's lessons correctly. Several times Diego had to backtrack only to find that the leaf-littered ground had hidden when the animal changed direction. He quietly scolded himself for such a novice mistake, considering his father was a great hunter.

As he crossed a creek, his foot slipped on a slimy rock and he fell with a loud splash. The noise frightened a nearby animal hiding in a pile of leaves, which let out a mewling cry. Curious, Diego approached to find a young white tiger with jagged, black stripes shivering in the pile. He bent down and removed his cloak from his sack to wrap around the sopping wet young cub. The cub let out a growl as his hand approached and Diego heard a faint buzzing noise. Before he could pull his hand away, the cub promptly bit his finger and Diego heard a pop before a shocking sensation spread through his hand. With a cry Diego pulled his hand back and wondered at the tingling sensation that made the hair on his arm stand up.

The cub hissed, satisfied before a snot bubble oozed out it's nostrils, reducing it into a sneezing fit. Diego laughed, "I mean you no harm, now let me dry you off little fella'." With his hands wrapped in the cloak, he reached down again and quickly bundled up the cub, setting the bundle down nearby. He then pulled out a few thin strips of dry jerky and gave them to the cub. "I'll be right back."

After gathering a bunch of twigs and a choice fallen log, Diego began building a fire while humming a tune his mother used to sing while cooking. When he fire was going he laid down next to the cub, using his sack as a pillow and watched the cub eagerly chewing on the tough jerky. The cub paused to give Diego another hiss before pulling a paw out to steady a particularly big piece. When the cub finished eating Diego reached over and set it closer to help the cub dry faster because it was still shivering. Risking a finger he gently stroked behind her ears and was pleasantly surprised when it began purring loudly. Noticing his clothes were still wet, Diego got up and changed his clothes, discarding the wet ones by the fire. After a quick meal, he made sure the fire wouldn't rage uncontrollably in his sleep and went to bed.

He woke up in the middle of the night as the cub nudged himself under Diego's arm. Content that it found an adequate spot it purred its satisfaction, lulling Diego back to sleep with a smile on his face. It was the first night that he didn't have nightmares.

When he awoke in the morning, he noticed the cub was still shivering and had a crust forming on its nose. Nervous, Diego gently moved the cub from his arm to the cloak and began looking for an herbal remedy for colds that the Shaman had made for the tribe's animals. He remembered helping her gather the the leaves from the flowering plants when the pigs had runny noses one summer. Thankfully, he had grabbed a small sack of it before leaving. Placing a few sticks over the dying embers, he built the fire up and began brewing a tea with water from the creek. Over the next few days he used the remaining herbs to heal the cub and cleaned the crust from its nose. At nights when the two were cuddling, looking at the stars through the canopy above, Diego told the cub stories he had learned from Jagang. The cubs favorite, judging by the purrs and nuzzles, was a story about a young girl that became a pirate after running away from home. He told tales about her adventures and how she became the Pirate Queen, Madam Trixie.

After the cub recovered, she never left his side and Diego accepted her company happily. He began his journey to find Jagang again, determined to have his revenge. During the days she would be his little scout and ferocious protector, even defending him from a cricket that had chirped too loud. At night Diego would cook food they hunted while telling stories he had thought of during the day. The cub would listen lazily and rate his stories by how loud she purred. He decided to name the cub Madam Trixie because of her adventurous spirit and because she purred the loudest when Diego told her those tales.



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3 Re: Diego Namez's Vault on 24/02/15, 08:44 pm

Specializations


  • Primary -Dominance
  • Secondary - Dexterity
  • Tertiary -



Professions

Primary Profession
Related Specialization: Domination + Dexterity
Profession Title: Ranger
Description: Rangers are individuals who enjoy the outdoors and are skilled in survival. They have immense knowledge related to hunting, tracking, animals, plants, and ranged weapons. In the wilderness, Rangers are adept at traveling across terrain efficiently and stealthily.
Profession Perks:

  • Nature Guide: Rangers have knowledge of all the flora and fauna of an area that they have spent time in (3 threads)
  • Meld: Rangers are able to use the environment to camouflage themselves to be hidden from sight unless directly looked at.
  • Geo-mastery: Rangers can tell the distance between them and anything they can see, and can always tell which way is north.


Secondary Profession
Profession Title: Storyteller
Description: Storytellers are gifted with the ability to create captivating tales to entertain people.
Profession Perks:

  • Emotion-Charged Words: The storyteller can weave a tale to elicit a variety of emotions within the listener, whether that be joy, sadness, fear, inspiration, etc. (Any Player Character, or NPC ran by staff or registered under another Player Character, may choose to ignore this ability's effects on their own characters).
  • Bardic Knowledge: you have information about the general goings on in an area you have spent time in. (3 threads) Information includes rumors, secrets, or stories about individuals or groups that could be learned through passive investigation.


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4 Re: Diego Namez's Vault on 24/02/15, 08:44 pm

D-tier Abilities

Spoiler:

Name: Lazy Shot
Tier: D-Tier
Cost: 10|5
Class Offensive
Range: 30 meters
Cool-Down: 2 posts|+1
Description: Diego fires an arrow at 15 meters per second, dealing D-Tier damage, that travels over 30 meters.

C-tier Abilities

C-Tier Abilities:

Mini-Boom
Code:
[b]Name:[/b] Mini-Boom
[b]Tier:[/b] C-Tier
[b]Cost:[/b] 20|10
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 30 meters
[b]Cool-Down:[/b] 3 posts or sustain+1
[b]Description:[/b] The user fires a specially crafted arrow that explodes on impact. The arrow travels at 20 m/s within 30 meters of the user. The explosion hits everyone within a 10m diameter. If sustained, the user may use this ability again once per turn.


B-tier Abilities

B-Tier Abilities:

Bodda-Boom
Code:
[b]Name:[/b]Bodda-Boom
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 40 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] The user fires a specially crafted arrow that explodes on impact. The arrow travels at 25 m/s within 40 meters of the user. The explosion hits everyone within a 15m diameter. If sustained, the user may use this ability again once per turn.

Micro Boom
Code:
[b]Name:[/b] Micro Boom
[b]Tier:[/b] B-Tier
[b]Cost:[/b] 30|15
[b]Weapon Type:[/b] Bow
[b]Class[/b] Offensive
[b]Range:[/b] 40 meters
[b]Cool-Down:[/b] 5 Posts
[b]Description:[/b] The user fires four specially crafted arrows that explodes on impact. The arrows travels at 25 m/s within 40 meters of the user. Each arrow creates an explosion that affects a 1.5m diameter and can be aimed to different targets, dealing D-tier damage each.

Name: Bonecrusher Arrow
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Offensive
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off a specially crafted arrow that travels at 25 m/s over forty meters. On impact, the arrow deals B-Tier damage. This ability may be sustained to deal damage once more.

Name: Double-Shot
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off two arrows that travels at 25 m/s over forty meters. On impact, each arrow deals C-Tier damage. This ability may be sustained to deal damage once more.

Name: Trap-Net Arrow
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off an arrow at 25 m/s over forty meters that releases a small(1.5m) net on impact and inflicts B-Tier immobilization. This ability may be sustained to be used on a following post.

Name: Trick Shot
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego fires off an arrow at 25 m/s in a direction within fifteen meters to bounce off something in a controlled fashion, making it travel on a new path within forty meters of him. The arrow deals B-Tier damage on impact. This ability may be sustained to be used on a following post.

Name: Vector Trick
Tier: B-Tier
Cost: 30|15
Weapon Type: Bow
Class Sustained
Range: 40 meters
Cool-Down: 5 posts
Description: Diego shoots off four trick arrows at 25 m/s. Each one can be sent in a direction within fifteen meters to bounce off something in a controlled fashion, making it travel on a new path within forty meters of him. Each arrow deals D-Tier damage. This ability may be sustained to be used on a following post.


A-tier Abilities

Omega-tier Abilities

Beast Abilities

Trixie
Half-Cost:


  • Code:
    [b]Name:[/b] Iron Tiger Claw I|(Neko Tate Arts)|Half-Cost
    [b]Tier:[/b] C-Tier
    [b]Cost:[/b] 10 stamina
    [b]Role:[/b] Defender
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 5 + Sustained
    [b]Description:[/b] The user deflects up to B-Tier damage at 15m/s away from them using either their claws on either fore- or hind-leg. It can be sustained to use the ability again on the next two subsequent posts.

  • Code:
    [b]Name:[/b] Lightning Tiger Claw I|(Neko Tate Arts)|Half-Cost
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 15 stamina
    [b]Role:[/b] Brute
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 5 + Sustained
    [b]Description:[/b] The user swipes a lightning fast claw at a target at 20 m/s to deal B-Tier damage. This ability can be sustained to use the ability again on the next two subsequent posts.



B-Tier:


  • Code:
    [b]Name:[/b] Lightning Fury|(Neko Take Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Role:[/b] Defender
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 5 Posts
    [b]Description:[/b] The user strikes a target and upon impact discharges a wave of bioelectricity, to deal B-Tier damage in a fifteen meter wide arc away from the user. The attack moves at 20m/s. If sustained, this ability may be used again on the next post.

  • Code:
    [b]Name:[/b] Iron Parry|(Neko Tate Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Type:[/b] Defender
    [b]Class:[/b] Defensive
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 5 Posts
    [b]Description:[/b] Trixie uses her limbs to deflect up to A-Tier damage at 20 m/s. This ability may be sustained to be used again.

  • Code:
    [b]Name:[/b] Lightning Cannon|(Neko Take Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Type:[/b] Assassin
    [b]Class:[/b] Offensive
    [b]Range:[/b] 20 meters
    [b]Cool-Down:[/b] 5 posts
    [b]Description:[/b] Trixie launches a seven meter long, one meter wide arc of electricity at 25 m/s at a target over twenty meters. The arc deals B-Tier damage to all who are touched by it. This ability may be sustained to be used again.



C-Tier:


  • Code:
    [b]Name:[/b] Mangle|(Neko Take Arts)
    [b]Tier:[/b] C-Tier
    [b]Cost:[/b] 20|10
    [b]Beast Role:[/b] Brute
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 3 posts; sustained +1
    [b]Description:[/b] The user attacks with a single slash at 15m/s to deal C-Tier damage. If sustained, this ability may be used again on the next post.




D-Tier:


  • Code:
    [b]Name:[/b] Stunning strike|(Neko Take Arts)
    [b]Tier:[/b] D-Tier
    [b]Cost:[/b] 10|5
    [b]Beast Role:[/b] Brute
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 2 posts; sustained +1
    [b]Description:[/b] After deflecting an attack, the user follows up with a strike at 10 m/s to deal D-tier damage. If sustained, this ability may be used again on the next post.

  • Code:
    [b]Name:[/b] Little Iron Claw|(Neko Take Arts)
    [b]Tier:[/b] D-Tier
    [b]Cost:[/b] 10|5
    [b]Beast Role:[/b] Defender
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 2 posts; sustained+1
    [b]Description:[/b] The user parries up to C-Tier damage at 10m/s away from them using either their claws on either fore- or hind-leg. If sustained, this ability may be used again on the next post.

  • Code:
    [b]Name:[/b] Quick-Attack|(Neko Take Arts)
    [b]Tier:[/b] D-Tier
    [b]Cost:[/b] 10|5
    [b]Beast Role:[/b] Brute
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 2 posts; sustained +1
    [b]Description:[/b] The user bites or slashes at 10m/s dealing D-Tier damage.

  • Code:
    [b]Name:[/b] Tail-Whip|(Neko Take Arts)
    [b]Tier:[/b] D-Tier
    [b]Cost:[/b] 10|5
    [b]Beast Role:[/b] Brute
    [b]Range:[/b] Close
    [b]Cool-Down:[/b] 2 posts; sustained +1
    [b]Description:[/b] The user whips a target with their tail at 10m/s to deal D-Tier damage.





Zanzibar

Half-Cost:


  • Code:
    [b]Name:[/b] Healing Wish I|(Kumo Koroshiya Arts)|Half-Cost
    [b]Tier:[/b] C-Tier
    [b]Cost:[/b] 10 stamina
    [b]Role:[/b] Support
    [b]Range:[/b] 15 meters
    [b]Cool-Down:[/b] 5 + Sustained
    [b]Description:[/b] The user launches a 20 cm to 3 meter wide diameter spitball, filled with healing fluids, up to 15 meters away. Anything touched by the spitball is healed for up to B-Tier damage over three posts. This ability can be sustained to use the ability again on the next two subsequent posts.



B-Tier:


  • Code:
    [b]Name:[/b] Gunk Shot|(Kumo Koroshiya Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Type:[/b] Assassin
    [b]Class:[/b] Supplementary
    [b]Range:[/b] 20 meters
    [b]Cool-Down:[/b] 5 Posts
    [b]Description:[/b] Zanzibar shoots a glob(5-7m) in size at 25 m/s over twenty meters to inflict B-Tier poison on contact. This ability may be sustained to use again and "reset" the poison counter.


  • Code:
    [b]Name:[/b] Skittering Dodge|(Kumo Koroshiya Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Type:[/b] Assassin
    [b]Class:[/b] Supplementary
    [b]Range:[/b] 20 meters
    [b]Cool-Down:[/b] 5 posts
    [b]Description:[/b] Zanzibar leaps in a direction seven meters away at 25 m/s. This ability may be sustained to use again.
     

  • Code:
    [b]Name:[/b] Ball O' Web|(Kumo Koroshiya Arts)
    [b]Tier:[/b] B-Tier
    [b]Cost:[/b] 30|15
    [b]Beast Type:[/b] Assassin
    [b]Class:[/b] Offensive
    [b]Range:[/b] 20 meters
    [b]Cool-Down:[/b] 5 posts
    [b]Description:[/b] Zanzibar launches a one-meter wide ball of web at a target up to twenty meters away at 25 m/s to deal B-Tier damage. This ability may be sustained to use again.



C-Tier:


  • Code:
    [b]Name:[/b] Webbed Bandage|(Kuro Koroshiya Arts)
    [b]Tier:[/b] C-Tier
    [b]Cost:[/b] 20|10
    [b]Beast Role:[/b] Support
    [b]Range:[/b] 15 meters
    [b]Cool-Down:[/b] 3 posts; sustained+1
    [b]Description:[/b] The user projects a wad of webbing from its spinnerets that is between 0.1-3 meters in scale. The wad travels at 20 m/s and heals C-tier damage over two posts on contact. If sustained, this ability may be used again on the next post.




D-Tier:


  • Code:
    [b]Name:[/b] Paralytic Loogie|(Kumo Koroshiya Arts)
    [b]Tier:[/b] D-Tier
    [b]Cost:[/b] 10|5
    [b]Beast Role:[/b] Support
    [b]Range:[/b] 7 meters
    [b]Cool-Down:[/b] 2 posts; sustained +1
    [b]Description:[/b] The user spits a three meter wide ball of paralytic poison that travels at 15m/s over seven meters. Anything hit will suffer D-Tier Paralysis, which can numb 1 limb for 2 Posts and reduce movement speed by 5m/s. If sustained, this ability may be used again on the next post.




Djinn Related Abilities

Marax Household Abilities:
Name: Marx' Shimmercloak
Djinn: Marax
Cost: 30|15 magoi
Type: Perfect Illusions
Class: Supplementary
Range: 30 meters
Cool-Down: 5 posts
Description: Creates a bola-shaped field of soundless invisibility with Marax' perfect illusions, with the invisible 'orb' fields being between two and four meters in size and connected by a 2 cm wide 'string' of invisibility that measures to 15 meters in length adding the length of the orb fields. Everything within this space is invisible.
'A Ranger's Shimmercloak is his first line of defense against detection.'



Last edited by Diego Namez on 06/03/15, 06:21 am; edited 3 times in total


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5 Re: Diego Namez's Vault on 24/02/15, 08:45 pm

Weapons

Razorwing:

Name: Razorwing
Tier: B
Type: Bow
Magic Type: Razor | Wind + Strength
Appearance: A long bow 1.2m in length crafted from a finely sharpened metal that is surprisingly flexible and light. The alloy has a light bluish grey hue which becomes darker at the hand grips and notch for setting arrows.
Function:

  • The user can register 2 Razor-Abilities linked to the staff, B-Tier and below.
  • Can be used as a melee weapon once per turn dealing C-tier cutting damage with its sharpened edges.
  • By paying 15 magoi the wielder can create a pair of air blades as extensions of the sharpened edges of the bow. These blades extend at 20m/s and the user can choose between creating two blades at either end of the bow 2m in legnth or one blade that is 4m in length. These large blades can deal B-tier cutting damage and vanish after one turn. This ability has a 5 turn cool down.


*This does not take up any of your item/weapon slots

Determination:

Name: Determination
Tier: B-Tier
Type: Bow
Appearance: A 1.2 meter tall wooden bow. It is a lightweight, durable bow designed by his trainer, Gallus.
Ammo Appearance: 18 centimeter long arrows with a narrow head. The edges are sharp with jagged edges, designed for hunting and tearing muscle. [15 FREE AMMO]

Items

Household Vessel:

Djinn: Marax
King Vessel: Yakuroro
Theme: Perfect Illusions (Light + Sound)
Type: Collar/Bracelet
Appearance: A twenty centimeter long collar that was worn by Madam Trixie (The Tiger) when she was a kitten. It was hand-crafted by Diego and when she outgrew it, he wore it as a bracelet. Made of plant fibers with a bone clasp, four green gems were weaved into the collar.

Code:

[center][img]http://webspace.webring.com/people/vt/tynacity/hempgreen.jpg[/img][/center]
[b]Djinn:[/b] Marax
[b]King Vessel:[/b] Yakuroro
[b]Theme:[/b] Perfect Illusions (Light + Sound)
[b]Type:[/b] Collar/Bracelet
[b]Appearance:[/b] A twenty centimeter long collar that was worn by Madam Trixie (The Tiger) when she was a kitten. It was hand-crafted by Diego and when she outgrew it, he wore it as a bracelet. Made of plant fibers with a bone clasp, four green gems were weaved into the collar.

Beast Tamer's Bracelet:

Name: Beast Tamer's Bracelet
Tier: C
Type: Communication Item
Magic Type: Sound
Appearance: A silver bracelet engraved with various animals around the outside and a small magical circle inscribed on the inside.

Function:

- The user can register 1 Sound Ability to use by wearing the bracelet which must be trained. The ability can be C-tier or below.

- By paying 5 magoi once per post, a Dominance beast's vocalizations are translated so the wearer can understand them. Communication is the key to a strong relationship.

*This does not take up any of your item/weapon slots

Inquisitor's Gaze:

Name: Inquisitor's Gaze
Tier: C
Type: Glasses
Magic Type: Gravity
Appearance: A pair of glasses with a hidden magical circle located in the frame of them. Normally worn by researchers, these glasses contain a mysterious power.
Function:

  • The user can register 1 Gravity Ability to use, which is activated by pushing the glasses closer to the bridge of their nose while saying an intelligent sentence. The ability must be trained and may be C-tier or below.

  • 5 magoi: While the user is wearing the glasses the user is able to understand normally difficult topics, and make accurate assessments of things that they see. During this time, however, the user is only able to speak in an intelligent manner. This lasts the entire thread.


*This does not take up any of your item/weapon slots

Coupon Booklet:







Wildman's Charm:


The Wildman: Allows the person to speak with any type of animal like normal and once per thread, experience the world through the senses of a beast they have a bond with for up to two posts. While in this 'communion,' the user is unable to move or see on their own. This ability can only be used once per thread.

Whip of Thunder:
Code:
[center][img]http://s3.media.squarespace.com/production/625132/9491938/__1MYqmj8hyE/TBYrEEtklfI/AAAAAAAAAk8/ZjxI5jc0fhE/s400/Warren+Martineck+ScorpiusLit.jpg [/img][/center]
[b]Name:[/b] Whip of Thunder
[b]Tier:[/b] B
[b]Type:[/b] Magical Whip
[b]Magic Type:[/b] Storm | Wind + Lightning
[b]Appearance:[/b] Normally the item is just the hilt of a whip but  when activated it will cause lightning to come fourth up to a length of 15 meters taking on the shape of a whip.
[b]Function:[/b]
[list]
[*]By paying 15 magoi a turn the wielder can summon the lightning aspect of the whip. This will allow raw lightning magic to form to any size up to 15 meters. The whip will deal C tier damage upon impact and will cause whatever area it strikes to be stunned for 1 post after. The whip can move at a speed of 20 m/s . 5 post cooldown.
[*]Can register up to 2 B tier Storm based abilities that use the whip as a medium.
[/list]

[b]*This does not take up any of your item/weapon slots. This is a magic tool and may be used by anyone of appropriate tier.*[/b]


Beasts

Madam Trixie:

Name: Madam Trixie
Tier: A-Tier
Type: Brute + Defender + Assassin
Species: White Tiger
Speed: 25 m/s
Appearance: Trixie is a tiger that is about 3.5 meters from head to tail and stands 1.7 meter high. Her tail is about 1.5 meters long. Her well maintained white coat is contrasted by jagged black stripes running along her body. Trixie's eyes are an electric blue.


Passive Traits:

  • Bio-Electric Organs: Madam Trixie can produce bio-electricity through a chemical reaction created by a special organ.
  • Fierce Protector: Madam Trixie’s hardened muscles, intense stamina, and the intense bond shared with Diego all combine to keep her in the fight longer, effectively allowing her to withstand damage up to three of her Tier.
  • Monstrous Agility: This allows Madam Trixie to move up to 25 m/s.
  • Heightened Intelligence: Madam Trixie’s intelligence is equal to a genius level human intellect.
  • Unlocked if Legendary Beast


Zanzibar:

Name: Zanzibar
Tier: C-Tier
Role Assassin + Support
Species: Spider
Speed: 7 m/s
Appearance: Zanzibar is an adorable furry white spider about half a meter long (1.6 feet) and nine-tenths of a meter wide (3 foot), including the legs. It produces webs from a gland in its rear. Zanzibar has tiny fibers on his legs called Scopulae, which allow him to traverse most surface with ease at various angles, upside-down, vertical, etc.
Passive Traits:

  • Healing Fluid - Has a special organ that produces a fluid with healing properties. Requires the use of abilities to utilize.
  • Poison Fluid - Has a special organ that produces a venom. Requires the use of abilities to utilize.
  • Unlocked at B-Tier
  • Unlocked at Alpha Tier
  • Unlocked in Legendary Beast


Cloud Dragon:

Name: Cloud Dragon
Type: Dungeon Mount
Magic Type: Strength
Appearance: This creature’s body is covered in a tough scale which alternates colors. Upon its back is a soft, fluffy white material that is comfortable to sit upon. This material also causes the Cloud Dragon to obtain its own field of gravity while it activates its ability to fly, making it impossible to get off of the creature while it is moving. The diameter of this beast’s body is 3 meters, with the length of the creature being 16 meters.
Function:

  • 25% Travel Thread Word Count Reduction for up to four people.
  • Can carry up to four people while flying up to speeds of 15 m/s.


*This does not take up any of your item/weapon slots

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