- Mardowlin:
Enemy Name: Mardowlin
Rank: B
Needed damage to take down: (B-Tier to Mardowlin & B-Tier to Koronoe)
Description/background: Mardowlin is a traveling beast tamer who has picked up some swordsmanship in his travels. Interested in seeing other's styles, and always striving to train his Komainu pet, 'Koronoe', Mardowlin has made his appearance in Reim's Coliseum. He has won four matches and lost three.
Abilities: Mardowlin may move at 10 m/s, whereas his beast Koronoe can move at a maximum of 15 m/s. Mardowlin's blade deals C-Tier damage to opponents, and Koronoe's teeth and claws both deal B-Tier damage.
Fetch – Koronoe runs at an opponent and grasps them in its mouth at 20 m/s, dealing C-Tier damage and immobilizing their body while bringing it over to Mardowlin.
Swipe – Koronoe swipes a claw at an opponent at 20 m/s, dealing B-Tier damage to its target.
Shake – Koronoe bites down on an opponent's limb and violently shakes its head back and forth at 15 m/s, inflicting C-Tier damage.
Parry – Mardowlin brings his sword up in a defensive gesture, sliding attacks past his body and deflecting up to B-Tier damage at 15 m/s.
Dicing Trickster – Mardowlin brings his blade down at his opponent's head from in front at 20 m/s while Koronoe attempts to bite the opponent's leg from behind, both attacks inflicting C-Tier damage.
Garret sat in the Coliseum once more, wondering about his next foe. He heard it would be a beast tamer, which Garret had never fought against before. He wondered at how much more difficult it would be to face such an opponent. Leaning back on the bench, he recalled his discussion with Ayero from before. He had begun listening in more and more on other's conversations, hearing the stances of the different coliseum groups. Over time he began to understand that it was actually only a rare few which fought to the death. The thought of those types of opponents existing was something that grated on Garret's worries. It seemed as if Azix had recently lost a match, and Garret was simply grateful that the light magician's opponents were not part of the group that fought to the death...
The event organizers, alongside some influential merchant backers, sat within the V.I.P. seats of the coliseum. They were having a heated discussion in regards to a problem they had been encountering. "Yes, but it would be a waste of money to send any further assassins after him! I don't know what that man is capable of, but those strange markings on the corpses that were left behind do not seem to be something easily counteracted. There must be another way..." It was one of the merchant backers, Caecilius Ovidius.
An event organizer grunted in response. "Maybe we have convinced him, with the last attack, that it is better to play by our rules. After all, he ran from the assassins and did not end up killing all of them. He has a match today. Let us withhold judgment until it begins." Tertius Fabius. One of those in charge of the Coliseum, and well respected among his compatriots as a shrewd showman. The others grumbled general agreement and sat back, awaiting the matches ahead.
Garret found himself in the hallway just before the entrance. He turned towards the wall, as always, and struck it with a pair of punches. A psychological ritual, amusement suffused him. It wasn't that the Magician had nerves that were disquieted, but that it was simply something he had always done since the first match. He considered himself a seasoned veteran at this point, and was confident in the outcome of the match ahead of him. Walking through the doors, Garret was greeted by the usual jeers of the crowd. Ignoring them, Garret walked forward and stopped at the normal start point for the Coliseum. His opponent entered, a young looking man with a very eastern beast. A Komainu... I believe? Garret planted the staff into the ground, readying himself for battle as he did at the beginning of any fight. Mardowlin brought out his blade, brandishing it for the crowd while his pet beast Koronoe stood next to him.
The battle began, and Garret immediately cast Snowy Expanse. While he did so, Koronoe began to circle Garret, 40 degrees to the magician's left. Garret kept an eye on both of them as they slowly approached him. "Listen carefully, I will only offer this deal once. If I defeat you in this match, you will agree to not discuss my means of combat. If you do not agree with this condition, I will kill you." It was the same deal he had given previous Coliseum opponents.
Mardowlin paused, as did his beast partner, and stared at Garret as the Magician left the staff behind. "Fair enough. I'm only interested in the battle experiences I gain from facing off against different opponents. I don't care much about the rest. Now. Ready yourself. Here I come!" At those words, Mardowlin ran forward alongside Koronoe. As they got within ten meters of Garret, the Magician shot forth a Blade Burst. The two balls of ice shot forward, and Mardowlin immediately veered to the magician's right while Koronoe veered to the left before turning once they were at a 140 degree angle of Garret, rushing straight for him.
Garret immediately moved forward, rushing towards Mardowlin in order to prevent an encirclement. Surprised that the Magician was moving in to close distance, Mardowlin stopped running forward. This served two purposes for the man. The first of which was to re-evaluate Garret's movements. The second of which was to buy time for Koronoe to close the distance between the two, as the beast ran much faster at maximum speed than either of the humans could. Therefore, when Garret closed the distance and used River Styx Style: Sea's Horizon, Mardowlin simply defended against it with his Parry, throwing Garret off-balance. It was at this point that Garret's Borg flared up as Koronoe performed Swipe, dealing significant damage to the Magician's automatic defenses. Grunting, Garret noted that his plan to keep them from encircling him had failed, and turned to deal with the dog, casting Ice Fist to strike the creature. Mardowlin and Koronoe responded with a Dicing Trickster, the dog biting into the ice fist but taking damage, while Mardowlin struck Garret' from behind and dealt further damage to his Borg.
There wasn't much more damage his defenses could take before shattering, so Garret would need to do something fast. Two orbs of water overlapped with each other as Garret cast Jet Stream, firing it off towards Koronoe while the beast was still recovering from the earlier blow. Having brought its mind back to battle once more, it performed Shake, biting down at the water in an attempt to disrupt the flow. It was only partially successful, as the overwhelming force behind the water knocked the creature out. Just as Garret was turning towards Mardowlin, the beast tamer shouted to raise his spirits while bringing his blade down upon Garret's Borg, shattering it. Grunting, the Magician finished turning to meet his assailant. Garret immediately cast Ice Blade, aiming it to cut into the man's sword arm.
Mardowlin brought up his blade, allowing it to take the brunt of the spell's attack. The blade's edge began to crack as it clashed against the spell, and the man's eyes widened. Yet the world went black just a moment after, and Mardowlin fell to the ground, passed out. Garret began walking back to the staff, satisfied that his River Styx Style: Crescent Whirlpool had struck the man's head from his blind side. The match was over, and Garret dropped the snow, walking away in order to collect his reward and sign up for another match...
The V.I.P. room was abuzz in conversation. The members were voicing their anger at the match that Crim had shown the stadium once more. Tertius Fabius held his hand up, silencing the group. "His next opponent shall be against Decimus. Not a word to anyone about the match, either. If it's Decimus, he should be able to finish a lone magician. King Lagi had a legendary beast alongside him, so it was to be expected that he had a chance of winning." The group stared at him, surprised to hear his command, yet none of them objected. The more they thought of it, the more it sounded like a good idea.
OOC:
Magoi/Stamina: 90/300
- Abilities Used:
Name: Snowy Expanse
Tier: B
Cost: 30|15
Element: Water (Ice Subtype)
Class: Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 posts
Description:
The caster of this spell generates extremely small ice flakes, also known as 'snow', in a 15x15 meter boxed area around the caster. This snow is .35 meters deep. It does not hinder movement, as the entire box of ice is constantly moving and often creates 'flows' whenever any movement occurs. This spell may be sustained to recreate any snow that has melted and continue its movements.
Name: Blade Burst
Tier: B
Cost: 30|15
Element: Water (Ice Subtype)
Class: Offensive
Range: 30 meters
Duration: Sustained
Cool-Down: 5 posts
Description:
The caster creates 2, .3 meter diameter spheres of ice within 1 meter of them. These spheres of ice can move at 20m/s within a 30 meter range of the caster. Once they have positioned themselves, they morph into a blade of ice that is 1 meter in length, .2 meters in width and .07 meters in thickness, tapering out into a razor sharp blade. They morph and fly at the opponent at 20m/s, inflicting C-Tier piercing damage if they strike. The ice is dependent on the caster's magoi to be created, and therefore once it reaches the 30 meter range it dissipates. Sustaining the spell allows this spell to be cast again.
Name: Sea's Horizon (River Styx Style)
Tier: B
Cost: 30
Weapon Type: Body
Class: Offensive
Range: Close
Duration: Instant
Cool-Down: 5 posts
Description:
The user performs a roundhouse kick at 20 m/s, imparting B-Tier damage on the target this kick lands on.
Name: Ice Fist
Tier: B
Cost: 30|15
Element: Water (Ice Subtype)
Class: Offensive
Range: 30 Meters
Duration: Sustained
Cool-Down: 5 posts
Description:
The user gathers the water from the area and creates a .5 meter sized fist of ice within 1 meter from the user at 20m/s, which shoots forward and strikes at an opponent at 20m/s for B-Tier damage. Sustaining the spell allows this spell to be cast again.
Name: Jet Stream
Tier: B
Cost: 30 Magoi
Element: Water
Class: Offensive
Range: 30 meters
Duration: 1 Post
Cool-Down: 5 posts
Description:
Two .1m spheres of water gather at a point within 1m of the caster. These two spheres quickly expand at a rate of 20m/s to the size of anywhere between .025m to 1m in diameter, shortly thereafter firing off a highly pressurized stream of water from each sphere that deals C-Tier damage in the form of cuts at a speed of 20m/s. If both streams hit the same target, it deals B-Tier damage. Each beam can be fired with it's own unique trajectory according the the caster's will.
Name: Ice Blade
Tier: B
Cost: 30|15
Element: Water (Ice Subtype)
Class: Offensive
Range: 30 meters
Duration: Sustained
Cool-Down: 5 posts
Description:
The caster of this spell calls upon the surrounding water in the air and creates a blade of ice that is 1 meter in length, .3 meters in width and .1 meters in width which tapers off into a razor-sharp edge on both sides. This blade of ice is created within 1.2 meters of the caster, and spins like a fan at 20 m/s for 1 rotation of 360 degrees, dealing B-Tier damage to anything that comes in contact with it. Sustaining the spell allows this spell to be cast again.
Name: Crescent Whirlpool (River Styx Style)
Tier: B
Cost: 30 Stamina
Weapon Type: Body
Class: Supplementary
Range: Close
Duration: Instant
Cool-Down: 5
Description: The user strikes out at the target at a speed of 20m/s with a crescent kick, backed by a large amount of force, dealing B-Tier damage to the target.