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Beasts

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1Beasts Empty Beasts on 15/12/14, 01:00 pm

Land Creatures:


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[b]Enemy Name:[/b] Angry Squirrels (x5)
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] D
[b]Abilities:[/b] These Angry Squirrels move at 10m/s but climb trees, making them hard to hit. They can deal D-tier damage with their tiny claws as they jump and scratch at your face.
[u]Blind:[/u] By scratching around your eyes, Angry Squirrel can make blood run into your eyes, reducing reaction time for one post.

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[b]Enemy Name:[/b] Mother Wolf
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b] Mother Wolf is very protective and deals B-tier damage with claws and fangs and moves at 15m/s.
Poison Bite: Mother Wolf deals C-tier damage and causes you to cough up blood and suffer sore muscles for 2 posts, reducing your ability and movement speed by half.


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[b]Enemy Name:[/b] Father Wolf
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] Father Wolf moves at 10m/s and deals C-tier damage with claws and fangs.
[u]Enraged Howl:[/u] Father Wolf increases his basic attack to B-tier for one post.
[u]Gutting Slash:[/u] Using his claws to rip at your stomach, Father Wolf causes B-tier damage.

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[b]Enemy Name:[/b] Hungry Baby Yeti (x3)
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b]
[u]Vicious Claws[/u] – The Hungry Baby Yeti deals D-tier damage by trying to claw your flesh off.
[u]Angry Roar[/u] – The Hungry Baby Yeti lets out a roar that echoes off the den, causing minor disorientation for 2 turns.

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[b]Enemy Name:[/b] Pups
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] D
[b]Abilities:[/b] The pups are starving and attack quickly, dealing D-tier damage with fangs and claws, moving at 10m/s to do so.

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[b]Enemy Name:[/b] Mama Wolf
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b]
[u]Howl of Rage[/u] – Mama Wolf lets out a piercing howl of rage, her attack boosting to deal B-tier damage for the next two posts
[u]Razor Claws[/u] – Mama Wolf slashes at you three times with her razor sharp claws, dealing C-tier damage and causing bleeding wounds.

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[b]Enemy Name:[/b] Vicious Grizzly
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b]
[u]Dripping Fangs[/u] – Vicious Grizzly snaps at you with his venomous teeth, dealing C-tier damage and inflicting stinging pains and sore muscles for two posts.
[u]Massive Paw[/u] – Vicious Grizzly raises a single paw and slaps you, causing C-tier blunt damage.
[u]Gluttonous Hibernator[/u] – Vicious Grizzly slams down on top of you, pinning you with his weight and inflicting B-tier damage, immobilizing you for two posts.

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[b]Enemy Name:[/b] Vicious Sno-phers (x2)
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] D
[b]Abilities:[/b] These snow-happy gophers move at 10m/s and deal D-tier damage.

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[b]Enemy Name:[/b] Wounded Bear
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] Wounded Bear moves at 10m/s but beware the vicious claws that can deal C-tier damage to anything that comes within one meter of it.

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[b]Enemy Name:[/b] Pretty Yeti
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b] Pretty Yeti moves at 15m/s and can use the pendant to reflect sunlight into your eyes, blinding you for one post. Pretty Yeti deals B-tier damage with its claws.
[u]Yeti Smash:[/u] Pretty Yeti leaps on top of you, dealing C-tier damage and immobilizing you for one post.

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[b]Enemy Name:[/b] Hungry Wolf (x3)
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] D
[b]Abilities:[/b] These wolves can travel at 10m/s and have a vicious bite that deals D-tier damage. Beware, for they attack as a pack.

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[b]Enemy Name:[/b] Mine Guardian
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] B
[b]Description:[/b] The Mine Guardian is a strange creature that secretes a sticky substance on the outer part of its body. A young Mine Guardian is known to roll about in the rocks of a mine, collecting such rocks on its body. As time passes, these rocks fuse together through the sticky substance and creates a hard shell on the outside of the beast. Depending on the age of the Mine Guardian, it could become difficult to fight.
[b]Abilities:[/b]
The Mine Guardian moves at 9 m/s. The Mine Guardian attacks with its fists, dealing C-Tier damage. The Mine Guardian ignores all D-Tier damage dealt to it.
[u]Double Smash:[/u] The Old Mine Guardian raises its hands in the air, slamming them down one after another at 20 m/s in order to impart 2 D-Tier damage on its target, possible 1 C-Tier if both strikes hit the same target.
[u]Rock Throw:[/u] The Old Mine Guardian picks up a 5 meter large rock and throws it at an opponent at 15 m/s, which imparts C-Tier damage if it hits that opponent.

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[b]Enemy Name:[/b] Old Mine Guardian
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b]
The Mine Guardian is a strange creature that secretes a sticky substance on the outer part of its body. A young Mine Guardian is known to roll about in the rocks of a mine, collecting such rocks on its body. As time passes, these rocks fuse together through the sticky substance and creates a hard shell on the outside of the beast. Depending on the age of the Mine Guardian, it could become difficult to fight.
[b]Abilities:[/b]
The Old Mine Guardian moves at up to 9 m/s. The Old Mine Guardian attacks with its fists, dealing B-Tier damage. The Old Mine Guardian ignores all C-Tier and lower damage dealt to it. The Old Mine Guardian's 'stone skin' hardens further under great deals of pressure, which turns all A-Tier damage dealt to it into B-Tier damage.
[u]Handclap Slam:[/u] The Old Mine Guardian claps his hands together with his opponent between the two hands at 20 m/s, imparting B-Tier damage to any opponent who was caught within the clap.
[u]Double Smash:[/u] The Old Mine Guardian raises its hands in the air, slamming them down one after another at 20 m/s in order to impart 2 C-Tier damage on its target.
[u]Rock Throw:[/u] The Old Mine Guardian picks up a 5 meter large rock and throws it at an opponent at 20 m/s, which imparts B-Tier damage if it hits that opponent.

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[b]Enemy Name:[/b] Chimera x 2
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b] Move at 10 m/s and deal B-tier damage. They are 5 meters in size.
[u]Worm Whip[/u] - One of the worms that cover the body of the monster extends to 10 meters long and whips at 20 m/s to deal B-tier damage.
[u]Flesh Block[/u] - The monster grows extra flesh to block up to B-tier damage
[u]Heightened Senses[/u] - Having the genes of different animals, this monster contains a heightened survival instinct that can detect any kind of supplementary ability that disrupts its 5 senses which are B-tier or lower.
[u]Tough Skin[/u] – D-tier damage is subtracted from all damage done to this creature.
[u]Screech[/u] - The beast screams as loud as it possibly can, causing deafness for 2 posts and sending a 20 meter shockwave at 20 m/s that blows that pushes an opponent up to 20 meters away. There is prior warning to when it’s about to scream, as the monster takes a deep breath.

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[b]Enemy Name:[/b] Giant Millipede
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] This insectoid creature is a carnivore that has a grand total of 100 legs, distributed amongst 25 segments. Each segment is .75 meters in length, making the creature 20 meters long in total from mandibles to the end of its body. This creature stands 1.4 meters tall, and can crawl around on the ceiling.
[b]Abilities:[/b] Giant Millipede moves at 10 m/s and is able to survive so long as its head is intact with at least 3 segments attached.
[u]Stinging Bite:[/u] Giant Millipede snaps its mandibles at an opponent in order to cut into them and begin processing them as food. This attack shoots forward at 20 m/s and deals B-Tier damage.
[u]Toxic Gland:[/u] From its mouth, the Giant Millipede shoots a skin-contact globe of poison, .4 meters in diameter, from its mouth at 15 m/s. If it strikes its opponent, the opponent moves at half speed and their reaction time is doubled.
[u]Piercing Legs:[/u] The Giant Millipede crawls over its opponent with its heavy legs, stomping over its opponent and dealing D-Tier damage over while stampeding across their body.

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[b]Enemy Name:[/b] Owlbear Momma
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] The Owlbear Momma moves at a speed of 15 m/s and has claws that deliver C-Tier damage.
[u]Enraged Momma:[/u] The Owlbear Momma swipes at the intruder, knocking them into a nearby wall in the mine and dealing C tier damage at 15 m/s.

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[b]Enemy Name:[/b] Owlbear Papa
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] The Owlbear Papa moves at a speed of 15 m/s and has claws that deliver C-Tier damage.
[u]Enraged Papa:[/u] The Owlbear Papa bites down on its opponent and shakes them violently at 15 m/s, dealing C-Tier tearing damage to the limb it has grasped.

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[b]Enemy Name:[/b] Owlbear Cubs (x3)
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] D
[b]Abilities:[/b] The Owlbear Cubs have not yet developed claws, and move at 6 m/s.

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[b]Enemy Name:[/b] Baby World Snake
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] B
[b]Description:[/b] This snake is 8 meters in length and 1 meter in diameter. It has a gluttonous hunger and a piercing stare from its yellow eyes. The creature moves deceptively fast for its size, able to burst to its full speed at a moment’s notice.
[b]Abilities:[/b] Baby World Snake moves at 15 m/s and has a bite which pierces skin, dealing C-Tier damage.
[u]Swallowed Whole:[/u] This attack swallows the opponent whole, moving it four meters down its gullet at 15 m/s. Once per post, the player stuck within this beast's stomach suffers from C-Tier damage due to digestive fluids dissolving their body.
[u]Snake's Poisonous Bite:[/u] This bite imparts a potent poison throughout its opponent's body, causing the bit opponent to move at half speed while doubling reaction time for 2 posts.

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[b]Enemy Name:[/b] Cerberus Tiger
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Description:[/b] A 3 headed tiger with a ferocious attitude. It stands at 1.5 meter tall, and is 3 meters long from tail to head. A highly territorial creature, it will attack on sight.
[b]Abilities:[/b] Cerberus Tiger moves at 12 m/s and its natural weapons (claws, and each head's set of teeth) deal C-Tier damage.
[u]Fast Snapping Bite:[/u] Each head bites at an opponent, 2 of which hold down 1 limb each while the 3rd head deals D-Tier damage at 15 m/s to its opponent.

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[b]Enemy Name:[/b] Young Yeti
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Description:[/b] A Bipedal creature covered in white fur, the Young Yeti is a 2 meter tall ferocious opponent. It carries with it a club of wood, showing a level of intelligence through the use of a tool to assist it in battle.
[b]Abilities:[/b] Young Yeti moves at 10 m/s and attacks with its club for C-Tier damage.
[u]Smashing Destruction:[/u] The Young Yeti strikes out with its club, dealing C-Tier damage to its opponent at 15 m/s.


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[b]Enemy Name:[/b] Mother Snake
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Description:[/b] This snake is the adult version of the snake you had defeated before. 15 meters in length and 2 meters wide, it calls the snowy caverns its home.
[b]Abilities:[/b] Mother Snake moves at 20 m/s when moving in a straight line, but only 10 m/s if she has to go around corners. Mother Snake's bites pierce with B-Tier damage.
[u]Snake's Constriction:[/u] The Mother Snake twists a portion of its body around its opponent, moving at 20m/s in order to do so. Its constriction deals B-Tier damage, and it often follows up with Swallowing Whole.
[u]Swallowed Whole:[/u] This attack swallows the opponent whole, moving it eight meters down its gullet at 15 m/s. Once per post, the player stuck within this beast's stomach suffers from C-Tier damage due to digestive fluids dissolving their body.
[u]Snake's Poisonous Bite:[/u] This bite imparts a potent poison throughout its opponent's body, causing the bit opponent to move at half speed while doubling reaction time for 2 posts.

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[b]Enemy Name:[/b] Slurvian Tick Soldiers
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] They move at 15 m/s and deal C-tier damage. They are two meters in size and can walk on walls.
[u]Spitting Stench[/u] - The Slurvian tick spits a strange goop at 20 m/s, at a 10 meter radius. It deals no damage, but the goop causes headaches and vomiting if touched in any way, for two posts.
[u]Paralyzing Hormones[/u] - Basic attacks from the Slurvian tick paralyzes an attacked limb for one post.

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[b]Enemy Name:[/b] Slurvian Tick mother
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b]She moves at 20 m/s and deals B-tier damage. She is 4 meters in size and can walk on walls.
[u]The Alpha Woman[/u] - The mother can command one of the Slurvian Tick Soldiers to return, and then she eats them. By doing so, she can heal injuries of C-tier or lower with each tick she eats.
[u]Acid Stench Advanced[/u] - The Slurvian Tick Mother spits a strange goop at 25 m/s, at a 10 meter radius. It deals C-tier damage and causes headaches and vomiting if touched in any way for two posts.
[u]Paralyzing Hormones[/u] - Basic attacks from the Slurvian Tick Mother paralyzes an attacked limb for one post.
[u]Double claw[/u] - The Slurvian Tick Mother attacks twice with her claws at 25 m/s, each claw deals C-tier damage

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[b]Enemy Name:[/b] Heatback Gorilla Titans
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B
[b]Abilities:[/b] They move at 20 m/s and deal B-tier damage. They are 5 meters in size.
[u]Smashing Ground[/u] - The user smashes the ground with B-tier strength to cause a shockwave in a 5 meter radius that deals C-tier damage and pushes those effected away by 15 meters.
[u]Raised Body Heat[/u] - The body heat of the Heatback Gorilla is flame quality, you could practically cook food on its stomach if you wanted to. Physically touching the Heatback Gorilla deals C-tier damage by way of second-degree burns.
[u]Rolling Donkey Kong[/u] - The gorilla rolls into a ball and rolls into a specific direction at 20 m/s up to 15 meters away, inflicting B-tier damage in second degree burns if hit.
[u]Flaming Omuga Blow[/u] - The gorilla raises its body heat and blows the heat from its mouth. The gorilla blows out hot air for two posts, and becomes out of breath and immobile for one post afterwards. The hot air travels at 20 m/s up to 20 meters away and does C-tier damage.
[u]Titan's Nova[/u] - The gorilla uses its incredible strength to do a powerful heated punch with b rank strength at 20 m/s. The punch can break bones on contact and cause second degree burns

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[b]Enemy Name:[/b] Desert Jackal (x5)
[b]Rank:[/b] D
[b]Needed damage to take down:[/b] C
[b]Abilities:[/b] Adults can grow up to 1.5 meters long and have sharp claws and large paws capable of dealing D-tier damage. They are relatively quick and can move at up to 10 m/s.

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[b]Enemy Name:[/b] Alpha Jackal
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Abilities:[/b] This King Jackal stands at a height of 1.5 meters and a length of 2 meters long. He has massive razor sharp claws and a thick tail that can swat opponents away, both capable of causing B-tier damage. Can move at 15 m/s.

Flying Creatures:

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[b]Enemy Name:[/b] Ravenous Manta x2
[b]Rank:[/b] C-Tier
[b]Needed damage to take down:[/b] C-Tier
[b]Abilities:[/b] Deals C-Tier damage with fangs or spiked tail and flies at 10 m/s.
[u]Gust[/u] - Flaps its wings at 15 m/s to create a current of wind that deals C-Tier damage up to twenty meters away.
[u]Gobbling[/u] - Swoops down at 15 m/s up to ten meters away to bite a target, dealing C-tier damage

Burrowing Creatures:

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[b]Enemy Name:[/b] Serpent
[b]Rank:[/b] B-tier
[b]Needed damage to take down:[/b] A-tier
[b]Abilities:[/b]
A massive creature 40 meters long that will deal natural B rank damage if struck head on by it or will deal Alpha rank damage if it is able to wrap around you. The serpent has a poison in its saliva that will cause extreme paralyses and organs to shut down if somebody is struck this damage is equal to Alpha rank damage. The creature moves at a speed of 15 m/s on ground and 20 m/s underground.

Sea Creatures:

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[b]Enemy Name:[/b] Deep Sea Hunter
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Abilities:[/b] Cruises at 3 m/s, runs at 20 m/s, burst speed at 30 m/s. This creature has perfect maneuverability on the horizontal plane. It can only burst while diving. Ascending upwards has a maximum speed of 15 m/s. The creature itself is 8 meters long.
[u]Deep Sea Dweller:[/u] Immune to damage from pressure.
[u]Crushing grasp:[/u] Using one of its four limbs, this creature grasps at you from 4 meters away at a speed of 15 m/s and may deal up to C tier damage.
[u]Slicing Whip:[/u] Using one of its four limbs, this creature sends out a whip of force from 4 meters away at 20 m/s that slices through water and deals B tier damage to anything in its path.
[u]Ripping Nibble:[/u] This creature swims past, biting at a part of its prey's body and dealing C tier damage in a .2m diameter of its prey's body. It opens and closes its mouth at a rate of 15 m/s, but must swim past its prey to perform the technique.

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[b]Name:[/b] Rampaging Unicorn
[b]Rank:[/b] A-Tier
[b]Needed damage to take down:[/b] A-Tier Damage
[b]Description:[/b] The Rampaging Unicorn is 40 meters long and 7 meters wide. It’s tail takes up 10 meters of its length and there is a 1 meter long horn on its head. Rampaging Unicorn can swim at 20m/s and move on land at 10m/s. The horn acts as a C-tier weapon and the fangs can deal B-tier damage. The Rampaging Unicorn features hardened skin along the sides and back of the creature which reduces damage by two tiers. The underbelly of the creature is sensitive and takes damage normally.
[b]Abilities:[/b]
[u]Thrash:[/u] The Rampaging Unicorn swats its tail in any direction. This causes a wave of water about 10 meters large to surge forward at a pace of 15m/s. It causes C-Tier damage and can push a target back by about 20 meters. Can be used on land and in the water.
Charge: The Rampaging Unicorn charges in a direction at 25 m/s over 30 meters to pierce a target with its horn dealing A-Tier damage.
[u]Hydro Pump:[/u] The Rampaging Unicorn sends at ten to fifteen meter long pressurized stream of water at a target to deal B-tier damage.

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