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Humans/Humanoids

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1Humans/Humanoids Empty Humans/Humanoids on 15/12/14, 12:43 pm

Thieves/Bandits/Pirates/Mercenaries:

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[b]Enemy Name:[/b] Thief
[b]Rank[/b]: D
[b]Needed damage to take down[/b]: D
[b]Abilities[/b]:
The Thief is extremely agile, able to move at 12 m/s.
The Thief carries a dagger, which delivers D tier damage.

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[b]Enemy Name: [/b]Purse Snatcher
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]D
[b]Abilities:[/b] The Purse Snatcher may sprint up to 6m/s.
The Purse Snatcher has a knife used to deliver D-Tier damage.

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[b]Enemy Name: [/b]Bandit
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]D
[b]Abilities:[/b] The Bandit may sprint up to 9m/s.
The Bandit has a short sword used to deliver D-Tier damage.

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[b]Enemy Name: [/b]Seasoned Bandit
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]C
[b]Abilities:[/b]
The Seasoned Bandit may sprint up to 9m/s.
The Seasoned Bandit has a shortsword, which is sharp enough to deliver C-Tier damage when attacking.
[u]Gutting Stab: [/u]The Seasoned Bandit thrusts his blade to deal C-Tier damage to the gut of his opponent at 15 m/s, setting them up for his next attack.
[u]Gutting Slash: [/u]The Seasoned Bandit slashes his blade across the gut of his opponent, dealing C-Tier damage at 15 m/s and opening up a hole in their stomach if his prior attack landed.

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[b]Enemy Name: [/b]Masked Bandit
[b]Rank: [/b]B
[b]Needed damage to take down: [/b]A
[b]Abilities:[/b]
The Masked Bandit moves at 9m/s.
The Masked Bandit uses fencing style sword that imparts B tier piercing damage to his opponents.
[u]En Garde: [/u]The Masked Bandit parrys a blow from his opponent, defending against up to B-Tier damage at 15m/s.
[u]Riposte: [/u]The Masked Bandit attacks after parrying a blow from an opponent, dealing C-Tier damage to that opponent at 15 m/s.
[u]Lunge: [/u]The Masked Bandit lunges at his opponent, delivering a B-Tier blow if successful at 15 m/s.

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[b]Enemy Name: [/b]Mercenary
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]1 C-Tier
[b]Abilities:[/b]
Sword deals C-Tier damage.
[u]Feather Feet: [/u]Mercenaries are capable of moving at speeds of 15 m/s.
[u]Back Scratch: [/u]Mercenaries attack using the back of their fist, dealing D-Tier Damage.
[u]Twisted Strike: [/u]The mercenaries swung their arms up diagonally, striking C-Tier Damage.

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[b]Enemy Name:[/b] Pirate Lackey
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]C
[b]Abilities:[/b]
May move up to 9 m/s.
[u]Sword Swipe: [/u]Deals D tier damage to an opponent.

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[b]Enemy Name: [/b]Pirate Captain
[b]Rank: [/b]B
[b]Needed damage to take down: [/b]A
[b]Abilities:[/b]
May move at 9m/s
[u]Acrobatic Sea legs: [/u]Feats of acrobatics on a ship are n small feat. While on a ship, any jumps or climbing which utilize the the ship's structure are done at 15 m/s.
[u]Trusty Blade: [/u]Pirate Captain attacks twice with his sword, each swipe dealing C tier damage.
[u]Rustic Shot: [/u]Pirate Captain has a magic tool which can fire a 1 meter ball of fire at 20 m/s for B tier damage.

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[b]Enemy Name: [/b]Black Crow Swordsman
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]D
[b]Abilities:[/b]
Black Crow Swordsman may sprint at up to 9 m/s.
Black Crow Swordsman use short swords to impart D-Tier damage to their opponents.

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[b]Enemy Name: [/b]Black Crow Knight
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]C
[b]Abilities:[/b]
Black Crow Knight may sprint at up to 9 m/s.
Black Crow Knight uses a long sword to impart C-Tier damage, and wields a wooden round shield.
[u]Knight Blade: [/u]A Black Crow Knight swings his blade in a downward strike, imparting C-Tier damage to their opponent at 15 m/s.
[u]Shield the Blow: [/u]A Black Crow Knight catches a blow from an opponent and slides it to the side, defending against C-Tier damage from a single attack at 15 m/s.

Slavers:

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[b]Enemy Name: [/b]Slave Trader
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]C
[b]Abilities: [/b]
The slave trader may sprint up to 9m/s.
The slave trader is constantly guarded by 2 Guards, and uses a leather whip to deliver his attacks, which deals D-Tier damage.

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[b]Enemy Name: [/b]Trafficker
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]B
[b]Abilities:[/b]
The Trafficker may sprint up to 9m/s.
The Trafficker's Caravan is guarded by 3 Guards at all times.
The Trafficker has a mace, which delivers C tier blunt damage when struck.
[u]Baleful Impact: [/u]Bringing his mace down with full force, the Trafficker slams the mace into his opponent and deals C tier damage.
[u]Condescending Parry:[/u] The Trafficker casually parries away an ability or attack that would deal D tier damage.

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[b]Enemy Name: [/b]Slave Warden
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]C
[b]Abilities:[/b]
The Slave Warden sprints up to 9m/s
The Slave Warden has two guards with him at all times.
The Slave Warden uses a heavy cleaver which delivers C-Tier damage.
[u]Deep Impact: [/u]Bringing his cleaver down with full force, the Slave Warden cuts into his opponent and deals C tier damage at 15 m/s.
[u]Basic Parry: [/u]The Slave Warden uses a basic parry taught in the military, sliding an ability or attack that would deal C-Tier damage away from him/her at 10 m/s.

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[b]Enemy Name: [/b]Old Boss
[b]Rank: [/b]B
[b]Needed damage to take down: [/b]A
[b]Abilities:[/b]
The Old Boss sprints up to 9m/s.
The Old Boss has two guards with him at all times.
The Old Boss uses a magical cane that is Jewel encrusted, which can deal D tier damage if used as a blunt object. He/She is a magician that uses sound based magic.
[u]Relaxing Hymn: [/u]This C-Tier sound magic puts all opponents 1-5 meters away from the caster into a lull, which cancels out a C-Tier ability by relaxing the muscles through a soothing sound. This moves at 15 m/s.
[u]Harmful Shout: [/u]This C-Tier sound magic creates a bubble 5 meters in diameter of highly agitated sound waves. It moves at 15 m/s and causes C-Tier damage to anything it strikes.
[u]Destructive Shout:[/u] This B-tier magic erupts forward in a cone, 10 meters away and 5 meters wide, of blue sound waves that, if caught in it, ruptures your eardrums for B-Tier damage. For 3 posts the effects are as if you have slightly drunken vision and balance and loss of hearing, causing you to move at half your maximum movement speed in order to maintain balance.

Guards:

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[b]Enemy Name: [/b]Guards
[b]Rank: [/b]D
[b]Needed damage to take down: [/b]D
[b]Abilities:[/b]
The Guards may sprint up to 9m/s.
The Guards each have a short sword they use to deliver their attacks, with each attack dealing D-Tier damage.

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[b]Enemy Name: [/b]City Guard
[b]Rank: [/b]C
[b]Needed damage to take down: [/b]C
[b]Abilities: [/b]
The Guards may sprint up to 12m/s.
The Guards each have a short sword they use to deliver their attacks, with each attack dealing C-Tier damage.
Parry: The guard uses their sword to parry an attack of B-tier or lower.
[u]Stab: [/u]The guard uses their sword in a direct stabbing motion, the blade moving at 15m/s to deal C-tier damage.

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