Job Name: Unexpected Consequences Pt I/III [Chain]
Job Rank: D
Job Location: Reim
Job Rewards: 3,000 Huang, 50 XP
Job Prerequisites: N/A
Job Overview:
The creation of the latest port city, Portsmouth, has displaced many beasts and has deforested a portion of the area around the coast. This displacement has caused several beasts to come close to extinction, as those that hunted its predators have died. Help a group of traveling Beast Tamers save these various weaker groups of species by bringing them into a more stable environment to the west, near the mountains.
Job Name: Unexpected Consequences Pt. II/III [Chain]
Job Rank: C
Job Location: Reim
Job Rewards: 7,000 Huang, 100 XP
Job Prerequisites: Unexpected Consequences Pt. I/III [Chain]
Job Overview:
Some of the caravans that have been moving the weaker beasts have been raided by a nearby group of bandits. It seems they have recently suffered great losses, and their attacks were made in order to obtain now-rare species so that they may sell them on the market for a high price. You've been requested to defend against such an attack. Halfway through the route to the mountainous area, you find yourself under attack by a small squad of bandits...
Job Name: Unexpected Consequences Pt. III/III [Chain]
Job Rank: B
Job Location: Reim
Job Rewards: 15,000 Huang, 200 XP
Chain Rewards: 3,000 Huang, 50 XP
Job Prerequisites: Unexpected Consequences Pt. I/III [Chain] Unexpected Consequences Pt. II/III [Chain]
Job Overview:
After getting to the destination safely, the leader of the Caravan and the traveling group of Beast Tamers pays you for the last job. Before setting off, however, one of the creatures accidentally starts a small avalanche that reveals an icy cavern. As if sensing something dangerous from within, the creature runs off frightened. The Beast Tamer leader offers to pay you to go in and clear out whatever it is that is causing the disturbance; all of their work would be for naught, if a strong predator would be released into the wild to attack these rare creatures.
Job Rank: D
Job Location: Reim
Job Rewards: 3,000 Huang, 50 XP
Job Prerequisites: N/A
Job Overview:
The creation of the latest port city, Portsmouth, has displaced many beasts and has deforested a portion of the area around the coast. This displacement has caused several beasts to come close to extinction, as those that hunted its predators have died. Help a group of traveling Beast Tamers save these various weaker groups of species by bringing them into a more stable environment to the west, near the mountains.
Job Name: Unexpected Consequences Pt. II/III [Chain]
Job Rank: C
Job Location: Reim
Job Rewards: 7,000 Huang, 100 XP
Job Prerequisites: Unexpected Consequences Pt. I/III [Chain]
Job Overview:
Some of the caravans that have been moving the weaker beasts have been raided by a nearby group of bandits. It seems they have recently suffered great losses, and their attacks were made in order to obtain now-rare species so that they may sell them on the market for a high price. You've been requested to defend against such an attack. Halfway through the route to the mountainous area, you find yourself under attack by a small squad of bandits...
- Enemies:
- Enemy Name: Black Crow Swordsman x2
Rank: D
Needed damage to take down: D
Abilities:
Black Crow Swordsman use short swords to impart D-Tier damage to their opponents.
Enemy Name: Black Crow Knight
Rank: C
Needed damage to take down: C
Abilities:
Black Crow Knight uses a long sword to impart C-Tier damage, and wields a wooden round shield.
Knight Blade: A Black Crow Knight swings his blade in a downward strike, imparting C-Tier damage to their opponent.
Shield the Blow: A Black Crow Knight catches a blow from an opponent and slides it to the side, defending against C-Tier damage from a single attack.
Job Name: Unexpected Consequences Pt. III/III [Chain]
Job Rank: B
Job Location: Reim
Job Rewards: 15,000 Huang, 200 XP
Chain Rewards: 3,000 Huang, 50 XP
Job Prerequisites: Unexpected Consequences Pt. I/III [Chain] Unexpected Consequences Pt. II/III [Chain]
Job Overview:
After getting to the destination safely, the leader of the Caravan and the traveling group of Beast Tamers pays you for the last job. Before setting off, however, one of the creatures accidentally starts a small avalanche that reveals an icy cavern. As if sensing something dangerous from within, the creature runs off frightened. The Beast Tamer leader offers to pay you to go in and clear out whatever it is that is causing the disturbance; all of their work would be for naught, if a strong predator would be released into the wild to attack these rare creatures.
- Giant Millipede:
- Enemy Name: Giant Millipede
Rank: B
Needed damage to take down: A
Description: This insectoid creature is a carnivore that has a grand total of 100 legs, distributed amongst 25 segments. Each segment is .75 meters in length, making the creature 20 meters long in total from mandibles to the end of its body. This creature stands 1.4 meters tall, and can crawl around on the ceiling.
Abilities:
Giant Millipede is able to survive so long as its head is in tact with at least 3 segments attached.
Stinging Bite: Giant Millipede snaps its mandibles at an opponent in order to cut into them and begin processing them as food. This attack shoots forward and deals B-Tier damage.
Toxic Gland: From its mouth, the Giant Millipede shoots a skin-contact globe of poison, .4 meters in diameter, from its mouth. If it strikes its opponent, the opponent moves at half speed and their reaction time is doubled.
Piercing Legs: The Giant Millipede crawls over its opponent with its heavy legs, stomping over its opponent and dealing D-Tier damage over while stampeding across their body.