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Yakuroro's Training Spells

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1 Yakuroro's Training Spells on 03/03/14, 04:13 am

Duquin

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Name: Mist
Tier: D
Cost: 10 Magoi; 5 sustained
Element: Water
Class: Supplementary
Range: 5m
Duration: 3 posts
Cool-Down: 2 posts
Description: The user shouts the name of the spell and commands water in the are to condense into a thick foggy mist. The mist cloud surrounds the caster in a 5m radius and makes it impossible to see their exact location. On the other hand, the caster is aware of anything that moves within the mist and displaces water particles. The mist can diffuse 1 D-tier light magic and cool off up to 1 C-tier heat magic(Due to elemental strength). Using lightning magic of any kind on this spell will instantly hit anyone still inside of the cloud when shocked, this includes the original caster of the spell(due to elemental weakness). The cloud expands at a rate of 5m/s

Name: Whip
Tier: D
Cost: 10 Magoi; 5 sustained
Element: Water
Class: Offensive
Range: 5m
Duration: 2 posts
Cool-Down: 2 posts
Description: The user swipes their staff through the air and commands the rukh to form a 5 meter long whip from the tip of their staff/wand. The whip can wrap around a target upon hitting it or bat away D-tier attacks before being broken. If the user sustains their magoi for the technique, the water whip will reform using water from the atmosphere at the beginning of their next post if the duration has not yet run out. When the whip reforms, it will do so in a neutral position as oppsed to reforming in the exact place it was before being destroyed. The whip can move at 3m/s. If the whip catchs a target it will deal minor D-tier cuts from tiny water blades.

Name: Frost Bite
Tier: C
Cost: 20 Magoi; 10 sustained
Element: Ice
Class: Supplementary
Range: 5m
Duration: 3 posts
Cool-Down: 3 posts
Description: This spell include 8 different commands to form an elegant spell with a simple effect. First the Rukh gather water from the atmosphere in the form of two water balls which spin around the staff of the caster. When he/she has decided on a target, the water balls are released at a speed of 10m/s toward two limbs. If the water balls connect, they will spread across the entire limb and then freeze solid into casts of ice which grows thicker by freezing more water from the atmosphere. It requires C rank impact or a heat magic spell to free the limbs without simply waiting for them to thaw in 3 turns.

Name: Crackle
Tier: C
Cost: 20 Magoi
Element: Ice
Class: Offensive
Range: 20m
Duration: 1 post
Cool-Down: 3 posts
Description: The user aims their staff or hand at a target and chants the spell name which imposes several commands upon the rukh to pull water from the atmosphere to form into a 3m long spike cluster of ice. This spike is then fired at the speed of 10m/s towards the target. On impact, the spiky cluster deals C-tier damage in the form of sheer impact and the sharpness of the ice spikes.

Name: Frozen Horn
Tier: C
Cost: 20 Magoi; 10 sustained
Element: Ice
Class: Offensive
Range: Self
Duration: 3 posts
Cool-Down: 3 posts
Description: The caster manifests ice from water in the atmosphere around their staff in the shape of a sharpened Rampaging Unicorn Horn. This ice coating will deal C rank cutting damage on a clean hit but will shatter in contact with an equal ability or two D-tiers.



Last edited by Yakuroro on 03/03/14, 09:21 pm; edited 1 time in total


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Thank you all, for everything.
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2 Re: Yakuroro's Training Spells on 03/03/14, 08:42 pm

Nero

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Mist: Great idea, and I like its versatility. However, state that it can diffuse up to 1 D-rank spell and cool up to 1 C-rank, no more.
Whip: To what extent does this spell damage the target? What wounds are inflicted? Besides this, nice details and description.
Frostbite: Approved.
Crackle: What kind of damage does this spell do? Cuts? Bruises? Please elaborate.
Frozen Horn: Approved.

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3 Re: Yakuroro's Training Spells on 03/03/14, 09:21 pm

Duquin

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Edited


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Thank you all, for everything.
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4 Re: Yakuroro's Training Spells on 03/03/14, 09:41 pm

Nero

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5 Re: Yakuroro's Training Spells on 04/03/14, 10:30 pm

Duquin

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Thank you all, for everything.
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6 Re: Yakuroro's Training Spells on 05/03/14, 05:37 pm

Nero

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Approved

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