- Job Name: Cutting Off the Head
Job Rank: B
Job Location: Heliohapt
Job Rewards: 15,000 Huang|200 XP
Job Overview: Heliohapt’s jackal problem is becoming worse. Initially the attacks were sporadic, but lately they’ve been growing in number. Groups of violent jackals have begun to swarm Heliohapt and the surrounding areas at night, attacking travelers and destroying property. Seeing as how desert jackals normally live deep in the Desert of Forgotten Souls and tend to avoid human contact, the local government feels as if something is causing them to attack. Your mission is to venture into the jackal’s natural habitat to find and pacify the source of whatever is causing these beasts to be so uncharacteristically unruly.
- Desert Jackal:
- Enemy Name: Desert Jackal (x5)
Needed damage to take down: C
Abilities: Adults can grow up to 1.5 meters long and have sharp claws and large paws capable of dealing D-tier damage. They are relatively quick and can move at up to 10 m/s.
- Enemy Name: Umera
Needed damage to take down: C
Umera is a female beast tamer who came from a successful family of beast tamers. Her family as well as many of their beasts perished during the events of Heliohapt’s slave auction, leaving the girl and her Ash Wolf, Shu, alone. Enraged by the loss of her kin, Umera set off for the desert where she tamed a pack of desert jackals. Bent on revenge, Umera has been sending her beasts to disrupt life in the city in hopes that they will suffer along with her.
Whiplash: Umera lashes out with her whip at 15 m/s, aiming to strike any part of the opponent's body. This attack deals C-tier damage.
Stinging Shot: Umera strikes the opponent with her whip at 10 m/s, aiming for one of their limbs. By striking the nerves of her opponent's limb, she can paralyze said limb for up to two posts.
- Enemy Name: Shu
Needed damage to take down: A
Abilities: Shu is able to move at 10 m/s.
Crunch: Shu grasps an opponent’s limb in his powerful jaws and crunches down with a speed of 20 m/s. This attack can cause B-tier damage.
Fury Swipes: Shu uses his sharp claws to swipe at the opponent at a speed of 15 m/s. A total of 5 swipes can be attempted, all of which need to hit for C-tier damage to occur. If 4 or less hit, D-tier damage will occur.
Will-o-wisp: Shu opens his mouth and releases 5 balls of fire, each .5 m in size. The fire balls move at 15 m/s and can cause B-tier damage if all 5 hit. C-tier damage is dealt if 4 or less fire balls hit.
This is ridiculous. Do they really believe that something is controlling these beasts?
Struggling through a sandstorm, Ayero clutches her cloak tighter to her body, trying to shield it the best she could from the wild sands. She’d purchased a dark crimson scarf made of light yet sturdy material in order to better insulate herself against the raging sandstorm she’d knowingly headed into. Despite her efforts to clear the violent packs of roving jackals from Heliohapt’s territory, their numbers seemed to grow and it was almost as if she hadn’t made a dent in the number of incidents. The problem had been slowly getting worse, escalating to the point where the local government promised a good reward to anyone who could put a stop to whatever was causing the jackals to become restless.
They’re wild animals. This is what they do. Why wouldn’t a desert country have problems like this?
Maybe it was the harsh winds that were causing the woman to be irate, but she wasn’t well versed in the lifestyle of the desert jackal. On her way out of the city, she’d conversed with an elderly man who had lived in Heliohapt his entire life. Apparently such problems were rare due to Heliohapt’s guard system, and generally didn’t occur in clusters. Moreover, he informed her that jackals lived deep in the desert and tended to avoid human contact. Generally only travelers passing through the jackal’s territory had encountered them at any rate.
It would appear as if she was blindly groping through the desert, but Ayero actually had some idea of where she was going. The general area of the jackal’s territory had been described to her, prompting her to head east into the desert. Taking slow steps among the thick clouds of sand, the woman strains to remember where she was when she had first encountered the jackal that was attacking Kabu’s nest. But what she could see looked the same as anywhere else she’d been in this godforsaken desert and she gives up trying to find anything familiar…not that she could see anything from the way the sand was obscuring anything more than a foot in front of her. Kabu had surprisingly not retreated into the folds of her cloak as per usual, but was comfortable to remain on her shoulders. Ayero wouldn’t notice through the debris flying about, but a transparent grey film had formed over the snake’s eyes, allowing him to see while protecting his eyes from the sand. Hissing in her ear to get her attention, Kabu notices that they’re approaching some sort of rock formation nestled in the dunes. As they draw closer, Ayero is able to make out what appears to be the mouth of an underground cave. Flicking out his tongue to taste the air, Kabu lets out a low hiss tinged with hostility. The snake had found the scent of his natural enemy, the desert jackal. Figuring she’d happened upon the jackal’s nest, Ayero treks underground, grateful to get out of the raging desert winds even if only for a moment.