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Furcas - The Midway - A Midnight Millennia Ball

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Sesshomaru

Sesshomaru
β-Tier
β-Tier
They had made it through the mext room albeit just barely. Sessho and Baba wpuldve been seriously hurt by the third obstacle if they didnt use their abilities they were lucky to have. They finally made it to the next room trying to recover a bit from the close calls that they had faced just now. The wandering warrior grins seeing the black sand wondering why it was there. He shrugs and starts walking with Baba on his back and Bayek picking up Roah to carry her and Ares who had Mars. That 3 large men trudged through the sand realing it was heavier than it looks. They wpuld keep trudging hoping that their stronger bodies would help them through.

Stamina/magoi remaining 110/205 out of 130/295

Trently

Trently
A-Tier
A-Tier
A duo of blue and red hair would sprint down the walls of the room, great gusts of wind in their face from how they ran deeper into the dungeon that is Furcas. Knights of the Sasan nation pursued just behind them, trying to rid of them and conquer the dungeon before they can. It was a race that was heating up for every man and woman here. Tough challenges faced them at every corner, not lending a break to rest. Everyone kept a high spirit in face of challenges, and so did young Trently and his red haired friend.  Vowing to defeat Sasan's forces and halt their military campaign, Trently could not let them be the ones to conquer the dungeon and wield its great powers that lied awaiting the one and only. It was the power of a King that was on the line. It was a similar reason to the last dungeon why Trently sought to possess a power of a King, and that is to help guide the world along a brighter path!

Trently: "Woaaah~!"

Guaiwu: "Ah, light!"

Said the wall running Guaiwu as he were to look down at the room of black he was about to reach. Trently yelled loud with vigor as Guaiwu would begin to leap from the wall onto the floor of the black room illuminated by light from the moon. It seemed there was a pattern to the light that would enter the room and leave the room, young Trently noticed. Trently would glance back at the men quick behind, but to his surprise, he would find a drop blood fall upon his cheek from above. A great crow of Xerxes' would be seen, injured.

Trently: "Hm?"

Guaiwu: "Grah! What is these black grains!? Hold on, Trently!"

Trently would look ahead, focusing on what room Guaiwu and him had just now entered. He would see that the room was being filled with some sort of black grain like thing. Trently could not identify the grains of black but would be cautious and on guard for any attacks by the room itself. Trently held onto his friend as he would rush forward for the doorway at the end. Guaiwu would huff loudly as he would move iron sand out of the way as he ran quickly through its tough resilience. Trently would be on his back, guarding the rear from attacks. In sync and vigor, the duo would roar out loud a chant for them to persist on!

Trently and Guaiwu: "We can do this!"

Said the duo as Trently would let go of his friend as he and Guaiwu would come to the end of the room, and enter the doorway leading to the last room. A roar of determination echoing from the strong spirited friends, they would clasp hands together and clench their hands tightly while flexing their muscled bodies honed only by intense training. Light shined upon the two as they came to enter the next room through the door.  Great wills of Miracle would go forth for the power lying at the end of the trials of this dungeon, not stopping at anything.

Magoi: 240

Stamina: 305

Guaiwu The Red Ogre, Miracle General!:

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Name: Guaiwu The Red Ogre
Tier: A-Tier
Damage Required to Defeat: A-Tier
Description: A fanalis former bandit leader who was defeated and saved on the brink of death by Trently. His bandit group was absorbed into Trently's guild and now he and Trently have begun to be friends, having somewhat of a mentor and student relationship. He is grateful to Trently for giving him a new and better path in life and will support Trently's aspirations best he can. Guaiwu has a temper but he tries to not let it take over him. He is a rough and rugged personality with a rare kindness to only certain people. His fighting style is purely using his body and nothing else. The fanalis man is 6'6 with a very muscular frame. He is a body manipulator.
Weapons: None
Traits: 

Trait Name: Iron Body
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through excessive training of one's body, the character has developed a more resilient body that reduces damage taken.
Trait Effect: The character's body is resistant to damage of A-Tier and below. Damaging abilities that hit him are reduced by a single tier.

Trait Name: The Red Ogre's Will
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through extensive training of one's body, the character has developed a trait that triggers at will of the character.
Trait Effect: The character's nails become four 12cm black claws, teeth become sharp and pointed, and a 24cm black horn sprouts from the top center of his head. He can deal A-Tier ability damage with his claws, teeth, and horn. This trait lasts for two posts, and only may be used once per thread. It takes a short moment to transform, about a couple seconds.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Abilities: 

Ogre Impact [A-Tier]: Guaiwu punches a target with his right fist, his punch near lightning speed and making impact with the target. The target inflicted with damage will suffer A-Tier blunt damage and shattering of bones and be knocked back 10m far.

Acrobatic Dodge [A-Tier]: Guaiwu jumps into the air 10m far up and lands 10m away in near lightning speed, manipulating the muscles in his legs and making them larger to dodge acrobatically so quick.

Iron Armor [A-Tier]: Guaiwu manipulates the iron in his body to coat his body in an A-Tier layer of iron that will protect him against A-Tier damage.

Arm Catapult [A-Tier]: Guaiwu grabs a target with his right arm with A-Tier grasping that requires A-Tier strength to escape and throws tbe target 20m far with A-Tier strength.

Man Disarmed [A-Tier]: Guaiwu lunges for a weapon of a close target with lightning speed and pries it out of their hands with A-Tier strength force, throwing it aside 15m far.

Ability Active For 2 More Posts:

Arashi Yoroi

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​20​ ​Magoi
Description: The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.

Magic Weapons Bringing:

Kutter's Katana [Magic Weapon]:

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Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

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Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Fool's Gold [Magic Weapon]:






















Furcas - The Midway - A Midnight Millennia Ball - Page 2 QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain


The Wind's Delivery [Magic Weapon]:

Name: The Wind’s Delivery
Tier: B-tier
Type: Magic Sling
Magic Type: Wind
Appearance: A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
Function:

  • Passive: The Wind’s Guidance- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
  • Blown Away- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.


Magic Items Bringing:

Spriggan's Call:

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Name: Spriggan's Call
Tier: A
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Asura Earrings [Magic Item]:

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Name: Asura Earrings
Tier: D-Tier
Type: Magic Earrings
Magic Type: Asura Magic [Life+Heat+Ice]
Appearance: These pair of blue and red gem earrings are very small at only 4cm long a piece. They seem rather plain besides the gems which glow with a magic circle when in use.
Function:

  • Touch Of Cold- The user pays 10 magoi | 5 to sustain allowing their hands to glow and radiate with cold energy. Allowing them to freeze things to the touch, or even cool down overheating bodies.

  • Touch of Warmth- By paying 10 magoi | 5 to sustain the user allows their hands to radiate with warm energy allowing them to melt metal after a few seconds of contact and warm up freezing bodies.


Lion's Pride [Magic Item]:

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Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:

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Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Flying Carpet [Magic Item]:

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Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Large Backpack:

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Name: Large Backpack
Tier: A
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Backpack Items:

Ruki Zhanshi - Grandpa's Blade:

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Name: Ruki Zhanshi - Grandpa's Blade
Tier: C-Tier
Type: Katana
Material: Steel
Appearance: Ruki Zhanshi is a standard steel katana, with a design of golden and black on the hilt. The hilt is about 20 cm long, allowing for much more room for grasping and defending. The blade is about 70 cm long and 6 cm wide. There is also a ribbon type chain at the end of the hilt. The blade with a dark green strike across a lighter green on the blade.

Necklace of Hidden Arts [Magic Item]:

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Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Mask of the Damned [Magic Item]:
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Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-Tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Amulet of Tlaloc [Magic Item]:

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Name: Amulet of Tlaloc
Tier: D-Tier
Type: Magic Item - Pendant
Magic Type: Lightning
Appearance: A pendant that is approximately 7 cm long and hangs from a silver chain. It has 3 beautiful gems attached on this pendant that has a similar shape like a lightning bolt, a small ruby, topaz and sapphire. The magic circle is located on the back
Function:
[*]Magnetism Field – Feeding the magoi into the item will allow the user to create a magnetic field 3m in  diameter that can be used to attract ferrometals, such as iron, nickel and cobalt. (Steel is an alloy of iron and carbon.) towards the field. The type of metal that could be attracted could be weapons, jewelry, and all things that is made from ferrometals except metal vessels. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Shards 1x:

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Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

Juicy Sirlion 1x:

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Name: Juicy Sirloin 1x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.


──────────────────────────────────────────────

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Zuzu Mansur

Zuzu Mansur
β-Tier
β-Tier
ZUZU MANSUR

Zubaidah’s anklets writhed around her pearl-like skin upon her entrance into the next room, as if fleeing from the challenge of this vast grey sea of sand. She observed the young man clad in his kimono and his fiery-veined friend attempting to overpower these solid waters with raw speed alone to uncertain degrees of success, noting two essential and dangerous qualities of the sand. First was this; such sand was similar to her native land, loose and prone to parting when too high a pressure was placed upon it - with the result that to simply run would slow down movement. Second was this; such sand was flowing in from both around the entrance and down from the ceiling, flowing onwards towards the exit.

    Using these two qualities, the well-oiled gears of Zubaidah’s mind began to turn and brought with them an ingenious plan. She sustained her two [ Call of the Asuras ] but twisted their eerie lilac forms, writhing with purple flames, reining them in and constructing them into raised platforms of six metres in width and length combined. She pushed this construct upon the grey sea and observed the emergence of a buoyancy device as it began to slowly shift towards the exit, not at all sinking but floating.

    ‘All this took was,’ Zubaidah’s cranberry smile burned bright with the fire of genius as she mentally applauded her creation, ‘Some elementary calculation. This sand seemed to part upon the application of high pressure. As such we needed to reduce the pressure applied, which is easily solved by increasing the surface area. Now, the sand seems to act like a granular fluid, following similar patterns as normal currents towards the exit door. Thus, with this buoyancy device, we can slowly but surely float towards there.

    Such genius invited her companions to join her aboard their makeshift vessel, but Amnet was not finished, ‘What’s fun about simply floating? I doubt you’ve got some plan as mundane as that in mind, missy. A mind with plans like this wouldn’t have simply stopped at floating.

    ‘I can’t say it did stop,’ Zubaidah’s entire body was glowing with promethean spirit as she began an unexpected transformation, ‘At just a buoyancy device. No, I had much more in mind. We shall transform it into our very own ship, fit for sailing these grey seas. We have our deck, now we simply need our sails and a fortunate wind. But who needs that - when we have our own propulsion system!

    With this unseen flame of genius spreading across them, Powehi plunged her own torch of proverbial wisdom and emerged with the answer to this propulsion system. With a faint whistle escaping her lips and with several hands gripping the icy deck, Amnet prepared Heru-Er to ready [ Fly Away ].

     ‘ Now, let us depart upon our makeshift Argo!

    With a flash of lurid lightning behind them, their engine whirred to life and they sailed towards the exit across the grey seas.
 
130/200 | word/word | 315/315


Abilities Used:

Trait: Desert Wind
Trait Tier: A Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Er has a set of powerful wings connected to a long keel with masses of muscle attached for greater flapping power, along with pointed wings which contribute to a very streamlined body, allowing for extremely fast speeds of flight.
Trait Effect: Heru-Er can move like a blur across short distances and fly at speeds comparable to a B Tier Fanalis. She can maintain this speed even while carrying two passengers, one on her back and one in her clawed-feet, though with each passenger it becomes harder to control turning angles and acceleration.

Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

Fly Away [A Tier]:
Powehi whistles a high E as a trained signal and points towards a target. Heru-Ur ruffles her feathers and lets loose from her wings an electric charge using the loose particles in the air to create a teleforce wave - a makeshift weaker railgun in effect - of half a metre in width which travels twenty metres away at a speed of fifteen metres per second. It deals A Tier electrical damage.

Learning of the Dungeon:

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


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Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Image:

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Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.



Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.



Name: Fork of Terea

Tier: A-tier

Type: Magic Fork

Magic Type: [Strength + Lightning]

Appearance: A long 2.7m polearm with two prongs each of which take up .7m of the height of the weapon. The smooth platinum weapon glints with dancing colors of the rainbow, relflecting wodnerfully around the weapons wing patterns neart the split of the fork.

Spoiler:

Function:

Dance of Terea - Upon activating the function of this weapon the user coats their body in a dress of platinum which adorns in flowing patterns and gives the user two long, metal spike-like legs 1m long attached at the knee. There is a static current throughout the armor to produce a field of static cling allowing the user to run up any solid surface and cling to metal with great strength. Lasts 4 posts 10 Magoi to Cast | 5 Magoi to Sustain

Song of Terea - By filling the fork with magoi and pointing it towards the ground the user activates the magic to gather and form spike of platinum stabbing up 15m into the sky, the spike being 3m wide doing A-tier damage. 10 Magoi to Cast | 5 Magoi to Sustain


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.


Image:
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Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items


Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon x 2


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http://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
They trudged through the sea of iron sand that the room wave and washed around with. The heavy particles providing their resistance. The groups moved slowly but made progress each in their own right. Trently and Sessho both seemed to follow the plan of using their team's power to push on through despite the slow while Zub was simply cruising on with her squad. Each had their own way of moving, though the would likely feel the uncomfortable weight of the sand coming down and filling up this relief of a room compared to the others.

Shuffling towards the door a heavy fwoosh would thud in as the knights who followed behind would drop into the third room. Jumping on through the group landed, most of them sitting on Armin's ballista which was a makeshift raft. The heavy mounts of both Xerxes and Charlemagne would have an issue moving in an area like this. They'd be moving slower behind but they would all stay on guard, the king's resolute gaze fixed on the end of the room.

Xerxes:"Keep your eyes open men, and your weapons at hand, if in passing a snake may strike." Conflict was coming soon, these inopportune moments couldn't last for long the king knew that. He wouldn't risk the potential life of everyone with a misguided call to arms. His burgundy hair brushing over his eyes with a bumpy ride they would fixate as the others reached the room's end, with his men only halfway through.

As they would pass over the frame into the next room immediately. The dark dimly lit hall of the sand-filled would room would wash them into room filled with orange and red. The fiery hues washing over, warming their vision and scenery. Into a colossal crucible, the iron sea would rain into,  the metal seemed to vanish in the orange molten soup that filled the foundry. Soon they themselves would feel the rush of wind as they fell down into it. The world itself seeming to shifts it's orientation as the scenery had changed for the last time in the midway.

The room itself was all sorts of filled with plenty of directions to go but no exit in site. Besides the obscenely large crucible, which was at least 50m wide and 50m tall the only things that filled the room were machinations relating to its function and activation. Yet there seemed to be no scaffolding, ladders, even ropes or chains for one to suspend themself upon. There was no sign of where the melted metal may go or anything for that matter.

Even with flight they'd be closer to it then they would realize. Oddly enough the heat didn't touch them, they didn't feel it even though it appeared to be a bubbling ooze down below. It stirred moving back in forth in a frame, seeming as if something crept ever so slightly beneath the surface. With not much time, they had to move one way another with threats seeming to be anywhere.

DM Notes: Only one way to go

Trently

Trently
A-Tier
A-Tier
A loud thud behind the three groups would sound throughout the room. It was the knights and Xerxes! Not far behind the groups, the knights would push on forward through the black iron grains of sand. Trently and Guaiwu rushed forward, charging forward with a strong persistence deeper into Furcas. Careful of what may lie in the next room ahead of them, Trently would look into the room as he would take a step inside. Only then to realize he had just taken a step into a bubbling crucible of soup! He would begin to fall down, before Guaiwu would catch him by the finger.

Trently: "Aaaah! It is a melting pot!"

Trently: "Wait, I don't feel any heat coming from it.."

Guaiwu: "What!?"

Said the warrior, grabbing his rolled up carpet from his waist and unraveling it. Trently would board his carpet, and sit above the swirling crucible of orange. A question arising out of Trently's note of the crucible not giving off any heat from what seemed to be its melting of metals would entice Trently to.. feel the liquid. Guaiwu would only look on from above in shock, looking back behind him at the others quickly approaching. He would quickly leap towards Trently's carpet and board it with him. Trently would put his hand over the bubbling liquid. Trently would feel no heat, so.. he would put his hand in as he and Guaiwu saw no exit in sight. Trently would gulp as he would place his hand in. Oddly enough however, no heat or pain came from the melting orange crucible. So, Trently would dive in..! Sasan was almost here. Trently would dive in with his carpet and Guaiwu, journeying only deeper with his friend for the power of Furcas.

Magoi: 240

Stamina: 305

Guaiwu The Red Ogre, Miracle General!:

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Name: Guaiwu The Red Ogre
Tier: A-Tier
Damage Required to Defeat: A-Tier
Description: A fanalis former bandit leader who was defeated and saved on the brink of death by Trently. His bandit group was absorbed into Trently's guild and now he and Trently have begun to be friends, having somewhat of a mentor and student relationship. He is grateful to Trently for giving him a new and better path in life and will support Trently's aspirations best he can. Guaiwu has a temper but he tries to not let it take over him. He is a rough and rugged personality with a rare kindness to only certain people. His fighting style is purely using his body and nothing else. The fanalis man is 6'6 with a very muscular frame. He is a body manipulator.
Weapons: None
Traits: 

Trait Name: Iron Body
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through excessive training of one's body, the character has developed a more resilient body that reduces damage taken.
Trait Effect: The character's body is resistant to damage of A-Tier and below. Damaging abilities that hit him are reduced by a single tier.

Trait Name: The Red Ogre's Will
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through extensive training of one's body, the character has developed a trait that triggers at will of the character.
Trait Effect: The character's nails become four 12cm black claws, teeth become sharp and pointed, and a 24cm black horn sprouts from the top center of his head. He can deal A-Tier ability damage with his claws, teeth, and horn. This trait lasts for two posts, and only may be used once per thread. It takes a short moment to transform, about a couple seconds.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Abilities: 

Ogre Impact [A-Tier]: Guaiwu punches a target with his right fist, his punch near lightning speed and making impact with the target. The target inflicted with damage will suffer A-Tier blunt damage and shattering of bones and be knocked back 10m far.

Acrobatic Dodge [A-Tier]: Guaiwu jumps into the air 10m far up and lands 10m away in near lightning speed, manipulating the muscles in his legs and making them larger to dodge acrobatically so quick.

Iron Armor [A-Tier]: Guaiwu manipulates the iron in his body to coat his body in an A-Tier layer of iron that will protect him against A-Tier damage.

Arm Catapult [A-Tier]: Guaiwu grabs a target with his right arm with A-Tier grasping that requires A-Tier strength to escape and throws tbe target 20m far with A-Tier strength.

Man Disarmed [A-Tier]: Guaiwu lunges for a weapon of a close target with lightning speed and pries it out of their hands with A-Tier strength force, throwing it aside 15m far.

Used Flying Carpet [Magic Item]:

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Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Ability Active For 1 More Posts:

Arashi Yoroi

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​20​ ​Magoi
Description: The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.

Magic Weapons Bringing:

Kutter's Katana [Magic Weapon]:

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Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

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Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Fool's Gold [Magic Weapon]:























Furcas - The Midway - A Midnight Millennia Ball - Page 2 QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain


The Wind's Delivery [Magic Weapon]:

Name: The Wind’s Delivery
Tier: B-tier
Type: Magic Sling
Magic Type: Wind
Appearance: A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
Function:

  • Passive: The Wind’s Guidance- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
  • Blown Away- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.


Magic Items Bringing:

Spriggan's Call:

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Name: Spriggan's Call
Tier: A
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Asura Earrings [Magic Item]:

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Name: Asura Earrings
Tier: D-Tier
Type: Magic Earrings
Magic Type: Asura Magic [Life+Heat+Ice]
Appearance: These pair of blue and red gem earrings are very small at only 4cm long a piece. They seem rather plain besides the gems which glow with a magic circle when in use.
Function:

  • Touch Of Cold- The user pays 10 magoi | 5 to sustain allowing their hands to glow and radiate with cold energy. Allowing them to freeze things to the touch, or even cool down overheating bodies.

  • Touch of Warmth- By paying 10 magoi | 5 to sustain the user allows their hands to radiate with warm energy allowing them to melt metal after a few seconds of contact and warm up freezing bodies.


Lion's Pride [Magic Item]:

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Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:

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Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Flying Carpet [Magic Item]:

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Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Large Backpack:

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Name: Large Backpack
Tier: A
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Backpack Items:

Ruki Zhanshi - Grandpa's Blade:

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Name: Ruki Zhanshi - Grandpa's Blade
Tier: C-Tier
Type: Katana
Material: Steel
Appearance: Ruki Zhanshi is a standard steel katana, with a design of golden and black on the hilt. The hilt is about 20 cm long, allowing for much more room for grasping and defending. The blade is about 70 cm long and 6 cm wide. There is also a ribbon type chain at the end of the hilt. The blade with a dark green strike across a lighter green on the blade.

Necklace of Hidden Arts [Magic Item]:

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Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Mask of the Damned [Magic Item]:
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Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-Tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Amulet of Tlaloc [Magic Item]:

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Name: Amulet of Tlaloc
Tier: D-Tier
Type: Magic Item - Pendant
Magic Type: Lightning
Appearance: A pendant that is approximately 7 cm long and hangs from a silver chain. It has 3 beautiful gems attached on this pendant that has a similar shape like a lightning bolt, a small ruby, topaz and sapphire. The magic circle is located on the back
Function:
[*]Magnetism Field – Feeding the magoi into the item will allow the user to create a magnetic field 3m in  diameter that can be used to attract ferrometals, such as iron, nickel and cobalt. (Steel is an alloy of iron and carbon.) towards the field. The type of metal that could be attracted could be weapons, jewelry, and all things that is made from ferrometals except metal vessels. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Shards 1x:

Furcas - The Midway - A Midnight Millennia Ball - Page 2 HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

Juicy Sirlion 1x:

Furcas - The Midway - A Midnight Millennia Ball - Page 2 8eWfuJ5
Name: Juicy Sirloin 1x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.


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Zuzu Mansur

Zuzu Mansur
β-Tier
β-Tier


ZUZU MANSUR

The iron sand spilling over the threshold of the exit looked as though it were the boundaries of Okeanos, leading to the frightening unknowns at the end of the world. But Zubaidah peered past those boundaries and smiled, steering her vessel forwards; even as the iron sand beneath them fell away, she smiled. She had found some reckless joy in this Dungeon, an exhilaration she had not experienced since she had journeyed across the western world with her old companions.

Her lavender-haired companion and that tawny-skinned girl with her rainbow-winged beast fell beside her, past the threshold into this new place of vivid flame, yet she smiled. She felt welcome with them by her side - she knew she could take this challenge while they were with her.

You seem to be enjoying yourself, missy!’ Amnet could not help but break into an uncontrollable smile at Zubaidah’s wild mirth. ‘That woman certainly does smile at the strangest things, doesn't she?’ Despite her best efforts, Powehi’s bemusement was swept away by Zubaidah’s sheer enthusiasm and brought on a bright smile.

Even Constantine lost himself in this upbeat and misplaced atmosphere as a slight smile crept upon his curled lips; he did not glance once back towards his burgundy King but simply smiled. As they all fell towards the bright fires of the foundry - their flowing hair splaying about in the strong updrafts - Zubaidah smiled. She smiled and so they all smiled.

Zubaidah and her companions fell onwards, altering their trajectories with Heru-Er’s winds, aiming for the great crucible of orange. With no other exit evident, that crucible seemed their objective and so she aimed for it. As they neared it, Zubaidah steeled herself and went headlong towards it - noticing the lack of searing heat and determining it as the exit they required. While her companions had their doubts, her smile gave them the confidence they needed to follow.

I smile when enjoying company and you’re the best companions I could have. That’s why I’ll keep smiling!’

So they fell, smiling, through the gate of molten gold.

140/200 | word/word | 315/315


Abilities Used:

Trait: Desert Wind
Trait Tier: A Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Er has a set of powerful wings connected to a long keel with masses of muscle attached for greater flapping power, along with pointed wings which contribute to a very streamlined body, allowing for extremely fast speeds of flight.
Trait Effect: Heru-Er can move like a blur across short distances and fly at speeds comparable to a B Tier Fanalis. She can maintain this speed even while carrying two passengers, one on her back and one in her clawed-feet, though with each passenger it becomes harder to control turning angles and acceleration.

Learning of the Dungeon:

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Furcas - The Midway - A Midnight Millennia Ball - Page 2 Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Image:

Furcas - The Midway - A Midnight Millennia Ball - Page 2 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.



Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.



Name: Fork of Terea

Tier: A-tier

Type: Magic Fork

Magic Type: [Strength + Lightning]

Appearance: A long 2.7m polearm with two prongs each of which take up .7m of the height of the weapon. The smooth platinum weapon glints with dancing colors of the rainbow, relflecting wodnerfully around the weapons wing patterns neart the split of the fork.

Spoiler:

Function:

Dance of Terea - Upon activating the function of this weapon the user coats their body in a dress of platinum which adorns in flowing patterns and gives the user two long, metal spike-like legs 1m long attached at the knee. There is a static current throughout the armor to produce a field of static cling allowing the user to run up any solid surface and cling to metal with great strength. Lasts 4 posts 10 Magoi to Cast | 5 Magoi to Sustain

Song of Terea - By filling the fork with magoi and pointing it towards the ground the user activates the magic to gather and form spike of platinum stabbing up 15m into the sky, the spike being 3m wide doing A-tier damage. 10 Magoi to Cast | 5 Magoi to Sustain


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.







Image:
Furcas - The Midway - A Midnight Millennia Ball - Page 2 FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items


Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon x 2


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http://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

Sesshomaru

Sesshomaru
β-Tier
β-Tier
To be honest the large warrior wasnt aure what he was looking at. It looked kinda like what he has seen at blacksmiths before but on a large scale. He looks around trying to decide what he should do and notices what the others were doing. They were jumping down into the strange goo. Was the exit in It? He shrugs not questioning anything and nods to the others and together they all jump down into the orange goop. Once in the strange stuff the group would swim down hopimg that this was the right way to go with Ares making sure that Mars head easing inhaling any of the goo.

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
The soup of melted metals pulled them, as they had felt it wasn't harmful, the lack of heat a key and the crucible a door into the next room. From their touch, the outline would and seem to be a door as they would be flushed inward, swirling in the crucible. While they did not melt, their bodies would feel pressed, tight even. There was more to it than that, however, with each passing second their bodies contorted, twisting and reshaping it seemed. This was their forge, first, they needed to be summed to their cores.

The crucible would start to bubble even more ferociously, the balloons of molten metal popping with the expansion. It would invite the others, even Xerxes felt no qualms diving straight into the vat as he followed behind. His others knights, trusting him, still showing their hesitance with it.

Leon: "I don't hear any screams, now follow or I will burn you worse than the forge could." He'd been following after his father most of the dungeon. Whilst diving both his thoughts and the wind would rush to his head. He was more than just a lapdog, a warrior prince even, he was the fear of Sasan and he desired to do his duty.

His irritated speech would get to the others, all in their ways. Armin noticeably seemed to be the most affected, he wasn't angry, but the rise to challenge always seemed to excite him. The plain-looking knight would mosey off of his ballista as it teetered over the edge, it's weight preventing the sand from fulling pushing it off. As sand seeped through the priest would begin to give a push.

Armin: "Alright! If you wish to go let's go, for Sasan, for THE LORD!" His eyes seemed to reflect his fervency. The will of Solomon would be enough to guide him and the rest of them to safety. If they were to fight dying then they would, and it would be glorious, or they would gloriously smite in the name of thy lord. It would buckle in his body as he tried to push both the weapon and his allies but soon their screams would follow as they fell towards the gate.

Marcus: Holding on with a wire as he dragged on behind would vent his frustrations.
"DAMN YOU, STOP BEING SO HASTY YOU FOUL PREACHERRRRRR!"


Aryan: Keeping his best to stay silent the knight did not wish to express his discomfort at the moment, he was an advisor and friend to the king, however, he couldn't tell him what to do if his friend was swimmingly in a colossal crucible with bubbling over bright orange metal broth. As they dropped, however, a gruff "GRaaaaaaaagh!"

Neda seemed to be silent, avoiding commentary, they did seem to bubbly slightly as if there was compressed air or sound from inside but the knight seemed to keep a rather stoic look in a suit of slime.

Charlemagne: Leaping on his own the overly excited knight would let out a mighty howl "YAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHOOOOOOOOOOOOOOOOOOOOO!" His excitement would ring out as the heavy clop of his reindeer leaping off of the edge down towards the mess like everyone else. "This seems like it's gonna be an amazing time! His beastly voice growled as he was the last of them all to make it through.

As those who entered first would find themselves fading through they would hear a voice speak out to them. Its tone was firm, his rate of speech quick but not too fast too understand. The warm earthy quality to his voice would lull to them almost.

"You've all done well in your own right, I've seen how you fair and how you face what can be thrown at you. Be reborn in the Necropolis, walk amongst the men of metal and follow the fields and streams which burn the living but liven the natives. Might and mind be yours to wield, and the choice only yours to make." Consciousness and time seeming to fade with the speech, How long had passed, how much time had they already been spent in the dungeon?

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