Job Name: Invasive Flames and Species
Job Rank: A-tier
Job Location: Immuchak
Job Reward: Tor's Queen | 30,000 Huang | 500 XP
Job Prerequisites: Must request a DM | Can be attempted by B-tier Players
Job Overview: If there was any place that was well held off from invasion it would be Immuchak. However, now and then people managed to get lucky. Now outside of Immuchak, encroaching and camping on their land is these foreign knights. Near a Peniusla far out in Immuchak small encampments have been set up by Tor. He's begun to unleash, his beast and forces, looking for a dungeon and new pets. The Immuchak have been fairing well but their defense is solid. While the winter would likely kill them, help the Immuchak rid their country of these strange invaders.
Job Rank: A-tier
Job Location: Immuchak
Job Reward: Tor's Queen | 30,000 Huang | 500 XP
Job Prerequisites: Must request a DM | Can be attempted by B-tier Players
Job Overview: If there was any place that was well held off from invasion it would be Immuchak. However, now and then people managed to get lucky. Now outside of Immuchak, encroaching and camping on their land is these foreign knights. Near a Peniusla far out in Immuchak small encampments have been set up by Tor. He's begun to unleash, his beast and forces, looking for a dungeon and new pets. The Immuchak have been fairing well but their defense is solid. While the winter would likely kill them, help the Immuchak rid their country of these strange invaders.
- Tor:
- Name: Tor, Lord of the Fireflies
Tier: B-tier
Damage Required to Defeat: B-tier
Description: Tor is a rather tall and well-built man standing at 188cm. Standing like a tall tan birch, he has short hazel hair with hints of burgundy, which connected down into a short beard adorning his face. His eyes appear rather kind, despite his facial hair and strong jay he still had yet to grow out of his baby fat. The kind green-eyed knight wears a dark green jacket with matching black pants, with a nice red sash around his waist, held by copper firefly pin. On his head, he wears a red cloth with an oval-shaped emerald and eagle feather. Tor is a rather peaceful man, only choosing to fight because of the wishes of his king. He hunts for the dungeon, using his forces to scout and gain info from local forces. He may avoid killing but he fights for the nation in which he had found a place where his family was able to live and have a role. He will succeed for Sasan.
Weapons:- Spoiler:
Name: Helios
Tier: B-tier
Type: Swarm
Species: Pyris Fly
Appearance: The Helios Swarm is a mass of 300 flies with glowing redbacks. The flies are around the size of a fingertip with the entire swarm amassing to around 5m in total size. Examining each fly the appear to be black, the red glow seeming to come from a strange orange organ on at the end of their body.
Beast Traits:
Trait Name: Fires of Helios
Trait Tier: B-tier
Trait Requirement: Biology
Trait Description: The Pyris fly has an organ on it’s back which causes it to produce natural napalm. The chemical upon making contact with the air starts to burn. A natural defense coming in many ways.
Trait Effect: The Helios swarm can register abilities making the use of fire, and once per turn, the swarm can ignite itself to do B-tier damage to foes inside.
Trait Name: Burning Stingers!
Trait Tier: B
Trait Requirement: Biology
Trait Description: Not only do these flies have burning behinds they also come equipped with a pair of stringers, oddly located on its hands. Using its napalm the fly coats it’s stingers in it to poke and sting, burning away at their foes flesh from inside.
Trait Effect: If the Helios swarm stings a player in applies a stack of burning damage for one post which does D-tier damage if another is applied it turns to two posts of C-tier damage burning under their flesh.
Name: Burning Queen
Tier: B-tier
Type: Magic Metal Beast
Magic Type: Heat
Appearance: The Burning Queen is a unique magical item beast hybrid that in its natural state appears to be around gold egg around 1.5m in size. It appears to have multiple, rubies, sapphires and other precious gems adorning it. A magic circle glows in the center when it is used.
Function:- Passive: Hive leader of the flame- The burning queen cannot be used or activated unless the user has a beast with them. Upon bringing a beast towards the Burning Queen the user must pay 10 magoi to activate the weapon. It shall then mimic the shape of the beast by reshaping the egg and creating the shape from fire. The Mimic beast can only be 2m max in overall dimension and size but can copy or use any physical abilities (I.e claw slashes, stings, bites) from the beast it is copying along with copying their basic attacks dealing B-tier burns. Can only copy normal and swarm beasts.
- Assisting the Group: If the Egg is within 10m of the beast or its user it can move onto them and by spending magoi will form a protective shroud of fire covering their body protecting up to B-tier damage.
- Passive: Hive leader of the flame- The burning queen cannot be used or activated unless the user has a beast with them. Upon bringing a beast towards the Burning Queen the user must pay 10 magoi to activate the weapon. It shall then mimic the shape of the beast by reshaping the egg and creating the shape from fire. The Mimic beast can only be 2m max in overall dimension and size but can copy or use any physical abilities (I.e claw slashes, stings, bites) from the beast it is copying along with copying their basic attacks dealing B-tier burns. Can only copy normal and swarm beasts.
- Spoiler:
- Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.
Trait Name: Tracking Training
Trait Tier: B-tier
Trait Requirement: Practice, training with a beast
Trait Description: The user has spent rigorous hours and days developing methods using their beasts to track people, specifically insects to trail, and leaving nests.
Trait Effect: If the user is defeated or the attacker fleas they may leave part of their swarm beast Helios to track the player, it will leave a nest in their next open thread allowing for invasion from one of the user’s allies. Only works on players A-tier or lower.
- Firefly! The user commands their swarm beast Helios to fly at the target, using its trait to surround itself in a large ball of fire 5m in diameter. The swarm does B-tier damage in the form of burns with the first thing it collides with, having free movement but only being able to use the ability for 20m of Travel.
- Burning Unison: The user activates the burning Queen’s magic function producing fire around the Helios swarm, then using the swarms natural fire capabilities the two sources of fire are shaped and formed into a pillar of fire 20m tall, 5m wide which moves towards a target up to 20m away dealing B-tier damage. Because of the two sources of fire, the tower needs both sources to be clashed to fully extinguish the flames.
- Swarming Inferno:
The Helios swarm flies around a target producing a cage of fire which blinds the target, then activating the Burning queen it flies above flying down causing the ball to burst, exploding outward 10m in all directions doing B-tier damage to anyone inside the ball or the blast.
[*]Blazeelbub!: Combining the teachings of his Master Tor has the burning queen swarm, then the Helios swarm combine into a large swarm, surrounding him, with some of the beasts grabbing onto support him. They then form two large currents of flames, 10m long each along his back, and lance of flame around his arm made from the rest of the swarm. While active his other abilities are unusable, but he can now Fly around, appearing as an orange blur, and can deal A-tier fire damage with his fire lance arm. Lasts 2 posts.
- Sasan Knights:
- Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:- Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.
- Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.
- Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.
- Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.