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Miracle Overture [Job Chain/Private/Reserved]

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Trently

Trently
A-Tier
A-Tier

Job Name: Miracle Overture Prelude I
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Trently
Job Overview: Having returned from the civil war and dungeon, Trently meets a bandit group during his travels and training who he takes a liking to. After defeating their boss, he subdues the bandits and decides to repurpose their banditry group into the start of an organization or guild who's focus and new purpose is to help others and begin rebuilding the Kou Empire. Relocate the base of operations to a succesful village nestled in between a valley and create a job board outside of the guild for guild to begin their new way of life. Look over the base for one night after you've said you are leaving and see who is about this new lifestyle and who is not, defeat and apprehend anyone acting out of line and wanting to cause trouble again. Essentially restructure the former bandit group.

Enemies:

Job Name: Miracle Overture Prelude II
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Trently
Job Overview: With a functioning but volatile guild now established in a bustling village nestled in a valley, appoint loyal and trustworthy high officials to work your guild while you are busy someplace else. This will require huang to do if you want your guild members to have a steady income flow. Develop your group by helping them get on good terms with the locals and begin jobs. Have some of the men start on a new houses for them and other village people. During this build project, a monster will come out from the forest smelling food and will try to take the food the former bandits have received from the village people out of the kindness of their heart. Defeat the monster pig and cook it for its meat.

Enemies:

-

Job Name: Miracle Overture I
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Trently
Job Overview: In a country of wartorn cities and towns, a small and quaint village of people are hit by a famine. Taking action, a young boy named Trently makes an effort to help quell their hunger. By tying a trade deal with a large trader of crops, he could allow for the flow of fresh foods to better enter the starving village but he must first entice the trading company with a deal. The boy will need to figure out what the people of the village have to offer to the traders. To end the famine, he will come up with a deal the trading company will not want to decline.

Job Name: Miracle Overture II
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Miracle Overture
Job Overview: A new trading company under his name, Miracle, as named by the people of the village, he begins to expand the reign of the trading company to the entire region he is in, starting with a town close by the village. In the town it is typical for most to farm crops which are then sold to a city nearby, but the long forested route to the city makes it easy for bandits to ambush any merchants traveling to and from the city. A large mountain separates the town and city, so all paths are only via a dark forest. To ease the journey on travelers the boy strikes at a known and evil bandit group located within the forest and captures them alive, bringing them to city authorities.

Enemies:

Job Name: Miracle Overture III
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Miracle Overture II
Job Overview: A bright idea to propose a tunnel to connect the town and the city, a formal letter is sent to a guild of Trently's to come and help with the project. A couple of the members come to where Trently is and help him begin digging out the tunnel, paving a road inside of it large enough for carts to pass through. Get the guild started on the almost half a mile long tunnel, and finish it with them.

Job Name: Miracle Overture IV
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Miracle Overture III
Job Overview: Set a tax to enter the newly made tunnel and begin receiving profit from it as a result. However, first set up a second guild and trading company base in the city where the tunnel leads to. This will help the guild and trading company with business. Get a couple members of either of your groups stationed at the tunnel to collect tax. Begin looking for a new trade agreement within this new city that could be beneficial and do public appearances as the man of the company who built the great tunnel and tell stories of your time in a dungeon.

Job Name: Miracle Overture V
Job Rank: B-Tier
Job Location: Kou Empire
Job Reward:  200xp / 15000 Huang
Job Prerequisites: Miracle Overture IV
Chain Reward: Minor Plot
Job Overview: It has not been long and you realize you started a guild and company that work hand in hand with one another, making a positive impact on the world. You need to purchase goods however and begin trading those goods for money or other valuables in cities and towns elsewhere. Seal a trade agreement or deal, and advertise your guild as open to accepting tasks and jobs from others in exchange for money or valuable trades. Assist a chain of caravans of bought food safely through a giant wolf dense forest to a starving city and give the hungry food to eat.

Enemies:


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Miracle Overture [Job Chain/Private/Reserved] 35360610

Trently

Trently
A-Tier
A-Tier

This is ready for grading.


──────────────────────────────────────────────

Miracle Overture [Job Chain/Private/Reserved] 35360610

Merrze

Merrze
Ω-Tier
Ω-Tier

I Look forward to seeing a miracle be made, Approved

Code:
[b]Job Name:[/b] Miracle Overture Prelude I
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Trently
[b]Job Overview:[/b] Having returned from the civil war and dungeon, Trently meets a bandit group during his travels and training who he takes a liking to. After defeating their boss, he subdues the bandits and decides to repurpose their banditry group into the start of an organization or guild who's focus and new purpose is to help others and begin rebuilding the Kou Empire. Relocate the base of operations to a succesful village nestled in between a valley and create a job board outside of the guild for guild to begin their new way of life. Look over the base for one night after you've said you are leaving and see who is about this new lifestyle and who is not, defeat and apprehend anyone acting out of line and wanting to cause trouble again. Essentially restructure the former bandit group.

[spoiler="Enemies"]
[b]Enemy Name:[/b] Untrustworthy Guild Members x3
[b]Enemy Tier:[/b] B-Tier
[b]Damage Required to Defeat:[/b] B-Tier
[b]Description:[/b] A trio of former bandits who want to go back to banditry and not change to this new guild lifestyle. One uses an axe and a shield and the others use long daggers.
[b]Abilities:[/b]
[list]
[*]Lumber Jack Cut: The bandit with an axe lifts his axe up and behind his head and strikes at an opponent horizontally with the axe, dealing damage of B-Tier to the side of their torso.

[*]Barrage Cut: A bandit continuesly slashes their long dagger at their target, trying to cut them and strike them for B-Tier damage. The bandit moves their arms so quickly with their long dagger that their barrage of assaults is a blur to any naked eye.

[*]Stab In The Back Cut: One of the bandits with a long dagger come behind their opponent while they are occupied and stabs them in the back, dealing B-Tier damage.
[/list]
[/spoiler]

[b]Job Name:[/b] Miracle Overture Prelude II
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Trently
[b]Job Overview:[/b] With a functioning but volatile guild now established in a bustling village nestled in a valley, appoint loyal and trustworthy high officials to work your guild while you are busy someplace else. This will require huang to do if you want your guild members to have a steady income flow. Develop your group by helping them get on good terms with the locals and begin jobs. Have some of the men start on a new houses for them and other village people. During this build project, a monster will come out from the forest smelling food and will try to take the food the former bandits have received from the village people out of the kindness of their heart. Defeat the monster pig and cook it for its meat.

[spoiler="Enemies"]
[b]Enemy Name:[/b] Monster Boar
[b]Enemy Tier:[/b] B-Tier
[b]Damage Required to Defeat:[/b] B-Tier
[b]Description:[/b] A beastly forest boar with two large sharp tusks able to do B-Tier damage alone. The wild pig is as tall as a short human and can run as fast as a horse.
[b]Abilities:[/b]
[list]
[*]Tusk Ram: The boar sprints a little faster than a horse and rams its horns into the upper torso of a target, dealing B-Tier damage.

[*]Tusk Throw: With its horns, up close, it picks somebody up and hurls them at somebody else to deal B-Tier blunt damage.
[/list]
[/spoiler]

-

[b]Job Name:[/b] Miracle Overture I
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Trently
[b]Job Overview:[/b] In a country of wartorn cities and towns, a small and quaint village of people are hit by a famine. Taking action, a young boy named Trently makes an effort to help quell their hunger. By tying a trade deal with a large trader of crops, he could allow for the flow of fresh foods to better enter the starving village but he must first entice the trading company with a deal. The boy will need to figure out what the people of the village have to offer to the traders. To end the famine, he will come up with a deal the trading company will not want to decline.

[b]Job Name:[/b] Miracle Overture II
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Miracle Overture
[b]Job Overview:[/b] A new trading company under his name, Miracle, as named by the people of the village, he begins to expand the reign of the trading company to the entire region he is in, starting with a town close by the village. In the town it is typical for most to farm crops which are then sold to a city nearby, but the long forested route to the city makes it easy for bandits to ambush any merchants traveling to and from the city. A large mountain separates the town and city, so all paths are only via a dark forest. To ease the journey on travelers the boy strikes at a known and evil bandit group located within the forest and captures them alive, bringing them to city authorities.

[spoiler="Enemies"]
[b]Enemy Name:[/b] Veteran Bandits x3
[b]Enemy Tier:[/b] B-Tier
[b]Damage Required to Defeat:[/b] B-Tier
[b]Description:[/b] Veteran bandits and the worst of them, raiding the homes of people and murdering them. They are usually somewhat older but definitely not elderly, and physically fit. The bandit use either a dagger or a sword to fight, both weapons capable of B-Tier damage.
[b]Abilities:[/b]
[list]
[*]Executing Slash: A bandit uses a dagger or sword and runs up behind an opponent and quickly strikes at the neck of their target, dealing B-Tier damage.

[*]Dodge: The bandit avoids an incoming attack by quickly jumping out the range of the attack, allowing them to cover up to 2m near instantly to dodge.

[*]Throw and Lunge: Using a dagger, they throw it at the head of their target for C-Tier damage and then quickly lunge at their target for C-Tier damage while they are trying to dodge the attack or are receiving damage.
[/list]

[b]Enemy Name:[/b] Recruit Bandits x9
[b]Enemy Tier:[/b] B-Tier
[b]Damage Required to Defeat:[/b] B-Tier
[b]Description:[/b] Bandits who are as cruel and evil as the Veterans but lack the skill to carry out harder tasks. They are somewhat younger than the other bandits but are not newcomers to banditry, and have some experience. Recruits use small daggers when fighting.
[b]Abilities:[/b]
[list]
[*]Dodge: The bandit avoids an incoming attack by quickly jumping out the range of the attack, allowing them to cover up to 2m near instantly to dodge.

[*]Throw and Lunge: Using a dagger, they throw it at the head of their target for D-Tier damage and then quickly lunge at their target for D-Tier damage while they are trying to dodge the attack or are receiving damage.
[/list]
[/spoiler]

[b]Job Name:[/b] Miracle Overture III
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Miracle Overture II
[b]Job Overview:[/b] A bright idea to propose a tunnel to connect the town and the city, a formal letter is sent to a guild of Trently's to come and help with the project. A couple of the members come to where Trently is and help him begin digging out the tunnel, paving a road inside of it large enough for carts to pass through. Get the guild started on the almost half a mile long tunnel, and finish it with them.

[b]Job Name:[/b] Miracle Overture IV
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Miracle Overture III
[b]Job Overview:[/b] Set a tax to enter the newly made tunnel and begin receiving profit from it as a result. However, first set up a second guild and trading company base in the city where the tunnel leads to. This will help the guild and trading company with business. Get a couple members of either of your groups stationed at the tunnel to collect tax. Begin looking for a new trade agreement within this new city that could be beneficial and do public appearances as the man of the company who built the great tunnel and tell stories of your time in a dungeon.

[b]Job Name:[/b] Miracle Overture V
[b]Job Rank:[/b] B-Tier
[b]Job Location:[/b] Kou Empire
[b]Job Reward:[/b]  200xp / 15000 Huang
[b]Job Prerequisites:[/b] Miracle Overture IV
[b]Chain Reward:[/b] Minor Plot
[b]Job Overview:[/b] It has not been long and you realize you started a guild and company that work hand in hand with one another, making a positive impact on the world. You need to purchase goods however and begin trading those goods for money or other valuables in cities and towns elsewhere. Seal a trade agreement or deal, and advertise your guild as open to accepting tasks and jobs from others in exchange for money or valuable trades. Assist a chain of caravans of bought food safely through a giant wolf dense forest to a starving city and give the hungry food to eat.

[spoiler="Enemies"]
[b]Enemy Name:[/b] Giant Wolf x5
[b]Enemy Tier:[/b] B-Tier
[b]Damage Required to Defeat:[/b] B-Tier
[b]Description:[/b] A white and sometimes gray or black giant wolf that are as tall as a human in height. They prey on human travelers and caravans in hope of a good meal. Their fangs and claws do B-Tier damage.
[b]Abilities:[/b]
[list]
[*]Wolf Fang Fist: A giant wolf jabs at a target, clawing them and cutting wherever they strike. It does B-Tier damage.

[*]Bloodthirsty Bite: Covering a small distance of two meters in a near instant when it pounces, it bites you up close and digs its fangs into your arm to deal B-Tier damage.
[/list]
[/spoiler]


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