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Gamigan the Necropolis [Kill Viable/Dungeon]

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Lestacia

Lestacia
β-Tier
β-Tier
Lestacia guarded Those who stood behind her shield protecting Ganta and all those behind it. The Blast would Singe her clothes. It was Hot and painful. However as soon as it hit them. It stopped. Lestacia's was sweating Profusely. The Shield had fallen and now there was nothing standing between them and that Dragon.

"Guy I don't have another one of those shields in me if it fires another beam like that..." Lest said a bit worried. "Someone take care of that beast! I'll tend to everyone's wounds!" She would run over To Ganta And rub a hand over his Head. Lestacia sighed. "I think I can heal this but it'll be some time before your back on your feet again. Field of Serenity." Gathering the magoi into her wand she would gather the Magoi and slammed her wand into the ground. A field of flowers would begin to sprout in a 30 meter radius around Ganta Healing him a considerable amount.

Trently would soon join in on the healing effort too. Lestacia was about to give him a buff to fight the dragon when he was suddenly attacked by a Fanalis. Lestacia was frozen in fear. Clinging to Ganta hoping he'd be okay she was scared but she needed to conserve what Magoi she had left. "Ganta please when you go to handle that Dragon. Take me with you. I'll back you up. Trently...I can't help him here..."

Spells and Magoi:


210/320

Field of Serenity *Used an Extra 5 Magoi to last for an Extra Post*
Tier: C-Tier
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Lestacia must stab their wand/staff into the ground.
Scaling: Post Duration: every 5 magoi expended increases the duration of this ability by 1 post
Sustain: -
Cool Down: 1
Cost: 20 Magoi | 10 Magoi
Description:

The caster of this spell stabs their staff into the ground creating a field of flowers in a 5 meter radius around them. The flowers start as buds and fully bloom into flowers. When fully bloomed they release a pollen that lingers in the 5 meter radius, healing up to C-Tier damage once every post for two posts. After the spell is casted she will retract her wand.


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Trently

Trently
A-Tier
A-Tier

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The hand of the boy placed gently unto his large shoulder, the hero touched the blue deity with the power to heal him up to full health. Yet out of nowhere, a man of red hair would lunge at his magical armor of storm clouds. With no time to spare, the boy were to quickly put his shuriken to his chest and feed it magoi to cast a spell to envelope his body in more layers of armor. His shuriken was in hand near his chest and so it was easy and instant to bring it up to his chest before the lunge penetrated his armor all the way through into his torso.

"Arashi Yoroi~!"

He said under his breath as he bounced out of the range of the fanalis who was enraged, trying to kill out of pure wrath. This show of anger made a long lasting imprint on the very young mind of Trently, that hatred was not at all healthy one bit, and that it solely brought out the worst in people. It is bad if not controlled nor used in a proper way that would allow the pent up anger to be unleashed for good, and only good, never bad. Or it may backfire...

WORDCOUNT: 210

MAGOI: 180

STAMINA: 295

OOC Notes: Posted on mobile. Reaction post. The other actions of the previous post resume once the beam has been taken care of.

Combat Log: 6x armor on Trently cast. He jumped out of immediate range of Knux as he cast the spell for additional armor.

Magic Weapon and Move Used:

Shuriken of Storms [Magic Weapon]:


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Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Arashi Yoroi x6 (1st post)

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​20​ ​Magoi + 30 Magoi
Description:  

    The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.


Magic Items:

Flying Carpet [Magic Item]:


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Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Lion's Pride [Magic Item]:


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Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:


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Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:
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Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Necklace of Hidden Arts [Magic Item]:


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Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


In Large Backpack:


Mask of the Damned [Magic Item]:
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Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:


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Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.



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Ani

Ani
A-Tier
A-Tier
The rapturous sounds of the dragon's beam never left Ani's head as its impending doom seemed more imminent by the moment. As she was rocked out of control by the aftershock of Ganta's explosion she would quickly hold tight to the beast and her child. Her lips pursed together into a whistle as her hand would grip the tip of the lance, as well as the handle. Her eyes closed as the Lance began to activate it's magic, within moments from where the lance layed, the tip touching her hand solid meteor rock began to spread over her within an instant.

While she did so the queen would try to regain balance to fly Ani towards Mantra, all the while her soldier wyvern's would carry out the rest of her plan. While the armor would likely protect her from the destruction she preferred not to risk it, and try to divert the blast as much as possible. The soldiers flying by one another lined up before opening their mouths a warcall leaving both of their mouths, it wouldn't be as wide as the beam, but the intent was to create an overlapping wall to crash into beam. All the while she flew towards eyes occasionally drifting back to keep herself with the safe area that her wall would hopefully block off from the attack.

Her momentum had stopped and she had to regain balance, but she was still confident in her beast's speed, rocketing as fast as she could standing atop Dragotsennyy as she would once again leave Kor with the beast, tightly wrapped up and bundled to make sure he'd stay in place.

Though once that was ensured she ran and jumped, rolling before breaking into a sprint towards Mantra. "I ACCEPT YOUR CHALLENGE!" The Amazon's words ringing as rocky boots clanked and thudded against the floor, her rocky armor having solidified no part of Ani was visible except for the blue hair that spiked from the helmet appearing to be Azure plumage amongst the black, firey rock of the meteor. Each rocky plate ground and clinked appropriately in the same places as Metal armor, even mimicking so in appearance the only real difference being how they were made and that it was indeed made of rock.

Her lance straightened out and pointed forward at the Asura, continuing to run Magoi began to appear around her as it was soon evident she was charging, with her Crashing Monsoon technique. With the large gust of magoi around her and the armor on she charged at Mantra full force, a comet racing on the land, eager for impact. "Let's have a ball!"

Combat Details: Covering self with Meteor Regalia, blocking Fall of Babel with two overlapping warcalls, and charging Mantra with  Crashing Monsoon.

Stamina: 325/395
Magoi: 235/290

Abilities Used:

Meteor regalia
Tier: B-tier
Type: Defensive
Range: Close
Requirements/Drawbacks: The tip of the lance(ku) must touch whoever is donning the armor.
Scaling: Durability
Sustain: 0.
Cool Down: 3
Cost: 15 magoi to cast |15 to sustain
Description:

    Using the magic of the lance and their magoi the user touches the tip of the lance to any player or beast causing them to be enveloped in meteor rock that solidifies into armor around their body while leaving breathing holes, the armor protects them from damage up to b-tier before breaking


Warcall
Tier: B-tier
Class: Beast-tamer
Type: Offensive
Range: Long
Requirements/Drawbacks:  Must be able to make sound, and/or open their mouth. Must be a Harpy-wyvern.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description:

    Using their complex vocal chambers the harpy-wyvern lets out a sonic cry sending out a wave of sound that is 3 meters in diameter that travels 15 meters dealing B-tier damage to all that hits.


Crashing monsoon
Tier: B-tier
Class: Warrior
Type: Offensive | Magoi Manipulation
Range: Close
Requirements/Drawbacks: The user must be running to start using the ability. The user must take a brief period to ready the lance and charge.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 magoi |15 to sustain
Description:

    While the user is charging forward they infuse their polearm with magoi as they are doing a running charge, creating a gust of magoi around their lance and body  thats 3 meters in diameter and trails behind for two meters for as long as they charge before hitting and crashing into the target to deal A-tier damage.


Beast brought:

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Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

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Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


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Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

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Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


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Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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The Shadow King


With Ganta down, their next opponent fell from the sky. He offered aid just as his brother did, but Ganta didn’t seem to be keen on keeping his word. “You expect us to believe you after your brother doesn’t seem keen on helping us out?” Adrastos cursed under his breath. There was too much going on with so little time. So many assailants from every direction and Adrastos was finding it difficult to gather the patience required to deal with the situation. Mantra had many limbs and many swords. He looked more like a close-combat fighter than his brother, Ganta. Long range tactics would be more efficient. However, Mantra wasn’t the only problem. The silver eyes of the magician looked at the dragon on the palace.

Three heads and one body. There’d be no easy way to combat that creature. It’s heads probably specialized in skills independently from each other, much like the Asura brothers. If that much was true, then each head would require certain damage to defeat and each had their own unique abilities. Clicking his tongue, the magician needed to deal with the primary threat.

Casting Shadow Defense, a darkness enveloped the magician and his water avatar. This would protect himself and his water form from damage. If need be, Adrastos increased the amount of layers his shadow armor contained twice. The magician moved swiftly with the aid of his flight sword, flying to Mantra’s shadow as others attacked and used the same spell to trap Mantra as he did with Ganta. Shadows tendrils wrapped around the limbs of Mantra and kept hold of him. If we wasn’t careful he’d die from an attack, but most importantly, Adrastos couldn’t let himself run out of magoi. Perhaps he was using too much and should withdraw until he could restore himself? The dark king shook his head. There was no way that would help being surrounded as he was.

He’d focus on Mantra. Taking him out meant they’d hopefully receive aid from the three Asura’s when fighting the dragon. That was the most beneficial strategy.



WORD COUNT: xxx/xxx
MAGOI: 220/480
STAMINA: 200/200


OOC Log:

Armor of the Death God has lasted 4/4 posts.
Shadow Defense cast over Water Avatar with 2 scalings (40 M)
Flight of the Valkyrie used to land in Mantra's shadow. (5 M)
Shadow Marionette sustained with scaling. (20 M)


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Trait Points: 4/11 | SoS: 1
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The fall of Babel would consume the area before it in an instant. The angel flying directly into the beam, trying to maneuver around it and going under the bridge. However the beam was massive, 60 wide from the start point, 60m all around of volatile Asura magic. Even Zub would find herself going towards it, flying trying to avoid it's reaches, zooming to try and avoid the massive ray of death. Others would put up the defense to try and deal with the attack.

Lagi would put up his tail, trying to defend against the ray, the pseudo shield would manage to protect him, but the tail wouldn't be able to survive the pure force and power that was behind the attack. Cracks would show and it was going to break, just like a limb, it would be vulnerable to the intense effects of asura magic. The magician Lest also held up a strong defense against the blast. Her metal warrior managing to cover her, and barely the Asura besides her.

Torento also managed to put up a defense, but his was in response to another powerful force. Knuckles would manage to reach the boy quickly. He had let out a flurry of attacks in order to try to catch the boy off guard. In the end, it was his speed, he would manage to slice the side of the boy, not killing him but dealing some B-tier damage as cloud defense had been raised. An intense plume of steam would come from behind, the beam had hit Trent as the rest of Knux's attacks where absorbed, but Trent was quick to move away from his attacker. Knux was going to take most of the beam, Trently had blocked some but he wouldn't be able to avoid the full damage over his body unless he moved to follow Trent as a sort of quick shield.

For Sessho his mad plan had managed to keep him alive, but not without slightly warping his look a bit. Most of the corpses would take the damage but they were being sacrificed, and from the ray some managed to burst. Sessho would feel a sharp burn on his body as he would take B-tier damage from the explosion

Mantra would use his Liberation of Assault. His spinning blades clashed with the ray, the beast was powerful, and the taunts coming towards him didn't help. He could hear the mage claim his brother wouldn't help. Mantra couldn't seem him though, as his defense of The Fall of Babel turned into a cloud of steam as well as the damage was tanked with ease and the spell was fading.

"I mean that's not really fair, he just got his butt kicked, give him a moment to get his Limbs back and move you know."

The Asura would make his joke as multiple attacks would come at him. One which was decently away, the Immuchak who had thrown herself into the air. She blocked the damage with her screeching birds but her approach and choice of defense seemed sloppy to him but it wasn't his place to judge.

He would use a Two ton Strike with his center body to clash with Noir's spell, and another Two ton Strike in order to clash with the spell of Neo's that came his way, to try to meet it. Then as the blue haired woman fell down upon him he would meet her meteor blow with a Flurry Strike. with the right body. He would then attempt to use Flurry Strike on her again.

As Jaja sat still at the beginning of the room still the combat with Dragon was truly beginning to rage on. The king would reach the beast soon, anyone else making a beeline, like Zub would be upon it's area too if she managed to avoid the attack.

He let out a spam of spells in order to nuke the beast. The middle head Eeagandor would respond properly. He would signal and the other bodies would start to lift as Noir also launched her spells. Ifrit would let out a Hyperion gaze and Boreas used The gaze of a cold star. To try and meet the attacks. They would be able to hit him soon, but the beast just needed to keep them away. The entire beast would even use The Wings which hide the Sun. The would be able to persist with their attacks but it would be hard to avoid a beast of such size, even with clashing he could try to crush them.

Dm notes: As I stated my last post all but Noir and Jaja wherein the blast radius. The site does not use a speed system and citing the old one or even trying to refer to is a choice that will most often lead to decisions that do not match. However taking those into account you also have to take into account that Proxy posts are not done as actions that happen after your posts, these are things that happen simultaneously. So you're assuming your distance when I've stated very clearly that no one was at the bridge, I had not acknowledged that anyone had reached it based on the pacing and timings of my posts which are really quick and happening during yours. If you think you're logically fast enough to avoid based off your post and abilties. However your character will not be on the side of the bridge, or running on the ground next to it (which I would not suggest bc then you can't reach the palace.) However given fair reason you will be at the bridge as the ray fires, and youll be as far as Lagi and Noir, arriving before Noir.

Lagi your attacks are still going through, the tail was destroyed but the beast is trying to keep you away and forcing you to redirect and block with your attacks while meeting it with the ice ray. You can still go through with the attack, but he's hoping to deal some damage with the wings that block the sun attack.

Mantra clashed most spells, attempting to attack ani. Allies will attack next post upon command. If not auto actions will be made.

The Asura Dragon:
Enemy Name: The Asura Dragon
Enemy Tier: Unknown
Damage Required to Defeat: A-tier x2 after all torsos have taken required damage.
Description: The asura dragon is a mighty beast that stands at 80m long, 40m of that the 3 heads at 25m and the torsos and arms at 15m long. The wings are at the beats midsection where the torso meets the legs. Its wings are massive at 100m, almost like covers to hide the sun. The legs and the lower body to the tail are 15m long, the tail is 25m long with a club end taking up 3m of it, the ball being 5m wide like a blunt hammer. The back half of the body acts with all the bodies along with the torsos. The three bodies of the dragon act differently but together, so they must each be defeated separately. The rest of the creature will detail slight abilities during battle and when the three bodies have been downed.


Ifrit, the body of burning Hate:
Enemy Name:
Enemy Tier: Ifrit
Damage Required to Defeat: A-tier x3
Description: Ifrit is the body on the right side of the asura dragon. He has grey skin which forms a jagged armor shape, giving off a layered plate look to it. The dragon has upon his head glowing amber horns, shaped like a crescent almost with a slight wave at the middle which a second spike shoots off on the sides. The beast can deal A-tier damage with its basic claw swipes and bites. Its skin does B-tier burning damage to those that touch it for more than a second.
Abilities:

  • Hyperion gaze: Ifrit extends his head while opening his mouth widely. His mouth appearing like a sun emits a high power blast of concentrated heat magic, superheating the air to create an intense blast which does a-tier damage to whatever it strikes. The range is 50m and the beam is 5m in diameter.

  • Fall of Icarus: The user dragon shoots a highly concentrated ball of fire 5m in diameter which when it hits the target or when exploded at Ifrits will the attack will cause a rain of flaming balls 3m in diameter rain down dealing A-tier damage to everything within its 20m diameter fall radius.

  • An eye for an eye burns the world: Ifrit charges up his flames till their turn blue, charging them up. When someone attacks him in this state he will shoot out a field of burning blue flames which coat everything in a 50m wide cone, 30m in length. These flames deal b-tier damage and last for four posts, can only be put out by smothering the flames. *This ability can hurt the other heads


Boreas, the body of freezing Cruelty:
Enemy Name:
Enemy Tier: Boreas
Damage Required to Defeat: A-tier x3
Description: Boreas is the dragon on the left side of the body. He has grey armor-plated skin like his brothers but his is in a sharp v-shaped pattern and doesn't spike out and has more of a soft bump to it. The dragon has a crescent-shaped horn with flat ends, the icy blue horns are almost transparent radiating with cold energy. The dragon can do A-tier damage with it's bites and claw attacks. It's skin does B-tier freezing damage to those who touch it.
Abilities:

  • The Long lonely gaze of a cold star: Boreas opens up his mouth letting out a concentrated beam of cold energy which is 5m wide in diameter and 45m long. The freezing beam does A-tier damage completely freezing them.

  • khiones Claw: Boreas creates a blade of ice that is 20m long and 45m wide. It either appears in one of his hands or his mouth, he then slashes with it doing A-tier damage to whatever he strikes.

  • The Solid Protection of seclusion: The dragon creates a shell of ice protecting one of his bodies from A-tier damage. It can be himself or the others.


Eagandor, the body of vital Selfishness:
Enemy Name: Eagandor
Enemy Tier: A-tier
Damage Required to Defeat: A-tier x3
Description: Eagandor is the main body of the Asura dragon. His armor-plated skin is in a curved v-pattern that juts out to look like a fitted armor piece. He has horns that form that juts forward like the horns of a bull in the shape of a crescent. The horns of Eagandor have a dark emerald color that seems slightly translucent. He can do A-tier damage with his basic attacks through his claws and teeth. His middle body contains the intense life force of the Asura, cutting it open would let out a burst of energy that deals B-tier damage.
Abilities:

  • The Grace of a Beast: Eagandor slams his head down on a target dealing A-tier damage and creates a shockwave 20m in diameter and 3m deep which disorients all people within it.

  • Fear the Crown:Eagandor uses asura magic within himself to enlarge his horns fueling it with intense asura magic, then slamming it down creating a blast forward which is 50m tall and 50m wide dealing A-tier damage to whatever it strikes.

  • Giving for Self-gain: The mighty middle body sacrifices a turn of action to use his intense control over their body to heal a part of himself for A-tier damage in the form of a powerful healing ray 5m wide and 20m long. This ray can heal others, but non-asura live forms will feel an intense power gain (magoi and Stam) and eventually take C-tier damage every turn until they die or healed by a normal healing spell. All Asura beings will gain the ability to tank an additional tier of A-tier damage for one turn.

Abilities:

  • The fall of Babel: The dragon spends a turn charging up energy with all three heads to create a concentrated blast of their combined powers that is 60m wide in diameter and 100m long. When it hits it does A-tier damage to whatever it hits. If it hits and kills it causes them to explode dealing B-tier damage to anyone within 3m. Anyone hurt but not killed takes D-tier damage each turn till exploding unless healed. Can only be used twice and has a 10 turn cool down. Requires all three bodies.

  • Tail slam: Slams his tail against something created a 15m wide shockwave dealing B-tier damage.

  • The Wings which hide the sun: The mighty dragon lifts his body and spins dealing A-tier damage. If any bodies are down he does a slam instead.


The Lost Souls:
Enemy Name: Lost Souls x 100000 and counting
Enemy Tier: A-tier
Damage Required to Defeat: A-tier each
Description: A swarming mass of undead. They are not the souls of the those who died but they are reflections. Reflecting the lost, reflecting those who touch them. They force no emotions on you, rather reflect what you choose.
Abilities:

  • Horrific Screech: The undead let out a screech which extends 50m interrupting all basic actions. Some say that they can hear the screams of people they knew, or of voices in dead languages long forgotten.

  • Dissipation Dash: The undead charges into a person sacrificing themselves. Once they do so they will disappear but the person struck by their sacrifice will hear their voice, screaming whatever may happen. Some do it to interrupt actions or provide a nuisance that lasts a few posts, most often four. Sometimes less on circumstance. Sometimes many will charge one person to apply a strange effect.

  • Swarm Defense: Large groups of the undead form a defense, pooling into a massive wall of their bodies increasing based on the amount, it's possible for it to cover or hold many things. Blocks all damage as long as the swarm is around.



Ganta:
Enemy Tier: Ganta, Asura of Passion
Damage Required to Defeat: A-tier x3
Description: Ganta appears with his arms and extra faces hidden. Upon entering combat the seemingly average sized asura with armored skin grows to 5m in height. He can deal A-tier damage with all six arms, his armored body dealing B-tier frost damage on contact. His wounds spout 1m flames doing Ctier damage.
Abilities:

  • Roaring Passion: Ganta let's out a spout of fire from each of his heads, each flame coming put 5m long and 1m wide. Each flame does A-tier damage.
  • Rolling Passion: Ganta moves forward 10m spinning his body and arms around while producing fire, anything he strikes while spinning takes B-tier fire damage and B-tier blunt damage.
  • Cold Open: Ganta stomps the ground sending out a wave of subzero air which extends and forms a dome of icy air 30m in diameter. It slows all movement speed 1 grade and lasts 4 posts. The field of cold air explodes dealing A tier damage if a heat-related spell is activated inside from the intense differences in temperature.
  • Cryo-Companionship: Ganta grabs a limb with one of his form arms encasing them both in ice keeping them connected for four posts. Can be used till each arm is occupied.

  • Passive The waxing and waning of an insatiable passion: For each successful tick of damage done on a character by Ganta builds a passion stack. After 4 stacks have been gathered he can use them to provide his basic attacks for one post in a layer of cold and heat damage which cause his attacks to explode from air expansion degrading the defenses of items or abilities by one tier.


Mantra:
Enemy Name: Mantra the Asura of liberation
Enemy Tier: A-tier
Damage Required to Defeat: A-tier x3
Description: Mantra stands at a tall 35m, he appears the most human of his brothers but still has the traditional three torsos and three heads. Another odd aspect about Mantra is the fact that his clothing and weaponry seem similar to Kinan aesthetics. Despite his massive size he can dash and leap at speeds fast enough an arrow at point blank range. He carries a sword in each arm and head, each capable of doing A-tier damage, each one being 20m in length. Mantra, unlike his brothers, is filled with intense Asura energy, so while skin does no damage the intense energy contrast from his wounds cause limbs to explode after B-tier damage doing B-tier damage to anything within 3m of the wound.
Abilities:

  • Liberation of Assault: Mantra spins his entire body around knocking away anything close by and blocking A-tier damage.

  • Liberation of Limits: Mantra Fuels his body with Asura magic in order to enhance his strikes when entering a physical clash with another player his blows will knock them back 10m even if he loses and takes damage.

  • Libertaion of Pain: Mantra uses Asura magic to repair up to A-tier damage for an Asura. He has to touch to wound in order to heal it and it can be only be done once per post.

  • Two-Ton Swing: Mantra swings down with two of his limbs dealings A-tier damage in total.

  • Flurry Strike: Mantra swings down with one Sword doing A-tier damage. Flurry strike, however, can be used 4 times in total in a row within one post, that is however if it strikes or clashes. If someone manages to evade flurry strike it goes on a two post cool down.



Last edited by Solomon's Proxy on 25/01/19, 05:01 pm; edited 1 time in total (Reason for editing : Edited somethings after player discussion, add Sesshos survival)

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Trently

Trently
A-Tier
A-Tier

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 26805_1_2



The beam of pure energy, spiraled with such immense power toward the group that if any person blinked, they may just fall victim to it and be vaporized to ash. This land of the dead was craving new souls to devour on. Hell did not treat the young boy very well, pushing him to his absolute limits to test his ability to be a strong ruling figure, a king. Trently had cried quite a few times but can you even blame the poor kid at all? This was his first ever dungeon to enter and take on. He had a lot on his plate with the souls of his beloved ones was resting upon his only shoulders.

"Get ahold of yourself, Trently!"

He yelled at his self as he slapped his own face, unraveling his very magical Flying Carpet he kept on his side for a swift quick ease of access. It was a small smack but just hard enough to get his blood pumping again, preparing him for battle. As he were to attempt to dodge and block the attack of the man, the boy would semi fail at doing so but he managed to still escape and block the sword of the fanalis before the blade reached too far into his skin.

"Agh! You got me good!"

Said aloud the boy, pouncing back onto his carpet he placed on the floor to hightail on out of there in the knick of time. Elevating it as he rode it upward and backward into the air, the magic warrior grasped it by its front, riding the carpet standing up and bursting toward the final Asura to defeat, Mantra. The finale was coming..!

"Ani, Neo, I am coming!"

"So let us do this!"

Aiming right for the arm of Mantra before he reigned his mighty blade down upon the blue haired woman, the boy powered up into his best form to protect the warrior and as well catch the goliath off guard if he can. He began by slashing his shuriken down twice.

"Arashi Denki~!"

"Pleased to meet you, Mantra!"

"My name is Trently!"

Exclaimed the young man, as he prepared to accept the duel that was presented to all of the dungeon challengers by powering up into his final form, his hidden trump card, the damned Raioni~! In a blast of electric energy, the demon horned boy were to take form of a beast none like any person has ever laid eyes on ever before.

"I am a lot of things but right now what I am is your opponent!"

"Face me head on, the Raioni of Hell~!"

In order to his form properly, he would take to the ground being very cautious on if the red lion was still chasing him or even if he was ten meters near. His carpet in hand with a solid grip on it in case the boy needed to make a quick getaway, he was ready to power up into his final form, a fair distance of twelve meters from the fanalis. No time to spare the cursed child cast the Raioni form.

"All of us, we can do this! Rise up and fight!"

"If you are not confident then stay out of the fight otherwise get in here for we can support each other, you guys!"

"Attack from afar if you prefer and catch him when he is preoccupied with I, Ani, or Neo!"
Voice of a Warrior:


Primary Profession

Related Class: Warrior
Profession Title: Voice of a Warrior
Description: A person who spreads his knowledge of war and the like with his great and powerful voice able to be heard by the masses. They are regarded as a great warrior with a voice able to rouse up any group of people from the brink of defeat, making the warrior a hard opponent to combat against when their words can invigorate a large range of people from where they speak.

Profession Perks:


  • The warrior can inspire the masses where he is to take up arms and fight back against a greater evil or an opposition who is threatening the peace of a country.

  • The warrior is able to have his words linger in the thoughts of many even after telling them for a while, making the people of who the warrior spoke to question what others say to them more than ever before.

  • The warrior has a voice able to be heard by many, invigorating them to fight harder than ever before, giving his people a bump in strength against an opposition.



"The little girl I get but I am sure the rest can chip in!"

"Let us do this! If we can get support for each person up and close then we are set! For our precious lives we fight!"

Passion in his voice, he bellowed out to the allies who all waited around not doing anything yet in order to contribute to the battle. It was time for them to get to moving, all of us had to help out in this time of hardship for all of us can live. Everyone has to survive.

It was the face of horror, a smiling blue demon shrouded in storm clouds. Energy crackled along his body rapidly as he tapped his metal shuriken on his horn twice, feeding it the power it hungered for so much. The ivory horn charged the body of the boy with immense energy which formed a full body coat around him tight. Then once that was finished up, he once more tapped his horn twice again which was then used to cast his Stance of Raioni~! Via manipulating the skin of his upper body to conduct electric energy, he was able to attain a form like no other which enabled the flow of electricity into his metal equipment for boosted power.


"The Stance of the Raioni~!"

In an instant once his form was activated, he boarded his carpet which he rode over to Lestacia, staring in her eyes as he hovered above her at a very precise five meters above the girl. The boy was in a major rush and so he made it short and sweet.for the woman.

"Care to fight with me?"

The demon with a smile asked his lady friend, surging with power that rivaled almost that of a King Vessel if not more than one at this point, it was hard to tell. He offered his hand out to Lestacia to ump his power before he went in to begin his assault on the behemoth of an Asura, Mantra. With his dear maiden friend by his side with him, he could overcome any obstacle that Gamigam sets out for them. He was stubborn but that is what made him Trently. Atop his carpet, the warrior briefly spoke to Lestacia, gesturing for her to join him once again as he made a pitstop in front of her.

"C'mon!"

The carpet rider were to tell the girl as he made sure the fanalis was not on his trail anymore, and if he was, the boy bid farewell and booked it for the skies above, twenty meters above or even higher if the fanalis kept chasing them like a lion hunting down his prey to devour. In haste, the boy acted quick to go help out Ani.

"Ani, I am here! Hiah~! Tori Mure~!"

In a burst of lighting, he was off, aiming his first attack at the wrists of the giant deity and engaging the fight that the Asura had asked for. He got up and personal and striked the striking wrist of the deity with his katana. If the Asura made an attempt to hit him the boy clashed with his crackling shuriken. Then he next grasped the right ankle of the colossal with his metal arm and pulled hard on it with the strength of an A-Tier lion to trip Mantra. Using his shuriken in hand the warrior would try to reign his blade down onto the skin of the goliath man as he yanked on his right ankle with incredible force. This was a legend of a fight that all should see take place here in this dungeon. It was the ultimate form of the young heroic Torento Yanaihara, the earnest warrior, the Raioni...!

WORDCOUNT: 1200

MAGOI: 160

STAMINA: 295

OOC Notes: Posted on mobile. Made the interrupted part of my prior post canon in this new post with changes to it, to flow better.

Injury Log: C-Tier damage to mid chest area. Lestacia healed.

Buff Log: 2x A-Tier damage, B-Tier damage and paralyzation.

Cost Log: 40 Stamina, 30 Stamina,and then just 20 Magoi. Reusing the moves I was not able to execute last round with the paid costs that were refunded. Using the refunded costs this post.

New Cost Log: New costs being paid for: 20 and 10 Magoi.

Combat Log: 4x A-Tier armor on my character that will disperse in the next 3 posts if not damaged until it is broken. Buffs located in Moves Active. First attack to Mantra was Tori Mure to his striking wrist proceeded by the other actions boldly underlined in the text.

Magic Tools and Moves Active and Used:


Flying Carpet [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Shuriken of Storms [Magic Weapon]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 FOQtMLY

Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Tori Mure
Tier: B-Tier
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: The user raises their sword quickly in the air before performing the attack.
Scaling: Hits
Sustain: 0
Cool Down: 3
Cost: 30 to use and 15 to sustain
Description:
The user slashes at their opponent a total of 4 times, one after another, in a diagonal to a vertical pattern. Each slash performed does D-Tier damage, though, it scales depending if the weapon used is a tier higher than D-Tier.

Arashi Yoroi x4 (2nd post)

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​Paid Prior Post
Description:  

    The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.


Arashi Denki (1st Post)
Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:

    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.


Stance of the Raioni (1st Post)
Tier: A-tier
Class: Body Manipulator/Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: Omen of the Storm trait, user must have atleast 1 stack of lightning saved and needs to grounded upon intial cast or they will be electrocuted taking full damage from the stack.
Scaling: 0
Sustain: 0
Cool Down: 4 posts
Cost: 40 | 20 Stamina
Description:

    By first manipulating their upper body the user makes their skin conduct electricity a lot easier so as not to fry the skin, then using electricity stored in his horn via the omen of the storm trait the user can course it through their upper, and then into their melee weapons so long as they are made of metal. This coats the weapon with the damage from the charge and gives the users attacks a 2m lightning arc. The lightning persists for 4 posts.


Omen Of The Storm (Post 1):

Trait Name: Omen Of The Storm
Trait Tier: Ω-Tier
Trait Requirement: SOS Trait
Trait Description: The user has a 32cm horn sticking out of the center-left side of their skull. The horn has an ivory look to it with a charred black tip that fades into the color. Around the horn is three silver bands, each naturally stuck to the horn. Resonating with electrical energy, building it up. The horn holds electricity but it leaves part of the body scarred, causing the person torso to and to the left side of the face to have scar tissue running down and around his form resembling a lightning bolt.
Trait Effect: The horn takes A-tier damage to break but is immune to electrical damage has whenever it is struck with it holds the energy. The horn is only capable of holding up to A-tiers worth of damage in the horn, if it takes anymore it will explode dealing damage to everyone within a 3m diameter. If the horn is damaged at all during build up it will also explode in the same size dealing damage based on how much was stored. They are also capable of generating lightning in the horn through combat, for every 2 combat actions the horn stores a D-tier worth of electrical energy. Despite its discharge effect, the player is capable of letting out the energy on their own. For 20 magoi they can let it course through them charging their attacks and power, granting an electrical aura that lasts 2 posts. It lets them use the electricity to enhance their attacks, extending their range by 1m with the electrical surges and dealing the stored up damage, disappearing when it's all been utilized.

Magic Items:

Flying Carpet [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Lion's Pride [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 E9WnSEJ

Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 CMDxcjb

Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Pbucket

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Necklace of Hidden Arts [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Nim__s_pendant_by_aikurisu

Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


In Large Backpack:


Mask of the Damned [Magic Item]:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 9dOCl8q
Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Gourd212

Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.


Very Happy


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Lagi

Lagi
Ω-Tier
Ω-Tier
Battle Result from the post before.

With the tail taking considerable damage from the fall of babel, it was able to protect the vampire king, but Lagi refrained from keeping it up any further to lower the danger of the acidic tail exploding.

"No! I'm not done yet!"

As Lagi charged forward with his combination technique, the results were as followed when it came to how the Eagandor and the rest of the Asura dragon heads tried to retort. The Hyperion gaze went towards Lagi's Stormwhip Razor Fist, but Lagi's technique managed to power through. The ice beam was also ineffective of stopping Lagi's technique, he still had quite a ways to go with the A rank speed he was boasting as the Dragon tried to stop him.

As Lagi got the closest he could, it was right around the time that the dragon attempted to do its spin technique in order to clash directly with Lagi's Stormwhip Razor fist. However, the calculation as followed was an A rank physical assault of the dragon vs the combination technique that was now weakened to  1 A-rank ability + 1 A-rank basic strength for a single instance, with the holy wubstorm still in effect and protecting the razor application. Due to the clash, what the dragon didn't know was that the holy wubstorm did a second set of a tier ability damage on direct contact with the cyclone itself, and with such a physical attack and direct approach that the dragon did with the last set of defense measures against Lagi's cyclone fit those criteria. The additional a rank ability of damage upon contact was useful to maintain the razor ability on it. Even with the clash, the dragon head of  Eagandor would be met with a rank ability + a rank Basic strength damage, and that was only the FIRST instance of the attack.

Due to whiplash spear,  The dragon was then hit a second time to take  another set of a rank ability + a rank Basic strength damage, with the effects of the holy wubstorm dealing an additional A tier ability damage, with that dragon facing the following of 2 a tier ability damage + a tier basic damage




This round now!

"DIE DRAGON!! I REFUSE TO FALL TO YOU, IN A PLACE LIKE THIS! IF THAT IS MY FATE, TO HELL WITH GATTAI!!!!"

There were still two more turns on Lagi's razor application, and this was in addition to sustaining all of his other abilities for his madman assault. Dark rukh started to flow more frequently around Lagi as he tried to damage the dragon as much as possible, trying to aim for the boreas head after assumingly messing up  Eagandor pretty bad. The damage that the dragon was facing was two instances of A-Tier Razor magic Cutting + A-Tier Lava magic+ A- tier acidic cyclone + A tier basic strength in one instance, with the reason why the instance happening for a second time due to whiplash spear being incorporated into this huge combination technique and scaled.


Abilities
Spoiler:


Armor of the lightning dragon- Cooldown 5 turns left.
Acidic tail - cooldown 5 turns left

Name: Salatis "The Warrior Drug" x2
Tier: B-Tier
Material: (Wossycin Herb + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to stamina-based abilities.

Name: Gale Glove
Tier: D
Type: Magic Gauntlet
Magic Type: Razor (Wind + Strength)
Appearance: A glove white and black glove adorned with an unfamiliar crest and two pieces of claw-like metal on the forefinger and middle finger. This glove fits the wearer perfectly, reaching to their mid forearm.
Function:

Formless Blade - The user places their two fingers upon the surface of an object and activates the Gale Glove. The area of the object touched in this manner obtains or improves upon the sharpness of that surface, creating a D-tier surface sharpness for 3 posts. Up to a single meter of finger movement can be affected at a time. Sustaining this ability and going over the same surface again will increase the tier of the sharpness. The tier of the sharpness cannot exceed A-tier. 10 Magoi to activate | 5 Magoi to sustain

Name: Elegian Gauntlet
Tier: A
Type: Magic Tool - Gauntlet
Magic Type: Lava Magic [Heat+Strength]
Appearance: The gauntlet is made of onyx and steel and is designed to form perfectly to the user’s arm, covering up to their elbow. In the center of the hand is a red orb filled with lava. The magic circle is on the palm of the bracer.
Function:

Molten Fist: Feeding magoi into the gauntlet with a clenched fist causes its surface to be covered in molten lava. This causes its attacks to deal A-tier burning damage and ignite flammable targets. 10 magoi to activate | 5 magoi to sustain.

Name: Whiplash Spear
Tier: B-Tier
Class: Body Manipulator
Type: Offensive
Range: Mid
Requirements/Drawbacks: Lagi must first wiggle out his wrist before proceeding.
Scaling: Double Hit - for 10 more stamina, this ability can hit twice each post.
Sustain: 1
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lagi extends one of his arms to 10 meters. When it strikes, it inflicts B-tier damage. Lagi is capable of sustaining this ability.

Name: HOLY WUBSTORM!
Tier: A-Tier
Class: Beast Tamer (Orie) and Body Manipulation
Type: OffensiveRange: Long
Requirements/Drawbacks: Orie grows out two long cylinder like whips around Lagi's arm in order to support high intense rotations. Lagi cannot be holding anything in his hand to use this technique.
Scaling: Multi- If the person makes direct contact with the cyclone, for 10 more stamina, the attack does a second set of A-tier damage.
Sustain: 1
Cool Down: 4 posts
Cost: 40 Stamina
Description:
A combination of treating Goop extensions as a part of Lagi's body and using it as a combo with his body manipulation to create an offensive attack. Lagi extends his arm with Orie's covering to 2 meters in width and 20 meters in length and twists it at high speeds. After reaching their peak, his arm become a powerful mini cyclone. The cyclone is capable of A rank damage. Lagi can choose to sustain the cyclone for the next post.



Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.

Damage calculation and others
Spoiler:


Calculating Salatis
2/4 turns salatis
3/4 slots used - Holy wubstorm, whiplash spear,

2/3 posts for razor
- 5 from last direct contact
Holy wubstorm- 20/2  sustained = 10 stamina (15 if direct contact is made)
Whiplash spear - 20(with scaling and sustained)/2 = 10 stamina

Magoi: 307/400
Stamina: 262/430


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Lagi's Vault
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As Zubaidah swerved out of the way from that bright beam which tore the dark sky asunder, a certain figure was illuminated from the ashen shadows and shook her thoughts. A slender figure with strange bat-like appendages, not common nor known to her, but possessing a mask. A mask similar to that target of her hatred and subject of her compassion. The mask of that Jynx.

    Yet that thought dissipated along with the light of that bright beam, leaving her with only an unsettling feeling that she was missing an important piece of the logical puzzle she was playing around with. She ignored that unease in order to move on further towards her goal, pouring ever more magoi into her boots to ensure that she could achieve her objective. She changed her direction fluidly as she went from a primarily westerly to a north and west direction, edging towards the cliff edge parallel to the bridge that she saw as an obstacle.

Zubaidah’s Abilities:

[ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain

Sustained for another post after having activated two posts ago.

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“Tch!” The black haired girl clicked her tongue when the dragon managed to clash her spell with the freezing energy, but she knew it would take a lot more to defeat this being. She would be readying her Shield of The Red Star while trying to balance herself on the flying carpet, getting ready to brace herself for another attack because she thought the dragon would launch another attack after it successfully clashed with the attacks directed to it. And she was right, the dragon would quickly launch it’s attack by spinning it’s massive body. But thanks to her precaution, Noir would be able to block the damage from the spinning by using the shield while maneuvering her carpet so she would be standing still despite the pressure she received from blocking the attack.

Now was her turn to pay the dragon back and as she was still holding the shield, her other hand would be gripping the staff of storm, tighter than before. She trembled a bit, her body was filled with excitement, a feeling that she hadn’t felt for a while. It didn’t take too long for her to savor the feeling though, as she would sustain her Sfera Oscura once and scaled it 4 times to send multiple orbs filled with destruction magic. This time, it should give that icy part some damage as 10 orbs were heading towards it. The other 6 orbs will be directed towards Ifrit, the fiery body part, hopefully the orbs can give it some damage as well.

Magoi: 400/540
Stamina: 220/220

Item and Skills used:
Sfera Oscura
Tier: A
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Noir has to draw circle with her staff/wand and mention the spell name before using
Scaling: Hits (Scaled 4 times)
Sustain: 0
Cool Down: 4 posts
Cost: 40 | 20
Description: Using destruction magic, Noir is able to create a small black sphere, 1 cm in diameter. This black sphere is created from a boiled water which was compressed with strength magic into an incredibly small size black sphere. The sphere will be launched up to 20m from Noir and will explode on contact, making an 8m rapid explosion the form of steam and force, dealing A-tier damage. It will send the victim flying backwards 1/4th the distance of its own blast radius as the side effect.

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Preview_ArtefactMagicShield
Name:Shield of the Red Star
Tier: A-tier
Type: Magic Shield
Magic Type: Strength
Appearance: A shield 1m in height and and .25m wide. It’s made of wood with metal trimming and a crystal star across the front of the object. The bright red crystal emanates with power. A powerful object protects its user with great force.
Function:

  • Glaring red gaze- When the user fills the shield with magoi it gives a strong glow, surround the object in an aura of magic. Each time the shield blocks damage it builds it up, storing energy. After taking up to A-tiers worth of damage the next time the shield is struck the red star will let out a strong beam of strength magic 20m long and 10m wide. 10 magoi to cast | 5 magoi to sustain


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Sesshomaru

Sesshomaru
β-Tier
β-Tier
He shouts out in pain as a few zombies blew up do to the blast. He felt burns on his body whining a bit in pain. He had to fight through the pain though. He gets up, pushing by the zombies and looks over at the giant 6 armed man and seeing a couple people fighting it. He frowns wanting to fight it solo but might as well join in on the fun. He runs at full speed towards Mantra from behind. He was going to try to knock mantra to the ground. As soon as he was nearby he would jump up screaming as he tries to ram his head straight into the back of mantras right knee. After that he would land smiling and shouts ""Sesshomaru is here!"

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Ani

Ani
A-Tier
A-Tier
It was to be expected that he would be prepared for her attack after she had made such a flashy entrance, but that had been what Ani was hoping for. As he went to meet her attack she chose to keep charging forward into the attack maneuvering her lance to sustain her crashing monsoon and send it to meet Mantra's attack though at the same time she had lifted her foot into the air above her waist.

As her spear thrust forward she slammed her raised foot down, with increased strength using her thunder foot technique as she created a shockwave. Whether or not it would work as an attack Ani knew she didn't want to stop moving, but rather take advantage of her new capabilities. Using the other foot she quickly jumps off into the air as her rainbow wings would start to appear as her momentum had charged up. It seemed as if she was getting the hang of how far, or fast she had to run in order to get it to work, though it was still hard to tell at times. Her intent was to quickly get away from Mantra, sending herself into the air as to use her speed and acrobatics to move past and prepare for the next clash of attacks.

"It never hurts to take some insurance!"
Her hands already gripping the lantern at her side sending her magoi into it. creating a small ball of fire that would begin to move towards Mantra as Ani moved up and away.

The dragon in the distance was intimidating even as her allies had continued to clash with it as it had made sure to match them and even cause them to push themselves further. Though it was obvious she couldn't help but feel as if she needed to get Mantra's help soon, even if the anxiety was there she found herself being pushed forward by the thought of her child on the sideline and the blood burning events that had unfolded around her. Was it wrong for her to get excited at a time like this, or was it her instinct simply preparing her for dangers that killed hesitation.

Combat Details: Sustained Crashing Monsoon, used thunderfoot and scaled to b-tier damage, used acrobatics trait and activated Rainbow wings as well as the function of my wayfarers lantern.

Stamina: 295/395
Magoi: 210/290

Abilities used:

Crashing monsoon
Tier: B-tier
Class: Warrior
Type: Offensive | Magoi Manipulation
Range: Close
Requirements/Drawbacks: The user must be running to start using the ability. The user must take a brief period to ready the lance and charge.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 magoi |15 to sustain
Description:

    While the user is charging forward they infuse their polearm with magoi as they are doing a running charge, creating a gust of magoi around their lance and body  thats 3 meters in diameter and trails behind for two meters for as long as they charge before hitting and crashing into the target to deal A-tier damage.


Thunderfoot
Tier: C-tier
Class: Warrior
Type: Offensive
Range: Medium
Requirements/Drawbacks:Ani must lift her knee up  to her waist
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20/ 10 to sustain
Description:

    Ani slams her foot into the ground creating a shockwave  starting from .3 meters  around her  that is 5 meters in diameter that deals C-tier damage to anyone within the range.



Traits used:
Trait Name: Unspeakable grace
Trait Tier: A
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is a paragon of acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface. The user's body has an internal gyroscope and has complete control over balance and movement.

Trait Name: Wings Of Blinding Momentum
Trait Tier: Omega
Trait Requirement: SOS Trait
Trait Description: Through the magic of the shard the user has gained a natural aura around them, that flows into rainbow wings when the user gains momentum, making it a beautiful and blinding flight.
Trait Effect:For each post of movement in combat and out of combat up to 4 posts the user gains momentum. For the first two posts, the user's momentum lets them move as fast as a consistent blur. After posts 3 and 4 the user is now a blind blur of light, but turning at most more than once would reset momentum. Needs to stay consistent in movement. At the fourth post exactly any action besides movement ends the charge but allows escape almost certain. Does C-tier damage per post to the user after the fourth post if not reset.

Beast brought:

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 LuMr2QQ
Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 VW4EEUy
Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 8eWfuJ5
Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 L_5FDA2DFD82_34666
Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 GpaxZnu
Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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His strike would hit, though as it did plated of magic armor would form in front of his blade, he was still able to deal B tier damage, somehow how his shield prevented his sword from going up then the boy jumped back out of the range of his sword, but not out of his yo-yo which was held in his left hand. Though as the boy was jumping back Knuckles would see a beam coming hitting the boy a bit his armor taking most of the damage, though as this happened Knuckles eyes would bulge, nimble finger allow him to instantly bring his shield across his body,shield blocking the attack. Now while this did heavy damage his shield it would still held together.  The attention would be shifted again, just as he was fighting someone something else had to enter the frame and distract him from fighting another.  His emerald hues would tracked the beam back to the origin  a three headed dragon, there he saw the man he thought was the toughest fighting it. The boy he just fought seemed to be powering up, perhaps he too would wager a challenge but he didn't seem to want to fight anyone else and would just run and play defensive.  Scanning the battle field he notice the woman within his group was safe, but what of Neph?  He couldn't tell from this side what was going on over there.  

He felt a feeling of life surge through him as he noticed ahead of him another one healing Ganta, the boy he stabbed would be flying over to her.  They must of been friends of some sort,  it whatever it was he was done trying to kill Ganta.  The greatest threat to his friends life was this Dragon and still Knuckles didn't see Jahan so it had to be him. He would join the Former King of Reim in battle, though t wasn't like his face was really shown to him or that it would even look the same by now.   Knuckles would sigh as he'd readied himself to go fourth into battle.

Knuckles had the black Ruhk fluttering around him still, all the points of his past brought up the undead who mocked him and still surrounded him not to mention the annoyance of his fights getting interrupted.  It was likely the black Ruhk would probably be blessing Knuckles if they hadn't already.
For now that rage would be focused and set on the Dragon, all his negative emotions fueling his will to fight.  That Heal however had prevented the rage from controlling his mind, now he was back to normal in the mind yet still he wished to kill.  He saw enough people fighting the six arm man in front of him.

Knuckles would run past those fighting the man and run to go join Lagi with the fighting of the dragon, though as he got close he smiled as it seemed the man was doing a lot all by himself.  Knuckles really wanted to fight this man, but the dragon came first due to its ability to kill from so far away. His body would be a blurr as he moved forward .



Shield:

Name: Bronze Sheild
Tier:B
Type: Sheild
Material: Two planks of wood glued together with leather and rawhide covering. Cased in a bit of Bronze.
Appearance: The Sheild is oval in shape, leather stained with a red color acts as a trimming of the center bronze part of the shied. The Sheild in 51 CM from the center to every edge. Handles on the back that allows the user to either hold it hands or slide on forearms while holding with off hand. In the center, there is a space between the bronze plate and wood where one may house a sword or trap weapon which might fit in the spaced during combat.

Traits:
Trait Name: Fanalis Physiology
Trait Tier: -
Trait Requirement: Fanalis Race
Trait Description: Members of this fearsome race possess strength and speed beyond compare.
Trait Effect:


Physical Strength is above the average human's and increases with each rank up.
D-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.


C-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.


B-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.


A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.


Movement speed is above the average human's and increases with each rank up.
D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.


C-tier: The character can now outrun most mounts and maintain their speed for an hour.


B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.


A-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)


Access to the "Fanalis Roar" racial ability.






Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -  
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.


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Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 D2dcXHF
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Neph Acxa

Neph Acxa
β-Tier
β-Tier
Neph is a angel? We are a angel? That's what ran through their mind as the beam ran across them. Instantly their flesh tore, and blood scattered out to the dirt path below. The boy had never felt pain this bad, but he was seeing his three life's fade which was even worse. His shield of pure magoi(borg) withstood nothing from the beam breaking, and throwing him down to the ground but not without him actually slipping off the side free falling to the ground below the bridge. Plummeting down as a white and red bloody mess, the holy light would shroud him. Neph, took on a shell like embargo made of holy light. Healing A-tier damage, and falling down. Would the rukh bless him into a safe landing? He did not know, as his mind slipped wondering if he would emerge from this.

magoi: 315/320
Can heal up to A-tier damage once per thread - Seraphim Physiology
Ability Used:
Spoiler:
Borg
Tier: D-Ω
Class: Magician
Type: Defensive
Range: Close
Requirements/Drawbacks: Once the Borg is broken or damaged, it requires 3 turns to recover.
Scaling: Cannot be scaled
Sustain: No sustain limit
Cool Down: N/A
Cost: 5 Magoi
Description:

    A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.


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As Mantra fought against the group he was caught quickly by the attacks of the enhanced Trently, the slashes from his attacks would slice deeply into his wrist, with the enhanced power to his strikes the boy would manage to slice cleanly through. A cloud of dust followed a loud thud as his center torso lost its right hand. Mantra would smirk, the boy would try to get another one on him an pull him down with his strength. However, he seemed to underestimate Mantra, he would simply kick his leg up to shake the boy off.

A sharp pain shot up the leg of the Asura as he tried to shake Trent free, Sessho had rammed his head into the leg of the creature, it wasn't a wide area of damage but it was concentrated. He would activate his Liberation of Limits. His body coursed with energy, he could feel his muscles swelling with power, he felt filled with vitality. He focused on the foes attacking him but more enemies were swarming in on him. The blue-haired woman who was already around him continued her assault vigorously.

Her attacks would meet with Mantra's, exploding in force from the clash. Ani took advantage of her momentum, swinging around to slam her body in the ground. Anyone on the floor around would need to worry as it's B-tier damage would spread out damaging the Asura. She followed up with fire from her Lantern but the Asura would meet it with a Flurry Strike to dissipate the flame.

Mantra would start to walk however the allies around them began to provide some assistance. Ayakashi would draw back his bow, ice began to swirl around the tip of his bow as he chanted a few words. "Clasp Of Sorrow!" A bolt of ice would fly forth from the bow, slicing through the air and bursting upon impact on the large left leg of the Asura. The blast, however, froze over forming around his leg, and connect with the ground. Sho would soften the earth around his right leg, moving the earth around the limb to form another trap. She smugly muttered "Reaching Earth Claw."

While those two provided supplementary assistance the other two dungeon companions would help hold off the Asura's attacks. Mantra would use a Two-Ton Strike aimed at Ani, and then a Flurry Strike towards Trently. Quickly Emile would begin to cast a spell, making a fiery sphere intercept the two-ton strike. "Planet Creation: Venus" he would say as his spell blocked the attack. Then Rahja would make his arm incredibly dense, almost like he had armored skin, and would throw his fist towards the blade to intercept his Flurry Strike. "Iron Serpent!" he would say with a vibrant voice.

They managed to defend the allies and limit him, he was decently damaged overall as well. His brother had already raced off as well to hold up his deal. Both him and the Fanalis Knux were now racing towards the Dragon.

Around the bridge, the battle raged, the dragon tried to keep the king away but it was useless. The attacks would grind into the body of Eagandor. The multiple layers of damage would tear apart the beast, volatile energy spraying from its wounds. Soon the would magician send attacks towards Boreas as well. The orbs of intense magic along with the multiple layered attacks of Lagi would soon envelop the dragon. Even with quickly using his Lonely gaze of Cold Star to Clash and his Protection of Seclusion to block he would be consumed by the overwhelming amount of damage.

Ifirt would also find struggle, as well as his Hyperion Gaze and Fall of Icarus, would be decimated by the power orbs of destructive magic. He would even try to bite at one, yet the dragon would succumb to the force of the attacks around it. The beast's three main bodies had to be defeated, anyone could claim it or they could leave the beast. The limping body would use the the wings which hide the sun lifting, he tried to spin but just dropped to do A-tier damage, the body did manage to face his tail towards them, as his body sagged on the bridge.

Zub would be near them, she would see as the beast was in it's sad state, trying to kill them. Neph laid there, his borg protected him, the Asura magic would start to burn his body until he healed himself, his wounds were gone but he would remember the pain of the magic eating his body in that brief moment. Few members of the room seemed to be still in their awe, not moving in the slightest. The corpses raced towards the bridge, making it difficult for the ones racing there, some falling of the edge of the cliff since they could not fit on the bridge.

Their fights were not over, there were still things that could be done, it was their move now.

Dm Notes: Only have to kill the dragons lower body, two A-tiers worth of damage is required, trying to drop on you guys while making his tail face you to try to fight back if he doesn't drop on you.

Mantra: Two A-tier of damage taken, 1 more needed, shook Trently free, but he's not sent flying since it wasn't an ability.


The Asura Dragon:
Enemy Name: The Asura Dragon
Enemy Tier: Unknown
Damage Required to Defeat: A-tier x2 after all torsos have taken required damage.
Description: The asura dragon is a mighty beast that stands at 80m long, 40m of that the 3 heads at 25m and the torsos and arms at 15m long. The wings are at the beats midsection where the torso meets the legs. Its wings are massive at 100m, almost like covers to hide the sun. The legs and the lower body to the tail are 15m long, the tail is 25m long with a club end taking up 3m of it, the ball being 5m wide like a blunt hammer. The back half of the body acts with all the bodies along with the torsos. The three bodies of the dragon act differently but together, so they must each be defeated separately. The rest of the creature will detail slight abilities during battle and when the three bodies have been downed.


Ifrit, the body of burning Hate:
Enemy Name:
Enemy Tier: Ifrit
Damage Required to Defeat: A-tier x3
Description: Ifrit is the body on the right side of the asura dragon. He has grey skin which forms a jagged armor shape, giving off a layered plate look to it. The dragon has upon his head glowing amber horns, shaped like a crescent almost with a slight wave at the middle which a second spike shoots off on the sides. The beast can deal A-tier damage with its basic claw swipes and bites. Its skin does B-tier burning damage to those that touch it for more than a second.
Abilities:
[/b]

  • Hyperion gaze: Ifrit extends his head while opening his mouth widely. His mouth appearing like a sun emits a high power blast of concentrated heat magic, superheating the air to create an intense blast which does a-tier damage to whatever it strikes. The range is 50m and the beam is 5m in diameter.

  • Fall of Icarus: The user dragon shoots a highly concentrated ball of fire 5m in diameter which when it hits the target or when exploded at Ifrits will the attack will cause a rain of flaming balls 3m in diameter rain down dealing A-tier damage to everything within its 20m diameter fall radius.

  • An eye for an eye burns the world: Ifrit charges up his flames till their turn blue, charging them up. When someone attacks him in this state he will shoot out a field of burning blue flames which coat everything in a 50m wide cone, 30m in length. These flames deal b-tier damage and last for four posts, can only be put out by smothering the flames. *This ability can hurt the other heads



Boreas, the body of freezing Cruelty:
Enemy Name:
Enemy Tier: Boreas
Damage Required to Defeat: A-tier x3
Description: Boreas is the dragon on the left side of the body. He has grey armor-plated skin like his brothers but his is in a sharp v-shaped pattern and doesn't spike out and has more of a soft bump to it. The dragon has a crescent-shaped horn with flat ends, the icy blue horns are almost transparent radiating with cold energy. The dragon can do A-tier damage with it's bites and claw attacks. It's skin does B-tier freezing damage to those who touch it.
Abilities:


  • The Long lonely gaze of a cold star: Boreas opens up his mouth letting out a concentrated beam of cold energy which is 5m wide in diameter and 45m long. The freezing beam does A-tier damage completely freezing them.

  • khiones Claw: Boreas creates a blade of ice that is 20m long and 45m wide. It either appears in one of his hands or his mouth, he then slashes with it doing A-tier damage to whatever he strikes.

  • The Solid Protection of seclusion: The dragon creates a shell of ice protecting one of his bodies from A-tier damage. It can be himself or the others.



Eagandor, the body of vital Selfishness:
Enemy Name: Eagandor
Enemy Tier: A-tier
Damage Required to Defeat: A-tier x3
Description: Eagandor is the main body of the Asura dragon. His armor-plated skin is in a curved v-pattern that juts out to look like a fitted armor piece. He has horns that form that juts forward like the horns of a bull in the shape of a crescent. The horns of Eagandor have a dark emerald color that seems slightly translucent. He can do A-tier damage with his basic attacks through his claws and teeth. His middle body contains the intense life force of the Asura, cutting it open would let out a burst of energy that deals B-tier damage.
Abilities:


  • The Grace of a Beast: Eagandor slams his head down on a target dealing A-tier damage and creates a shockwave 20m in diameter and 3m deep which disorients all people within it.

  • Fear the Crown:Eagandor uses asura magic within himself to enlarge his horns fueling it with intense asura magic, then slamming it down creating a blast forward which is 50m tall and 50m wide dealing A-tier damage to whatever it strikes.

  • Giving for Self-gain: The mighty middle body sacrifices a turn of action to use his intense control over their body to heal a part of himself for A-tier damage in the form of a powerful healing ray 5m wide and 20m long. This ray can heal others, but non-asura live forms will feel an intense power gain (magoi and Stam) and eventually take C-tier damage every turn until they die or healed by a normal healing spell. All Asura beings will gain the ability to tank an additional tier of A-tier damage for one turn.


Abilities:


  • The fall of Babel: The dragon spends a turn charging up energy with all three heads to create a concentrated blast of their combined powers that is 60m wide in diameter and 100m long. When it hits it does A-tier damage to whatever it hits. If it hits and kills it causes them to explode dealing B-tier damage to anyone within 3m. Anyone hurt but not killed takes D-tier damage each turn till exploding unless healed. Can only be used twice and has a 10 turn cool down. Requires all three bodies.

  • Tail slam: Slams his tail against something created a 15m wide shockwave dealing B-tier damage.

  • The Wings which hide the sun: The mighty dragon lifts his body and spins dealing A-tier damage. If any bodies are down he does a slam instead.



The Lost Souls:
Enemy Name: Lost Souls x 100000 and counting
Enemy Tier: A-tier
Damage Required to Defeat: A-tier each
Description: A swarming mass of undead. They are not the souls of the those who died but they are reflections. Reflecting the lost, reflecting those who touch them. They force no emotions on you, rather reflect what you choose.
Abilities:


  • Horrific Screech: The undead let out a screech which extends 50m interrupting all basic actions. Some say that they can hear the screams of people they knew, or of voices in dead languages long forgotten.

  • Dissipation Dash: The undead charges into a person sacrificing themselves. Once they do so they will disappear but the person struck by their sacrifice will hear their voice, screaming whatever may happen. Some do it to interrupt actions or provide a nuisance that lasts a few posts, most often four. Sometimes less on circumstance. Sometimes many will charge one person to apply a strange effect.

  • Swarm Defense: Large groups of the undead form a defense, pooling into a massive wall of their bodies increasing based on the amount, it's possible for it to cover or hold many things. Blocks all damage as long as the swarm is around.




Ganta:
Enemy Tier: Ganta, Asura of Passion
Damage Required to Defeat: A-tier x3
Description: Ganta appears with his arms and extra faces hidden. Upon entering combat the seemingly average sized asura with armored skin grows to 5m in height. He can deal A-tier damage with all six arms, his armored body dealing B-tier frost damage on contact. His wounds spout 1m flames doing Ctier damage.
Abilities:


  • Roaring Passion: Ganta let's out a spout of fire from each of his heads, each flame coming put 5m long and 1m wide. Each flame does A-tier damage.
  • Rolling Passion: Ganta moves forward 10m spinning his body and arms around while producing fire, anything he strikes while spinning takes B-tier fire damage and B-tier blunt damage.
  • Cold Open: Ganta stomps the ground sending out a wave of subzero air which extends and forms a dome of icy air 30m in diameter. It slows all movement speed 1 grade and lasts 4 posts. The field of cold air explodes dealing A tier damage if a heat-related spell is activated inside from the intense differences in temperature.
  • Cryo-Companionship: Ganta grabs a limb with one of his form arms encasing them both in ice keeping them connected for four posts. Can be used till each arm is occupied.

  • Passive The waxing and waning of an insatiable passion: For each successful tick of damage done on a character by Ganta builds a passion stack. After 4 stacks have been gathered he can use them to provide his basic attacks for one post in a layer of cold and heat damage which cause his attacks to explode from air expansion degrading the defenses of items or abilities by one tier.



Mantra:
Enemy Name: Mantra the Asura of liberation
Enemy Tier: A-tier
Damage Required to Defeat: A-tier x3
Description: Mantra stands at a tall 35m, he appears the most human of his brothers but still has the traditional three torsos and three heads. Another odd aspect about Mantra is the fact that his clothing and weaponry seem similar to Kinan aesthetics. Despite his massive size he can dash and leap at speeds fast enough an arrow at point blank range. He carries a sword in each arm and head, each capable of doing A-tier damage, each one being 20m in length. Mantra, unlike his brothers, is filled with intense Asura energy, so while skin does no damage the intense energy contrast from his wounds cause limbs to explode after B-tier damage doing B-tier damage to anything within 3m of the wound.
Abilities:


  • Liberation of Assault: Mantra spins his entire body around knocking away anything close by and blocking A-tier damage.

  • Liberation of Limits: Mantra Fuels his body with Asura magic in order to enhance his strikes when entering a physical clash with another player his blows will knock them back 10m even if he loses and takes damage.

  • Libertaion of Pain: Mantra uses Asura magic to repair up to A-tier damage for an Asura. He has to touch to wound in order to heal it and it can be only be done once per post.

  • Two-Ton Swing: Mantra swings down with two of his limbs dealings A-tier damage in total.

  • Flurry Strike: Mantra swings down with one Sword doing A-tier damage. Flurry strike, however, can be used 4 times in total in a row within one post, that is however if it strikes or clashes. If someone manages to evade flurry strike it goes on a two post cool down.



Player posts are due by 2/6/2019 11:59pm CST, any players not posted by then will be skipped or considered auto hit, there won't be a posting order anymore but every play must post within the allotted time, if there is not a proxy post within 48 hours after the due date then players may post and skip proxy.

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Sesshomaru

Sesshomaru
β-Tier
β-Tier
The fantastic wanderer, Sesshomaru watched in amazement as his attack actually seemed to work, helping out some boy(trently) he didn't know. Followed by a girl(ani) who was attacking. He jumps back a couple meters to avoid any collateral from her attacking the giant. He would continue watching in amazing as 4 others would do stuff to attack the 6 arm man.  He was surprised by all of the different types of fighters there were.  He hoped to be on their level on day. Once things calms down he would grin as it was now his turn for some fun. He runs at full speed whooping as he ran going between his legs that were currently stuff. He would then jump into the air trying to do a somersault kick straight to the giants kiwis. If he succeeds he will land a meter in front of him raising his hands victoriously.

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For Noir, the battle with the dragon was over, the creature was not in the state to fight back anymore. Even if the dragon did, it would be its last attack before weakness took over its body. The black haired magician felt sorry, she knew she had to defeat the dragon, not killing it. Every creatures in the dungeon was made with purpose and mostly to guard the place and to test the contenders, for Noir, this dragon had fulfilled its purpose so there was no need for her to attack anymore.

The female magician wouldn't clash the dragon's final attack with another attack. She felt something like an emphaty towards the dragon as the creature was in a sad state at the moment, especially when it used its last strength to deliver the last damage by dropping its body. She maneuvered her flying carpet to get away from the range as quickly as she can, as well as preparing her borg just in case she wasn't quick enough to get away from the deadly tail.

A wild thought appeared while she did the dodging though, wondering if her magic was dangerous after all. "But perhaps I can try to save the dragon in some ways..." it was just another thought crossed her mind, but she could try when it was safe enough to do it. Not now, not when there was some people she didn't know and didn't really trust at the moment.

Magoi: 380/540
Stamina: 220/220

Skill & item used:

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Borg
Tier: D-Ω
Class: Magician
Type: Defensive
Range: Close
Requirements/Drawbacks: Once the Borg is broken or damaged, it requires 3 turns to recover.
Scaling: Cannot be scaled
Sustain: No sustain limit
Cool Down: N/A
Cost: 5 Magoi
Description:
    A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.


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Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 GONhvwv
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Pbucket
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He unfurled his wings, descending from the former chambers shrouded in a holographic white light. Rays beamed on his landing as his feet touched down in the Necropolis. Jahangir smelt death and the roaring energy of Gamigan; to that he needed nothing more to know, danger.His bronze gold complexion returned to his body in a flash, and as he took his first steps a bright beam of concentrated energy swept the landscape. Jahangir just a bit out of range of the beam held his hand high to block its bright rays.

"Drakon?" Jahan gritted his teeth and with a powerful leap he dashed into the sky, working his wings and magic to approach the crowd. The first mass he noticed was the undead, and then the dieties of the dungeon. Lastly he noticed the dragon and the last living survivors of Gamigan.

He descended from the air quickly, violently and powerfully, and when his feet made grace with the earth he stood and concentrated. As Jahan's intent rose, to recover his strength the magic of GREMORY activated, and he began to absorb the gravity an extent around him. Small rocks would levitate and air and earth would feel weightless before abruptly stopping, falling to the ground; the World King revitalized.

He waved his cape and fed it magoi activating the Aurangzeb becoming perfectly invisible as he observed the scenario.




(sorry for lateness been going through woes and tragedies.)

Restored +50 magoi,
-10 for Aurangzeb function
140/150 magoi
410/410 stamina


ABILITIES USED:
Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.
BISH IM EQUIPPED:

BISH IM EQUIPPED!

Weapons
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Rvsp8q10
Name: BLKCLAW {Billie.Jean.Glove}
Tier:A
Type:  Clawed Gauntlet
Material: Gold, Iron , Diamond, Obsidian , Iridescent Snake
Appearance: a golden,black and red gauntlet that  extends up Jahangir entire left arm. The gauntlet is made with several sharp plates around the joints. Carved with careful detail and artistry the gauntlet has several ornate designs. The inner chamber is a a glove made of iridescent snake skin and diamond. The the hand of the gauntlet is polished a blood-like crimson and obsidian.The Gauntlet is  113 cm in length, and clawed to the tips.

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Qqlddk3
Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.
Function:

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Latest?cb=20091205210748
Name: Aurangzeb - Ornament of the Throne
Tier: A-Tier
Type: Magic Weapon - Fighting Cloth
Magic Type: Ultimate Ninja Magic (Light|Sound|Life)
Appearance: Black and Gold Regal half fighting cape, made of a mysterious and durable material. The length of the cape is 107 centimeters and covers the users left arm, the cape remains strapped on to the users torso by golden knotted chords. The material of the cape is very thin and malleable similar to silk.

Function:

  • Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Latest?cb=20161002174734
Name: The Sword of Damokles
Tier: B-Tier
Type: Magic Longsword
Magic Type: Light
Appearance: A golden and ornamental longsword about 150 cms long. The hilt of the Damokles is complex flowery and ornamental. The entirety of the blade sparkles with lovely golden particles as it does before it attacks.
Function:

    That Which May Glisten - When feeding magoi through this weapon it cause it to shine brightly creating an intense light which will burn the retinas of anything viewing it within 1 meter; with the exception of the caster who is holding the blade. The function inflicts B tier damage. Cost: 10 cast | 5 sustain


Items

Beasts
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Az4vRkm
Name: Melodies
Tier: D
Type:Swarm
Species:Melodias Parodiso
Appearance: They are small birds being between 2-3 inches in size. The Melodies have beautiful golden and sun kissed feathers and their beaks are small and sharped with several holes in them which form a flute.
Beast Traits:

Trait Name:Flute Beak
Trait Tier:D
Trait Requirement:Melodias Paradiso
Trait Description:The Melodies are a bird with extraordinary vocal prowess. Their beaks are wind instruments formed by nature. This is their primary defense mechanism. The birds are able to sing birdsongs that may attract, repel, disorientate, or lull other organisms to sleep. Together they have a large vocal range
Trait Effect:
*are able to register status inflicting vocal abilities
[/hide]


METAL VESSEL:

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Gemoryvessel
Djinn: Gremory
Theme: Strength/Gravity
Type:Crown
Appearance:An artifact, one of the dungeons traps which Jahanghir placed upon his head that faithful day.A band of a metal substance uknown to this world. Jahanghirs crown is black with a soft hue of heliotrope.Within the inner bandign of the crown in the Torran language reads.
"Long live The King"


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Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 8ueXlz2
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Having gracefully manoeuvred herself around the stray bombardments let loose by foes and friends alike, Zubaidah arrived at the cliff edge parallel to the bridge with only bare scratches on her porcelain skin. She laid her dear arms down in order to bind her forehead with a spare cloth, but not in response to some injury taken. Instead, she picked up her two spears once more, gathering her concentration with a deep breath, then leapt off of the cliff edge with one fluid motion. Fearful of it turning it into a free fall out of her control, Zubaidah soon activated her boots once again but utilised them to progress towards the bridge in a strange way.

   As she fell, Zubaidah descended close to the bottom of the chasm before launching herself back onto the vertical surface of the cliff by grabbing the light particles surrounding the boots in accordance with its magic type. Touching her feet down upon the surface of the cliff, she ran sideways towards the bridge, out of sight from her fellow challengers and hostile threats by hiding in the smoke of the fires spreading in the chasm below and the shadows cast by them. She then progressed until she was under the bridge, before running up into the underside of the bridge, whereupon she unleashed her long-planned offense on this mysterious dragon.

    ‘If I remember the last time that I used this intriguing second function, the range was approximated to thirteen metres. If that is so, I must make the distance from any innocents or unwanted targets be thirteen metres but keep within thirteen metres of that irritating beast.’ To ensure that, Zubaidah ran along the underside of the bridge towards the castle until no ally was in her range but the dragon still was, and then chanted the key phrase, ‘It’s time for us to finish this dance, Moonlight Shine!’

    A bright light unleashed itself from beneath the bridge, catching the great dragon within its grasp, forcing its vision to become confused with a multitude of bright spots that would throw its focus. Zubaidah took advantage of that and used her spear to vault up onto the top side of the bridge, but utilised her advantage in understanding the general working of the disorientation cause by the bright light to take on the brunt of the damage with a scaled Mayir Guard which would parry away the oncoming slam of the Dragon before closing in for the kill with a heaving scaled Nebenhut Stance that rendered her muscles burning from the burden.

Zubaidah’s Abilities:

[ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain

Sustained for another post after having activated two posts ago.

Nebenhut Stance



Tier: A Tier

Class: Warrior

Type: Offensive

Range: Short

Requirements/Drawbacks: The character must have a pole arm, such as a sort of spear. The character must have the distance to be able to able to swing the weapon downwards without any obstruction. However, the torso is left largely vulnerable before the downwards strike.

Scaling: Damage/Scaled to A Tier
Sustain: 0

Cool Down: 3 posts

Cost: 30 stamina

Description:

    The character draws their polearm across the shoulder of their weak side, stabilising their position in on the ground by bending down low, before delivering a strong stroke downwards with all their might directly ahead dealing B tier damage.



Mayir Guard



Tier: A Tier

Class: Warrior

Type: Defensive

Range: Short

Requirements/Drawbacks: Character must be using a polearm, such as some sort of spear. The stance requires an attack to be aimed towards the character prior to its usage, and can only be used as a reactionary defence, but is fast in its execution.

Scaling: Guard/Enables another instance of B tier damage to be blocked for every additional 10 stamina/Scaled to A Tier

Sustain: 0

Cool Down: 3 posts

Cost: 30 stamina

Description:

    The character keeps their polearm at the plane of the waist, their rear-hand close to the butt-end while their fore-hand holds near to the top. Using the rear-hand as the crux of the lever, the character can quickly change the spearhead’s height and parry away an attack of B tier damage or lower.


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Last edited by Zuzu Mansur on 05/02/19, 06:30 pm; edited 2 times in total


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Knuckles would look at the dragon as it fell, his emerald green eyes would watch it carefully, since it had fallen completely Knuckles would look over at Lagi unknowing who he was and what he had become. It would have been funny to have known it was Lagi his former boss and Leader of the Unity Corps. Since he had no idea Knuckles would approach the man with intent to issue him a challenge.  Behind him, Jahan would have made his presence known, it was funny how things had turned out in the end. As Knuckles approached the dragon's heads that laid near his feet he'd quickly fire his last 3 darts in rapid succession, one of each head using nimble fingers to reload the weapon each time. Assuming the small little darts would truly go unnoticed he lifted his sword towards the man.  "My name is Knuckles Shi, a PROUD fighter of Reim's Colisseium as well as a former member of the Unity Corps there. I have traveled to Kou for two reasons. Once to find the former King of Reim's body for his family and two to find strong warriors that can issue me a fair challenge in a fight.  Obviously, I am of the Fanalis race and you are something of which I have never seen. Though it was your power that made me wish to fight you. I only entered this place in search of a worthy fight and you yes you are the one I have been looking for indeed. I will only allow you a few seconds to ready yourself before we do battle. Be ready brave fighter for your future may be near its end." With his words spoke he would do just as he said and allow the man a few seconds to react to what he said and to ready himself. It seemed the hot-headed Fanalis was calmed now, even though there was plenty of undead left to bother them. For some, the battle was not yet over as they would still be fighting a pointless fight with the six armed men with three heads.  Pointless at least to him as he had no goal of claiming the power of the Djinn, mostly because he had no clue how these even worked.  He had heard there was power to be claimed here but he didn't know how.  He assumed it was by battling those before him, and the winner would grow in power from the fighting that's the only thing that made sense to him.

Time had come and enough time had passed. Knuckles took a deep breath ready to use his roar.

Weapon used:
Name: Silent Dragon
Tier: A
Type: Springloaded Dart GUn
Material: Mostly basic metals such as aluminum, and steel.  Leather and cloth
Appearance: It is a glove of leather wrapped in dyed clothes, with sewed symbols. The cloth is red in color with black and gold sewings.  Metal Knuckles guards and the spring fired dart chamber, The Chamber for the dart is on the top of the glove just a little behind the wrist. It is nailed into place with small nails. The chamber is 8 centimeters in length holding a single dart at a time. Reloading of another dart is as simple as sliding another into place.
Ammunition Material: Aluminum
Ammunition Appearance: A small thumb tack sized dart made of steel. It is about 7 centimeters long and weighs 18 grams, the dart is black from the tip of the dart to the flight.

130/170 Magoi - 350/410 Stamina - Ammo 0/5


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Trently

Trently
A-Tier
A-Tier

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 26805_1_2



Soaring at the Asura as if a bird, he swept along the air and cut the wrist of the deity figure with great precision and power. He was crackling with the sounds of a bolt of lightning. The limb of great mighty Mantra was sliced like a piece of butter, but upon striking the man, a huge cloud of debris were to take form around the place of initial impact. An end to this dungeon was quite near, with the others fighting the dragon, the finale was drawing ever closer..!

"I thank you for the help, guys!"

He said to each and every one of his ally, ensuring their aid in this fight does not go unnoticed. With a look behind his back, he saw that the dragon was being beaten to a pulp, which invigorated him to try even harder in his battle against the Asura~ of~ Liberation.

"For my people, my world, I fight! "

Via the strength of his metal arm, he were to rocket his self into the air and traveled like a lightning bolt at his foe, gearing up to let his last ability loose. His carpet put away on his side, the boy pushed off from the bare ground high enough into the air to strike the leg of the man. His battle loving smile was almost terrifying.

"As nothing but that... Is what brings me this much joy!"

"And a fun but friendly fight!"

Airborne, he spun and readied his katana to cut the skin of his foe but not his actual whole leg, as to avoid harming him too bad. His point of blast off being five meters far, he was near the Asura and would not give up on besting him in battle. With fighting emotion he roared the name of his ability out loud for everyone to hear it.

"Kunren Tori~!"

In a spiral motion, the Omen of the Storm were to launch his self at the leg skin of the giant man with intent to only deal enough damage to best him once and for all. The boy never gave up, even if he failed, he would perist on and on, not for his self, but for the others around him, even if he did not hold them dear to his heart. His spirit was undying and valiant to the very core, unbreakable..!

"I will fight you, but not let you die, Mantra!"

All he ever wanted to do was his very best, and that mindset lead him here to this hellscape, in search of the power to do better. Trently was truly tired of the war, and with a desire to end it for good, he grew quickly in strength in a matter of a couple months.

"If you have a kind heart, do your best to stay with us! To make an impact on the future of mankind for the better!"

His strong words were to echo in the ears of the Asura. What the child said came from his heart, his kind one, looking out for others like him. In that righteous moment of his, with an elegant flourish of his hand, he rose up his ring hand to the giant if he were to have fallen, and gestured to the man that he can be healed and will be healed, even if his help is no longer required to put down the raging dragon. Either way, Trent did not want to leave him in pain.

WORDCOUNT: 577

MAGOI: 160

STAMINA: 275

OOC Notes: Posted on mobile.

Injury Log: C-Tier damage to mid chest area.

Buff Log: 2x A-Tier damage, B-Tier damage and paralyzation.

Cost Log: 20 Stamima

Combat Log: 4x A-Tier armor on my character that will disperse in the next 2 posts if not damaged until it is broken. Buffs located in Moves Active. Strike to Mantra was Kunren Tori to his left leg skin.

Magic Tools and Moves Active and Used:


Kunren Tori
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Trently must be able to spin the hilt of his blade while performing the technique.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 20 Stamina
Description:

    Torento must lunge or thrust his blade or sword into whichever direction he wishes while drilling the hilt and blade at the target. This causes extreme tearing of the skin and muscle that can greatly harm the target. The target has difficulty ignoring the damage and harm done due to the massive tearing, bleeding, and wounding of the whole technique.


Shuriken of Storms [Magic Weapon]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 FOQtMLY

Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Arashi Yoroi x4 (3rd post)

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​Paid
Description:  

    The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.


Arashi Denki (2nd Post)
Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:

    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.


Stance of the Raioni (2nd Post)
Tier: A-tier
Class: Body Manipulator/Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: Omen of the Storm trait, user must have atleast 1 stack of lightning saved and needs to grounded upon intial cast or they will be electrocuted taking full damage from the stack.
Scaling: 0
Sustain: 0
Cool Down: 4 posts
Cost: 40 | 20 Stamina
Description:

    By first manipulating their upper body the user makes their skin conduct electricity a lot easier so as not to fry the skin, then using electricity stored in his horn via the omen of the storm trait the user can course it through their upper, and then into their melee weapons so long as they are made of metal. This coats the weapon with the damage from the charge and gives the users attacks a 2m lightning arc. The lightning persists for 4 posts.


Omen Of The Storm (Post 2):

Trait Name: Omen Of The Storm
Trait Tier: Ω-Tier
Trait Requirement: SOS Trait
Trait Description: The user has a 32cm horn sticking out of the center-left side of their skull. The horn has an ivory look to it with a charred black tip that fades into the color. Around the horn is three silver bands, each naturally stuck to the horn. Resonating with electrical energy, building it up. The horn holds electricity but it leaves part of the body scarred, causing the person torso to and to the left side of the face to have scar tissue running down and around his form resembling a lightning bolt.
Trait Effect: The horn takes A-tier damage to break but is immune to electrical damage has whenever it is struck with it holds the energy. The horn is only capable of holding up to A-tiers worth of damage in the horn, if it takes anymore it will explode dealing damage to everyone within a 3m diameter. If the horn is damaged at all during build up it will also explode in the same size dealing damage based on how much was stored. They are also capable of generating lightning in the horn through combat, for every 2 combat actions the horn stores a D-tier worth of electrical energy. Despite its discharge effect, the player is capable of letting out the energy on their own. For 20 magoi they can let it course through them charging their attacks and power, granting an electrical aura that lasts 2 posts. It lets them use the electricity to enhance their attacks, extending their range by 1m with the electrical surges and dealing the stored up damage, disappearing when it's all been utilized.

Magic Items:

Flying Carpet [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Lion's Pride [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 E9WnSEJ

Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 CMDxcjb

Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Pbucket

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Necklace of Hidden Arts [Magic Item]:


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Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


In Large Backpack:


Mask of the Damned [Magic Item]:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 9dOCl8q
Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:


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Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.


Thumbs Up!


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Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 BQdy5Kr
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Lagi

Lagi
Ω-Tier
Ω-Tier

Clash before this post



(under the assumption cold star and protection of seclusion was being used to clash directly against me because there were other attacks going about that the dragon had to deal with. That's two A ranks vs the A-Tier Razor magic Cutting + A-Tier Lava magic+ A- tier acidic cyclone + A tier basic strength in each instance (two in total due to whiplash spear's scaling ability). So you soaked two out of 3 and took the cyclone with A tier basic strength backing it, and direct contact with holy wubstorms scaling makes it an additional A. Then there is the second instance  of that being waved at you again, it would of all occurred that last turn, so that's a2 more A tier ability tier damage, + the A tier basic strength again.  You took that twice basically,  so I think this is it for that dragon.




Now!


Lagi felt like he was carving through this dragon with his powerful technique, and maybe he felt like he didn't need to attack anymore afterward. Lagi flew back at A rank speeds, backing off and resting for a bit while waiting for the beast to succumb to it's injuries.

"It should be over now..."


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Lagi's Vault
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Ani

Ani
A-Tier
A-Tier
Though Ani decided to move back into the air with her acrobatics and momentum she soon saw herself faced with oncoming attacks once again, though she knew what to do as she found herself in caught in the mood of the battle. In less than a second, she had begun to whip and spin her body as she threw all her weight into a dropping rain to bring the lance down against one of his arms to clash against it. Her left arm rose to block the other her body still protected by her Meteor Regalia. Though with the falling she couldn't waste much time.

"You don't wanna see me fly?" She thought to do what she did best at this time, strike and move. Throwing her body's weight once again she would throw all her strength into a kick that would most likely hit his arm, using the force and the continuing momentum she had to try and push herself higher into the air.

"But look at all the Colors!" Her cries exuberant and full of ecstasy that had overfilled from the sudden excitement the battlers, and Asura's of the dungeon have brought. Though it could also be easily said that the same pleasure came from the constant threat that pressured her to think faster. The exorbitant hues overlapping over one another as seemingly fake feathers of aura moved with the gust and momentum as it carried her farther.

"Let's see where the sky takes us."

Stamina: 265/395
Magoi: 210/290

Combat Details: Clashed with dropping rain, and armor that had been activated earlier. Also kicking Mantra for  b-tier damage. Also continuing rainbow wings and using acrobatics.

Abilities in use:

[/b]
Dropping rain

Tier: B-tier
Class: Warrior
Type: Offensive
Range:Close
Requirements/Drawbacks: The user must be off of the ground in order to use. Requires a polearm.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description:

[/list]While in the air the user suddenly shifts all their weight to suddenly thrust downward to strike whatever is below them for B-tier damage to whomever the polearm hits.[/list]


Meteor regalia

Tier: B-tier
Type: Defensive
Range: Close
Requirements/Drawbacks: The tip of the lance(ku) must touch whoever is donning the armor.
Scaling: Durability
Sustain: 0.
Cool Down: 3
Cost: 15 magoi to cast |15 to sustain
Description:


    Using the magic of the lance and their magoi the user touches the tip of the lance to any player or beast causing them to be enveloped in meteor rock that solidifies into armor around their body while leaving breathing holes, the armor protects them from damage up to b-tier before breaking





Traits used:
Trait Name: Unspeakable grace
Trait Tier: A
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is a paragon of acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface. The user's body has an internal gyroscope and has complete control over balance and movement.

Trait Name: Wings Of Blinding Momentum
Trait Tier: Omega
Trait Requirement: SOS Trait
Trait Description: Through the magic of the shard the user has gained a natural aura around them, that flows into rainbow wings when the user gains momentum, making it a beautiful and blinding flight.
Trait Effect:For each post of movement in combat and out of combat up to 4 posts the user gains momentum. For the first two posts, the user's momentum lets them move as fast as a consistent blur. After posts 3 and 4 the user is now a blind blur of light, but turning at most more than once would reset momentum. Needs to stay consistent in movement. At the fourth post exactly any action besides movement ends the charge but allows escape almost certain. Does C-tier damage per post to the user after the fourth post if not reset.

Beast brought:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 LuMr2QQ

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:



  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.


Items brought:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 VW4EEUy

[b]Name:
Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:


  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.



Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 8eWfuJ5

Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.


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Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:


  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.



Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 GpaxZnu

Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:


  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.



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With everyone doing their own thing, Adrastos wasn’t sure what to do. His attack had been clashed by Mantra, but the others were still attacking in full force. Mantra was almost defeated, but as the blue mage looked at the dragon, so was he thanks to the vampire man. There was not much to do, or so Adrastos thought. He could very well fight the dragon, but could he actually reach it in time? The dark king shook his head.

Sustaining the water avatar around him, Adrastos poured some magoi into his gravity sword and flew up into the air to get an aerial view of the situation. Knuckles was going for the vampire, eager to challenge the man, the young fanalis with a rather odd approach decided to try to kick Mantra in his balls, assuming the being had any like a normal person, and Trently and Ani were also attacking the Asura with all of their might. The dark king couldn’t help but feel as if he were being watched after something caught his eye. Was that a flash of light? He wasn’t sure if that was just some trick of the heat and death in this room or the sign of a new threat sent by the dungeon master. There was no way someone entered the Necropolis like that since neither this dungeon or Dantalion worked in such a manner: announcing the arrival of a new contender in a blinding beam of light. Even when concentrating, the dark king couldn’t quite tell if it was just his imagination or if someone other than the djinn were watching...

Flying about ten meters away from Mantra while making sure he was away from other attacks was a bit challenging. He figured he’d deal a little damage to Mantra himself, opting to be of some use while not wasting unnecessary magoi on a nearly defeated foe. He cast Shadow Missiles, feeding magoi into the dark crown sitting atop his head. He directed the missiles at Mantra’s chest, the homing command in the spell making sure they hit their target.

“This is getting tiresome…”

--------------
STAMINA: 200/200
MAGOI: 175/480

spells used:

Armor of the Death God: Aquatic Armanent
Tier: A-tier
Class: Magician/Warrior.
Type: Supplementary
Range: Self
Requirements/Drawbacks: The user must cross their arms with staff in hand, they must then extend their arms and say the name of the spell.
Scaling: None
Sustain: 0
Cool Down: 4 posts
Cost: 40 | 20 magoi
Description:

    The user creates a large upper body of water 15m tall holding two 7m long and 2m wide blades of water. The large water construct can mimick the user's warrior abilities increasing their range, and can also use the water making up the armor as a source for any spells using water magic, or water in some way. The construct lasts 4 posts and requires A-tier damage to destroy.


Flight of the Valkyrie- When the user fills the object with magoi the weapon manipulates their gravity. This allows for the target to control their movement freely, flying through the air at incredible speeds equivalent to that of an A-tier fanalis. When this is activated it causes the wings on the sword to glow, some even see a pair of glowing wings can be faintly seen around the user when they fly with the sword. 10 magoi to cast | 5 magoi to sustain.

Shadow Missiles
Tier: C-Tier
Djinn: Erebus
Theme: Shadow Magic (Light + Strength)
Type: Offensive
Range: Long
Requirements/Drawbacks: Adrastos must be wearing the crown and feed magoi into it for the ability to work. He nods his head to direct the attack.
Scaling: Hit/Projectiles - The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: 0/4
Cool Down: 2 Posts
Cost: 20/10 Magoi
Description:

    Using Shadow Magic, a combination of light and strength, the user creates two 1m long and 5cm wide shadow projectiles. The shadow projectiles will seek the target(s) designated within a 15m radius of the caster, splitting off in multiple directions around the target(s) before homing in on them. Each missile deals D-Tier damage.


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Trait Points: 4/11 | SoS: 1
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Quick DM notes: Warning for Lagi, posts need to be 100 words or longer, post combat writing or wordings to go over previous combat that isn't an actual roleplay post does not count towards word count, please make sure future posts are 100 words or more or they will be skipped over. For Jaja the Djinn rules say that in order for something to be absorbed by a djinn vessel the element needs to be tangible, or it needs to be an enemy spell and Gravity as we know is a force and not something physical. Normally I would say it doesn't count, but normally it's normal abilities and more flesh out stuff about Djinns and the absorption is one of the less touched topics. I'm going to get a consultation and see as I am unsure myself and would like to make a formal decision, please keep this in mind, I will make sure to let you know when a decision is made, just be aware it is something I was personally unsure about hence this message.

As Mantra would face the assault from multiple sources he would find it hard to fight back, the number of opponents and shackles on his legs made escape hard. The power of ice and earthbound his limbs, the young Trently taking full advantage of it. He would try to meet it with a Two-Ton Strike His angle and position would make the Asura slightly miss the clash, the boy managing to slash through his leg, his flesh tore but quickly the wound cauterized from the lightning.

He wasn't the only one who continued to attack the tall warrior. The blue and red haired fighters would both throw their weight towards the swordsman. The Asura would grunt as the fanalis would try to strike him between the legs, he quickly bent down to the strike would hit him in the gut, he'd throw his fist to meet Ani's blow, his massive fist pressing against her body, the sword in his hand close to her face. The blade was close enough to slice some loose hairs even.

He had taken enough damage from them all, he could feel his body collapsing from the force of the attacks, to help finish in the magician would blast the swordsman with shadows. He had taken more than enough damage to fall, they hadn't damaged his vitals but his body was broken mostly.

As Mantra would fall to one knee they would be able to rejoice, however, his help would not be needed. As they would be able to head towards the gate now, for their allies had downed the beast. Even the hoards of undead stopped their charges, some clinging, wrapped around the bridge, others could be seen near the gate, some around the beast. The had charged forth, now ignoring the people around them. It was as if things were calmer.

The Asura and Knux would find some disappointment upon reaching the beast. Everyone around it had managed to avoid damage from the beast, Knux even throwing attacks into it's already shredded main bodies. Since they were defeated only the lower body facing them needed to be vanquished. The Asura wanted attack however Zub would soon slam down on the gargantuan beast with great force.

The beast was heavily damaged and unable to move at this point, it was surely defeated, not dead but all the forms of lingering damage and wounds to it body made any of it's possible attacks near possible. It's body was now nothing more than slightly breathing, somewhat obstruction on the bridge to the gate. They were all free to move towards the exit, the only one who could stop them was themselves or each other.

DM notes: Anyone is free to head for the gate, other players may try to stop you if within logical range of you or actions. Players who touch the gate will need confirmation in the next proxy post to enter into the next room. If no one enters the next room a Gamigan post will be made as well to reflect on the players. Gate will be detailed upon players reaching it, roughly 50m away from the dragons corpse on bridge. Remember while you can gun it there physical obstructions. All proxy related combat is complete for the room.

Dungeon posts are due by 2/12/19 11:59pm CST, Proxy Post is due within 48 hours of player due date.

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Trently

Trently
A-Tier
A-Tier

Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 26805_1_2



It was the time to rejoice! The enemies in the room had fallen and peace had dawned at long last. Now the boy needed to just heal his foe whom he and the group dueled and won over. With him now a bit more relaxed, his abilities would decast. He roared out loud:

"We did it, guys!"

His eyes watery, young Trently cried tears of joy of an emotion that he could not put in words known to man. He was so relieved the room had calmed down and the visible worst threats had been taken care of now finally. Up ahead of him, he could see the castle.

"Is anyone hurt? I can heal."

The kind genuine young man asked around. He wanted to make sure his comrades who aided him in the fight were all okay after the fights they were faced with. In joy that they were able to come this far, he smiled and could not help it, but his smile faded with each glance that he took around him, images of undead and souls ingrained in his brain now. He was still upset that this happened...

"This is my thanks for giving me a fun fight."

Gently spoke Trently, placing his ring hand on Mantra to bring him back on his feet again and no longer be in any pain, nor angony. Life was precious, and this is a thing that Trently knew very well from his past meeting with death. Yet regardless, he had always known life was precious. Gamigan only reinforced this idea of his.

"To a castle dressed in black, we go!"

A feint smile on the face of the venturous boy, he were to whip out his magical carpet and board it. He was none the less still spooked by the hordes of undead but that would not stop him from being content he was now able to enter the ominous but mighty castle that laid ahead. Aboard his carpet, he zoomed for the gate.

"I can only hope this is the end!"

With a set of parting words to Gamigan, the Necropolis, the young hero raced for the dark castle gate with the dreams of being chosen as a king. He longed for the power to change the world. Was his wishes about to come true? Who knows? But he was estatic to find out what awaited him at the end of this dungeon..!

WORDCOUNT: 404

MAGOI: 140

STAMINA: 275

OOC Notes: Posted on mobile. Let us see the end!

Injury Log: C-Tier cut to mid chest.

Travel Speed: Flying over obstacles to the gate at A-Tier speed.

Cost Log: 10 Magoi, and 10 Magoi.

Magic Tools Used:

Spriggan's Call:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Pbucket

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Flying Carpet [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Magic Items:

Flying Carpet [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Lion's Pride [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 E9WnSEJ

Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 CMDxcjb

Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Pbucket

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Necklace of Hidden Arts [Magic Item]:


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Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


In Large Backpack:


Mask of the Damned [Magic Item]:
Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 9dOCl8q
Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:


Gamigan the Necropolis [Kill Viable/Dungeon] - Page 3 Gourd212

Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.


Sad


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