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The Grandeur Delusions of a Self-Sworn King, Amnesiac Angel, Wicked Witch Warrior and The Resurgent Red Lion [Main Hall/Jaja/Neph/Zuzu/Knux/KILL VIABLE]

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Sweltering heat would consume their bodies as blinding light stole their sight. For a brief moment, the group of four would see a vivid world of red hues. The colors warped and stretched as they soared through nothingness. Flickering flames danced against their skin, burning slightly as their senses started to turn online before everything went dark.

Knux would land on his legs, falling forward onto his face as the angel that joined him flew out face first into the burnt ground in front of the fanalis. The pair would get a brief moment to stand up before they would feel an intense burst of heat behind them. A portal of fire opened up, and from it came Jahan and Zuzu.

The hafling and the mage would roll against the ground, the female rolling forward landing roughly on her rump. While the King Candidate would roll on his side bumping into the legs of Knux. They had all arrived soundly even if it wasn't safe.

The smells of fire, of death, had found their way possessing their noses. The source of the scent wasn't hard to find, only 20m ahead of them were soldiers, not ones of the dungeon though. They were soldiers of Kou, it seemed there were men from both sides. They had made it into the dungeon, killed and burned each other in the wasteland. Past them, the smell of death would follow through, for 80m ahead was the mouth of a canyon. It pulled them all, something was pulling them.

As the heat was hanging overhead the group would need to start moving. The longer they stood there the more the heat would singe the bottoms of their feet.

The two fanalis in the group would be able to notice something, their ears would pick up on moans. They were pained, they would feel the sorrow creep. There was a dissonance though, there was a closer moan, there was a sound that was much closer. It would be up to them to share the discovery, the others would eventually be aware but something was waiting ahead.

Another group was beginning their trek. Delusions, delusions of winning, of ruling, of oneself, of the world. This hell would burn at the Grandeur Delusions of the Self Sworn King. Fighting and fueling the Amnesiac Angels own while breaking or building at the ones of this Wicked Witch Warrior and this Resurgent Red Lion.

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Neph Acxa

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β-Tier
β-Tier


Thrown through the gate, it felt beyond him. His body felt the strange magic wrap around him making him feel like he was splitting apart back to his old self. However Neph, faced covered by his mask the blinding light would not affect him, but his landing would still be met by scorching hot soot, dirt, and whatever remains. Face full of soot, and dirt the boy would sweep off his mask covering his face so he could see the surrounding environment. “ So this is the inside of a dungeon? Quite warm for one that had a grand looking gate. I hope, Lagi is is here. ” His first thought was from, Aseo before both of their attentions were brought back to reality. The portal in which they came through brought in two more and a fiery heat wave that stung his back.

Jahanghir Nikator. My older brother is here.
Zuzu Mansur. The slothed eyed pole dancer.

The fiery winds of the first room of the dungeon blew off the rest of the soot from his kimono, and lower article of clothing. Assuming by now everyone would be standing, and possibly looking at each other, Neph wondered. Why is Jahan here? Why is Zuzu here? Both two separate thoughts, but he could ask one question in reality. “ Zuzu Mansur, Jahanghir Nikator. A old friend, and my brother. I briefly met you both once before my sudden change, but you, Jahan disappeared after equipping. As for you Zuzu, I do not know why we were not fated to meet again. Brother, if you will allow me to call you that, I am Taavetti Bastet, and Aseo Asehi. Fusion of the two, and we go by Neph Axca.” He spoke in a clear voice as he tried his hardest to maintain it without breaking it up, and chopping his words.

Neph would introduce himself, his wings fluttering underneath his kimono, and his smile almost seemed to shine behind his mask. Actually his face was shining behind his mask, as his inner light magic would surface as nothing more then a light during his excitement. Even while excited, the smell caught him causing himself to cringe and lose his glow; His glow fading, the boy would turn his back after hearing if anyone else had spoke whether it’s Zuzu, Knuckles, or Jahanghir. Staring ahead the group of soldiers would be there about 20 meters ahead. Without forgetting to check, Neph with a nimble finger checked to make sure all his items were on his person before speaking his last time. “ We (Taavetti x Aseo) believe, we (the group) should work together, and push forward right now. I do not mind, but my feet starting to roast and it smells like chicken.

He finished his line, and would lift off the ground about 3 inches, and float forwards with great control as he hovered using only two of his six wings manipulating them to appear small. Neph would follow behind Knuckles, or whoever took the lead to if they headed towards the soldiers, or past the soldiers.



Magic Weapon: 2/2:

Fists of the Prophet and Goddess:


Name: Fists of the Prophet and Goddess
Tier: B
Type: Magic Gauntlets
Magic Type: Sunseer (Heat + Light + Clairvoyance)
Appearance: A pair of golden gloves that fit the wearer’s arms perfectly, reaching only as far as the middle of their forearm. The Prophet glove is adorned with red orbs. The Goddess glove has the middle finger and ring finger joined together. Both polar opposites yet strangely alike in their appearance, these gloves have never been apart.
Function:

  • Tiresias' Vision - By feeding magoi into the Prophet Gauntlet, the glove radiates with a brilliant yellow light and user is able to preview the past of the item or person with a single touch. Viewing the past of an item is easy, and the user is able to see as far back as the creation of the item. When a person is touched, the user is able to see the past 24 hours of that person’s life from the moment they are touched. The visions of those hours can be seen within the red orbs that decorate the glove. Sustaining doubles the time lapse you are able to see. 10 Magoi to activate | 5 Magoi to sustain.
  • Khione's Touch - By feeding magoi into the Gauntlet of the Goddess, the glove radiates with a dazzling white light. The user draws the heat out of whatever it touches, canceling up to B-Tier heat magic or causing immediate frostbite to a limb. 10 Magoi to activate | 5 Magoi to sustain.

Code:

[center][img(300px,300px)]https://i.pinimg.com/564x/d0/35/69/d035696e7a40e9e8345b155c0ad68809.jpg[/img][/center]

[b]Name:[/b] Fists of the Prophet and Goddess
[b]Tier:[/b] B
[b]Type:[/b] Magic Gauntlets
[b]Magic Type:[/b] Sunseer (Heat + Light + Clairvoyance)
[b]Appearance:[/b] A pair of golden gloves that fit the wearer’s arms perfectly, reaching only as far as the middle of their forearm. The Prophet glove is adorned with red orbs. The Goddess glove has the middle finger and ring finger joined together. Both polar opposites yet strangely alike in their appearance, these gloves have never been apart.
[b]Function:[/b]
[list]
[*][b]Tiresias' Vision -[/b] By feeding magoi into the Prophet Gauntlet, the glove radiates with a brilliant yellow light and user is able to preview the past of the item or person with a single touch. Viewing the past of an item is easy, and the user is able to see as far back as the creation of the item. When a person is touched, the user is able to see the past 24 hours of that person’s life from the moment they are touched. The visions of those hours can be seen within the red orbs that decorate the glove. Sustaining doubles the time lapse you are able to see. 10 Magoi to activate | 5 Magoi to sustain.
[*][b]Khione's Touch -[/b] By feeding magoi into the Gauntlet of the Goddess, the glove radiates with a dazzling white light. The user draws the heat out of whatever it touches, canceling up to B-Tier heat magic or causing immediate frostbite to a limb. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Witchdoctor's Beast bag:

Name: Witchdoctor's Beast bag.
Tier: A-tier
Type: Magical Bag
Magic Type: ACID MAGIC [ WATER + LIGHTNING ]
Appearance: A leather bag a meter long each way and able to fit up too 1.5 meters in objects as its seemingly stretchy material allows for the bag to fit an alarming amount of items inside. Its painted either red, green, or blue, along with some white leather layered in a way to resemble a face, did it's eyes just move?
Function:

  • Dissolving prescription- Feeding magoi into the bag its eyes will briefly glow and blow out a small green cloud of smoke, purely cosmetic, however. The real function being that after it's exhaled inside a 10cm in diameter green treat can be found inside, the shape of the treat changing to the user's wishes, but not gaining size. Upon feeding the treat to a beast, or eating it themselves whoever ingests it will begin to sweat, but this sweat is not ordinary. It's acidic in nature and will last up to 4 posts, dealing c-tier acidic damage to anything the player or beast touches. 10 Magoi to activate | 5 Magoi to sustain

  • Moaning sickness-By feeding magoi into the bag it will begin to inflate, only around the cheeks before the bag's mouth opens. It hurls out a 2-meter wide wave of acid that does A-tier damage to items, destroying durability. Can be clashed by other A-tier abilities, does less damage to items if weakened by the clash. 10 Magoi to activate | 5 Magoi to sustain

Code:
[spoiler="Witchdoctor's Beast bag"]
[center][img]https://3.bp.blogspot.com/-eBLaKA_urpY/V7ALEbJ2UDI/AAAAAAAAIjE/Xl6klWO0cS0ciWYp0EKlfjyhiuUjUc_8ACLcB/s320/ebbbagofdevouring.jpg[/img][/center]
[b]Name:[/b] Witchdoctor's Beast bag.
[b]Tier:[/b] A-tier
[b]Type:[/b] Magical Bag
[b]Magic Type:[/b] ACID MAGIC [ WATER + LIGHTNING ]
[b]Appearance:[/b] A leather bag a meter long each way and able to fit up too 1.5 meters in objects as its seemingly stretchy material allows for the bag to fit an alarming amount of items inside. Its painted either red, green, or blue, along with some white leather layered in a way to resemble a face, did it's eyes just move?
[b]Function:[/b]
[list]
[*][b]Dissolving prescription[/b]- Feeding magoi into the bag its eyes will briefly glow and blow out a small green cloud of smoke, purely cosmetic, however. The real function being that after it's exhaled inside a 10cm in diameter green treat can be found inside, the shape of the treat changing to the user's wishes, but not gaining size. Upon feeding the treat to a beast, or eating it themselves whoever ingests it will begin to sweat, but this sweat is not ordinary. It's acidic in nature and will last up to 4 posts, dealing c-tier acidic damage to anything the player or beast touches. 10 Magoi to activate | 5 Magoi to sustain

[*][b]Moaning sickness[/b]-By feeding magoi into the bag it will begin to inflate, only around the cheeks before the bag's mouth opens. It hurls out a 2-meter wide wave of acid that does A-tier damage to items, destroying durability. Can be clashed by other A-tier abilities, does less damage to items if weakened by the clash. 10 Magoi to activate | 5 Magoi to sustain
[/list]

Magic Items: 3/3:

Essence Of Dawn:

Name: Essence of the Dawn
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
Function:

  • The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
  • The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.

Code:
[center][img(250px,250px)]https://vignette.wikia.nocookie.net/darksouls/images/0/08/Estus_Flask_%28DSIII%29_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233757[/img][img(250px,250px)]https://vignette.wikia.nocookie.net/darksouls/images/5/52/Ashen_Estus_Flask_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233753[/img][/center]
[b]Name:[/b] Essence of the Dawn
[b]Tier:[/b] A
[b]Type:[/b] Magic Item
[b]Magic Type:[/b] Sunseer [Heat+Light+Clairvoyance]
[b]Cost:[/b] 10 magoi to activate | 5 to sustain
[b]Appearance:[/b] On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
[b]Function:[/b]
[list]
[*][b]The Wrath of Apollo[/b] - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
[*][b]The Gift of Diana[/b] - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.
[/list]


Auqamarie Tears:

Name: Aquamarine’s Tears
Tier: B
Type: Magic Item - Brooch
Magic Type: Crystal [Heat + Strength]
Appearance: A golden brooch with 3 aquamarine crystals decorating the upper part of the jewel and another crystal decorated the lower part. The magic circle is located on the back.
Function:

  • Crystal Craft - By feeding magoi into the item, the user would be able to create any kind of mundane item by using the crystal, including any shape of keys. The item has B-tier durability, the object that can be created by using the crystal can’t exceed 5 meters in any dimension. 10 Magoi to activate | 5 Magoi to sustain.

Code:

[center][img]https://i.imgur.com/7CGZznV.png[/img][/center]
[b]Name:[/b] Aquamarine’s Tears
[b]Tier:[/b] B
[b]Type:[/b] Magic Item - Brooch
[b]Magic Type:[/b] Crystal [Heat + Strength]
[b]Appearance:[/b] A golden brooch with 3 aquamarine crystals decorating the upper part of the jewel and another crystal decorated the lower part. The magic circle is located on the back.
[b]Function:[/b]
[list]
[*][b]Crystal Craft[/b] - By feeding magoi into the item, the user would be able to create any kind of mundane item by using the crystal, including any shape of keys. The item has B-tier durability, the object that can be created by using the crystal can’t exceed 5 meters in any dimension. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Tasca Vento:


Name: Tasca Vento
Tier: D-Tier
Type: Magic item - Pocket watch
Magic Type: Storm [Wind + Lightning]
Appearance: An ancient pocket watch found in Caim's Dungeon. It has an odd black center that glows blue upon being touched by magoi. Magic circle is located on the back of the pocket watch.
Function:

  • Thunderous Echo - By feeding magoi into the pocket watch, a blackened mist will begin to trail the user. Upon taking exactly five steps forward/backward, after-images of the user will begin to appear directly behind them. Despite these after-images being composed up of storm magic, they serve no actual offensive purpose. They are merely to be used as a cheap trick, typically clouding the enemies judgement on the user’s actual speed.

Code:
<img src="https://2img.net/h/s1.postimg.cc/hwyjwp8q7/image.png" width="350" class="charbordimg"/>
[b]Name:[/b] Tasca Vento
[b]Tier:[/b] D-Tier
[b]Type:[/b] Magic item - Pocket watch
[b]Magic Type:[/b] Storm [Wind + Lightning]
[b]Appearance:[/b] An ancient pocket watch found in Caim's Dungeon. It has an odd black center that glows blue upon being touched by magoi. Magic circle is located on the back of the pocket watch.
[b]Function:[/b]
[list]
[*][b]Thunderous Echo[/b] - By feeding magoi into the pocket watch, a blackened mist will begin to trail the user. Upon taking exactly five steps forward/backward, after-images of the user will begin to appear directly behind them. Despite these after-images being composed up of storm magic, they serve no actual offensive purpose. They are merely to be used as a cheap trick, typically clouding the enemies judgement on the user’s actual speed.
[/list]


Regular Items
Wand + Mask:

Able Substitute:

Name: Able Substitute
Tier: A-tier
Type:  Wand
Material: Black Steel, and White Oak
Appearance: A white oak wand as long as 1.2 meter long wand, with a core made of black steel. It has foreign markings on its shaft, a deer looking center, with antlers holding a pearl, he made with others in his makeshift family representing how their cracked, but whole
Code:
[center][img]https://i.imgur.com/zji8GjOl.jpg[/img][/center]
[b]Name:[/b] Able Substitute
[b]Tier:[/b] A-tier
[b]Type:[/b]  Wand
[b]Material:[/b] Black Steel, and White Oak
[b]Appearance:[/b] A white oak wand as long as 1.2 meter long wand, with a core made of black steel. It has foreign markings on its shaft, a deer looking center, with antlers holding a pearl, he made with others in his makeshift family representing how their cracked, but whole.


Acxa:

Name: Acxa
Tier: A-tier 80 || 400
Material: Metal, Fur
Description: Acxa is a face mask that only covers the face completely, and the neck area. A cold metal, carved into a bug theme painted white, connected to the bur by long rectangular holes laced up with old gauze tape. The eyes aren't visible when the mask is equipped.
Code:

[center][img]https://i.imgur.com/3UixlQMm.jpg[/img][/center]
[b]Name:[/b] Acxa
[b]Tier:[/b] A-tier 80 || 400
[b]Material:[/b] Metal, Fur
[b]Description:[/b] Acxa is a face mask that only covers the face completely, and the neck area. A cold metal, carved into a bug theme painted white, connected to the bur by long rectangular holes laced up with old gauze tape. The eyes aren't visible when the mask is equipped.


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There he went his body being sent forward catching himself with his legs. The momentum from the gate, however, pushed him forward making the warrior land on his chest laying face first. Instantly the heat of the floor could be felt on his body. " First fake doors now this? Just what the hell did I get myself into a magical palace of death?" The heat of the floor reminded him of the hot sands of the desert lands.  He'd pick himself off the ground and check his gear making sure everything had made it with him. Confirming his gear was indeed there he looked over to Neph, as he was about to speak he'd feel a pressure behind him as the flames of the gate burst open and two more fell in. One landed right on her bottom, the other skidded right into his legs.  His legs wouldn't even give, after all, they were the strongest part of his body, part of the Fanalis race's kit.  The man who had bumped into his was dressed like a noble well sorta, a noble to Knuckles anyway. Snarling he thought to say something smartass but remembered to keep his temper under control. That's right those 6 months training and then 6 months of travel here had helped the Knucklehead learn to keep his anger in check, mostly.  Instead of snapping off at the gums Knuckles would extend his hand to the male, offering him help to get up not that he needed it.

His emerald green eyes were easily able to see the man wasted no effort in shaping his body to that of a warrior. His was obvious by the type of body he had that he was a fan of weapons, but clearly not as much as Knuckles who cared a load of weapons on his person, which the two new entries could see no problem. The shirtless Fanalis would then look over to the woman looking her up and down as well.  She too had the body of a warrior and the spear was a clear showing of her fighting style, a medium ranged melee weapon, he had thought of adding one to his collection.  "Tch" The sound of him sucking on his teeth would be loud enough for those around him to hear. Before he could even say anything Neph would greet them. Brother? Knuckles was taken back, were they brothers in the way Ganbo and he was or were they blood-related. The man did seem to resemble the boy he traveled to this Country with. The same lad who he had helped from some thief or something, he the boy and Taavetti all shared the darker skin so maybe he was just misjudging things.

He'd let Neph finish and the other respond if they chose to if they were truly the brother and friend of Neph's former selves than grouping up with them would be ideal, though Knuckles would focus more on saving Neph if need be than the other two, he had nothing tying him to them.  Fate also has some sort of trick up its sleeve." It was at this time the smell of burning flesh would reach him, looking over in his direction guards or warriors from both sides of the Kou Empire's Civil warrior littered the room, the very vast room. Was this room not longer than what he saw this Dungeon as they called it was from the outside? Just what hell was he really in? Magic magic magic, how he hated fucking magic.

On the bright side, it seemed not all the warriors were dead, but as he was scanning them a gruesome sound would be heard, wait there were two of the same sound. Knuckles attention shifted to the area of the sounds, one seemed closer than the other. "I'm not sure what's causing that sound but I don't like it. Whatever it may be I just hope it's nothing that wants to eat me..."

Neph purposed what he had thought earlier that they grouped up and helped one another right before he'd spread his wings and lift off the ground. Knuckles could feel the temperature starting to rise on his bare feet and above him. It was a good thing his feet had built up a resistance to elements from his travels on rough terrain but even they had their limits when it came to this sorta hear.  With his nimble fingers Knux would instantly draw his Short Sword from his shield sheath slot.  


Earlier he felt some type of odd feeling on his person, yes it was like he was being pulled but not by a lot of force, it was like a small tug to his strong body, not that his body was super strong just that the pulling effect wasn't strong currently. "Neph is right, we should get moving, and I have a feeling if we want to live and make it out of here we better work together.  The name is Knuckles Shi, Coliseum warrior, and Unity Co- Eh, EX Unity Corps member of Reim. It's nice to meet a family member of Taavetti and an old friend of his other self."  With that said Knuckles would take point for now unless someone else wanted to. He'd walk as a pace everyone could move at and be on guard as he moved. His body was moving towards the soldiers, from this distance he couldn't tell if they were fighting still or if they were just dead and baking.

OOC Stuff:

OOC Info:TLDR: Knux greats everyone, draw his sword from his shield and makes his way towards the warrior of Kou while keeping alert to the direction of the sounds and his surroundings while taking point for the group.
Stamina:410/410
Magoi:170/170

Weapons:
Sword:





Name: Short Sword
Tier: A
Type: Short Sword
Material: Bronze and steel.
Appearance: The blade is a shiny decently sharpen the blade, the bronze in its creation gives it an off brown color while the Steel gives it a nicer finish to the look. The Hilt is 10.16cm(4 Inches) in length leaving the blade to be 40.64 cm(16 inches), combining them into a total of 50.8 cm( 20 inches. ) The leather is wrapped around hilt to absorb the shock of impact from crashing into things.  The sword awaits usage in a black leather sheath which hangs from the waits of the user.


Shield:





Name: Bronze Sheild
Tier: B
Type: Sheild
Material: Two planks of wood glued together with leather and rawhide covering. Cased in a bit of Bronze.
Appearance: The Sheild is oval in shape, leather stained with a red color acts as a trimming of the center bronze part of the shied. The Sheild in 51 CM from the center to every edge. Handles on the back that allows the user to either hold it hands or slide on forearms while holding with off hand. In the center, there is a space between the bronze plate and wood where one may house a sword or trap weapon which might fit in the spaced during combat.


Crimson Comet:




Name: Crimson Comet
Tier: A
Type: Trick Weapon: Yo-Yo
Material: Steel and Iron for the chain.
Appearance:Two red steel circles cast together by a single steel pole in the center of each Circle steel plate. Bolted and screwed together. In the center pole, an Iron chain is wrapped around it with another set of chains to make the handle that would be represented as the "Finger loop".  Steel blades within the steel plates come out once the Giant yo-yo begins to spin in the fashion of use.  The yo-yo stands 1 meter tall and wide, the iron chain which would be like the string would be 5 cm width chains, the length of the chain was 10 meters.   Each blade of the was 15 cm in length and 3 cm in width.

Dart Gun:


Name: Silent Dragon
Tier: A
Type: Springloaded Dart GUn
Material: Mostly basic metals such as aluminum, and steel.  Leather and cloth
Appearance:It is a glove of leather wrapped in dyed clothes, with sewed symbols. The cloth is red in color with black and gold sewings.  Metal Knuckles guards and the spring fired dart chamber, The Chamber for the dart is on the top of the glove just a little behind the wrist. It is nailed into place with small nails. The chamber is 8 centimeters in length holding a single dart at a time. Reloading of another dart is as simple as sliding another into place.
Ammunition Material: Aluminum
Ammunition Appearance: A small thumb tack sized dart made of steel. It is about 7 centimeters long and weighs 18 grams, the dart is black from the tip of the dart to the flight.

Items:
Name:Cherry Number 5
Tier: B
Material: A blend of herbs from around Reim and its outer walls.
Description: This vile of Red Poison is something that can be placed on to an object that would be used to enter a body, it could also be placed into a food or drink for consumption.  It can also be heated with a fire source to make a gas, which makes the poison air born in a 2-meter area.  The poison effects those who come are injected/Consumes it either eating drinking or breathing it with it temporary blindness, causing their pupils to dilate to the point where most sight is black. The effect is a temporary blindness for 2 posts. As the Name implies this lovely little treat has a faint smell of cherries, and taste a bit like the red fruit, but only because of a cherry extract that gives it this flavor and smell to not alert those who consume it via the mouth.  This amount about is about 3 vials worth.

Magic Weapon:
Name: Attractive Hammer
Tier: D
Type: Magic Weapon - Great Hammer
Magic Type:  Strength
Appearance:  A massive war hammer made from an obsidian black material measuring 2m in length. The magic circle is engraved upon its handle.
Function:
Attractive Blow - When a target is struck by the hammer, a black mark of strength magic is left behind. This mark acts like a magnetic attraction for the hammer allowing it to strike the same location again faster and harder adding a D-tier of damage. The magnetic-like effect only occurs when the hammer is within 1m of the mark. 10 magoi to activate | 5 to sustain.


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Upon touching the eight-pointed star which dominated the mysterious gate, a sequence of strange visions intruded upon the purple-haired woman’s mind: a foreign planetary sphere drifting within a vast sea of stars, a barren wasteland devoid of forms of life, a pillar of light consuming her body. Yet those absurd images vanished into that blinding white, her eyes opening to glimpse the first scene of this new dungeon. Crimson-baked earth filled Zubaidah’s vision as she acknowledged the end of the sight those unknown places to return to inescapable reality, yet it was not a landscape common to her that greeted her opening eyes. It was not a vast hall of treasures, a hermit’s humble abode or such conceivable notions of what may have lain beyond that mysterious gate. It was a sight similar to that which she had hoped not to be so unfortunate to see again; her memory was lapsing into a scene of the past.

    Once-grey earth had become blackened like the scorched timber which were the only signs of a grand estate within the heart of that proud country. Scarlet-stained bodies littered the ashened grass, their mouths gaping open in despair at this cruel fate that had been curved upon them. A armour-clad man leaking red clutched a silver pendant close to his heart while muttering something over and over again with hopeful meaning; ‘Sukhainah will prove this was not for naught. Sukhainah is the light that escaped this darkness. Sukhainah will prove this was not for naught. Sukhainah is the light…’

    Saline droplets fell upon the lilac fabric which Zubaidah was wearing. No, they were more than that; they were tears. Tears which had been shed many times before. Tears which would be shed as many times as needed. Tears that the purple-haired woman could not stop. She had been keeping her emotions hid behind a facade of coldness for a time too long to be asked, she had heeded the words of that arrogant man without questioning the problems of keeping those sensations to herself. But she no longer could; this infernal landscape had become her own personal hell, had taken form of that place in the past which should not have been remembered.

    She was scared. She could not admit it aloud, but it was true. She was afraid that such a tragedy would occur again, and she would lose everything she loved. But despite that, she steeled her mind and struggled to her feet. The only way for that situation not to be repeated was for her to save those she loves. Yes, she must stand up herself and take the power she needs. That she swore to herself as she turned towards the familiar and strange faces which greeted her, her tear-streaked face replaced with complete composure; she was ready to deal with whatever this cruel dungeon had to throw at her. She was done with faltering, she would save everyone; noticing the warring soldiers, she decide who it would be that would recieve her grace first.

   Elsewhere in time, a man smiled as he lay in the swirling patterns of blood surrounding him, ‘Sukhainah is the light that escaped this darkness.’

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 52cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, the only surviving possession she has from her late family. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.
Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Name: Hui Lang

Tier: D-tier

Type: Magic Item - Tassel

Magic Type: Strength

Appearance: A tassel for weapon's decoration with soft green color. It is tied to a beautifully carved white-brown colored jade and is 20cm long. The magic circle for the item can be found on the center of the jade.

Spoiler:

Function:

  • Jade Phantom - By feeding a magoi into the item, the user will be able to create a black aura in the shape of the weapon's trajectory which carries the force across a distance of 3 meters. It will deal D-tier damage if hits. 10 magoi to activate | 5 magoi to sustain.



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain




Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out white sand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon


Explanation:

I apologise to the unfortunate mod who must try and understand this post, as it is full of references to previous events in Zubaodah’s history and plotline. I could honestly write a commentary analysing this in such a way, but that is not my aim. Instead, I will try and outline what is happening:
Zubaidah’s home was burnt to the ground while her family was brutally killed along with the servants and the guards working there. Thus, this dungeon is like a personal hell for her as it looks so similar to that.
Zubaidah was told by her parents and also Lagi to mask her true feelings, but this has led to a build up of emotion which has led to this.
The part about Sukhainah is mostly a spoiler for my plot with Jaja, so its a teaser for him. I’m sorry for forcing it upon you...
That should be enough for now, but please do DM me if you have any queries, I understand it’s a difficult post to decipher; I have to advance my plot somehow tho. Next post, I will start posting normally.


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The world dissolved and Jahangir found himself within an expanse of white again, the valley between worlds; a state to which he had not came to for some time. The World King was pulled through space and time for what again would feel like an infinity. As he would cross the threshold he went in and out of consciousness and his mind brought back to him reveries of his past.


The Dungeon Gremory had been the poetic opposite to Gamigan. Gremory governed the heavens as the strength which held them together, soaring across the unknown universe, and ending at the haunting void of space; where life had not yet seemed to travel. Jahangirs visions had elapsed and melted into the fiery hell of amber, amaranth, & vermillion. Scarlet clouds suspended in the air with heavy grey shadows that reminded The World King of Gunpowder.

"Why am I here?"  Jahan's mind traced itself through the slow journey into the  hidden city.

"Should I claim this power?"
, Jahan shook his head mentally. There was something off about this dungeon. There was something off about this feeling in his chest. He  was here and he was here for some reason important, yet it was not of his material gain. He had held riches like few had in this world would ever know, he had power which even less would claim. Though the fiery hells of Gamigan  had plans of its own Jahangir was not here to die either.

He had travelled all through the land of Kou and the fires of this war had painted his eyelids. Now by entering Gamigan he will have seen all the Eastern Continent had to offer.



LET US BEGIN


Jahanghir body tumbled and slammed into Knuckles legs, and two fanalis would collide. Making a smack akin to boxers trading light blows. Neither of the men seemed to affected by it. In moments the World King's mind would regain its light, and Jahangir's eyes fluttered open wide. As soon as they did, so much would happen.

"Ive arrived!" powerful music would play in the World King head, his adrenaline ascended and he came to his feet. He examined everything in a hurry and took in the entirety of the environment with his senses. He could hear the moans of men from far into the distance. He could smell the scent of corpses, and the feel the heat which had power over this layer.

His attention came back to the group before him, he spotted his friend Zubadaih who he had the will to protect. She had shown him her dance, and he would make sure she would see the other side of the world. Then the weirdest thing happened, the angelic boy Neph had called him his brother. Jahan frowned and raised an eyebrow to the boy.

"I have no family." And with those words spoken, he dissipated. His Magoi instantly flooded his Aurangzeb! the fighting cape activated its function, "Cloak of Concealment" and then he was gone.  Jahangir instantly moved, changing his location from the others. He needed space from the crowd, he had to concentrate. Things were different this time, he didn't Ariella to hold his hand. He had to watch out for things, he knew better this time.

Jahangir had no idea what to make of the man Neph Axca, and furthermore he didnt feel like he had the energy to address it yet. For all Jahangir knew the boy may have been a dungeon trap himself. Yet that was unlikely.

"I wont make a fool of myself again" Jahangir resolved and he began to think of his shortcomings and his faults. He began to remember the feeling of conquering Gremory, the bittersweet sensation of being Crowned by the Djinn.

"He did not believe in me" Jahan remembered and it ached his chest.

"But god-damned it if nobody will believe in me, Ill make them."
his conviction was the reason he had been crowned. He would not give in, he would not break, he had already known his purpose. He had known his purpose so well he could get lost within his fantasies. He had known the feeling of the thrones fabric, as he would sit across it for the first time, far before he would ever grace it. In truth Jahangir had no legal Kingship, he had been so sure of his fate, so aligned with his rukh he could not imagine failure; only how to prevent it. And even so, with the man's delusions in place. A mad king was a king, and the future emperor is still the emperor.

He set forth now sprinting at his top speed following the near sounds of the dungeon, he would chase the sounds of the close group until they had became so close he could do more than hear them. Jahan slowed down and he  paced himself.  With the intention of investigating he walked slowly forward.




140/150 Magoi -10
410/410 Stam

ABILITIES USED:
Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.
BISH IM EQUIPPED:

BISH IM EQUIPPED!

Weapons
Name: BLKCLAW {Billie.Jean.Glove}
Tier:A
Type:  Clawed Gauntlet
Material: Gold, Iron , Diamond, Obsidian , Iridescent Snake
Appearance: a golden,black and red gauntlet that  extends up Jahangir entire left arm. The gauntlet is made with several sharp plates around the joints. Carved with careful detail and artistry the gauntlet has several ornate designs. The inner chamber is a a glove made of iridescent snake skin and diamond. The the hand of the gauntlet is polished a blood-like crimson and obsidian.The Gauntlet is  113 cm in length, and clawed to the tips.

Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.
Function:

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain


Name: Aurangzeb - Ornament of the Throne
Tier: A-Tier
Type: Magic Weapon - Fighting Cloth
Magic Type: Ultimate Ninja Magic (Light|Sound|Life)
Appearance: Black and Gold Regal half fighting cape, made of a mysterious and durable material. The length of the cape is 107 centimeters and covers the users left arm, the cape remains strapped on to the users torso by golden knotted chords. The material of the cape is very thin and malleable similar to silk.

Function:

  • Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.


Name: The Sword of Damokles
Tier: B-Tier
Type: Magic Longsword
Magic Type: Light
Appearance: A golden and ornamental longsword about 150 cms long. The hilt of the Damokles is complex flowery and ornamental. The entirety of the blade sparkles with lovely golden particles as it does before it attacks.
Function:

    That Which May Glisten - When feeding magoi through this weapon it cause it to shine brightly creating an intense light which will burn the retinas of anything viewing it within 1 meter; with the exception of the caster who is holding the blade. The function inflicts B tier damage. Cost: 10 cast | 5 sustain


Items

Beasts
Name: Melodies
Tier: D
Type:Swarm
Species:Melodias Parodiso
Appearance: They are small birds being between 2-3 inches in size. The Melodies have beautiful golden and sun kissed feathers and their beaks are small and sharped with several holes in them which form a flute.
Beast Traits:

Trait Name:Flute Beak
Trait Tier:D
Trait Requirement:Melodias Paradiso
Trait Description:The Melodies are a bird with extraordinary vocal prowess. Their beaks are wind instruments formed by nature. This is their primary defense mechanism. The birds are able to sing birdsongs that may attract, repel, disorientate, or lull other organisms to sleep. Together they have a large vocal range
Trait Effect:
*are able to register status inflicting vocal abilities
[/hide]


METAL VESSEL:

Djinn: Gremory
Theme: Strength/Gravity
Type:Crown
Appearance:An artifact, one of the dungeons traps which Jahanghir placed upon his head that faithful day.A band of a metal substance uknown to this world. Jahanghirs crown is black with a soft hue of heliotrope.Within the inner bandign of the crown in the Torran language reads.
"Long live The King"


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The group certainly made an impression as they all started to move around in the dungeon. As they shifted so did the world, the bodies lingered with only one soldier alive under the mountain of his people. Blood would trickle out from the head of the wounded man, he was burned but it seemed like a blow to the head was killing him. As he grasped for air and the legs of the others they would have the chance to help up the man. Trying to plea but only air would escape from his lungs as words would fail to form. Whether or not anyone would choose to assist or talk to him the dungeon would move forward as scenes shifted.

As heat loomed overhead the sounds would become apparent to them as they all made their way, the Self-Sworn King was the first to notice, second would be the other fanalis who approached unaware of his nearby friend or foe. Before them stood, or sat a large group of burning corpses. It seemed like there had to be 30 of them at least. They conversed with moans with their fiery maws at the moment, bursts of fire shooting forth like their natural gases.


They would all stare forward at the group, gazing into the eyes, the souls of each member. They stood in the way to the canyon, obstructing the quick way unless they wished to wade through. Going around was also an option as well. While they would all come to make their decisions the undead continued their song of pain, looking up in the sky, around and at the travelers.

With the canyon only 30ms away and the first half of the room seemed empty besides the ruins with words from a land long gone. The fanalis would find being near the crowd of undead rather painful for their senses while the other two would be able to form their own takes, though the unpleasant afront to their senses would continue.

It was time to see how this group differed, and to see if they would be able to make it through whether it be alone or together.

DM Notes: Canyon 30m away, group of 30 zombies in the way
Charred Zombies:
Enemy Name: Charred Zombies x30
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: A zombie with an intense heat burning out of its body. It barely moves as slow speeds unless angered in which then it moves as fast as a dog. Deals C-tier fire damage with basic attacks.
Abilities:

  • Burning Breath: The charred zombie shoots forwards a 1.5 long and .5m wide stream of fire which does C-tier damage.

  • Chomp: The zombie bites down on the target doing C-tier damage and leaving an excruciatingly painful wound.

  • Stampede All the zombies run forward in a chate stampeding 15m before stopping.


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Neph Acxa

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β-Tier
β-Tier


No family?! Wow he must’ve forgot our mother, but I sure as hell won’t allow someone who shares my blood to not know of his sibling even meaning I have to find him. ” Taavetti spoke out loud to himself as, Aseo followed closely behind the man known as Knuckles moving the boy body. Moving only a short distance, he would notice someone rummaging through the dead pile of soldiers. “ No… Family… No family... ” It would echo throughout his mind, but Aseo would block it out as he would investigate the scene. Landing on the scorching ground feeling his body temperature rise, his hand would start pulling off the dead men. “ Zuzu, A little help? ” Asking the woman for assistance. Pulling about ten or so off, he would still need some outside help to get to the bottom of the mountain of bodies, hopefully with Zuzu’s help, she could speed up the process.

The angelic being knows it would take a few minutes to get the man free as he moved aside more bodies now, tossing them onto the hot ground allowing the flesh to snizzle and roast. The smell sickening and only he could cringe, until the grasping hand was in sight. If, Zuzu was helping him he would allow for her to pull the head wounded soldier free, if not he would pull him free to stand, lay, or even sit in front of the boy. “ We mean no harm for the time being. We may be able to heal you, all we ask for is for you to comply. Travel along with us as a shield.” This was, Aseo plan to bring forth a meat-shield or someone of pure uselessly to be useful so none of the main people find themselves facing death's door. If, there was nothing more to do, or if the soldier disagreed. Neph would press onward whether he accepted being healed, or not.

Neph, found himself arriving behind Knuckles assuming he was ahead of him by 5m or so now. Blocking the way looked to be a fiery mass. It spread out quite long, and it moved slow stinging his eyes as the heat was pretty intense especially considering the fur on his mask made him hotter. They seemed docile, but almost human like which brought for some curiosity that lead Aseo to speak to the lucid Taavetti at the moment.

Taavetti, snap out of it. He is your brother, we can prove to him this later. For now we need to put our minds together. Listen! These hellish zombies look docile, and aren’t hostile at the moment, should we try communication with them? Maybe find another passage that leads somewhere else? Or walk through them without angering them?

I just can’t accepted the fact that he believes he has no family. I will comply for the sake of order in our mind, I know my emotions will affect all of us more than just me, but we aren’t done with Jahan. I believe, speaking before taking action will beneficial, and a possible different route. One must take different routes to find their true goal, not everything is given.

Aseo, and Taavetti had their conversation come to a conclusion. Given if no one fought the zombies, Neph would go up to them first, or second since he was behind the two fanalis. Standing about 6m away from them not getting too close, he would cough slightly to clear his throat as it was dry, and lick his lips almost child-like before speaking.“ Hello, I’m going to assume your able to understand us since this place seems to be… uh… different than zombies on the outside. If you understand me, I want to help you all, so you can help us. You are blocking our way, so I would like to know if you know of another path that we can take that isn’t the original. If you do this we will help y’all however you may like.” He would speak loud and clear so that all of the zombies could hear him. He would await to see what would happen.


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The man didn't even acknowledge his offer to help him stand. This would annoy Knuckles a bit, but it couldn't be helped as the man said he had no family then vanished before him, his scent was still around so he knew he wasn't far.  As they moved the soldiers he seemed to have seen earlier was like hordes of zombies, it reminded him of the dream he had when he fought against the apes. While they seemed to remain perfectly still but moaned, this gave Knux them the impression they were mindless creatures. Neph would attempt to communicate as he and if this woman named Zuzu tried to aid the fallen soldier. By the looks of it, unless they could restore his head he was as good as dead and trying to save him would be a waste of time. "He's got no chance of living, look at that injury. I'm telling you two are wasting your time with this one." He stood about 5 meters or so away from Neph and Zuzu, he wasn't sure where the dark-skinned male had vanished off to as of now.

Knuckles would reach over his right should with his right hand and draw his yo-yo, after placing his sword back into its sheath on his shield.  His emerald green hues would scan them, there were clumped up and there was about 30 of them. In his experience, it was better to get the first strike in than trying to wait to see how things would go. The smells of their burning flesh and the dead weren't great. In fact, it was sicking. It reminded him of slavers who used brands to mark their property rather than invest money into tattoos as his slaver did.  "These things are just gonna make a move on us before we know it, it's better to take them out." With that said the crimson warrior would notice that they were near the canyon, closer than his party was.   He couldn't take the smells of the zombies anymore, it was becoming unbearable and was going to drive him mad.

It was time to have some fun, he came in here to find strong opponents and they seemed like they would due, for now, nothing else was around to fight.  Holding his left hand over his yo-yo Knuckles would concentrate as his black and red tint aura would consume his yo-yo, to those who could see the Ruhk they may notice the black butterfly-like creatures flying around him for a moment as he did this, it was Knuckles coating his weapon with his magoi.  This would be applying A Tier Magoi traits to his weapon and an A tier buffer over the weapon. "Time to clear the way boys, you're blocking our path!" Knux would say with a smile, combat was something that always brought him happiness, even when it was done when he was a child. It had molded his personality and defined who he was. To say he was a warrior wasn't good enough, he was the very essence of the warrior spirit.

Lifting his right arm up and covering his left side of his body with his shield the Fanails would throw his yo-yo at A tier speeds, with his A tier strength, this alone was deadly, but the added buffer on his yo-yo would grace his attacks would extra power. As he pitched the yo-yo his hips would rotate and his body would lean forward, his right left lifting from the ground for a second, the yo-yo would leave his hand in a blur starting its spin. As it spun the blade would pop out cutting through the air, giving a whistling sound as it rocketed to the target. The Target was 10 meters ahead of him, giving the yo-yo it's full reach. The target in question was the ground in front of the zombies, his intent would be to crush the ground causing a pit to form. After the yo-yo would make impact Knuckles would flick his wrist upwards quickly causing the yo-yo to recall to his hand, again he'd throw the yo-yo in the same location attempting to make the pitfall larger and fill it with as many zombies as he possibly could.  After the second impact, he would recall his yo-yo once more and ready himself for what came next.

He was ready to move backward or forward if needed, whichever would need to be done if anything.  He was sure that his idea would work, at least in normal conditions, with the ground full of this kind of heat the ground was likely super dry and easier to crack like dirt clumb rather than stone.

OOC INFO:

OOC: Knuckles moved closer to the horde, he attacks the ground 2 times in front of the zombies to create a pitfall.

Magoi:130/170
Stamina 410/10

Ability used: Infusion
Tier: A
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: The user must be holding an object that either is or can be used as a weapon while holding his other hand over the object channeling his Magoi into it.
Scaling:Duration
Sustain:
Cool Down: 4
Cost: 40 Magoi
Description:  The user enhances an object in his hands by coating said an object with his Magio.

A layer of magio coats an object held by the user, consuming the object completely with Magio. The Magio increases the lethality of the object to deal A tier damage. While coated with magoi the object is surrounded by a dark red aura, that is nearly black with a red tint.  This last for 4 Post


Weapon used:Name: Crimson Comet
Tier: A
Type: Trick Weapon: Yo-Yo
Material: Steel and Iron for the chain.
Appearance:Two red steel circles cast together by a single steel pole in the center of each Circle steel plate. Bolted and screwed together. In the center pole, an Iron chain is wrapped around it with another set of chains to make the handle that would be represented as the "Finger loop".  Steel blades within the steel plates come out once the Giant yo-yo begins to spin in the fashion of use.  The yo-yo stands 1 meter tall and wide, the iron chain which would be like the string would be 5 cm width chains, the length of the chain was 10 meters.   Each blade of the was 15 cm in length and 3 cm in width.


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Shaken from that nightmare she had succumbed to, Zubaidah dispelled any doubts and steeled herself for this trial of resolve which was approaching. Having confirmed that she was to indeed save the survivors of the brutal conflict she had observed upon entering, she surveyed the surroundings once more to grasp their position. But it seemed she was too late. They had fallen to their rancid hate and given in to the alluring temptations of conflict; they had driven each other into building a pile of corpses. Zubaidah’s voice caught in her throat as she realised this, for if she had not been so weak as to fall prey to her past, she may have been able to save those poor unfortunate souls. Breaking into despair once more, she cursed this damned fate that could not allow her to alleviate the pains of even soldiers forced to fight by tyrannous leaders…

‘Help me…’ the fatal words which had drawn multiple heroes to their doom had granted Zubaidah salvation as she realised that there was a person still alive. Rushing over with her beloved spear, Bezrid, acting as a prop for her weaker leg, she spotted Neph excavating the living treasure that was that sole man. Accepting his proposal to help, Zubaidah worked with Neph and eventually the bloodied man would struggle out from the bottom of that heap of slaughter, showing her appreciation for Neph’s keen eyes and charitable mind with a bright yet melancholic smile. Having bound his head tightly with ripped cloth to halt the bleeding, and helped him to regain his breath, Zubaidah would lend her shoulder to him, and he would work his way back to his feet and learn once more what the stable earth under his feet felt like. If he had gained enough energy, she would ask him if he was alright and whether he wished to remain with their group or take his own path. If he answered yes, she would guide him towards where the rest of the group had gathered, if not, she would lay him down to rest with a water glued by his side.


Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 52cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, the only surviving possession she has from her late family. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.
Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Name: Hui Lang

Tier: D-tier

Type: Magic Item - Tassel

Magic Type: Strength

Appearance: A tassel for weapon's decoration with soft green color. It is tied to a beautifully carved white-brown colored jade and is 20cm long. The magic circle for the item can be found on the center of the jade.

Spoiler:

Function:

  • Jade Phantom - By feeding a magoi into the item, the user will be able to create a black aura in the shape of the weapon's trajectory which carries the force across a distance of 3 meters. It will deal D-tier damage if hits. 10 magoi to activate | 5 magoi to sustain.



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away. 10 magoi to activate | 5 magoi to sustain



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain




Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out white sand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon



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Jahan paused when he came to the mound of corpses, he could hear the weak cry of a man from beneath the pyramid. He stopped and hesitated before passing the stranger, he had no time to fall for a possible trap. Jahangir would use his Aurangzeb wisely, from the distance he could hear Zuzu, Knux and that man Neph. Even further in front of Jahangir he had site of several charred corpses moaning and walking through the dungeon. He knew they would either be, enemies, tests or something between that.

"What the hell to do?" The world king muttered. He felt confident in his power he could take on the zombies. Though the world king was still lost on his decisions, so he stopped wiped the sweat from his brow before readjusting the crown on his head. Jahan took a moment to think about the metal vessel and what it meant to him. His power, his strength and before all his majesty. There was no worldly powers that had crowned Jahan his title had been earned in the Black Dungeon. To him, that was more king ship than anyone could ever claim.

"Alright, lets move forward. I know I must make it to the next layer."


Jahangir put his eyes on the charred zombies and ran towards the mob at his top speed. Without missing a beat he leaped over and passed the charred zombies. He cleared the mob and moved 3 meters away from the mob before turning to wait on his team to follow. All the while the World King wanted to move forward he still felt the need to protect his companion through it all. This time he had taken the place of Ariella. Jahan continued to sustain his "Cloak of concealment" the entire time, and he waited patiently.


130/150 magoi
410/410 stamina


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Among the actions of the members, the world would feel like it had been grabbed and then snapped back into place. The rebound left a minor headache, things would seem off for the group of four. The only one seeing the full oddity of the dungeon currently was the distant Jahan who kept an eye from afar before approaching the zombies. As three of them would get close, the angel and the magician carrying the injured soldier, who was no longer dying for now but his pained moans matched the undead.

As the red-head would beat down the undead his allies would see him flailing his weapon through the undead, seeing the object slightly blur. For them the undead would remain unmoving, just letting out their torment. For Knux his plan would work, the force from his attack had managed to group together and trap most of the zombies in the pit. The ones he had hit were clearly dead, their burning corpses forming a flesh pile in the sunken earth. Some would survive, they would be left broken and dying in the pit. However, as the fanalis would move forward, unaware of the muffled noise of his allies talking as he could move forward.

The pair of the angel and the female magician, along with the wounded tag along would speak to the undead. Once they had managed to talk to the undead, all of them would turn their heads, staring into the soul. As individuals but simultaneously they would all speak, their words boring into the young pair.

"You may pass, there are many routes but all lead to the Canyon. We simply exist, our bodies ache and burn, forever being trapped in the pains of deaths we have no recollection of. All we wish for is some ease to our pain. We have no care for what you do, passing is up to your discretion."

The dissonant harmony of the undead's voices would ring in their ears for a bit before the chance to make a decision would come. No matter the choice they would still be able to progress further into the dungeon. Their goal, closer insight than ever before for each member of the group as they progressed forward.

The hellscape continued forward, more building would become visible, but it would mean nothing to them. For most of them were embedded in the canyon in which they were approaching. Until all 4 would approach the canyon they would all feel a powerful force exuding from it. The stench of the dead and the rolling waves of heat rushed up. Heat flickered in the sky, the room was only getting hotter the longer they were here.

Something was in the air, something was there, thoughts and waves of anger were held as deep below as Gamigan examined the contestants.




Gamigan looked up from his throne, his third eye open while the other two rested. A sigh would leave his lips slowly. The emperor seemed to have no care for the power, or at least specifically his power so far. The man's aloof nature seemed like he was here as a spectator or something else. The fanalis with the Black Rukh was interesting. His motives and convictions seemed strong, but lead but something, fueled by something darker. He had potential, but the truth to this darkness would be unveiled. However, the Angel and Magician seemed to allude him. Their behaviors were favorable, but they seemed off.

The boy wished to help, they both wished to help with the injured man and the undead. Their intentions were shrouded to the djinn, he had to keep an eye on this group for sure. There was something more to them, not as King Candidates, but as humans.

dm notes: At mouth of canyon, 80m long

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Jahanghir heared everything he needed, turning his back to the group he began moving forward again; almost leading them towards the gate. The world king was growing anxious and with the heat rising so did his temperament. He would run it off. The Black Fanalis's feet sped into a blur and his athleticism sparked. Jahanghir continued through the clearest route he could spot. With great excitement to get to the canyon, the world king jumped, pounced and skidded across the rough terrain. He cleared the distant far faster than humanly possible, and soon he came to the mouth of the canyon. More and more buildings approached him at high speeds as he made his way through the safe route.

The heat of gamigan was growing unbearable and Jahan was ready to be out of it soon. He was almost racing to find the next level of this dungeon. There was still far more to go. For a moment Jahan stood at the mouth of Gamigan, and he could feel a malice growing. There was something off, something evil or wicked approaching. He gritted his teeth

"I'll damn sure keep my eyes out"
, Jahan focused. He didnt have time, and the ill feeling in his chest would only grow. The rukh had began brewing around the world king, he had to keep going forward though. He could just feel it, a feeling like he was too far away. It made the world King impulsive. Might he have been feeling the presence of his newborn son within the midway? The rukh would spark either inspiring the World King's bravery, or his bravery inspiring the rukh. Jahanghir couldnt think normally. The sensation of the heat, and the feeling of evil and the whisper of white rukh lead him deeper into the canyon.

Jahanghir leapted, flipped and prowled
across the buildings following his instincts vision and the whisper of rukh which lead him towards the gate. Jahanghir's sustained "Cloak of Concealment", continued to erase his presence and he may very well pass the lurking dangers without being detected. His magic would hold true and Jahanghir would come to the next gate in short time. He stood before the gate for only a moment before he touched the surface of the portal, and at that the World King disappeared.


130/150 magoi ( I made an error in my last post, i activated for 10 in my initial post. Then paid 5 my 2nd sustain, so I should have 130 magoi now. I should have had 135 magoi last post. Sorry)
410/410 stamina

sustained:
Cloak of Concealment - When fed magoi, the cloth will shimmer for a brief moment before cloaking the user and their objects in an aura of perfect invisibility where no smell or sound escapes the person(s) being coated. The effects of this cloth can be granted to a total of four other people or creatures upon touch of the user so long as they maintain being within 1 meter of the user during the duration of the sustain. 10 magoi to activate | 5 magoi to sustain.

Im 1 upping the white rukh counter based off my first aspiration. I am looking to be led to the gate quickly because of the wild urges the dungeon is giving Jahan. I would also like to imagine Jahanghirs son being further in the dungeon may play some connection in fate.

WHITE RUKH COUNTER:
Aspirations:Impulse. Almost anything Jahangir does is done on a whim. The problem with this is beyond heavy spending, lives are put at risk when Jahangir gets an idea. He may very well start a war if he could, not alone the countless "mistakes" he has done in the past. He seeks adventure and his own morale implications, while existent are often looked over in favor of a short term goal.


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The yo-yo would return to his hand after the third hit, most of the zombies were taken care of and none of them moved towards him.  The pit was filled with the zombies and allowed the Fanalis warrior to smile as his plan worked. It was then his head would ache with an odd pain it wasn't his typical headache type of pain or even head injury. He wrote it off as Dungeon effects to the room or maybe just the dungeon its self he had no idea.   Moving forward he'd had no idea or clue of the effects that had taken place between him and the other two that were behind him. While Jahan moved forward before the rest of the pack, Knuckles was unaware of it as Jahan's presence was completely gone.  The Faint smell of his scent had even vanished from earlier, likely due tot he heat of the room which was no causing the man to sweat lightly at this point.  The heat on his feet was starting to annoy him.  Going to the pile of dead bodies, Knuckles would scan and move the corpses around looking for anything worth of value. If there was money or expensive items, or anything that had a magic circle amongst them he would take it from the corpse.  He'd likely bury them if he had the time and the resources but due to the heat, they would catch fire eventually.  

Leaping over the canyon he had formed with ease due to his race's strong legs he'd clear the hole before moving to the canyon keeping an open eye for any threats or movements. As he drew closer to the canyon he could feel a power coming from it, well more of a presence than a power. There was more heat down there, and from the brim of the canyon, he could see a litter of buildings.   Looking around once again he would jump down to the closest building then repeat until he was about halfway. Once half way he would notice he was alone? When did this happen?

"NEPH!" He would yell out calling for his friend, he was worried about him being without him. His so-called brother had vanished as soon as they met him so he wasn't sure if Neph would be alright with just that woman, he knew nothing of her. His head lowered for a moment as he'd reflect what to do. He hadn't felt a portal like the last one open so perhaps it was a headache from earlier. He didn't have enough evidence to go on.  The detective skills had gained as a Unit Crops Private wasn't going to help him right now. He just needed to keep moving and find a way out of this area.

After gathering details of the bottom of the canyon Knuckles would keep his decent to the bottom going, now he had drops of sweat on his unclothed chest, and his golden necklace on his neck was getting warmer.  His hair was starting to get wet due to the sweat as well, whatever lied awaiting at the bottom he'd be ready. Once he finally reached the bottom he'd peer further into the new area seeing what new features awaited him.  As his emerald green hues would scan the area, he'd also listen to hear if there was any moaning or sounds that would draw his interest.  

WIth his Magoi infused yo-yo in his right hand and his shield worn on his left arm, he was ready for what might occur as he walked deeper into the dungeon.


OOC Info:
OOC: Knuckles looked through the corpse for goodies, goes halfway down the canyon before stopping and looking around, then goes to the bottom of the canyon and scans the area.

Magoi:130/170
Stamina 410/10


Ability Still active 2 post left:
Infusion
Tier: A
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: The user must be holding an object that either is or can be used as a weapon while holding his other hand over the object channeling his Mago i into it.
Scaling:Duration
Sustain:
Cool Down: 4
Cost: 40 Magoi
Description:  The user enhances an object in his hands by coating said an object with his Magio.

A layer of magio coats an object held by the user, consuming the object completely with Magio. The Magio increases the lethality of the object to deal A tier damage. While coated with magoi the object is surrounded by a dark red aura, that is nearly black with a red tint.  This last for 4 Post


Weapon Infused:
Name: Crimson Comet
Tier: A
Type: Trick Weapon: Yo-Yo
Material: Steel and Iron for the chain.
Appearance:Two red steel circles cast together by a single steel pole in the center of each Circle steel plate. Bolted and screwed together. In the center pole, an Iron chain is wrapped around it with another set of chains to make the handle that would be represented as the "Finger loop".  Steel blades within the steel plates come out once the Giant yo-yo begins to spin in the fashion of use.  The yo-yo stands 1 meter tall and wide, the iron chain which would be like the string would be 5 cm width chains, the length of the chain was 10 meters.   Each blade of the was 15 cm in length and 3 cm in width.


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The purple-haired woman satiated the poor man’s needs for water, quenching his thirst with some of the water from the large gourd she carried, but she realised he was not talking of his own thirst, but that of the damned who were destined to walk this Dungeon without rest. Accepting his request to help them, she set him down upon a raised ground with a firm nod but before she could set her mind upon any course of action, a strange and unnatural pain tore through her mind, her eyes growing blurred and her limbs weak. It was unlike anything she had felt before, yet passed in only a moment. Unsure as to what this was, Zubaidah shook it off as unimportant to the current task that faced her, turning her attention yet again to the spectral figures.

    ‘You were once people who lived as we do,’ Zubaidah answered the damned souls who had requested they end their pitiful half-existences. ‘You may have been criminals or heroes, but we cannot judge that now. All we know is that you laid your lives down for ideals we do not understand, and for a country we were not brought up in. No person deserves to be punished without their situation being known to those dealing the penalty. It is akin to killing people within a crowded market street because one assumes the goods they hold are stolen. We cannot prove you to be good nor to be bad - thus, we must provide them a dignified death that befits a person who was once alive, and in death is still tortured.’

    ‘If you continue as you are now,’ Zubaidah pondered upon the solution to the problem of putting these damned souls to rest that had arisen from her thought, ‘You will only suffer for eternity. If I quench your flames, I cannot guarantee that those fires will not light up within you once more and force you to wander this barren land again. The only way I can truly let you rest in peace is to free you from your torturous existence; I know how it is to exist without truly living, but this is worse - you have no chance to return to the land of the living, but must stay in this state of death while pretending to live. I cannot allow this to continue, and so I ask you to forgive me.’

    Wielding her two spears in simultaneous motion, she would begin a beautiful dance that weaved around the ranks of the damned, silver flashing here and there, granting each spectral figure a blow from both blades, silver piercing through the chest and from the back. Crystalline tears evaporated due to the fierce heat spilling from the spectral figures, and melancholic words of apology spilled from her mouth, but she had sworn to save them from this living hell.
   
    Once all was said and done, she marked the scorched earth in front of each fallen body with a six-pointed star, and carved an inscription into a blackened rock that read, ‘Here lie the unknown soldiers who gave up their lives for unknown reasons. May they rest in peace, as we ourselves wish to upon death.’ Hoping that this may be enough for the damned souls to leave their eternal torture, Zubaidah sent another prayer for the reservation of their body and spirit before resolving to continue along the Dungeon; she was determined to not let any others join the ranks of the damned, and the only way she could do that would be to ensure the unfathomable power which the two armies clashing outside has sought after was claimed by someone who would use it for good. Helping the wounded soldier to his feet once more, the two stumbled along the way to the mouth of the canyon, following in Neph’s wake.

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 52cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, the only surviving possession she has from her late family. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.
Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Name: Hui Lang

Tier: D-tier

Type: Magic Item - Tassel

Magic Type: Strength

Appearance: A tassel for weapon's decoration with soft green color. It is tied to a beautifully carved white-brown colored jade and is 20cm long. The magic circle for the item can be found on the center of the jade.

Spoiler:

Function:

  • Jade Phantom - By feeding a magoi into the item, the user will be able to create a black aura in the shape of the weapon's trajectory which carries the force across a distance of 3 meters. It will deal D-tier damage if hits. 10 magoi to activate | 5 magoi to sustain.



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain




Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out white sand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon



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http://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460


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Neph Acxa

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β-Tier
β-Tier


  One ear would turn to listen to what the zombies said while the other basically blocked out all. The boy wanted to catch up to Knuckles, or at least get notice by his brother Jahangnir, but both seemed to be far from reach as Knuckles red hair, and muscular frame became blurred in his vision. He felt his senses change, and disrupt before becoming aligned again. In that brief second he would stumble, and feel the heat wave overcome him. “ Ugh… This is so annoying. This damned heat, and these annoying zombies with no path for us, ugh!! ” Frustration would overcome him, and the way of how Aseo spoke came out. It was violent, and sounded like a con-artist with a raspy choked voice. It could've been the splitting headache that pushed the other persona out, or the ringing in his ears, but for certain he would be observing as Zuzu returned conversation, or what sounded like a prayer to him back to the zombies.

 Many things were strange, but it looked like he wasn’t of need much. Neither Taavetti, or Aseo needed to converse once more, they actually felt the need to reach the end of the canyon. How would they carry the wounded man, themselves, and Zuzu there. He had the strength, but could his large wings carry all of them with his small frame? Neph, would be conflicted once more with his choice. Zuzu, had finished speaking, and drew her spears. She was elegant in dancing through the zombies putting them to rest, but he felt that wouldn’t stop their pain. “ You may have slaughtered the zombies, but they are undead. Undead that are reanimated can possibly return, so I’ll help with you putting out those flames.” He said, while tossing aside the wounded man about 3 meters to his right, leaving him on the ground of burning ash. With a nimble finger, he would equip both of his gauntlets.

Their bodies are made of flames, with these gauntlets I shall take away the heat inside in one fell swoop. This should be pretty easy, as their already clumped together.

Aseo spoke to himself, Taavetti had already begin to move the body. Assuming that each of the fallen zombies would be clumped in a pile of dismembered body parts from Zuzu actions, magoi would begin pouring into his gauntlet. At first he couldn’t a damn thing, but hovering his left hand forward touching one body inside the engulfing pile of fiery bodies, siphoning the heat taking in the pile’s c-tier fire leaving all the bodies husks of cold ashes. “ Now, Let’s proceed.” With a snap from his left hand, he would walk over the bodies of the zombies as their heat was successfully sucked from them. Neph, would pick up the wounded man once more, and find himself leading the way down the canyon with Zuzu. “ Nice prayer. . . I guess.” His voice shifting as, Aseo wanted to be a smart alec to the work the woman did.



Stamina: 155/155
Magoi: 310/320  | -10,

Equipped, and Used Magic Function:


Name: Fists of the Prophet and Goddess
Tier: B
Type: Magic Gauntlets
Magic Type: Sunseer (Heat + Light + Clairvoyance)
Appearance: A pair of golden gloves that fit the wearer’s arms perfectly, reaching only as far as the middle of their forearm. The Prophet glove is adorned with red orbs. The Goddess glove has the middle finger and ring finger joined together. Both polar opposites yet strangely alike in their appearance, these gloves have never been apart.
Function:

  • Tiresias' Vision - By feeding magoi into the Prophet Gauntlet, the glove radiates with a brilliant yellow light and user is able to preview the past of the item or person with a single touch. Viewing the past of an item is easy, and the user is able to see as far back as the creation of the item. When a person is touched, the user is able to see the past 24 hours of that person’s life from the moment they are touched. The visions of those hours can be seen within the red orbs that decorate the glove. Sustaining doubles the time lapse you are able to see. 10 Magoi to activate | 5 Magoi to sustain.
  • Khione's Touch - By feeding magoi into the Gauntlet of the Goddess, the glove radiates with a dazzling white light. The user draws the heat out of whatever it touches, canceling up to B-Tier heat magic or causing immediate frostbite to a limb. 10 Magoi to activate | 5 Magoi to sustain.


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While the self-proclaimed world king moved forward trying to venture within the canyon he would find something pushing him back. The young king candidate would be the first within the depths for sure but the dungeon itself kept him back. Possibly even warping his perception of his surroundings. In moments he would see the others soon behind, almost upon him even despite being free from the vision. Each finding their own way into the odd scenery of the canyon.

The killing of the zombies felt almost gentle, as Zub would kill them believing she was easing their pain. While not the solution they wished for they welcomed it, their bodies falling against the ground. Leaving a scattered image of those who lived in this city before, Of those who had died venturing into the city. As their corpses rested the young angel would gather their heat, odd for an already burnt wasteland. It would be impossible for him to ever gain all the warmth they offered.

Their bodies faded, sinking into the earth slowly. A soft flame radiated away from their vision as they walked away from the corpses. Away from the undead, they had still made an impression.  Choosing a somewhat violent route their worlds would slightly align with that of Knux as they passed the corpses. Behind the group now a small area of torn up land, the bodies all gone from sight except for those of the Kou at the beginning of the room.

While they all moved forward they would each one by one come to the same feeling that Jahan had, All would see what he had. The power of the dead flushed into them. As the stench would violet their senses, especially that of the fanalis in the group. The sorrow that followed them down. The heat had been cooler but they would see more of the room's sad history as the ventured down. The buildings that peppered the side of the canyon. These were homes, this was more of a village. It was like an advanced civilization lived her long ago and this was some small city.

They would all slowly pool together in the center of the canyon almost, they had moved 30m, Jahan only 5m ahead of the group. For the trespassers had invaded, they had ventured too far. The majority only barely made it through. The King Candidate had gone far, using powerful magic far in the room. His boldness, his spurring of the Rukh spurred the room. The undead around were angry. They were churning.


They dug through the earth, they broke out the sides of the canyon walls. The skeleton battalion would line up as some joined them from the buildings before them. A group of undead left to protect their homes, possibly all the military they had. Thirty undead knights had lined up before the group of four dungeon divers. The urging of fate had awakened the anger of the undead, all of them. It burned in the air as they lined up aiming to run down and slaughter these invaders.

Their boney faces would let out a powerful shriek, it would shock the ears of all around. Bouncing off the walls as the tension made the air snap. Their anger would be felt by them all. They raised their blades high into the sky prepared to charge as they were instantly vaporized by the devasting wave of heat that crashed down from above. The amber embers washed over the ground, instantly melting and transforming the landscape to match its colors. The source pranced forth, a burning youthful smile.


He sat there with an intense and burning rage. He stood between them and the next 30m of the canyon. His fires danced high into the air. His Burning Radiance would melt, burn and incinerate all within its reach. His words would come out at flames, nipping and numbing their senses into a tingling pain.

"A untempered blade has no right to tred forth on a hero's journey, burn like you should!"

He would look forth at the group, who would be knocked down before him. The impact of the fire wraith left a small crater. As the embers drifted into the sky the group would have to somehow get past this foe. For power, pure danger radiated from this young boy.

Dm notes: Gate is 30m away from the wraith, the wraith is 5m in front of Jaja and group as of the time of impact. It's burning radiance is active.


Fire Wraith:
Enemy Name: Fire Wraith
Enemy Tier: A
Damage Required to Defeat: A-tier x3
Description: A spirit lost within the first room of Gamigan, with intent contempt this spirit protects and tests those who enter the dungeon. It's touch burning doing a-tier damage and moving through the air like a falcon flies. This burning beast is not to be messed with.
Abilities:
[/b][/b]

  • Burning Radiance: From the deep within it's flame the fire wraith produces a burning heat from their heat spreading out 8m from their skin. This does A-tier damage and also melts all solid things, protecting the user from damage. After taking 2 A-tiers worth of damage permanently deactivates.

  • Swelling Inferno: The fire wraith produces an intense aura of heat from it's chest increasing to 20m tall, increasing the range of burning radiance from it's larger size. Also adds 5m to the range of all abilities.

  • Forging Inferno: The fire wraith creates a burning sphere of fire 30m in diameter from his body, this does intense A-tier damage melting and disintegrating the things it touches.


  • Forging Force: The fire wraith punches creating a crater 4x his size doing A-tier damage only to what he strikes, creating a burning column with does A-tier damage as well, the column is 2m wide and 7m tall. The force and gust from the firey punch knock everything not hit to the edge of the crater.

  • Fiery Possession: The flaming ghost permanently possesses and bounds with a body, doing A-tier damage to them both. Can only be used in the smaller form. Can posses things up to 20m away by turning to a stream of fire, the target needs at least B-tier damage on them.




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17 The Divine Justice, Farwell Knuckles? on 13/10/18, 12:09 pm

So it started, a cooling wave of relief a faint relief. As soon as the group had gathered. his world seeming to rip apart. His friends were there and then they weren't they seemed to be fading in and out of existence.  An Illusion perhaps? He wasn't sure.  Before he knew it a pile of skeleton's were vaporized as soon as they had entered. Something in the Dungeon killed them or was it this Ja whatever his name was guy? Taking a deep breath Knuckles would shout behind him to the two with the wounded man. "This kid is crazy to let me fight him alone would ya!?"  Knuckles would lift his left hand up biting his thumb causing it to bleed taking C tier damage.   Walking towards the intense flames that were burning the air, his eyes would note the stone being melted at the kid's feet. But it was his words that annoyed him the most.  

"Hero's journey?  HAHAHA, who the hell wants something so stupid? Let's me teach you a lesson kid, the truth of life is there is no hero and villains. There is only...." His worlds would pause for a moment.


Sending magoi into his body, he'd focus on the shards within his frame, as the magoi would reach them his body's tattoo would start to glow red.  As they did an aura would burst forth from his body, it was nothing like anyone in this room had seen for sure, not even Neph knew of this power of Knux's. This was what a true Magoi Warrior looked like, a person who had mastered magoi in a way no other had.  This was a temporary state, but Knuckles could tell if this child had to power to melt stone, the two behind him had less of a chance moving forward as long as this thread was here.  The emotionless face of Knuckles would finish his sentence. "Strength." The Black Ruhk would flutter around him dancing in figure eight and moving upwards, not that HE could see but Neph likely could, he didn't know who else.


Knuckles wasn't finished, it wasn't just a magoi power up he was gonna use, no, this was the Last Resort. Concentration on his overflowing magoi Knuckles' aura would erupt further as the black aura around his body would start to emit a red tint to it. Now, this one Neph had seen first hand.  His body would take the magoi that raged from his body and wrap it around himself. His entire body would be cloaked in his power of magoi manipulation. It had taken the man six entire months to gain this level of control over this level of power, he had to keep his mind intact.  Not to mention the pain of this ability, it was indeed a double-edged sword.

The combine auras would fold and mix with each other giving a new version of this magoi ability entirely, with the flow of the black ruhk despair would literally be visible in the auras it darkened and skulls would appear in the raging aura.  It was clear Knuckles was holding nothing back, he was going for the kill shot.   He knew this might be his last fight, but he had never felt so alive before in his life.



Knuckles would lean his head back as he'd start applying layers of his magoi aura over his body. He'd apply 2 more lawyers to his right and left and, used nimble fingers to remove his shield and dart glove, his hammer, and even his Cherry Number 5. Knuckles was going in only with his yo-yo and himself.

With Violent intent Knuckles would close the 10-meter cap in an instant step that would end in a leap putting him 3 meters off the surface... His body would exit sight for some as it would reappear 10 meters ahead with his yo-yo being used as a melee weapon  clashing it with the radiance wall's as he pushed through them, the two would cancel out each fizzling out of power. Next was a left open palmed strike to the second wave of radiance, a layer of his left hand would fade away as would the radiance leaving Knuckles facing the child.

Taking his left open palmed he'd attempt to slam it down onto the boy's head as he drove his entire existence onto this attack, or so he planned.  Still, he would have 2 layers of his right arm to protect him from any attack that may come to his right arm, he was ready. If Knuckles would land this attack, he'd be applying the  A tier Magoi effects intot he child, infusing him with his Magoi.

This just wasn't about just fighting someone strong no, this was about fighting someone who had the power to not only hurt and kill him but possibly hurt his dearest friend Taavetti who was fused with that other kid making Neph. He wouldn't allow a soul to harm his friend.  This wasn't the slave yard, this wasn't the battleground of the slave pits. This was the Dungeon, and like hell, he'd simply let some little-wretched child tell him he was unworthy of anything. "DIE BASTARD!" He'd yell with excitement and determination.

OOC INFO/TLDR:


TLDR: Knuckles has awoken his SoS trait and Last resort, dropped ALL his gear besides his yo-yo before Flash stepping the 10-meter distance between him and the child. Clashed the A tier magoi on his yo-yo with 1 layer of radiance canceling them out, and then smashed one layer of magoi on his left arm into the second, then followed up with a hand strike to the child.

Cost spent: I did a lot so I'll lay out what I spent Magoi and stamina on.
-20 magoi to activate my SoS trait granting me 120 Magoi, that slowly fades.

-40 magoi from the SoS trait's given Magoi for activating Last Resort, and then another  -40 to the SoS trait for scaling Last resort on my left and right arms twice.

-10 Stamina for flash step.

SoS Trait Magoi:40/120
Magoi:110/170
Stamina: 400/410

Abilities/ Traits:


A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.


Movement speed is above the average human's and increases with each rank up.
D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.


C-tier: The character can now outrun most mounts and maintain their speed for an hour.


B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.


A-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)


Access to the "Fanalis Roar" racial ability.


Trait Name: Nimble Fingers
Trait Tier: D
Trait Requirement: -  
Trait Description: Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
Trait Effect: Can swiftly tie knots or retrieve items on your person in an instant.


Trait Name: Masterful magoi manipulation
Trait Tier: Omega
Trait Requirement: SoS Trait
Trait Description: Through the power of the Solomon shard this person has gained further mastery over magoi. By using their magoi and focusing their mind they can enter a state of temporary enhanced magoi production. Their body exudes an aura during this state.
Trait Effect: The user uses a basic action spending 20 magoi to focus their body using the shards body to produce more Rukh. Their pools stay the same, but they gain 120 magoi losing 10 per turn until all the magoi a is done. Once per thread or a long wait in a post.


Last resort
Tier: A
Class:Warrior
Type: Supplementary
Range: Close[Self]
Requirements/Drawbacks:The user must have taken at least C tier damage or used up at least 100 stamina before using this ability. While using this ability the user taked 1 D tier of Damage per post while active.
Scaling:Layer(custom): For every additional layer added over a single limb the user pays an additional 10 stamina
Sustain: 0
Cool Down: 4
Cost:40Magoi, 20 stamina
Description: The user uses his own body as a medium to develop a magoi outline around his entire body. Granting the user to the power of A tier Magoi effect through is his body. The outline around his body temporarily stops any bleeding from happening until the ability ends. This ability last for 4 posts before having to either be sustained or ending.

While the ability is active the user's body is consumed by the red tinted black energy normal seen on his weapon. The Magoi surging around his body forces is hair to wave about as if the wind was blowing through it. His eyes seemed to become solid black due to the magoi.


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As Zubaidah lugged her wounded soldier along, trudging behind Neph, she smiled thinly with both humour in mind and exasperation upon noticing the figures of the dead emerging from the canyon walls; in moments like this, the almost predictable nature of unpredictable elements in this Dungeon made Zubaidah laugh, such that she only barely contained the sound from spilling out of her mouth. Whereas she had been lamenting the hellish landscape reminiscent of her greatest despair only a while back, she was now back to her usual nonchalant self - as if she was putting on a facade of joviality to keep the poor man she was protecting from falling further into depravity. She knew herself that only spreading sorrow would lead to unwanted results, so by being happy herself, she could make him feel upbeat - even if he was suffering badly still.

    Yet, even as she had somehow saw the arrival of the skeletal soldiers, she still braced her ears and grimaced at the sound of their shrieking, clicking he tongue at the sharp cries. But greater was her surprise at the appearance of the wraith, she was not expecting the arrival of such a strange and young thing. At least, it seemed to be a young boy. Or to be in the guise of a young boy. Either way, the resulting shockwave forced Zubaidah to fall and roll backwards a length of five metres, her weak leg flaring with pain due to trying to prevent the weakened man from not hitting his head on the sharp rocks.

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 52cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, the only surviving possession she has from her late family. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.
Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Name: Hui Lang

Tier: D-tier

Type: Magic Item - Tassel

Magic Type: Strength

Appearance: A tassel for weapon's decoration with soft green color. It is tied to a beautifully carved white-brown colored jade and is 20cm long. The magic circle for the item can be found on the center of the jade.

Spoiler:

Function:

  • Jade Phantom - By feeding a magoi into the item, the user will be able to create a black aura in the shape of the weapon's trajectory which carries the force across a distance of 3 meters. It will deal D-tier damage if hits. 10 magoi to activate | 5 magoi to sustain.



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain




Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out white sand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon



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Neph Acxa

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Time felt to move quickly, but slowly. Why it felt that way sat upon his mind, making him wonder as they walked another 30 meters in the isolated, blanket of a fiery landscape. Such a barred place with all the crumbling building in sight, Neph was growing tiresome from the constant walking. The burning sensation beneath his feet felt horrible just so that he was reluctant to move on. Moving forward was the only way to make it further, and he held on to that as his motivation. Thinking back on what he did, was that the right choice? Was stealing the heat to scatter is amongst more heat appropriate for them to meet a ends. Zuzu seemed sure for cutting them down, but was that something they should have contributed to doing.

Choices seem to determine outcomes, and from what he could gather the outcomes differ; A difference he could not understand yet, but it overcame him. Each time they got further something new would best the group, or overwhelm them. First was the stench that took his nose, and hung around in his nostrils like a fish hook.  Rocking his head back trying to fight the musty horrid smell, Neph would make out Knuckles figure as the second enemy? No enemies, had appeared. All around was they surrounded, and with that happening he couldn't simply react. Will he could, but he choose to not intentionally react as his actions could endanger others; It depended on what would come.

Having such a nimble finger Neph’s wand would find itself in his hand removed from his bag. Placed
in his palm, he would keep walking allowing Zuzu to be the sole carry of the wounded man. He did not know what was going on, because a couple seconds after getting his wand he meet the harsh winds, and fiery force that pushed them back. Naturally the boy would roll 5 meters back, and stand beside Zuzu and the wounded man getting out the distance of burning radiance. The words would not affect him, they would actually cause him to smirk.

If we be untempered blades, you must be a small campfire. We shall now burn to small flames, as you will feel our fierce love to battle

With Neph’s words coming later, the only friend he knew had taken action. A direct attack was what he saw, one after the other it looked as the layers become small specks of embers falling to the burning ground. The form, Knuckles took he had seen once before fainting. He knew only a little of the drawbacks, and he knew he was needed to take action. “ I will be cover fire, Zuzu please be safe. Bye milady ” His words rolling off like silk with hints of anger. His anger coming from knowing his friend desires to fight, but this was different. The power in this vessels body was stronger than Aseo’s own, and enhanced with Taaveti’s creativity. With his hand in hand, and feeling the fighting spirits without heeding the words of his friend for a one on one fight, wings bursted from his back. Taking flight getting about 5 meters above the ground, and hanging 3 meters behind Knuckles with great speeds. Neph commanded the rukh, drawing a large circle in front of himself allowing for the molten rocks beneath the wraith to break off into the air above Neph 2 meters. Bursting into action the molten rocks, would travel with Neph as he went around the wraith to his backside, tossing down the molten shower to the back of the Fire Wraith, aimed to not hit Knuckles as his action possibly connected. If his spell went through and hurt the Fire wraith, It would deal A-tier damage, as Neph increased his spell by increasing hits scaling having eight rocks crash down to the back of the wraith. Neph was not done, as he flew in behind his molten shower traveling at great speeds winged missiles with scaling flew behind the shower, cutting off the side of them going to spiral around causing there trail of light to encase the fire wraith movement, and leave a opening big enough for knuckle to retreat with one instance of A-tier light from eight trails from the feathers, before going to line up it's side dealing another instance of A-tier damage.

" Don't need to be a blade, when you have a force stronger, swifter, and sharper called teamwork. "

Neph, knew of Knuckles drawbacks to his ability, so if all had gone to the plan, and the the opening lasted. He would catch try to catch his friend since he would not be injured hopefully; Using his B-tier strength to hold the fanalis man up while hoping the wraith was destoryed. Neph would head back over to Zuzu first, with Knuckles if he was able to catch him making the distance 10 meters away from the Wraith if defeated, back to square one.



Magoi: 270/320 | -40 Molten Shower,
Stamina: 105/155 | -50 Winged Missile,

Scaled Winged Missile, and Molten Shower

Abilities Used:

Winged Missile
Tier: B-tier
Class: Body Manipulator + Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: The user must reveal, and grow his wings to their full form.
Scaling: Imaginary Hits: For every number of hits, or projectiles that double, and land it will also leave imprints of images for every 10 stamina/5 magoi invested.
Sustain: 0
Cooldown: 3 post
Cost: 30 stamina |5 magoi |15 sustain
Description:

    The user reveals his six large wings, and expand them out casting a shadow of blinding light. As the wings extend, the user would flex allowing the light to gloss over the wings, than shooting four individual feathers (12in - 30.48cm) out, from a range of 15 meters away. The user can direct them towards desired target each feather dealing D-tier damage alone. A trail of light magic trails behind each one that only magicians may see, anyone caught in the trail would receive D-tier burns for whatever part of body, hair, etc touches them.


Molten Shower
Tier: C-tier
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: He would draw a large circle in front of himself.
Scaling: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: 0
Cooldown: 2 posts
Cost: 20 magoi | 10 sustain
Description:

    Using meteor magic, the user would rip two chunks out of the ground that are 1 meter long and 1 meter wide. Combusting the chunks of rock, or whatever the ground is made of, he would propel the chunks down from the sky about 2 meters above himself in a range around himself up to 7 meters in diameter. The meteors will be crashing down to deal C-tier damage together and also create a 1 meter explosion of debris that does an additional D-tier damage.


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Jahanghir was the first in the group, the very vanguard. Yet a wave of Gamigans power roared violently through the dungeon. Jahanghir would feel it full force. A sudden pressure blew his body backwards, off the ground where he back-flipped landed and skidded 4 meters backwards.

"Dammit!"
Jahanghir gritted his teeth. He looked forward as the wraith began to behold itself. The sickening bastard, from the way it looked, how it had felt, and the gravity in the air; he knew it had to be his enemy. Then came Knuckles. The man sped past The World King as his feet made contact with the earth.

Jahan's first thought was to retaliate violently, to catch up with Knuckles and rip into the ghoul like creature. However two things would stop him, first-most the power of Knuckles Shi.

Jahangir watched Knuckles aura intensify before the warrior clashed with Radiance. The flames were dispelled by Knuckles pure magoi. The man would begin tearing into the Wraith, as the entity Neph Axcza would attacked from above. Everything was happening more suddenly than The World King had intended. The world would also seem to distort in its own ways, one moment he would have perfect sight of his allies, the next he was all alone.

Then Jahan would hear Zuzu's laughter and its soft innocence stood out against the roar of the battleground. Jahan whipped his head towards Zubaidah and began walking towards his friend. He had almost forgotten her in his haste.

The dancers laugh had eased his heart, with new clarity. Jahan was able to act. In a flash he would clear the distance to Zubaidah, while dropping his "cloak of concealment", he seemed to rush into existence from the unified effect.

"Zubaidah!" Jahanghir commanded as he approached her, quite possibly startling the woman and the soldier she carried.

"You have luggage?"
Jahan questioned and lifted a brow at the stranger.

"Ok fare enough." Jahan grabbed Zub and the warrior, lifting them with ease before he turned bent his knees and leaped 21 meters in the air. The World Kings powerful legs gave him a dragons agility. From above he soared across the Wraith, Neph, Knuckles and landed just 10 meters short of the gate. Jahan skidded across the Dungeon Terrain, hopping a bit as he almost fell from the awkward weight.

Jahanghir gritted his teeth on the lack of performance, he was a fanalis. The Rare Black Lion. He could have thrown elephants further than this.

Without wasting anymore time, he stepped forward at his greatest speed. Jahan cleared the final meters to the gate, and then turned to face his enemies. If all things would be right in the Heavens, Neph and Knuckles would be making quick work of the wraith.

Jahan turned to his comrades and eyed the wraith and then he began to hear whispering. Whispering as if the rukh was anxious and still rushing him and his team forward.He could only hear this sound through his connection with Gremory, it was his own ability. Then out of impulse, The World King would extend his index finger and focus on the sound. Jahangir would begin chanting, as if he were speaking tongues; he himself did not know.

The GNARLY BLACK $PIRIT GUN, began to charge and it did so quickly. A black sphere of light formed at Jahangirs finger tip. The sphere grew larger and larger in mere moments, and Jahan would continue to chant urging the strength of the gun on. He kept his finger pointed directly at the wraith, Knuckles and Axcza had the demon pinned by their attacks. Jahanghir finished charging his Gnarly spirit gun, and compressed the bullet to the size of a baseball. Jahanghir stepped forward towards The Wraith, clearing 10 meters at a time until he came within 30 ft of the demon.

In the next post Jahanghir would fire his [GNARLYBLACK$PIRITGUN!], and it would soar at a speed comparable to an adult fanalis. The black spirit gun would inflict A(2-B) tier damage to the body of the wraith through its sheer force. After the gun would fire in the next post, Jahan would sprint back to the gate, grip Zub firmly by the waist and place his hand on the portal.



105/150 Magoi - 25 "Gnarly Black Spirit Gun" scaled.
380/410 Stamina - 3 Flash Steps via Fanalis Dash

Gnarly! Black Spirit Gun!
Tier: B
Djinn: GREMORY
Theme: PURE STRENGTH
Type: OFFENSIVE
Range:LONG
Requirements/Drawbacks: Jahanghir must aim his index finger and focus the attack. While charging/activation Jahan must speak in tongues.
Scaling:CHARGE!: Jahanghir charges the attack while speaking in ancient tongue. For every additional 10 magoi invested this attack will inflict double the instances of B tier damage.
Sustain: 0
Cool Down: 3
Cost: 15
Description: Jahanghir extends his index finger towards a target and focuses his magoi to his finger tip. The rukh begins to gather at his fingers, and the sound of an incantation begins playing in his head.As Jahangir repeats the indistinguishable sound, Gremory reacts producing a menacing ball of vicious black strength. The size of the ball can range from 1 cm in diameter to 3 meters in diameter depending on how long Jahanghir charges it. Jahanghir launches this projectile handgun style and it will fly in a ray, up to 10 meters; dealing B tier damage to whatever it strikes.


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Rage would come forth from the boy, they attempted to break past him but the heat in the room would swell as attacks began to fly towards the young boy. At the moment Knux ran at the boy he would use his Swelling Inferno. The large flaming beast radiated an intense heat, his young voice now burning with anger that festered in their hearts. His words were the embers of a roaring flame, burning the ears of those who heard him speak. "ONLY THE FORGED!"


As his words radiated throughout as his assault on them all would start. As the fanalis came at him with an open palm strike he would feel the fist of the wraith strike his palm. His Forging Force would meet his force exactly. A pillar of flame erupting backward, the force of the punch creating a crater four times the wraith size, pushing everything on the ground to the edge of the 80m crater away the gate. The crater started to melt too, the heat coming from his punch was phenomenal. Yet the fanalis would notice something if he didn't move. Burning Radiance was constant, his heat would only fade when he was near death.

Others would attempt to move past or to attack the mighty wraith. He would stare down the fanalis, the flaming giant only looked down on him. "You know nothing of strength, only power." His angry voice radiated with a disappointment as he would send out Two Forging Infernos They would all need to block the massive radiating ball of heat, there would be no survival otherwise.

Rukh twittered past them all as the clashing had began, a man facing off against the heat, another trying to help and survive, an angel hoping to help and unknown injured soldier, unable to help as the heat started to burn his skin. It felt like a strong sunburn was on them all. It was like facing off against the sun itself.

DM Notes: Crater pushing all land people to 80m infront of the wraith in large crater. Two forging infernos flying outward, swelling inferno buffing all abilities.


Fire Wraith:
Enemy Name: Fire Wraith
Enemy Tier: A
Damage Required to Defeat: A-tier x3
Description: A spirit lost within the first room of Gamigan, with intent contempt this spirit protects and tests those who enter the dungeon. It's touch burning doing a-tier damage and moving through the air like a falcon flies. This burning beast is not to be messed with.
Abilities:
[/b][/b]

  • Burning Radiance: From the deep within it's flame the fire wraith produces a burning heat from their heat spreading out 8m from their skin. This does A-tier damage and also melts all solid things, protecting the user from damage. After taking 2 A-tiers worth of damage permanently deactivates.

  • Swelling Inferno: The fire wraith produces an intense aura of heat from it's chest increasing to 20m tall, increasing the range of burning radiance from it's larger size. Also adds 5m to the range of all abilities.

  • Forging Inferno: The fire wraith creates a burning sphere of fire 30m in diameter from his body, this does intense A-tier damage melting and disintegrating the things it touches.


  • Forging Force: The fire wraith punches creating a crater 4x his size doing A-tier damage only to what he strikes, creating a burning column with does A-tier damage as well, the column is 2m wide and 7m tall. The force and gust from the firey punch knock everything not hit to the edge of the crater.

  • Fiery Possession: The flaming ghost permanently possesses and bounds with a body, doing A-tier damage to them both. Can only be used in the smaller form. Can posses things up to 20m away by turning to a stream of fire, the target needs at least B-tier damage on them.



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Neph Acxa

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As his wings glowed ever so brightly off his back assuming his molten shower, and winged missiles with there added scaling clashed the new form of the fire wraith to deal a-tier damage to the wraiths back; Aiming to have the attack land moments, even mere seconds after Knuckles landed his first attack. Of course he manipulated the pattern the molten shower, and feathers; The molten shower falling from above crashing down to its back, and his feathers clearing the entire sphere going across the circumference of fire leaving there eight trails behind. Each trail being d-tier, they would accumulate and if done correct reach another instance of a-tier to clash, and cancel out the first of two spheres. Neph, was feeling quite accomplished to break one sphere meaning he would have to leave the other one to his friend, or his brother either or really. “ God forsaken bastard, peasant looking swine, no manners little boy. May, you rest in peace once this is said and done.” Not one to cast a prayer for his opponent, but saying those words felt naturally. Was it his new form? Or was it something else from within himself, he wouldn’t know as the heat was getting to his head.

Neph, was ten meters out the range of the burning radiance, by being ten meters out, and eight above the expanding heat aura. Still having the wraith in his range, he would believe his previous attacks would break both layers from his initial standpoint, reaching quickly into his witchdoctor bag with a nimble finger two of his items would find themselves in his hands: ‘Able substitute’ and ‘Fist of Prophet’. Equipped to his left hand, and in the other his wand, he would hum shortly and tap his knee. Neph felt his powers surge as the rukh flickered about around them as if the djinn of this dungeon enjoyed the display. “ This is your blessing for angering me, my friend, and killing those poor skeletons. Feel the blessing of the angels, as she kisses you good night in my cloudy skies!” Neph, felt the air gather around himself in a range of fifthteen meters, all of those including the wraith would be within this range meaning they would feel the spells passive effect. Oxygen in the air would become thin meaning the Fire Wraith’s heat would not be as intense as before, but all of those was weren’t in the center would also feel the same effects.

This is all for the course of beating this bastard. He shall know my power, and witness why I can claim the power inside this dungeon!’ Aseo spoke in such a vengeful way, hidden with grief and regret. “ I believe in the course of action, but he may be troubled. But I second in showing this wraith OUR power, but we don’t need to claim the power of this “dungeon”, Aseo.” Voice of reason, also known as Taavetti was steady and calm in believing their decision to use Angel’s Breath as their next course of action. Scaling, and reversing in flow c-tier cuts would fall downward from, Neph around in the area going off to injury all, and sadly even his teammates since their in the range of twenty meters.

Neph’s current position after all of this would be on the left side of the canyon, about 10 meters from the wraith, casting his spell given that both the layers, and the sphere are gone meaning there was one sphere left on the right side if that’s where it is located since no location is specific. Once again, If Knuckles was still airborne, he would fly at great speeds to retrieve his friend after all is said, and done heading towards the gate.

Magoi: 230/320 | -40 Angel's Blessing Scaled. 20 Meters in Range
Stamina: 105/155

Equipped:

Spoiler:

Name: Fists of the Prophet and Goddess
Tier: B
Type: Magic Gauntlets
Magic Type: Sunseer (Heat + Light + Clairvoyance)
Appearance: A pair of golden gloves that fit the wearer’s arms perfectly, reaching only as far as the middle of their forearm. The Prophet glove is adorned with red orbs. The Goddess glove has the middle finger and ring finger joined together. Both polar opposites yet strangely alike in their appearance, these gloves have never been apart.
Function:

  • Tiresias' Vision - By feeding magoi into the Prophet Gauntlet, the glove radiates with a brilliant yellow light and user is able to preview the past of the item or person with a single touch. Viewing the past of an item is easy, and the user is able to see as far back as the creation of the item. When a person is touched, the user is able to see the past 24 hours of that person’s life from the moment they are touched. The visions of those hours can be seen within the red orbs that decorate the glove. Sustaining doubles the time lapse you are able to see. 10 Magoi to activate | 5 Magoi to sustain.
  • Khione's Touch - By feeding magoi into the Gauntlet of the Goddess, the glove radiates with a dazzling white light. The user draws the heat out of whatever it touches, canceling up to B-Tier heat magic or causing immediate frostbite to a limb. 10 Magoi to activate | 5 Magoi to sustain.

Ability Used:

Angel’s Breath
Tier: B-tier
Class: Magician
Type: Offensive/Supplementary
Range: Long
Requirements/Drawbacks: He would tap his knee with his wand, and hum.
Scaling: AoE: The area of effect may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: 0
Cooldown: 3 post
Cost: 30 magoi | 15 sustain
Description:

    Using razor magic, the user would start removing the air in his surrounding area about 15 meters, making air thin for 1 post. Gathering the removed air around himself he would make himself the center, and create a large upward funnel of razor like winds about 2 meters. The razor like winds would reserve the flow downward blowing outward from the ground, repelling all around himself as the wind have a dark tint, it deals razor like 'c-tier' cuts to all, and their equipment.


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A meaningless and confused smile twisted into place upon Zubaidah’s graceful features as the solid ground seemed to started to become ever more distant, her lithe body was weightless as if she had become like a hot air balloon to it, her flowing hair splayed out as if a wraith had possessed it. It was only once she registered the strong grip around her hips that she realised she was being carried; no less, by that Jahnagir she had not realised was still by her side. Allowing herself to be carried by him outside of the wraith’s range, she silently thanked him for his help - but did not reciprocate or give him thanks aloud - deciding that she could not allow him to take all the glory.

    Instead, she made a playful little remark, ‘World King, could you please loosen your grip slightly? My dress seems to be riding up, and I seem to have forgotten to wear anything underneath.’ Her voice had an edge to it, which was so very subtle that the harshness got lost with the wind, ‘I certainly was not expecting to be carried by a man who didn’t have the grace to to ask for permission to pick up a young maiden such as myself, so pardon my omission of the garments.’

    As they soared past the fire-wreathed wraith, Zubaidah sighed in exasperation at her uselessness, but decided there was no reason to get involved in such a dangerous affair with that spirit wielding flames. Instead, she merely twirled the azure flower-decorated spear and poured a little magoi into it, producing a pillar of swirling water to shoot out form the blade edge and leap towards the wraith. She hoped the clash of this against the heated body of the wraith would erupt into steam and distract its attention long enough that Neph’s plan with those strange gauntlets would come into fruition without any hindrance. The outburst of this water resulted in much more than just that, however, adding an extra distance for Zubaidah and Jaja who was carrying her, allowing them to stay airborne for long enough that Jaja could perform his own attacks, but also letting them land directly in front of the Gate; with a single hand placed on the magnificent yet dull door, she breathed out a sigh of relief and prepared for what was next.

Zubaidah’s Abilties Used:

Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain




Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 52cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, the only surviving possession she has from her late family. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.
Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Name: Hui Lang

Tier: D-tier

Type: Magic Item - Tassel

Magic Type: Strength

Appearance: A tassel for weapon's decoration with soft green color. It is tied to a beautifully carved white-brown colored jade and is 20cm long. The magic circle for the item can be found on the center of the jade.

Spoiler:

Function:

  • Jade Phantom - By feeding a magoi into the item, the user will be able to create a black aura in the shape of the weapon's trajectory which carries the force across a distance of 3 meters. It will deal D-tier damage if hits. 10 magoi to activate | 5 magoi to sustain.



Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain



Name: Jin Feng

Tier: C-tier

Type: Magic Weapon - Fan

Magic Type: Wind

Appearance: A steel fan made from pure golden, the tip of the fans are very sharp and can be used as a weapon. The magic seal is carved on the handle.

Spoiler:

Function:

  • Kamikaze - When the user feeds the fan with Magoi, the next swipe will unleash a compressed wall of air. The wall is 2m wide and 3m tall and it will travel 10m dealing C tier damage to anything the wall slams into. 10 magoi to activate | 5 magoi to sustain




Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out white sand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.


Name: Shard of Solomon



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http://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460



Last edited by Zuzu Mansur on 20/10/18, 02:40 pm; edited 1 time in total


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As Knuckles fist would knock back the heat wave as did his yo-yo he was able to get in clean.  His next open palm strike was met with a fist of the fire wraiths, however, the wraith either didn't see or didn't care about the overhead attacks from Neph that would hit as their first connected.  While their fist met everything besides the two would be blown back, the ground would start shattering under it pressure as it made a crater below them. "Perhaps, but I had the strength to break my chains and free my self from my master boy. You're nothing more than a tool! YOU'RE A SLAVE TO HIS WILL, SOMETHING I HAVE SURPASSED!" The "His" was the spirit that was within the boy. Unless of course the kid truly was this being than Knuckles words likely would fall on deaf ears. Taking a deep breath the man would let out his Fanalis roar, attempting to prevent any basic actions from the wraith while no one else was around.

Knuckles would instantly grab the wraith's wrist with his left hand with A tier force attempting to snap the arm where he grabbed it.  Perhaps this would prevent him from sending out his two 30 meter spheres of fire, if not it didn't matter to Knuckles his body was coated with Magoi protecting him.  Knuckles would start to fall at this point with the wraith, while the heat was intense he was sure he was going to survive, in fact, if any of his layers would feel like they were going to clash and fail he would relayer them.  Knuckles rotate his hips to the left while mid-twist he'd start to arch his back and pull to the left with A tier strength this should put the wraith under Knuckles now. Knux pulled on the broken arm again pulling the wraiths figure to Knuckles'  where knuckles would swing his yo-yo with full might allowing it to travel at A tier speeds. Knuckles would let go of the arm as his yo-yo crossed his own face. The yo-you would spin as blades would rage across it again Knuckles sustaining the ability, this would allow the yo-yo to bat off any attack and keep on trucking forward dealing A tier damage while sending the wraith to the bottom of the pit at an increased speed to the 80m fall.

It would be at this time that Neph would come and scoop up Knuckles who was now running low on his aura's boosted Magoi. One of the auras was starting flicker as it was going to fade soon while the other was covering his body still.  If nothing else his appearance was still reflecting of someone who brought death. His bout with the Warith had made him remember his slave years causing him to tense up a bit. the idea of becoming something like that again... If this boy was a slave to the wraith he'd free him like he freed other slaves in the past, by granting him death so his soul would be free no more suffering due to another will implanting his destiny. the Black Ruhk was flowing more around the man as he thought back to what causes his to turn his back on fate.  He refuses to accept that this was all there was to his race, to be tools for others. It didn't matter if their shackles were chains or gold plated armor in Reim it was all the same, which was why he needed to achieve power! He needed to gain the strength to change the world! One way or another Knux would gain that power here while staying true to his race. His Fanails pride would be roaring like the Lion he was, no he wasn't a Lion any more he was becoming something more. He was evolving into the next step of the evolution chain.

OOC Info:

Pools:
Sos Trait 30/120
Magoi:110/170
Stamina: 400/410


Traits Used:

Traits:
A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.


Movement speed is above the average human's and increases with each rank up.
D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.


C-tier: The character can now outrun most mounts and maintain their speed for an hour.


B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.


A-tier: The character can now cover short gaps in an instant with a single step. (Costs 10 stamina)


Access to the "Fanalis Roar" racial ability.


Trait Name: Masterful magoi manipulation
Trait Tier: Omega
Trait Requirement: SoS Trait
Trait Description: Through the power of the Solomon shard this person has gained further mastery over magoi. By using their magoi and focusing their mind they can enter a state of temporary enhanced magoi production. Their body exudes an aura during this state.
Trait Effect: The user uses a basic action spending 20 magoi to focus their body using the shards body to produce more Rukh. Their pools stay the same, but they gain 120 magoi losing 10 per turn until all the magoi a is done. Once per thread or a long wait in a post.


Abilities:

Last resort[2 turns left]
Tier: A
Class:Warrior
Type: Supplementary
Range: Close[Self]
Requirements/Drawbacks: The user must have taken at least C tier damage or used up at least 100 stamina before using this ability. While using this ability the user taked 1 D tier of Damage per post while active.
Scaling:Layer(custom): For every additional layer added over a single limb the user pays an additional 10 stamina
Sustain: 0
Cool Down: 4
Cost:40Magoi, 20 stamina
Description: The user uses his own body as a medium to develop a magoi outline around his entire body. Granting the user to the power of A tier Magoi effect through is his body. The outline around his body temporarily stops any bleeding from happening until the ability ends. This ability last for 4 posts before having to either be sustained or ending.

While the ability is active the user's body is consumed by the red tinted black energy normal seen on his weapon. The Magoi surging around his body forces is hair to wave about as if the wind was blowing through it. His eyes seemed to become solid black due to the magoi.


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OOC: It's been over 48 hours since the last player has posted. As per rules, I'm claiming the following post have successfully hit their mark.


The fire wraith's body would fly down to the center of the crater it made. As his body would lower Neph would come in swooping him up out of the air. He didn't like that had had to be rescued like this but at least they had taken the victory with the defeat of the first real challenge. With it now beaten Knux would assume that the heat would die down in here. He could only hope, and he needed to rest for a bit too, his form had taken a toll on his body. All over were light bruises from the effects of using his body as a medium for such a powerful state of magoi. He had taken 3 counts of D tier damage. He'd wait for Neph to drop him near the gate where his ability would fade from his body. His aura from his magoi over following would still be active, but not for much longer. He'd have to get his gear before they left this area.

After being put on the ground Knuckles would use his fanalis blurring speeds and strength to run along the walls until he was on the other side of the pit, once there he'd re-equip his gear sling his yo-yo to his back once more. With all his gear now back on his person, he'd make the run back to the other side of the pit where he'd meet Neph once more. It was once he reached this point that he would sit and rest to regain some of his lost stamina and magoi. "Just what the hell was that thing anyway? And didn't I tell you I was gonna handle that thing alone? You would think after our fight with the giant bug you would have learned I can handle my own. " Of course he was glad that Neph had stepped in because he could have died. Still, he was glad he was able to even test his new form out. Though he knew he wouldn't be able to use it again for some time once it ran out. He hoped he wouldn't need it in the future.

Looking at the rest of the group he wondered just what good they were, they hadn't done anything this entire time. They had better start carrying their weight or he'd leave them behind he had no time to babysit weaker beings in a place like this. If only Ganbo were here he and Neph would be all that was needed to claim the riches of this place while getting the thrill of battle.


OOC Info:
SoS Trait: 20/120
Magoi :110/170
Stamina 400/410


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