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Strength Magic for Job

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1Strength Magic for Job Empty Strength Magic for Job on 03/09/18, 08:37 pm

Ala Safiea
Tier: C
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: the user has to drag his wand across the earth he is using
Scaling: Size of the rock
Sustain: 0
Cool Down: 2
Cost: 20
Description:

    Job uses strength magic to raise the earth about 2 meters by 1 meter in size and smacks his opponent up to 10m away  with it for C tier damage.


Dhoruf iikrah
Tier: C
Class: Magician
Type: Offensive Supplementary
Range: medium
Requirements/Drawbacks: Needs to understand vector lines. he also has to see the objects he wants to draw together.
Scaling: larger area of effect
Sustain: 0
Cool Down: 2
Cost: 20
Description:

    "Using strength magic, Job uses the vector lines of someone up to 10m away slamming them into another person or object dealing D-tier damage moving them up to 5m"


Ala Hufra
Tier: C
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: the user has to plant his wand in to the ground before uttering the spell
Scaling: size of the hole
Sustain: 0
Cool Down: 2
Cost: 20
Description:

    Job uses strength magic to create  4 by 4m chasm that is 12 m deep anyone caught in the area will fall in for D tier damage. its range is 5m.



Last edited by Job Durkfahl on 20/10/18, 10:27 pm; edited 8 times in total


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2Strength Magic for Job Empty Re: Strength Magic for Job on 11/09/18, 07:38 pm

Merrze

Merrze
A-Tier
A-Tier
1. The first ability needs scaling for the size of the rock, where it appears and how it appears. Needs more details.

2. If you're moving someone that makes it supplementary, also why it has a range of where you can do it from you the distance between them as well. If you want to do damage and move someone then it'll be offensive and supplementary. If you do that you'll have to lower the damage to D-tier.


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3Strength Magic for Job Empty Re: Strength Magic for Job on 15/09/18, 11:30 pm

edited


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4Strength Magic for Job Empty Re: Strength Magic for Job on 18/09/18, 09:39 pm

bump


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5Strength Magic for Job Empty Re: Strength Magic for Job on 23/09/18, 12:41 pm

Merrze

Merrze
A-Tier
A-Tier
1. Needs distance for rock to Travel.

2. What it seems like you're trying to do is make an ability in which you can make to thing slam into each other. Honestly, a better way to word what you're going for would be something along the lines of "Using strength magic Job uses the vector lines of someone up to 10m away slamming them into another person or object dealing D-tier damage moving them up to 5m"


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6Strength Magic for Job Empty Re: Strength Magic for Job on 24/09/18, 08:31 pm

right, edited added a new spell as well


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7Strength Magic for Job Empty Re: Strength Magic for Job on 26/09/18, 05:58 pm

bump I added a new spell too


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8Strength Magic for Job Empty Re: Strength Magic for Job on 06/10/18, 12:19 pm

Ala Hufra: Id suggest this one to be supplementary spell, merely to trap them into the chasm instead of dealing damage since I dont think 3m fall could injure someone.


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9Strength Magic for Job Empty Re: Strength Magic for Job on 06/10/18, 11:37 pm

I made it offensive sup 3m is about 9 feet that would definitely break a leg if you're falling fast enough especially if your not expecting it.


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10Strength Magic for Job Empty Re: Strength Magic for Job on 07/10/18, 12:09 pm

http://magiworld.forumotion.com/t6470-combat-systems#35324 wrote:
-This is an ani-manga forum based on the Magi verse, so everyone is capable of jumping a lot higher than a normal human in real life. You're capable of pretty exaggerated movements. Just don't go running as fast as speeding arrows or leaping tall buildings in a single bound.

Based on that, I was simply worried that your skill might not be effective.

Even if when you cast the spell and someone fell into the chasm, it wouldnt be ability damage because it is an indirect result of your spell. I believe your spell in general doesnt work as offensive within the systems, which was why I suggested it to be a supplementary spell.

However I will let other staff (admins & co-admins) to grade your spell so they can decide what to do :)


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11Strength Magic for Job Empty Re: Strength Magic for Job on 07/10/18, 11:30 pm

Fair enough. I made it 12m instead that should be enough to do some damage


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12Strength Magic for Job Empty Re: Strength Magic for Job on 16/10/18, 12:26 pm

Bump I made the hole deeper its now 12 ft deep so that's about 36m or so


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13Strength Magic for Job Empty Re: Strength Magic for Job on 20/10/18, 10:27 pm

its now been changed to being just supplementary


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14Strength Magic for Job Empty Re: Strength Magic for Job on 21/10/18, 08:35 am

Did a lil bit edit for your last skill
Approved for training though :)

Code:
[center][b]Ala Safiea[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] the user has to drag his wand across the earth he is using
[b]Scaling:[/b] Size of the rock
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
Job uses strength magic to raise the earth about 2 meters by 1 meter in size and smacks his opponent up to 10m away  with it for C tier damage.[/list]

[center][b]Dhoruf iikrah [/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Magician
[b]Type:[/b] Offensive Supplementary
[b]Range:[/b] medium
[b]Requirements/Drawbacks:[/b] Needs to understand vector lines. he also has to see the objects he wants to draw together.
[b]Scaling:[/b] larger area of effect
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
"Using strength magic, Job uses the vector lines of someone up to 10m away slamming them into another person or object dealing D-tier damage moving them up to 5m" [/list]

[center][b]Ala Hufra[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] the user has to plant his wand in to the ground before uttering the spell
[b]Scaling:[/b] size of the hole
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20
[b]Description:[/b]
[list]
Job uses strength magic to create 4 by 4m chasm that is 12 m deep, anyone caught in the area will fall into the chasm. its range is 5m.[/list]


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