Fluid Evasion
Tier: B Tier
Class: Warrior
Type: Supplementary
Range: Short
Requirements/Drawbacks: The character must have space to perform this ability.
Scaling: Dodge/Enables another instance of B tier damage to be evaded for every additional 10 stamina.
Sustain: 0
Cool Down: 3 posts
Cost: 30 stamina
Description:
The character deftly whirls away from an attack with light feet as if dancing, moving up to three metres in any direction, allowing them to spin around the back of an opponent or merely dodge an incoming hit. If any ‘Guard’ ability is used before this, this ability is performed at a greater speed, as if they were one ability.
Dulcet Bound
Tier: C Tier
Class: Warrior
Type: Supplementary
Range: Short
Requirements/Drawbacks: The character must have space to perform this ability.
Scaling: Distance/Increases distance covered by a metre further for every additional 10 stamina.
Sustain: 0
Cool Down: 2 posts
Cost: 20 stamina
Description:
The character quickly performs a bound with dazzling grace in one of the cardinal directions, covering a distance of two metres. If any ‘Stance’ ability is used before this, this ability is performed at a greater speed, as if they were one ability.
Rushing Tides
- Spoiler:
Name: Suiryu
Tier: C-tier
Type: Magic Weapon - Polearm
Magic Type: Water
Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.
Function:- Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away. 10 magoi to activate | 5 magoi to sustain
- Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away. 10 magoi to activate | 5 magoi to sustain
Type: Supplemetary
Range: Long
Requirements/Drawbacks: The weapon must be placed with the blade facing the intended direction, to be used as a method of propelling.
Scaling: Speed/Increases the tier of flight speed increases for every additional ten stamina.
Sustain: 0
Cool Down: 3 posts
Cost: 20 magoi
Description:
By feeding magoi into the Magic Weapon, a concentrated stream of water under a great pressure is produced, measuring half a metre in width and five metres in length. This water is of such a strong pressure that it can be used to propel the character into the air up to ten metres with an angle of less than forty five, or be put to alternative use by utilising the projecting force of this water to effectively glide across ground. This can be used with two people to produce C tier flight speeds for a post, with each extra passenger outside of those two decreasing the tier of speed by one.
Ochs Stance
Tier: B Tier
Class: Warrior
Type: Offensive/Supplementary
Range: Short
Requirements/Drawbacks: The character must have a pole arm, such as a sort of spear. The character must have a clear area in front to perform this ability, if the blade cannot break the surface of the ground as it is brought down, the knockback will not be applied.
Scaling: Damage
Sustain: 0
Cool Down: 3 posts
Cost: 30 stamina
Description:
The character raises their polearm with both arms above their head on a straight-lined horizontal plane, before driving the blade into the ground to deal B tier damage to those met with the edge as it falls, and knockback of one metre to those caught within a two metre distance by the brunt of the impact of it becomes lodged within the ground. If a ‘Form’ ability is used after this, that ability is performed as if there is no transition period between the two abilties, producing a seamless sequence as if the two abilties were one.
Mayir Guard
Tier: B Tier
Class: Warrior
Type: Defensive
Range: Short
Requirements/Drawbacks: Character must be using a polearm, such as some sort of spear. The stance requires an attack to be aimed towards the character prior to its usage, and can only be used as a reactionary defence, but is fast in its execution.
Scaling: Guard/Enables another instance of B tier damage to be blocked for every additional 10 stamina.
Sustain: 0
Cool Down: 3 posts
Cost: 30 stamina
Description:
The character keeps their polearm at the plane of the waist, their rear-hand close to the butt-end while their fore-hand holds near to the top. Using the rear-hand as the crux of the lever, the character can quickly change the spearhead’s height and parry away an attack of B tier damage or lower.
Last edited by Zuzu Mansur on 23/09/18, 01:06 pm; edited 10 times in total