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Tale of the Ex-Emperor, Half-way hero and Caring Cavalier. [Main hall/Lagi/Ani/Trently/KILL VIABLE]

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The world warped around them as they had been swept into the dungeon. Their perception was thrown around as they had found themselves in their own world. Vivid images coursing through their eyes, painting colors of red and orange. Dancing across their eyes. Then with as quickly as it came, the images would stop as darkness came. Their conscious gone for a second as they wouldn't find themselves in the dungeon.

Once Trently, Lagi, and Ani had regained their vision they would all find themselves, and their beasts, fly through a portal into the first room of the dungeon.

They all fell near one another, landing less 1m away from one another, beasts toppling on one another. The ground was cracked, dried and burnt. The dry rock had soot, something had been burnt to a crisp but it was uncertain. The smell of sulfur wisped around through the ruins that peppered the Main Hall. Distant wails or noises from something came from the distance. The first room was seemingly the underworld with he lost and burnt buildings and a suspicious smell of decay was noticeable among the general scent of the dungeon.

Looking forward the three adventurers would notice that these smells, the noises and the earth itself lead forward in the vast expanse. The ground was clearly declining, the mouth of canyon seen in the edge of their vision. It was 50m away, it would take a bit of walking to get to their location. Yet something lingered, emanated in the area. Danger lurked around the corner, who knew when there would be an attack. Maybe the monsters were only in the distance.

The new vivid setting provided a shock to their senses as they would soon realize where they were. A watchful eye and wandering souls were keeping a close look on this troubadour. A group with no real connection, seemingly at odds the party of the Ex-Emperor, Half-way Hero and Caring Cavalier.

DM: Mouth of the Canyon is 50m away

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Lagi

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Ω-Tier
Ω-Tier
After traveling through the wall with Lagi and Longzufu making it through, one of the good notions that Lagi started to realize as he was waking up was the fact that the two others who managed to make their way in as well were one meter away from him. His requiem jynx mask was still secured on his face, with a smile forming from the lips of Lagi as he tapped on the terrain for a quick second to see how well off his dragon would be if he dived. Deciding that Longzufu would be well off, the order that Longzufu followed from underground at A-Rank speeds. He was sure that Longzufu could watch out for what was below with his seismic sensory as Lagi took care of what was above with his danger sense. However, there were a few tip crystals that looked a little like a shark Fin on Longzufu that was rideable, due to Longzufu being 6 meters underground with the use of his wing digger and 1 meter of it's body being visable.  

Skillfully climbing up on the rideable crystal parts of his beast, Longzufue would dig its way through the ground with all four limbs inside as it used his Seismic sensory to it's fullest potential.

Regardless of what went their way, Lagi would be prepared for it, and this was now his chance to get the jump on the other competition in the sense of how far he could get, with Longzufu's crystal world taking in effect.

"Let them sleep if they want this to be their grave, let's go!"


The wing digger created somewhat of a tunnel as they continued.

Stamina 430/430
Magoi 400/400

used
Spoiler:


Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.


Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.


Brought

Spoiler:


Weapons
Spoiler:
Duality
Spoiler:

Name: Duality
Tier: B
Type: Sickle
Magic Type: Life
Appearance: The sickle is a meter tall with the blade being half a meter long. The chain is approximately 2 meters long with a round metallic weight at the end.
Function:

  • Mercy - Feeding magoi in this sickle will allow the weapon to strike a target up to 2m away to heal them for B tier damage. 10 magoi to activate | cannot be sustained.


Swarm
Spoiler:

Name:The Swarm
Tier: A-tier
Type: Magic weapon - Compound Bow/Blade Hybrid. (can be used by Ranger, or Stealth)
Magic Type: ANIMATION MAGIC [ LIGHTNING + LIFE]
Appearance: A compound bow seemingly made from the remnants of various bugs from the land, rather sturdy its 1.5 meters in length, every part of it organic, including the two bladed .5 meter long pincers. It fires arrows with hardened tips that deal A-tier damage. It's arrows stick in and require a full post to remove, deals no additional damage to remove.
Function:

  • Call of the hoard- By pulling back the bow and feeding their magoi into this weapon that can normally only fire one arrow at a time the user brings its arrows to life able to fire off four, and after firing them they each follow whatever target they are direct at, dealing C-tier damage to anything they cut, or pierce into. 10 magoi to cast | 5 magoi to sustain
  • Fight or Flight- The user feeds magoi into the bow before its three set of wings suddenly burst to life and began beating powerfully, allowing the user to fly in any which direction they choose at B-tier Fanalis speeds. 10 magoi to cast | 5 magoi to sustain

Electro Needle
Spoiler:

Name: Electro Needle
Tier: D-tier
Type: Magic weapon (Needle on a string)
Magic Type: Lightning
Appearance: A needle that is 10cm long and .5cm thin attached to a long extending piece of string that is 10m in length.
Function:

  • Electrotherapy- The user sends an electrifying stream of lightning through weapon causing the limb or part of any living thing it hits to spasm going in the opposite direction. Potentially reversing basic attacks simple actions. 10 magoi to cast | 5 magoi to sustain



Backpack
Spoiler:


Name: Large Backpack
Tier: A
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic items
Spoiler:
Elegian Gauntlet "Right Hand"
Spoiler:


Name: Elegian Gauntlet
Tier: A
Type: Magic Tool - Gauntlet
Magic Type: Lava Magic [Heat+Strength]
Appearance: The gauntlet is made of onyx and steel and is designed to form perfectly to the user’s arm, covering up to their elbow. In the center of the hand is a red orb filled with lava. The magic circle is on the palm of the bracer.
Function:

  • Elegian Rage: Feeding magoi into the gauntlet with an open palm causes laval to congeal in front of the magic circle. A sphere of lava 20cm in diameter is formed and launched forward up to 10m away dealing A-tier burning damage and igniting flammable targets. 10 magoi to activate | 5 magoi to sustain.
  • Molten Fist: Feeding magoi into the gauntlet with a clenched fist causes its surface to be covered in molten lava. This causes its attacks to deal A-tier burning damage and ignite flammable targets. 10 magoi to activate | 5 magoi to sustain.

 

Bow of Heaven
Spoiler:

Name: Bow of Heaven
Tier: B
Type: Bow
Magic Type: Holy [Light + Life]
Appearance: A golden bow that shimmers as if the sun is hitting it at all times. The bow is 1.5 meters long and has a string made out of thin gold wire.
Function:

  • Angel Feather - Feeding magoi into this bow, the user can create a 60cm arrow made of holy light, which the user is able to strike foes for B tier damage or heal allies for B tier damage and striking up to 20m away. 10 magoi to activate | 5 magoi to sustain.


Charm of Facination
Spoiler:

Name: Charm of Fascination
Tier: B
Type: Brooch
Magic Type: Light
Appearance: The brooch is approximately 30 cm in size and is silver with two small heart-shaped gems, one in the center and one at the bottom.
Function:

  • Ravish - Feeding magoi into this charm will spark the light rukh to create an alluring illusion of a bright star-like light on the ground. If anyone within a 5m radius gazes upon this light, they will be forced to continue looking at it until it fades away. 10 magoi to activate | 5 to sustain.
  • Climax - Feeding magoi into this charm while Ravish is activated will cause it to burst, burning anyone within 3m from it for D-Tier damage. Anyone caught by the explosion will also experience blurry vision for the next 3 posts. This function can only be activated if the Ravish illusion is active. 10 magoi to activate | cannot be sustained.


Gale Glove
Spoiler:
Name: Gale Glove "Left Hand"
Tier: D
Type: Magic Gauntlet
Magic Type: Razor (Wind + Strength)
Appearance: A glove white and black glove adorned with an unfamiliar crest and two pieces of claw-like metal on the forefinger and middle finger. This glove fits the wearer perfectly, reaching to their mid forearm.
Function:

  • Formless Blade - The user places their two fingers upon the surface of an object and activates the Gale Glove. The area of the object touched in this manner obtains or improves upon the sharpness of that surface, creating a D-tier surface sharpness for 3 posts. Up to a single meter of finger movement can be affected at a time. Sustaining this ability and going over the same surface again will increase the tier of the sharpness. The tier of the sharpness cannot exceed A-tier. 10 Magoi to activate | 5 Magoi to sustain


Mundane items
Spoiler:


Terrane Liquid Drops:
Name: Terrane Liquid Drops x2
Tier: B
Material: (Wossycin Herb + other mixture substances )
Description: The isolated enzymes taken from the Wossycin herb that support rest and recovery, whenever you are resting, resting in a tent or taking with food, this can be applied. Either by saturating the food with terrane or taking the eye drops to the eyes, the usable form of recovery in question is increased by 1/2 of its natural gain.

"Mythril Drug":

Name: Mithril x4
Tier: B-Tier
Material: (Pedunculate + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of Magoi related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to Magoi-based abilities.

"Salatis Drug":

Name: Salatis "The Warrior Drug" x4
Tier: B-Tier
Material: (Wossycin Herb + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of stamina related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to stamina-based abilities.

Name: Scorpion's Sting (A Rank Potency) x8
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Name: Widow's Bite (A Rank Potency) x11
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).


Name:
Viper's Fang (A Rank Potency) x13
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect


Name: Juicy Sirloin x2
Tier: C
Description A moderately sized meal.
Effect: Recover 100 Magoi while resting.


Name: Simple Tent x2
Tier: C
Description A moderately sized tent equipped with sleeping bags for up to four people. It also comes with flint and tinder for starting fires, but finding wood is up to you IC.
Effect: Recover 30 Stamina per turn while resting.

Requiem Jynx Mask
Spoiler:

Code:
[center][img]https://orig00.deviantart.net/62f0/f/2011/150/6/6/hollow_mask_9_by_satanx15-d3hn0qt.jpg[/img][/center]
[b]Name:[/b] Requiem Jynx
[b]Tier:[/b] A-Tier
[b]Material:[/b] (Steel+Orie's Black Sludge)
[b]Description:[/b] Feeling that there needed to be a way to operate more freely without changing his face constantly all the time , Lagi figured that making a unique organic mask that's fitted to his face through orie's special goop can be the perfect combination for a skin-tight mask that can be called upon and released upon his leisure. Due to it bonding with Orie somewhat, the mask can be put on at any time for the sake of representing himself as the drug kingpin of the dark hand and associating himself with an icon he would want them to see.


Beasts
Spoiler:
Orie:
Spoiler:
 

Name: Oriana Zetal
Tier: [Ω-Tier]
Type: Parasite
Magic Type: Lightning
Species: Living Magic Weapon - Amoebic Lightning God Legend Beast
Appearance: A black symbiotic living inside a human body. It possesses a female base body shape which can be morphed and molded according to her host's wishes. The full manifestation of orie is something akin to a goddess. There is a floating gold orb with three metal like substances floating on the top of her head. It reminds one of a crown of some sorts. Orie's main face contains about a pair of flowing eyes, along with no mouth like the usual. However, she does maintain a ghastly appearance of having a face at her stomach, as well as a tail that  extends into a monotonous face as well.

Constantly surrounding Orie is sparks of lightning in a way, as well as having goddess amoebic creature bearing two pairs of wings of the top of her head. Overall, Orie's weapon traits, as well as her fully developed persona, is the finished product of the being both a weapon and a legend beast. She is both terrifying and beautiful.

Function:

Zetal Domain - Feeding magoi into the tool causes Orie to shine with a golden light and her extended limbs emerge from the user and become shrouded in a coat of lightning. This coat will deal A tier damage to anything it comes into contact with and provides a single layer of protection. The layer may block up to a single instance of A tier damage before it is broken. While the function is active, Orie can be passively manipulated freely at the user's will without need for abilities within a 5m radius. If the defensive layer is broken, the ability is canceled and placed on a 4 post cool down. 10 magoi to activate | 5 magoi to sustain

Drawback: If Orie is broken, the host will fall unconcious from the shock for the rest of the thread. The host shares the same nervous system as Orie. This causes any damage inflicted upon her to be felt by the host. Any abilities that Orie is involved in or preforms will cause a glowing gem to appear in the middle of the upper chest on the host that is 15cm in diameter for the duration of the ability used.

Beast Traits:

Trait Name: Host Body Manipulation
Trait Tier: Ω-Tier
Trait Requirement: Body Manipulation
Trait Description: Orie can choose to have parts of its body, such as the appendages, exist outside of the host body while its core temporarily assimilates with the host body. When host and symbiotic are combined in such a fashion, the host has perfect control over the limbs as they are 'one'.
Trait Effect: The user may register abilities for body manipulation using Orie. However, the damage of these abilities may not exceed A tier. The host is protected by an automatic form of defense as well, one very similar to a borg. The host is able to use it to block up to single instance of A tier damage for 40 stamina and it will go on a 4 post cooldown.

Trait Name: Healing Factor
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Orie can rapidly regenerate the hosts soft tissues such as skin and muscle and repair fractured bone. Broken bones and lost limbs can also be repaired and the healing can reach over to status aliments.
Trait Effect: Allows Orie to register basic and status healing abilities. Additionally, Orie is capable of healing their host of A tier damage one per thread. The user is able to regenerate a single missing limb over the course of 4 posts for 40 stamina and may not regenerate another one until the duration is over.

Trait Name: Living Magic Tool
Trait Tier: Ω-Tier
Trait Requirement: Legend Beast
Trait Description: Subjected to the experiments of the Dark Hand, the amoebic creature has undergone drastic changes. Constant exposure to rukh and magoi changed Orie's body into a conduit for magoi. When this trait was observed by the Dark Hand's mysterious benefactor, they were given instructions on how to best make use of it. A magic symbol was forged and then inserted into Orie transforming her body into magic tool using the rukh in the blood of the Lightning Dragon, El Drago, to produce lightning magic.
Trait Effect: Orie has become an Ω tier Lightning Magic Weapon. Her body follows the item durability systems and may only register A Tier Magic Weapon abilities. If destroyed, Orie will go dormant and may not be used until repaired.

Trait Name: Acidic Digestive System
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Orie has the ability to generate acid and manipulate the corrosiveness from having weak burning sensations to burning a big hole in even the strongest materials. This is how she would usually eat if not depending on left over waste from Lagi's digestive system.
Trait Effect: Orie may register supplementary or defensive acid based abilities. She will coat herself in a potent acid and cause anything that clashes with her body to be dealt a total of C tier damage per post over the course of 4 posts for a total of A tier damage. While the host is not directly affected by this, they will experience minor burns on the skin that causes D Tier damage if Orie utilizes this trait.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.
[/center]


Longzufu
Spoiler:


Name: Longzufu
Tier: A-Tier
Type: Normal
Species: Jade Dragon
Appearance:
Hard specs-  Height: 5m, length: 7m, wingspan: 9m, tail: 4 meters

Longzufu takes on a more menacing form than most dragons. Fierce blazing eyes set high within the creature's long, horned skull, which gives the creature a rather menacing looking appearance. Several enormous crystal growths sit atop its head, just above its short, cat-like ears. A row of small crystal growths runs down the sides of each of its jawlines. Its nose has two enormous, warped nostrils and there's a small crystal growth on its chin. Several rows of sharp teeth poke out from the side of its mouth and reveal only a fraction of the terror hiding inside.

A long neck runs down from its head and into a slim body. The top is covered in warped scales and a row of small fan-like growths runs down its spine. Its bottom is covered in coarse skin and is colored much darker than the rest of its body. Four massive limbs carry its body and allow the creature to stand graceful and sturdy. Each limb has 4 digits, each of which ends in massive talons seemingly made of the hardest cut Jade that you ever were seen.

Magnificent wings grow to start from just below its shoulders and end at its hips. The wings are almost butterfly-like, a specialized layer of seemingly color-changing skin from emerald to sage, to makes up most of the wing and jagged edges at the bottom almost give it a feathered look. From the way the wings look, they take on the appearance of shovels of some sort, signifying their purpose of digging.

It's wide tail ends in a mace-like growth and is covered in the same warped scales as its body.

Personality- There's more than meets the eye in the case of Longzufu but if nothing else you should know he's insightful and discreet. Of course, he's also honorable, aspiring and independent, but far less strongly and often mixed with being pedantic as well.

His insight though, this is what he's pretty much known for.  Nobody's perfect of course and Longzufu has rotten moods and days too. His narcissistic nature and hatred don't make for the greatest company, both personally and for others. Fortunately, his discretion is usually there to soften the blows, and he remains open-minded about the ability of human nature being able to change, even if for personal beliefs alone.

Beast Traits:
Trait Name: Land Demon
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu, as a dragon, is an apex predator. His body, large and powerful, can move at incredible speeds.
Trait Effect: This beast is capable of A-tier movement speeds (or the equivalent of a B-Tier fanalis) on the ground.

Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Crystal Manipulation
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: As a Jade Dragon, Longzufu possesses the unique ability to create green crystals with his body.
Trait Effect: Longzufu can register abilities that revolve around the creation and manipulation of crystals. Crystals utilized with this technique crumble after a single use.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Crystal Force
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Whenever there is excessive crystal in the area, Longzufu can use them to save on energy.
Trait: If there is leftover crystal from Terraforming - Crystal World, then Longzufu can use them to supply as crystals in a stamina based ability. This trait can only be used if Longzufu is on the ground and takes up the single use of a D-tier 5m crystal from his terraforming trait. A single crystal can supply 5 stamina and can only save up to half the price of an ability. Longzufu can only save up to 50 stamina per thread.


B rank stealth ammo 11/15

I'm sensing 40 meters away
Seisimic sense while part of his limbs are underground gives him 10 meters of vibration sensory

Crystal world - 5 meter crystal d rank lasts for 1/5


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Lagi's Vault
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Trently

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A-Tier
A-Tier





A burning landscape in front of his very eyes, he was brought to horror. The inferno of this hell was so scorching hot that it felt as if the floor could melt at any minute now. Had Trently finally found and stumbled upon the world of repent and rue? It felt as if he belonged here, in this place. Being the person who indirectly was responsible for the deaths of thousands of lives, young Trently had been scarred for eternity. He was sad, very sad. Tearing up, he shed a tear and began to weep. The warrior stood with a brave and courageous face even as he was crying though. A demon horn on the side of his head, it symbolized the transformation into a monster that Trently has begun to slowly undergo. "Kasai~! I promise to you!" Said the boy as he wiped the tears off his face, smiling as he laid his eyes on the fire all around him that danced vigorously. ......
"No! Not just you, father! Everyone who has lost their lives to cruel war and injustice! I promise you all~! I shall do only my very best for all of your sake! For all those innocent souls who suffered due to the terrible rule of the incredibly flawed Zu family! Even you too, Grandpa Chien!"

Shouted Trently, to nobody but his own self, or so the naive warrior thought. In truth, he had just spout his inner thoughts to the whole room. The warrior has a tendency to do that a lot, to gain morale to achieve what he seeks out. In that short moment he had alone, he quickly switched out tools he had on him with a magical mask in his backpack via his Trait, Nimble Fingers. The item was very precious and important to Trently. It was the embodiment of his rage for this war and the magic his father wielded on the battlefield, fire. In hand, he held it with a firm grasp as he did with his Shuriken of Storms. ....
It was not much time after until the other challengers of the dungeon had begun to appear. The second to arrive was the same mysterious man who had attacked Trently over at the gate. Prepared for the man this time if he were to engage in combat, Trently had his magical mask on standby to use if things went south. Next to enter the dungeon was a woman, an imuchakk whom had a baby strapped to her chest. Why did she bring a baby? This is a place of danger around every corner. It was bizarre to see an infant so small in a dungeon, and quite a bit worrying. With this crazy man here, Trently could not help but fret about him harming it. "A baby is here." Said Trently as he stared at the deprived man. The young warrior began sweating profusely, not only due to his serious concerns for the well being of the tiny child but as well as because of the intense heat of the dungeon. Trently had kept a 6m distance from the hostile man and hoped to stay near the woman with the baby. If the man were to avoid conflict and leave both of them be, Trently was to talk to the woman. .....
"You want a baby with a djinn rattle? Heh! Keep it cool, this place is hot. Since you have an infant with you, it is best if you stay near me in case you and it are in trouble."

"What are your name and the name of the baby?"

"Mine is Trently!"

Joked the lad as he conversed with the woman, smiling at her and her baby, knowing she was fully aware of what she was doing by bringing a kid into the dungeon. It was a sweltering wasteland, the dungeon that is, with remains of the dead and charred structures just about everywhere. .....

"This is hell! Who and what did this to this land!?"

Asked the warrior, inspecting the remains of bones and burnt bodies resting on the ground, making sure not to lay his hands on the deceased. It was a nightmare of a sight. Trently had not expected to see this upon entering the dungeon at all. What was responsible for what happened?

"I need to stop talking so much. My actions will speak louder than words here. Time to go explore now."

The dungeon challenger was to say to himself as he were to start jogging. The moans and groans coming from afar were scary. It was clear as day that they needed to work together. Traveling along the blazing realm if he was not interrupted by anything, he was to have covered quite a fair distance, nearing the canyon mouth. The young Trently was not rushing but nor was he taking his sweet time, he kept at a steady pace. Traversing the mighty dungeon on foot, Trently remained brave, even in the face of horror and fright. The warrior ran as far as he humanly could.
.......
WORDCOUNT: 835

OOC Notes: Trently swapped items in his backpack real quick at the entrance with a bit of time to collect himself.

Backpack and Food:

Juicy Sirlion 2x:


[/size]


Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:






Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:





Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:



  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.




Kutter's Katana [Magic Weapon]:





Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:



  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.




Shuriken of Storms [Magic Weapon]:





Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:



  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.




Magic Items:

Flying Carpet [Magic Item]:





Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:



  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.




Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:



    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.




Lion's Pride [Magic Item]:





Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:



  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.




Necklace of Hidden Arts [Magic Item]:





Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:



  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.




Spriggan's Call:



Spriggan's Call:


Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:



  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.




In Large Backpack:

Universal Sheath [Magic Item]:






[size=13]
Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


[/size]

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.



[size=13]

Bottomless Gourd:


[/size]



Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:



  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.








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Ani

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A-Tier
A-Tier
As they entered the dungeon it was chaos as they were suddenly brought in close to one another, with her unspeakable grace landed with all three of her wyvern's taking flight suddenly to separate their larger frames and reposition themselves. While they had done so Ani adjusted her mask and clothing, Kor would coo out upwards at her and the mother would lean down to kiss his head gently with a chuckle. Though as her eyes moved to the landscape around her she was greeted with something familiar, yet completely new. Each time she had entered a dungeon it had been at a turning point, or maybe it was the dungeons that had created those points and as she took in the surroundings she couldn't help but feel this would be intense one way or the other.

The voice of the younger male contestant brought Ani's attention as she watched him speak his inner thoughts, while also watching the other male. They had fought but it seemed like they weren't going to go at it once again and Ani wanted to be careful as you never knew when someone might backstab you to benefit themselves in a dungeon. Her tactic regardless would be to protect herself and her baby with the hope they would end up working together.

Soon enough he came closer to Ani after acknowledging the obvious and began to say more redundant things before introducing himself. Of course, she knew it was hot, she was there as well but she found it a bit humorous and chuckled before gripping her lance and whistling before all three of her wyvern's would land before she mounted the queen. "I'm Ani, and this is my son Kor." Introducing herself as she would rub Dragot's head, the eusocial queen letting out a purr before she would face forward and begin walking towards the canyon mouth as they both looked out on it. "Watch out for surprises." She told the wyvern queen as the relentless trackers would keep lookout for their master, the wyvern soldiers taking flight five meters above Ani and keeping that distance as the queen stayed on the ground carrying her and her child.


"Let me know if things get uncomfortable my little plum."
She told Kor kissing the baby's head as she gripped her lance and told herself that even with the noises and the visage around them she shouldn't expect what's to come and instead prepare herself for whatever may or may not come and not let her stress her, but not let it relax her too much either.

Magoi: 240/240
Stamina: 395/395

Post details: Using Ani's trait Unspeakable grace, and all 3 of the wyvern's trait Relentless tracker.

Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


Trait:
Trait Name: Unspeakable grace
Trait Tier: A
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is a paragon of acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface. The user's body has an internal gyroscope and has complete control over balance and movement.


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The group gallantly strode through the dungeon. The heat persisted, draining, it felt as though the entire body was stinging. It was clear that there had already been lives lost to this gruesome challenge. There were cracked and scorched bones littering the ground as they began to move forward.  Bones cracked as they ran over, and dug through the fields of lost bodies in the environment. Black powder will fly through the air as the burnt bones had completely poofed when broken. The signs of unrest in the burning plane had increased as they got closer to the canyon.

There would be bodies, some seemingly burnt or charred skeletons being pinned up or crucified. It was a horrific visage that would paint a dark picture of what happened to humanity, As they had seen the dead they would now be heard as well. The moaning would persist as they would all be stopped at 20m away from the entrance to the canyon. A large herd had gathered, blocking off the path for the most part as they rested. There wasn't too many but there was just enough to make it hard for their large beasts to pass. Yet they would notice their true strange nature as they saw their faces.


The Charred Zombies all looked at the three of them. Resting there for a second, seemingly in too much pain to care at the moment what the group was doing. They all appeared like skeletal bodies with purely burnt skin, a charcoal protective layer. A burst of fire flared out as the opened their mouths. The intense heat of the dungeon swirled within their gaze as they pierced towards the new arrivals to their resting area. A strong pressure filled the air, as the group would now be forced to catch up once they arrived at the mob.

Their moans ringing in a chorus that would shoot around and out their ears in a quick flash. Looked around to paint the sky with their flaming source and damaged bodies. The crowd would shuffle, going about their business as the groups only watched.


The group was closed by the lingering presence that they had felt upon arrival was appearing more. It lingered in the air like presence yet not a threat. Would they share this feeling or was the group unaware that there was something in the air.

DM Notes: Crowd of 30 Charred Zombies, sitting in the way of the path to the canyon.

Charred Zombies:
Enemy Name: Charred Zombies x30
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: A zombie with an intense heat burning out of its body. It barely moves as slow speeds unless angered in which then it moves as fast as a dog. Deals C-tier fire damage with basic attacks.
Abilities:

  • Burning Breath: The charred zombie shoots forwards a 1.5 long and .5m wide stream of fire which does C-tier damage.

  • Chomp: The zombie bites down on the target doing C-tier damage and leaving an excruciatingly painful wound.

  • Stampede All the zombies run forward in a chate stampeding 15m before stopping.


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Trently

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A-Tier
A-Tier




Wandering the blazing hellscape, the trio was to encounter a plot of land covered in the walking undead. From what Trently could deduce, they were just going about their own business. However, they were in excruciating pain and were burning alive, for eternity it appeared. Trently had no idea why in which they were here, suffering, but he preferred not to see them be tortured so horrifically like this.

"They are alive!? Wait! No, they are dead! Mere corpses overcome by magic of the dungeon? A true tragedy this is! It appears as if there is nothing we can do to save these lost folk! Only a memory of the past and present they simply are now, to leave an impact on the future or not!"

Said Trently, the valiant young man, wielding the Shuriken of Storms to combat his magical undead adversaries. He did not know whether or not to leave the restless be or to finally put them to sleep. It was a visibly hard decision for the young lad, but he came to a conclusion, after a while.

"Torento Yanaihara, my grandson, never forget the ideals of our family! It is to be kind, selfless, and to have faith!"

The words of his wise Grandpa Chien were to remind him.

"The word "Sacrifice" has a meaning to me."

"It is to sacrifice my own well being for others."

All this time, he was sacrificing the well being of others to near closer to where he wanted to be, the top of the army of the evil Gao Yuan Zu. However, that was wrong to do. Though he did help the injured as best as he could, and attempt to prevent fights, he was not sacrificing all of his own well being for others. Trently needed to be more dedicated than ever to the ideals of his family if he sought to better the world in a meaningful way. He had to disregard all his own pity and selfish desires completely. By doing this, he was to blossom into a new and much kinder individual than he previously was. Trently had to risk his own well being to put these souls to sleep and near closer to the djinn, for the betterment of his world.

"Let me put you all to rest, the aged old past. My grandpa would want me to pay no mind of avenging him nor my father but instead just being a good man, so that is exactly what I shall do! I realize that as I see you all walk, even if every single one of you is not conscious. Arashi Denki~!"

Spoke the son of Kasai, allowing his enemies to sleep at long last, whether or not they were simple constructs of magic or people of a long forgotten past. Trently has a great interest in the dead, learning and taking whatever good he can from them. Even if the zombies were evil individuals, at least now they could not harm anyone.

"Even in the case if you all deserved to be here, at least you can leave this world now and not hurt nobody ever again, kay? Goodbye and return to from which you came!"

Trently told the horde of charred zombies, paralyzing and laying his foes down to be put to rest at long last. Taking the front of the zombie group before his two fellow dungeon challengers, he stood 10m away and reigned lightning down on the undead mob. Trently had the idea to try and sneak past the zombies at first but he felt that if he did that, it was a selfish thing to do cause he would be letting these people keep suffering for all of eternity. Spraying the zombies dead, Trently attacked the horde thirty times and inched closer to the mob as he were to put down each and every one of them. They can sleep now.

Arashi Denki Post 1

WORDCOUNT: 653

MAGOI: 270

OOC Notes: Trently performed Arashi Denki and dished out thirty instances of B-Tier damage and paralyzation to the zombies for an easier death. 10m away from the mob and 10m away from Lagi.

Move Used:

Arashi Denki
Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:

    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.


Backpack and Food:

Juicy Sirlion 2x:

Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:


Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:

Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:

  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.


Kutter's Katana [Magic Weapon]:

Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Magic Items:

Flying Carpet [Magic Item]:

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Lion's Pride [Magic Item]:

Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Necklace of Hidden Arts [Magic Item]:

Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:

Spriggan's Call:
Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


In Large Backpack:

Universal Sheath [Magic Item]:

Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:

Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:

  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.




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Lagi

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Ω-Tier
Ω-Tier
It was pretty easy for Lagi to take a gander at the frontal mobs that seemed to be ahead of them.  It didn't look like their actions had much of a fluidity to them, even though the strong smell and the sound of their wailings were quite menacing to Lagi as they stood as the first representation of this place. It was a reflection of what was to come. However, Lagi noticed all of the bodies that were put up on display. He wondered if a dungeon ever just returned to the earth if no one conquered it? Was this the result of all those who failed to be a king candidate?

"Or could this be the future of humanity itself? if things were to stay the same, is it possible that this would be nothing more than an enlarged graveyard for those who survived what was to come? "

Lagi had no clue, this all just seemed like the personal hell of the djinn. Was it necessary to have such things in order for the godlike being to protect itself from people it didn't think was worthy of its power? Or did it have a higher meaning or a higher purpose of some kind? It could have been taken as just another conquest for some folk from the way that Trently ran at those creatures, spacing himself for some odd reason and sticking to his weasel-like tactics that Lagi had no time for at the moment.  He entered this dungeon for the sake of winning and becoming a king candidate, that was the only thing important to him at the time being.

As he watched trently run ahead, Lagi thought of the man to be a good distraction as Lagi gave the Dive command to Longzufu with a series of taps on his crystal. He held on tight with his A rank strength with perfect balance. Knowing for sure that he would have enough air in order to be alright with the dive, Lagi went underground along with Longzufu in order to create an underground tunnel at A rank speeds with it's wing digger as it completely went under trently and the flaming zombified crew. With the used of Longzufu's seismic sense being 10 meters from all directions, Longzufu would coordinate his senses while being 10 meters underground along with Lagi.

As soon as they managed to get away from the mob and the rest of the group, Lagi and Longzufu would unearth from their tunnel with the fin showing upwards once more and Lagi riding on. Longzufu himself would use the vibration sensory to know when it was safe to come up as they moved towards their destination, leaving the others behind. The crystal left behind from crystal world continued to grow.


Crystal world - 5 meter crystal d rank lasts for 2/5
Crystal world - 5 meter crystal d rank lasts for 1/5

Used
Spoiler:

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Breath holding rules are universal unless you are an immuchak and go by both underwater and underground

held 1/2


OOC:
Spoiler:
Trent did an illegal move, Arashi Denki is a single target technique that is not a magical function of the weapon. Since it isn't it follows the sustain rules, and even if that's done in bulk, he could only do it about twice at A tier if we go by the chart at ability rules and guidelines while he was A tier.

"The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m."

We have a distance of the lightning but not a constructive dimension of how big the attack is, and since he attempted to attack 30 times, it's safe to say Trent agrees. The misconception is the X amount of basic actions that we have, and there is no existing loophole of simply making the supercharged cloud and simply swinging over twenty times for free. Multi-hits are usually gained through techniques, scaling, or traits. Even with my acid shuriken, there is a scaled sum off my rank for something that someone would assume to be related to a basic action since that's what the ammo entails, even though it's not exactly the same. I never did something for nothing, and I believe the wording is deceptive if its assumed he can swing for free with no further cost. Trent either hit cooldown after the second swing, or hit cooldown and continued to swing like a madman as the zombies chased after him in a fit of rage after attacking.

God knows why you didn't just use an Aoe. Don't worry about me, just play the game properly.


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Ani

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A-Tier
A-Tier
As the group's approach was challenged with the hoard that had suddenly entered their vision Ani would watch them carefully, even slowing down so not to suddenly be upon them. Her Wyvern's above would stay with her pace and keep watch around them as they got ever closer to them. This vision of flames and tortured souls she couldn't discern whether they were visions of what to come or a proof of the deep guttural feeling that those who don't meet the expectations would be punished.

For the seemingly undead they showed contempt for their situation and little to no care about the actual adventurer's party it seemed, at least in the eyes of the woman. The rocking of the beasts had put Kor to sleep for now and even as the moans got louder and their heat dispersed in the air she couldn't help but think of her course of action. As her mind was racing she was reminded of Ronove and what Zadi had done to the wolves. "I hope this isn't a mistake."

While each of the men decided to deal with the situation on their own, one mowing through them in the name of mercy and the other taking the diverting route, her decision was to take neither of their two paths. As they approached her soft lips whistled and Dragotsennyy went from her gallop to soaring above the ground at a steady speed, the purpose of flight more to prepare for the worst as her hand went to her mask briefly. activating its magic. "Please let me and my beasts past, I can see you're in pain and I'm not sure what to do about it but I do know the faster that we make it through the more likely this dungeon may be conquered." Her words had suddenly appeared in the ear of everyone in the hoard as she didn't wish to alert Lagi or Trently.

In her mind, this area did not belong to them and whether she flew over them or tried to go through them with violence only seemed wrong, they didn't seem intent on harming the group she saw no reason to start conflict. As she soared closer she would prepare to move away if needed, but she stayed confident in her approach gripping the reins as her azure locks began to flutter in the wind despite the security of her braid.

Magoi: 230/240
Stamina: 395/395

Post details: Using faux whispers function of mask

Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


Trait:
Trait Name: Unspeakable grace
Trait Tier: A
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is a paragon of acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface. The user's body has an internal gyroscope and has complete control over balance and movement.


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The world would snap for the group, the intense pressure of the world reverberated as something seemed off. For the young warrior, he would slaughter the charred zombies, his lightning paralyzing the group in an instance. Yet as he paraded around putting those poor souls out the Immuchak and the Not-Quite-Human king would feel different. Despite the fact that the boy would find himself on his way further in the dungeon.

First would be the man underground Lagi, as he moved underground he would notice that somehow Trently was moving through despite the fact that he could detect the bodies above him. He was moving out of their way yet they were still alive shuffling around. It would seem odd to him. He would have the opportunity to arise from the earth to view the mob. He would also notice that whatever was seen in the air, it's presence was strong. It wasn't approaching but it seemed like a constant moving energy inside the room. Circling like a makeshift sun in the sky. If he chose to rise after moving past the zombies he would see an interesting site.

While Ani stood there staring at the zombies she would see Trent wading through the zombies, seemingly stabbing at the air. If would Blur as the zombies she saw were still standing. It was as if they were an illusion. Then it would suddenly as the zombies began to speak, as soon as the blue haired woman spoke. Her words that came forth had been heard by the undead beings.

From their fiery maws, in mixed tones, volumes they spoke in a disorganized harmony. "We're in pain, we came here, we died here. It's all we know, I can remember part of my life but death here is so painful. Please, can you soothe my pain." Some stopped, and others spoke while others just moaned. "You can pass, we have space it would just be nice if you could ease ours (some saying mine) painful lamentation."

It was odd that was for sure. She would find that they would allow her through. Yet as Trently seemingly gave a statement and an answer he acted on his own. It would seem obvious, that they could see each other but now they experienced the world separately. How would they pursue?

DM Notes: CONGRATULATIONS!!! YOU ARE NOW FACING THE SECRET LAW OF THE DUNGEON.


Here's how it goes, in Gamigan until the Necropolis when you share a thread if you work together the room will become in tune. This means you can work together and get past challenges, solve issues together. If you don't work in tune you will face the challenges alone. This means your actions will have more impact on the Djinn. Now it doesn't mean having the same choices, it just means going the same route, or choosing to talk things out in character while discussing.

While you are aware of this OOC the only characters fully aware is Ani, Lagi notices something is strange.

Trently may know if the others share, make actions to hint they still see other things.

Trently: Moving down towards the mouth of the canyon 10m away

Ani: Talking to the zombies, may wade through the group and choose to go past.

Lagi: Currently past zombies towards the mouth of the canyon.

Charred Zombies:
Enemy Name: Charred Zombies x30
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: A zombie with an intense heat burning out of its body. It barely moves as slow speeds unless angered in which then it moves as fast as a dog. Deals C-tier fire damage with basic attacks.
Abilities:

  • Burning Breath: The charred zombie shoots forwards a 1.5 long and .5m wide stream of fire which does C-tier damage.

  • Chomp: The zombie bites down on the target doing C-tier damage and leaving an excruciatingly painful wound.

  • Stampede All the zombies run forward in a chate stampeding 15m before stopping.


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Lagi

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Ω-Tier
This should have been an easy crossover in the sense of Lagi doing a textbook action of avoiding the enemies in general and saving his energy for more important challenges that would force his hand. From what Lagi could tell, something was amiss with what was going on around the area. But it wasn't just the area that concerned him, it was also Lagi's own body.

"Lagi sama....."


Hearing from Orie wasn't something that Lagi heard often. Her voice was always smooth and calming, but it sounded alerted this time around. The unprecedented change made her feel a little nauseous, she was fighting the changes all this time as some kind of alien infection. Orie didn't necessarily know what was in the contents of the drink that Lagi ingested or why, but the promises of power was definitely a vice for the king candidate prospect. However, even with Orie standing as the ultimate immune system to evolve and adapt to the changes, she wasn't too sure what else to do. She never liked to bother Lagi at all unless spoken to or to adore him with confidence or compliments.

However, this feeling was different, and Lagi was starting to feel the effects of it.

"Orie....what's....wrong with me?!"


He felt a change, even more than usual. Inside the corners of his mouth, he felt the fangs start to grow in ever so slightly. Even with Lagi's fingers, the nails were starting to formulate to be more claw-like. Tapping on the dragon to rise up, Lagi would look back to notice that the flaming zombies were far behind, but the rest of the group was nowhere to be found.

He didn't care.

He was more concerned about himself with the contents that now started to activate from within his body, this "new" feeling he was experiencing.

Lagi didn't know what he was looking at exactly, but he knew that had to press on. Lagi didn't necessarily realize if the change he was feeling was from within his body, or the dungeon. Or maybe it was both? Either way, he still continued on with Longzufu digging away.

ooc
Spoiler:
Continuing on, but looking up to see what changed
Orie treated the DB intenral change as a virus and was combatting it, slowing the process (in order for it to make sense), but the full changes is happening right now.


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Trently

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A-Tier
A-Tier




The land, ravaged by fire and death, it was as if this dungeon was portraying what could happen to Kou if it was not saved or returned to its prior glory. Putting these poor old souls out of their misery, Trently clasped his hands together and spoke to them as they had begun to sleep. His Shuriken of Storms and Mask of Damned quickly strapped to his equipment belt in an instant via his useful trait Nimble Fingers, the young man was saddened by what had happened to his adversaries. They may have been evil, magical constructs, or actual people. Yet, if they were actually real men and woman, were they from an aged old past, or somewhere in recent time? Trently did not know and it did not no longer matter. They slept now.

"You all may lie down now."

Trently hated to see people in pain like that, his heart could barely handle it. Imagine how bad he had it when he witnessed thousands dead in front of his very eyes. It was a cruel world he and everyone were living, but a truly magical one at that. Trently had magic to thank for the power he has attained thus far, enabling him to continue doing what he loves, adventuring far and wide, helping those in need, and seeking wisdom to share with the world.

"Onward we go then! Come on, Kor and Ani!"

Said the warrior loudly, gesturing the woman and her baby to follow suit behind him. Trently wanted to ensure they were safe and sound throughout this dungeon. The other challenger of this dungeon, the masked mystery man with no name as of yet, he was racing past Trently and Ani. This was no issue for Trently though, the young man was focusing more so on a steady run instead of a speedy one.

The Imuchakk woman with a baby also had a mask like the man, though it was not the same mask. Trently had to wonder if they somehow knew of one another. It was likely that it was just a coincidence but it was interesting quite none the less. Anyway, Trently kept moving. Having to go past the bodies of the dead, the Yanaihara was reminded once again of the battle he had partaken in, not by choice but by force. He had to make this world a better place. Leaving it as it was at the moment would be immoral in the eyes of the warrior. Trently has a dream to stop the act of war from continuing to happen. He is going to do what he must to achieve his dear dream, and many others as well. .........
Walking over to the mouth of the canyon, his heart remained calm and collected but his brain stayed cautious of the area around him. In his right hand, he equipped his trusty Shuriken again after placing it on his waist for a couple of seconds. Trently began a light jog for the canyon but he stayed on guard and was not about to let it down. .....

Arashi Denki Post 2

WORDCOUNT: 513

MAGOI: 270

OOC Notes: None for now, but surprised and interested by the secret law of the dungeon.

Move Active:

Arashi Denki
Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:

    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.


Backpack and Food:

Juicy Sirlion 2x:

Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:


Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:

Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:

  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.


Kutter's Katana [Magic Weapon]:

Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Magic Items:

Flying Carpet [Magic Item]:

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Lion's Pride [Magic Item]:

Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Necklace of Hidden Arts [Magic Item]:

Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Spriggan's Call:

Spriggan's Call:
Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


In Large Backpack:

Universal Sheath [Magic Item]:

Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Bottomless Gourd:

Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:

  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.




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Ani

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A-Tier
A-Tier
As the dungeon unveiled one of its many secrets and the individuals went about their own business Ani had been greeted with the discordant chorus of the undead horde as the spoke to her with flames on every word and their confirmation of conscious and the exasperation with their situation that came with it. In this manner, she only saw what had been done here as injustice and it wouldn't be wrong to say that most of them just wanted some relief.

"—I hope this works." She had told the undead, her child, and herself as she would move back and reposition herself and her flock for them all to take to the air. After the wyvern's had formed into a v with the queen leading the formation and Ani atop her. As they slowly got closer to the hoard once again she would lift her hand a little and whistle. All three of them would open their saliva foaming mouth and as they slowly soared above the hoard all of them would apply extensive treatment to as many as they could by spitting or dropping globs of their bestial bacterium.

The calls of Trently for her and Kor would not register as she only focused on what was in front of her moving forward and doing her best to provide them with ease. While doing so she would rub Dragot's head thinking to herself as she knew she had to make it through this part of the dungeon it never felt right to stay in one area for too long. Though she was confident what she had chosen to do and regardless she would face the result of her choices.

Stamina: 325/395
Magoi:290/290

Details: Using Extensive Treatment, sustaining twice and scaling to A-tier healing for the queen.

Ability used.:
Extensive treatment
Tier:B-tier
Class: Beast-tamer
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must be a harpy-wvyern of any kind. Saliva must touch the recipient.
Scaling: Healing.
Sustain:2
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description:

    The harpy-wyvern produces a bacteria within their mouth that is capable of healing the target which they apply it to heal the target of B-tier damage

Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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The king would reach the mouth of the Canyon during his occasional stops. He was seemingly distracted by his own body, All the monsters were already aware, yet it seemed the king of himself was not aware of how foreign DNA affected his body. Despite his infatuations of himself, the dungeon would continue on around him as the young boy would catch up to him at the canyon. The heavy waves of heat and death would be washing over the pair, forcing them to a stop. A strong presence coming up, deep from within the dungeon. The power of Gamigan was surely below, yet something more was in this room. Pain reached out from below and power loomed in the sky.

They would now be fully unaware of what was behind them, Ani was nearly impossible to see, they would be unable to make out the scene that would be unfolding before the female dungeon diver, as she appeared as a blur, a scene appeared before her.

"Ahh...... thank you... for your kindness." The voices of the undead would softly whisper to Ani as their pain was eased. Their wounds were unable to fully heal, to repair the damage they felt from their dungeon. Through her kindness, she eased their aching. The healing power of the saliva would be like a temporary painkiller, their faces for a second showing images of their past selves.

A sea of fires would form under the soaring beast tamer. As she would fly over and past the horde of the undead something would come from them. They opened their arms out towards the mercenary. Small flames hovered out in front of their hearts. The warmth of kindness flowed out from the undead creatures swirling around, condensing into singular flame. The flames danced, flowed, and intertwined as their heat and color became one creating a strong but soft heat.


The fire would fly towards the Immuchakk mother and her child. It would rest in her hands, the heat attracting itself to anything living, going near the baby even. Being in the blue-haired woman's hands it would flow into her, warming her body and heart but not burning her in the intense heat of the dungeon. She would be able to draw it out but the fire was deep inside her body at the moment.

In a matter of seconds, the group would find themselves together once again, or at least in the same area. Progressing farther they would all now be facing the intense, swirling pressure from both ends of the dungeon. 

It was even now more clear at the mouth of the canyon, this is where they needed to go. They would all have the chance to go down in their own ways. Decorating the rocky walls were burnt skulls of people, animals, the head of a large carnivorous reptile. There were tablets, pillars from a lost and ancient land. Lagi and Ani, would be able to tell that the symbols were ones they had seen before. It was the Torran language, they couldn't decipher it but they would be able to remember it's significance.

A hollow ringing from the hot wind passing up from the canyon would hit them as the rest of their senses would be slammed by the venture down into the dungeon. The heat would make them thirsty, the smell of fire, sulfur, flesh with lingering hints of molten metal would engulf them. A tingling sensation and heavily polluted air would violate them. There was nothing comfortable about the dungeon, nothing enjoyed living here.

OOC: All are in the canyon, the world is still split. You are 70m from the top of the canyon to the bottom. 

You have 48 hours to post. After 48 hours any failure to post will result in auto-matic proxy post.

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Lagi

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Ω-Tier
Ω-Tier
There wasn't enough time to sit down and lollygag about how he was currently feeling. Lagi had to constantly remind himself that he was in a dungeon, basically in a place that was full of danger and required him to be at a sense of full focus in order to protect himself. He owed it to the two beasts that decided to follow him into such a place, with the other minor problems being a thing of the past. As Lagi continued onwards, he would notice that the area started to change a little slightly, the way to the mouth of the canyon became more clearer and easier to grasp.

"This should be a smooth sailing, all we really need to do now is head through the rocks with the same method."

Lagi continued to hold on tight as he and Longzufu kept their sensory up, him with his danger sense and Longzufu with his seismic sense. However, Lagi did casually come across a few symbols that looked familiar. He saw the same kind of symbols in the shrouded isle, they were Torran language. Lagi couldn't read them, but it mostly meant that something was going to happen sooner or later, like meeting that legendary beast right after reading those words.

"Look sharp Longzufu. I have a feeling that this is about to get harder. " Covering the side of his mouth with one of his gauntlets, Lagi could feel the effects of the putrid stench of the soot and burning flesh of those who dwelled here before. this felt like a graveyard over anything else. The crystal world crystals continued to grow, but who knows how useful they would be.

Spoiler:
Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.

Crystal world - 5 meter crystal d rank lasts for 4/5
Crystal world - 5 meter crystal d rank lasts for 3/5
Crystal world - 5 meter crystal d rank lasts for 2/5
Crystal world - 5 meter crystal d rank lasts for 1/5


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Lagi's Vault
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Ani

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A-Tier
A-Tier
It had been unexpected but as the sea of flames had appeared before Ani she couldn't help but stare at them all in awe, the flames coming to tickle her and her child with benevolence as the warmth soon enough would enter her body. It was weird but she knew things didn't need to make sense at the moment, her thoughts drifting to the rocks of the past. "Well let's see where this leads to."

Soon enough she was once again with the people she had entered with, they hadn't moved forward but as she felt all her senses being hit at once. Her beasts and her baby would both show signs of disgust, but with her hands and her voice, she slowly began to soothe them by whistling a sweet tone and comforting them. It had worked with Hoyo she had continued to learn to sing and whistle to comfort them, something which had proved useful after becoming a parent. "What's next, a lukewarm drink?" The Imuchakk using her humor to break any tension that the unpleasant air had created. It made her feel a little uneasy but sitting and letting it envelop the woman so she soon would take one final look around.

"Make sure to pay attention." She told all three of her wyverns but it could also be seen as a message to her partners, though it was something obvious to them all. As a soft smirk crept on her pillowy lips she would encourage Dragotsennyy to move forward with a gentle tap to her head. Her reptilian jaw opened and let out few chirps before the queen and her soldiers would take flight. They would move forward watching out for any peculiar scents or anything that might be concentrated. It would be irritating if something had hidden through the obvious and they would only find it from hindsight.

Rosé eyes moved from corner to corner behind her mask before she would simply let her eyes rest in front of her as she stayed in a vicinity around her group wondering what would put them in awe next. Her mind once drifting to the familiar language"Mm with all this writing it makes me wish I took some lessons from Yaku."

Stamina: 325/395
Magoi:290/290


Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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Trently

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A-Tier
A-Tier





"Kor and Ani, are you two alright!?"

Was the young warrior on the correct path to conquering this dungeon and attaining its djinn? Nobody beside the djinn itself knew quite for certain. The brave and charismatic dungeon challenger, Trently, could not allow the power of the djinn to fall into the wrong hands no matter what happened. His people needed someone to help them recuperate from the calamitous events that had transpired, tearing and laying waste to the Kou Empire. Trently was ready to carry the burden of those in need and save his country from further harm and artificial disaster. .........

"Damn it! Did I lose her!?"

Said the Yanaihara, worried for the safety of his fellow challenger of the dungeon and her baby. Trently did not know if Ani was a truly good person but he wanted to, at the bare minimum, just protect her child from danger. Monsters and adversaries lurked around every corner in a dungeon like this. To bring an innocent soul into such a terrifying place was horribly wrong in the eyes of Trently. However, that did no longer matter at this point in time now that the two challengers were separated. From here on out, Trently had to focus on himself, not having anyone else to help defend and keep safe but his own well being. .........

"This place is... gone..."

He claimed as he touched the charred canyon walls all around him, wanting to shed a tear for the dead people and animals he saw here today. Trently did not know the full story behind the dead people and animals on the walls but he did know this was not a land he wanted to live in. This fiery and flaming catastrophe is what he wanted to prevent from happening to his dear country at all costs. .........

"I hope I did the right thing for those undead back there. They were clearly in pain and were living out the rest of their lives as undead. It is ideal to put them to rest."

Arriving at a tablet with words engraved on it, the young prodigy closely inspected the contents on it but at no surprise of his, he had no clue of what it meant. In his right hand, his Shuriken of Storms crackled with electricity. It was still active but it was not needed to be used for anything at the moment. Trently had gotten lost from the others who he entered alongside but he remained fearless.

The air was polluted and very horrible to breathe in. Coughing, Trently were to next suffer of thirst, becoming parched in no time. This had proven no true problem for the body manipulator as he was able to conserve his inner fluids easily but simply being in this area was quite tough.

Arashi Denki Post 3

WORDCOUNT: 466

MAGOI: 270

OOC Notes: Nothing here.

Move Active:

[/size]
Arashi Denki

Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:


    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.



Backpack and Food:

Juicy Sirlion 2x:



Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:




Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:



Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:


  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.



Kutter's Katana [Magic Weapon]:



Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:


  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.



Shuriken of Storms [Magic Weapon]:



Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.



Magic Items:

Flying Carpet [Magic Item]:



Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.



Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.



Lion's Pride [Magic Item]:



Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.



Necklace of Hidden Arts [Magic Item]:



Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.



Spriggan's Call:


Spriggan's Call:

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:


  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.



In Large Backpack:

Universal Sheath [Magic Item]:



Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.



Bottomless Gourd:



Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.





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As the group waded through the dungeon they would find a strange force kept them together. Despite how fast they moved it seemed that they would always be within in seeing and hearing distance. The strange force of the dungeon compelled them as the air still felt tense. It was like they were trapped in a barrel that was snapping apart from the number of occupants. The world was trying to stay aligned but three were on their own paths right now.

They would notice the presence lingering in the air was still there, but their attention would be stolen from it as the earth started to shift. As the ground parted old graves would arise as skeletal bodies freed themselves from their prison. A small battalion of skeletal soldiers came from the sides, the floor of the canyon. They were on the prowl right now, and they would sense the trespassers. This moment was a chance for things to line up.



There would be three groups of the undead warriors. The first group would be standing directly in front of the group. Slinking from their left side would another group, and the final group would crawl out from behind them. They all carried sword and shield, standing in a trained formation. They were clearly people but their armor, something about it was off. It wasn't a type of armor that any of the dungeon participants would be familiar with. They soon would be as the skeletal assault would soon start.



The five skeletons in front stood in a straight line, placing their shields together to form a wall with their ability Linking Block. They planned to stand their ground and keep any of them from moving past.

The group to the left of them would let out a Bloodcurdling Scream in an attempt to stir them up. They were angry, they were scared to attack but would let out the disorienting scream in order to help out their allies.

Finally would be the group that stood directly behind the dungeon trio. They were clearly more aggressive than their two counterpart groups. They would use their Bone Shuffle. They would all charge forward a few meters with swords in hand. They savagely attempted to tear away at any who got in their way.

Ani, Lagi, and Trently would now have the chance to deal with the three groups of enemies that were coming to attack them. They had their chance to prove themselves in a different type of trial, or maybe it was just an obstacle made by those who regretted not making it far enough in the dungeon.

DM notes: 40m to the mouth of the canyon, skeletal group 3m infront using Linking Block, group 3m to left is using bloodcurdling scream, and group 3m behind the party is using Bone Shuffle.



Skeleton Solidiers:


Enemy Name: Skeleton Soldiers x15
Enemy Tier: B
Damage Required to Defeat: B
Description: Tall skeletal soldiers from a far-off land that have been for who knows how long. They carry swords and shields. Capable of doing and protecting up to B-tier damage.
Abilities:

  • Linking Block: The skeleton puts up their shield to block up to B-tier damage. If there are other skeletons by their shields link if 5 or more lock shields they become unmovable until their guard is broken.


  • BloodCurdling Scream: The skeletons screams creating a 3m wide and 3m tall field of of a scream which interupts basic actions and weaker abilites, it also applies disorientation for 3 posts

  • Skeleton Shuffle: The skeletons charges forward 5m spinning around with sword in hand, this deals B-tier damage to whatever gets caught in their path of desctruction.


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Lagi

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Ω-Tier
Ω-Tier
For a while now, Lagi was trying to keep his distance from the others. He tried to work with someone a long time ago, but Lagi could attest that his arrogance had ruined Merrze's chances of becoming a  king candidate. That was exactly why he thought grouping up would be something that would eventually go against the greater interests of another individual. Even if the partner had nothing but the purest intentions in mind,  it always turned out bad.  From how things could be seen with the structure of the dungeon, it was "bringing them together" somehow and could possibly promote a conflict of some kind. Taking them on one at a time was one thing, two at once would be challenging with Lagi focusing on nothing but killing if he wanted to win.

However.......

*Ruffle Ruffle*

The shifting of the earth was easy to pick up on as Longzufu felt them move to unearth themselves from 10 meters ahead of him with his seismic sense. As Lagi rode on his back, Longzufu let out a growl to indicate that there were enemies that needed to be dealt with.  With Lagi's talents as a beast master and experience with working with his beast,  he did come to the realization that whatever made Longzufu weary would have had to be something he couldn't initially see.  However, that growl was an aggressive indication of enemies being near them.

"Under us?! Take care of them, Rise!"

With the last of the crystal world taking place from around Longzufu, it was about time that the power of the mysterious crystals took effect. Lagi jumped off from 7 meters away as Longzufu took initiative due to being able to sense the shifts in the earth and act upon it due to the command of his partner. Longzufu dived fully and submerged himself with his wing diggers, prepared to go to work.

With the Crystal spike ability taking place  after the thump of longzufu slamming one of his limbs against the inner earth to begin his mass crystallization process, and the mystical effects of the crystal world having an effect in the battlefield terrain; Longzufu from underground would unleash a wave of crystal spikes that auto-aimed at the  skeleton troops making their way above ground from ahead of time in order to deal with them before they even made it to the surface to cause a problem.   In addition to that, if the range was ever a problem of Longzufu reaching them, the Range of Longzufu's reach was in fact 65 meters!

The crystal dragon received a range increase with being completely submerged and attacking of 50 meters, not counting the original distance of the attack itself. In addition to that, taking note of where the master was dropped off, Lagi would be safe from harm as crystal spikes that were   5 meters in width and 10 meters in length unearthed from the ground to skewer and destroy the skeleton troops in one fell swoop and catch them by surprise to deal B rank ability piercing damage.

It seems as if they would have needed to gather their bearing in order to use their equipment to block, but nothing was to be said about the opponent taking the initiative for underground combat.  If they haven't taken that into account, they will now. Lagi felt himself to be the true contender, he didn't care about the other individuals being near him.  Lagi still took into account the other two, sensing their signs of life with his danger sense. He felt like he didn't have to,  but he decided they would be useful to him in case a bigger enemy decided to show up. A ceasefire would be the smartest thing to do.

"Stand near me if you know what's good for you."


If they still decided to go ahead as Lagi stayed in his spot so that Longzufu can record where his master's location was, that was on them. They would have the potential of getting hit by the spikes as well, and he would be prepared for the fallout if they were to foolishly ignore his warning. As for lagi, he used his perfect balance and A rank strength to steadily maintain his footing as the massive tremors followed by the crystal's unearthing from the ground with Longzufu entering underground combat.

Stamina 400/430
Magoi 400/400

Spoiler:
Crystal Spike
Name: Crystal Spikes
Tier:B
Class: Beast Tamer (Longzufu)
Type: Offensive
Range: Long
Requirements/Drawbacks:  After  Lagi giving the command of "Rise", Longzufu errupts an array of spike pillars.
Scaling: Powerhouse- For 10 more stamina, the amount of damage the spike wave can do is increase by an additional tier, capping at A -tier damage.
Sustain: 0
Cost: 30 Stamina
Cool Down: 3 Posts
Description:

After giving the command of crystal spikes through a series of taps in on the ground, Longzufu initiates this moves. The tap are in a morse code specifically created to command Longzufu in the ground, but if the dragon is above ground, the command for Crystal Spikes can be said verbally.  By slamming down one of its limbs on the ground and starts a high generation process, Longzufu creates a wave of sharp crystals that erupt from the ground. The spikes themselves are 5 meters in width and 10 meters in length, with the coverage of the technique itself going by 15 meters from the technique ignition point. This ability deals B rank piercing crystal damage and can be done while Longzufu is above ground or below ground. If longzufu is below ground, tremor sense can be used to auto aim the positioning of his spikes to grounded targets that are within his sensory range.  If sustained, Longzufu can perform this technique again.  

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Wing Digger
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's wings aren't just for flying; due to their unique build, it allows him to burrow at intensive speeds. When digging underground, it's as if he's swimming through water.
Trait Effect: Longzufu is capable of burrowing up to A-tier speeds (the equivalent of a B-tier Fanalis). He can dig through dirt, sand, and crystals, leaving a tunnel behind him (which supplies him with air; he'll destroy his own crystals if he burrows through him). He can dig up to 15m beneath the surface (but loses vibration sense after 10m). The closer to the surface he is, the bigger the tremors are from his size. He cannot swim through water and suffers a speed reduction of 2 tiers (C-tier speeds) if Longzufu swims through mud. If he attempts to dig through snow, he does so at D-tier speeds and gets D-tier frost damage.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect:The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Danger Sense
Trait Tier: Ω-Tier
Trait Requirement: N/A
Trait Description: Protecting the host's body is the first and foremost function of a symbiote due to the fact that their relationship is dependent on each other. With the recent evolution that Orie has experienced, one of the ways she keeps her host safe is by alerting the user of any lifeforms that enter a certain range and provides heightened senses as well.
Trait Effect: Through Orie, the user is able to sense and determine the location of all living beings within a 10m radius. However, non-living entities are unable to be detected. In a 40 meter radius, the user is able to hear noises as quiet as a whisper and smell scents that are normally scentless.

Crystal world - 5 meter crystal d rank lasts for 5/5
Crystal world - 5 meter crystal d rank lasts for 4/5
Crystal world - 5 meter crystal d rank lasts for 3/5
Crystal world - 5 meter crystal d rank lasts for 2/5
Crystal world - 5 meter crystal d rank lasts for 1/5


OOC:
Spoiler:
Using all crystal world crystals to alternate my crystal spike ability to have a 65-meter strike range. I'm claiming initiative due to the fact that the skeletons need to climb from the ground in order to reach the surface and get in our way. That might be difficult, due to the fact that seismic sense has a 10 meter vibration sensory range when fully submerged.  Longzufu would of picked up on that and i gave my "Rise" command. Tbe bold red is apparent.

It doesn't really matter where they are since he gets an auto-aim, and it's a 65-meter range dealing b rank ability damage.  It should be just enough to kill and in the sense of diffing, the items are either holstered on their person or when they are unearthing they are using those swords and shields to dig up and dig out. If that's the case, the spikes coming from the ground up would have torn up their lower bodies with ability tier damage, with it also being enough damage to kill. Even if they still managed to get up with their setup, none of these attempts or attacks are an indication of blocking from down low, or were they expecting it in the first place.


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Lagi's Vault
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Trently

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A-Tier
A-Tier





"Huh!? We are all back together!?"

The young man exclaimed, suddenly with his fellow dungeon challengers once again as if magic pushed them towards one another to reunite. Trently was surprised because he had thought he lost them for good. At this particular time though, they all were abruptly ambushed by angry skeleton soldiers, dawning shields, and swords. They had traveled deep into the mouth of the canyon and seen lots of interesting yet sad things decorating the walls. It was a land of death, rage, and much more. As soon as Trently met with the others again, they all, including himself, were assaulted from various directions near them.

"Watch out! Mask of Damned! Kasai Tori~!"

Shouted Trently, quick to react to his enemies. Placing an odd mask on his face without hesitation, he lent his magoi to the item and let its magic flow through his entire body. In a near instant, he had transformed into a literal demon of stories, a monster of hell itself, able to produce blazing fire as if he was one with it. The body of the creature was coated with long black tendrils from head to toe. Its hands and feet were grotesque and truly frightening, but everything else about it was still Trently, nothing changed.

"Leave them all to me! Protect the baby and yourselves!"

Said the beast with a roar in his voice, breathing fire in front of him and to the left of him as he charged forward to combat his opponents. He mass produced ten balls of scorching fire at incredible speeds, hurling them toward both groups that were in front and to the left of him. Each and every instance of fire were A-Tier and traveled at the speed of A-Tier; there was no doubt in the mind of Trently that they were not powerful enough to do the deed and put the undead finally to rest. Inhaling and exhaling very fast before he shot the fireballs, he was able to increase the range of them by 30m and turn his skeleton foes into ashes in no time at all. This was a highly deadly form that Trently had morphed into, not for him but for all those around him. Turning his head back behind him once he had burnt the left and front groups into ashes, if he did, he shot five more fire balls of blazing A-Tier speed and power.

Arashi Denki Post 4 (End)

Masked of Damned Post 1

Kasai Tori Post 1

WORDCOUNT: 404

MAGOI: 260

STAMINA: 335

OOC Notes: Took on the three groups and used my mask to help me out in doing so. Shot a total of 15 balls of fire at all the skeletons, first being the front and left ones and a second later, the ones behind him. If the skeletons are handled before Trently gets to them, this post is overrided for whichever skeletons are taken care of.


Move Active and Moves Used:



Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:
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    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Kasai Tori
Tier: B-Tier
Class: Body Manipulator
Type: Supplementary
Range: Long
Requirements/Drawbacks: User must inhale, hold it, and then exhale loudly.
Scaling: Duration
Sustain: 0
Cool Down: 3 Posts
Cost: 30 to use and 15 to sustain
Description:

    The user is capable of blowing air from his mouth at far distances. When done with intangible and feather-light targets or Abilities, it can cause the targets or abilities to travel up to 30m away from the user. The user must inhale, hold it, then exhale loudly when blowing out the air. It does not stack with the ranges of the target or ability but simply makes it travel 30m away from the user as fast at whatever tier the target or ability is in damage. This lasts for a total of 3 posts. Kasai Tori lasts for a total of 3 posts. It travels 30m far and is 5m wide and tall in wind force.


Arashi Denki

Tier: A-Tier
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user needs to slash downwards twice to activate the move.
Scaling: Damage
Sustain: 0
Cool Down: 4 Posts
Cost: 20 Magoi
Description:


    The user conjures a thin supercharged storm cloud layer around his Shuriken of Storms that lasts for a total of 4 posts. The user can discharges electricity sparks from his Shuriken of Storms that will go as far as 15m, dealing B-Tier electricity damage and 2 post paralyzation when the user performs a basic action. Things struck by the electricity sparks are knocked back 5 meters every time each time they are hit if the user so chooses.



Backpack and Food:

Juicy Sirlion 2x:



Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:




Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:



Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:


  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.



Kutter's Katana [Magic Weapon]:



Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:


  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.



Shuriken of Storms [Magic Weapon]:



Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.



Magic Items:

Flying Carpet [Magic Item]:



Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.



Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.



Lion's Pride [Magic Item]:



Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.



Necklace of Hidden Arts [Magic Item]:



Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.



Spriggan's Call:


Spriggan's Call:

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:


  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.



In Large Backpack:

Universal Sheath [Magic Item]:



Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.



Bottomless Gourd:



Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.





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Ani

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A-Tier
A-Tier
As more infernal undead made themselves visible to the party Ani would sit up on her wyvern to survey the enemies as they appeared before them all. It seemed that one group was going to hold their ground while one would passively bolster their allies, but the final group made themselves obvious as the aggressive bunch as they had suddenly moved forward with their assault. Once again they were enemies who had an odd appearance and some feeling of emotion left in their corpse. It made the Amazon close her eyes for a moment as she thought.

It seemed a bit obvious that each one of her group members had the intention to follow their own manifest as one would try to combat them underground and the other would tell Ani to not worry about combat. It seemed a bit concerning that none of them wanted to talk or confer a course of action, even if it was just for a moment. Taking a deep breath she had already turned around on her beast and pulled her arm back to attack the aggressive group. While her soldier wyverns had prepared to attack the defending group from the belief that they were adamant to hold their ground. However, she had no intent to attack the screaming group as the assisting members might be passive enough to allow them to pass, even attempting to speak to them as she did her plan. "Let us through, I don't wish to harm you for no reason."

Having prepared for her lances magical function she would fill her lance with her magoi to create a meteor to launch at the aggressive group. While her other two wyverns would let out their warcall at the defensive group, the eerie noise rupturing into the air, to hopefully break their guard and then take them out. In her head, she felt it was only appropriate to attack these groups. It would be idealistic that the group would work perfectly together, she would aid her allies but ultimately she knew that she would also have to stick by her own decisions.

In the hopes that her plan and the air of her allies would work she would keep moving forward, hoping to move through the dungeon and see how it may surprise them next, though it was also an intimidating thought as it would only get more dangerous as time went on. "These things really know how to test ya."


Stamina: 280/395
Magoi:280/290

Combat details: Using and sustaining Warcall, using magical function of lance

Abilities used.:


Warcall
Tier: B-tier
Class: Beast-tamer
Type: Offensive
Range: Long
Requirements/Drawbacks:  Must be able to make sound, and/or open their mouth. Must be a Harpy-wyvern.
Scaling: Size
Sustain: 0
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description:

    Using their complex vocal chambers the harpy-wyvern lets out a sonic cry sending out a wave of sound that is 3 meters in diameter that travels 15 meters dealing B-tier damage to all that hits.


Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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The landscape vividly changed as each of the combatant's chose to take things in a different direction. There was one notable thing, that would change the battle for all of them. When confronted with these skeletal warriors they all chose immediate combat. Their world had snapped together, as unknowingly they made a decision together. There would be a recoil to their senses, as the alignment was not intentional. They hadn't planned things out they just all confronted the challenge the same. They were unaware what the other was doing yet managed to work together on accident.

First would be the encounter of the Ex-Emperor and his dragon. His seismic senses may have been able to sense movements but the skeletons had just popped from the earth. They appeared like a whirling storm of warriors. While they popped up faster than anticipated the crystal world that dragon had created was still rather large. With the skeletons not being shallow in the earth, Lagi's attack would pierce into the sky.

The sharp crystal spikes poked to the top of the canyon, going high into the sky, becoming an antenna of attention. A rush of rock and air would shoot up from the crystal jutting to the sky. As the canyon now had an obvious position it would break the guards and interrupt the attacks or actions of most of the skeletons. As the earth lifted so did they.

"Arghh!!! the skeletons would sound would off upon being lifted in the sky. As they would they would be assaulted by the two other opponents in the sky. Like a skeet shoot, they were lined up for attacks.

Trently would be lifted upon a crystal standing point in his bestial state, using his body and fire a torrential storm of fireballs would fall upon the undead warriors. Even the ones behind had been launched upward by the spikes, Trently barely safe from the tendrils.

As the immuchak woman had the chance to outmaneuver the crystals with her kid on her back the woman would fire off a meteor from her spear. The flaming rock would shoot out towards the skeletons already singed from the fires of the demon. Yet this caring cavalier had crushed them into the crystals, exploding and breaking parts of it off.





As their attacks went off observers around had begun to move. There were two that were in the room, the one the loomed in the sky, and one creeping along unknowingly behind the ground.




A young girl, from Kou, lurked in the dungeon. She moved over the earth. Sand shifted on the earth as she stepped, sneaking past unknowing and unsensed by the group. Her loose green clothing kept her cool, but she stuck out. She was only safe because of the solid ground. Yet she felt disrupted by the shifting grounds as the crystal shot into the sky.

As the sneaking observer ventured into the dungeon she would stop, for something shined in the sky. A gather power focused like a burning sun until a strong blast of heat shot down from the sky. It hit in an instance, creating a strong and definite blast. The surging ball of fire struck down on the crystal, burning and breaking the crystal.

 

A burning chested boy stood before them all, standing on shattered crystal it stood there burning. Burning Radiance started to spread out from him keeping the others from getting to close to him. For a brief moment, he would be intangible.

The ground and crystal melted and molded under its feet as it looked at the aftermath of the near nuclear explosion. The force turning things in the air and shifting the earth. Lava started to form as they were all more than 10m away from the burning creature. Looking simply at the challenges the flaming creature would speak.

"YOU SHALL BE FORGED!!!" It's voice distorted as so did it's body. The heat from its chest growing in size swirling around as it became a true beast of heat. The fire wraith became a Swelling Inferno Now touching the ghastly burning soul would be harder.


The burning beast loomed over, the girl near the gate to the next room, only 5m away she was burned an unable to move, a knocked away crystal was crushing her leg. Unaware the others would have to deal with the attacks coming their way. Her eyes struggled to stay open as a Forging Inferno washed close to her, the heat tickling her.

The others had a chance to run away, as they heat would push them to the gate the challenge would be theirs. To flee or fight their actions were who they were, and the only way to the path of victory was truth to oneself.




Gamigan looked up from below, gazing from his throne deep within the dungeon. Smirking a little watching the group. Most people that ventured through died before angering the fire wraith. They were being tested and hit like molten steel. They had already shown what they were like in the first challenge, he had obvious opinions on each of them so far.

It was uncertain if any of them were truly the skin he needed, the only king he would accept. There were issues in how they approached things, they showed promise but nothing about them was concrete enough. Only two did the first challenge, the emperor was making his own impact.

"Let's see who will be most true, failed and false actions they might grow to rue."

His voice lingered in his empty chamber, only one was safe, yet opportunity had arisen in the attack of the fire wraith, there was also the wounded girl. They were possibly irrelevant though, who were these people truly.

DM Notes: Fire wraith 30m in front of the gate, grown to massive size, sending out a forging inferno, getting close to him will burn.  

You all are still 40m away from the gate, escape is possible.

Fire Wraith:
Enemy Name: Fire Wraith
Enemy Tier: A
Damage Required to Defeat: A-tier x3
Description: A spirit lost within the first room of Gamigan, with intent contempt this spirit protects and tests those who enter the dungeon. It's touch burning doing a-tier damage and moving through the air like a falcon flies. This burning beast is not to be messed with.
Abilities:

  • Burning Radiance: From the deep within it's flame the fire wraith produces a burning heat from their heat spreading out 8m from their skin. This does A-tier damage and also melts all solid things, protecting the user from damage. After taking 2 A-tiers worth of damage permanently deactivates.

  • Swelling Inferno: The fire wraith produces an intense aura of heat from it's chest increasing to 20m tall, increasing the range of burning radiance from it's larger size. Also adds 5m to the range of all abilities.

  • Forging Inferno: The fire wraith creates a burning sphere of fire 30m in diameter from his body, this does intense A-tier damage melting and disintegrating the things it touches.


  • Forging Force: The fire wraith punches creating a crater 4x his size doing A-tier damage only to what he strikes, creating a burning column with does A-tier damage as well, the column is 2m wide and 7m tall. The force and gust from the firey punch knock everything not hit to the edge of the crater.


  • Fiery Possession: The flaming ghost permanently possesses and bounds with a body, doing A-tier damage to them both. Can only be used in the smaller form. Can posses things up to 20m away by turning to a stream of fire, the target needs at least B-tier damage on them.






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Trently

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A-Tier
A-Tier





"Kasai Tori...!"

Having to need to combat his skeleton adversaries to move onto the next part of the dungeon, Trently burnt their bodies to ashes but felt misery for it. His fellow dungeon challengers had been a big help in taking them down but the young man did not want them to continue these gruesome and daunting trials. Ani with her baby and flying beasts, this odd and mysterious man with his dragon, Trently did not want any of them to get harmed and risk a perilous death. He had witnessed enough losses. A black demonic beast with tendrils covering his young body, he felt like a true bastard, but a bastard who only wanted the best for everyone in this cruel world. A horn protruding from the side of his head, he had the visage of a demon.

"Huh!? A little girl!?"

The tall and menacing figure said in surprise as he saw a small child beam right by him, Ani, and the masked man. Yet, in an instant upon spotting the girl, Trently and his group were to have been met again by yet another child. This one though was coated in fire, hot to the touch the boy appeared. Was he a simple mere illusion made from the magic of the dungeon or was he a boy in need of help!?

"You two! Are you in need of aid!?"

Asked the scary beast, trying to be nice to the two children upon seeing both of them. Trently did not know whether or not he was friend or foe at first but he refused to badly harm a adolescent, it went against his proud moral code. In a near instant though, as soon as the blazing boy of fire appeared, he were to have indirectly harmed the other child behind him. This was absolute madness and horror.

"Hey! I mean it! Are you alright, kid!?"

Screamed the upset beast, baring his claws, ready to confront the child up close to get a better and clearer distance of communication with him. He was obviously angered by the fact the group had come this far but why?

"I am not about to lose you two! Not like everyone else!"

The valiant and brave son of Kasai shouted out to the whole room as he clenched his Shuriken of Storms and held it dearly to his black tendril chest, remembering his father.

"My beloved father and grandfather would not want that for any of you, and neither do I! Do you two kids hear me!?"

Trently had it up to here losing people in his life. Unlike his past with his father, Kasai, Trently was not about to let two more people die on his watch without him doing his best to save them. As his Shuriken of Storms was kept near his chest and given magoi, the beast covered himself in crackling non violent storm clouds and ran for the fire boy.

If the boy had to subdue the child, so be it, but he wanted to and was set on saving him in order to get him out of this literal hell, as well as with the girl right behind him.

"Arashi Yoroi!"

The black tendril demon, Trently, told the small child. Running for him as fast as he could, he opened out his arms and charged for him with a face of courage.

Masked of Damned Post 2

Kasai Tori Post 2

Arashi Yoroi Post 1

WORDCOUNT: 565

MAGOI: 210

STAMINA: 335

OOC Notes: Trently rushed for the child and is protecting himself with a fluffy shield of storm clouds covering his body. Currently, he appears as a large black storm demon to everyone but seeks to protect both kids. Eight layers of non violent storm clouds surround Trently and his tools.


Move Active and Moves Used:


Arashi Yoroi


Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount Scaling for 8 Layers of protection.
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​20​ ​Magoi + 30 Magoi
Description:  


    The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.





Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:
[/size]

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Kasai Tori
Tier: B-Tier
Class: Body Manipulator
Type: Supplementary
Range: Long
Requirements/Drawbacks: User must inhale, hold it, and then exhale loudly.
Scaling: Duration
Sustain: 0
Cool Down: 3 Posts
Cost: 30 to use and 15 to sustain
Description:

    The user is capable of blowing air from his mouth at far distances. When done with intangible and feather-light targets or Abilities, it can cause the targets or abilities to travel up to 30m away from the user. The user must inhale, hold it, then exhale loudly when blowing out the air. It does not stack with the ranges of the target or ability but simply makes it travel 30m away from the user as fast at whatever tier the target or ability is in damage. This lasts for a total of 3 posts. Kasai Tori lasts for a total of 3 posts. It travels 30m far and is 5m wide and tall in wind force.


Backpack and Food:

Juicy Sirlion 2x:

[/size]

Name: Juicy Sirloin 2x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Large Backpack:




Name: Large Backpack
Tier: A-Tier
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Magic Weapons:

Meinu [Magic Weapon]:



Name: Meinu
Tier: B-Tier
Type: Sword
Magic Type: Light
Appearance: An ivory sword with black accents and adorned with precious crimson stones. The hilt is 16cm in length with decorative tassels hanging from it. The blade itself is made entirely out of steel, reaching out 73cm past the guard.
Function:


  • Shine Bright - Feeding magoi into this sword will create a glimmer of light that travels up and down the blade rapidly, giving the blade a "vibrating" visual effect that could potentially throw their enemies off guard. They are then able to release the light within the blade, creating a 5m "solar flare" around them. If anyone within this "solar flare" has their eyes open, including the user, they will be completely blinded for a very short period of time. After the blindness fades away, the affected people will then have to deal with extremely blurry vision for the next 3 posts.



Kutter's Katana [Magic Weapon]:



Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:


  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.



Shuriken of Storms [Magic Weapon]:



Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:


  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.



Magic Items:

Flying Carpet [Magic Item]:



Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:


  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.



Mask of the Damned [Magic Item]:

Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:


    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.



Lion's Pride [Magic Item]:



Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:


  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.



Necklace of Hidden Arts [Magic Item]:



Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:


  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.



Spriggan's Call:


Spriggan's Call:

Name: Spriggan's Call
Tier: A-Tier
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:


  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.



In Large Backpack:

Universal Sheath [Magic Item]:



Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:


  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.



Bottomless Gourd:



Name: Bottomless Gourd
Tier: C
Type: Gourd
Magic Type: Life
Appearance: This Gourd is 1.5 meters in length and .75 meters in width. It has been intricately carved with magical looking symbols, however the true magical circle is located inside of the gourd itself.
Function:


  • Bountiful Boon - If the gourd is emptied at any point in time, the user may charge the gourd with their Magoi. This feeds the gourd's magical power, which creates Microscopic organisms that line the gourd and produce enough water to fill the gourd up all the way. 10 Magoi to activate | 5 to sustain.
  • Bountiful Harvest - Feeding magoi into the gourd while the lid is sealed and it is full of water causes a pulse of life magic to spread inside. When the lid is opened one will find that various fruits and vegetables have formed and are now floating in the water. This produces a C-tier meal large enough to feed two people. 10 magoi to activate | 5 magoi to sustain.





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Lagi

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Ω-Tier
Ω-Tier
Maybe it was just the raw luck that the group experienced in order for them to act as a coherent unit of everyone working together, but Lagi himself felt a little thankful at the fact that things worked out well enough. It wasn't exactly what he wanted to achieve, but it was good enough, with Lagi somewhat piggybacking off of the success of the other contenders for the Djinn's power. Even though they seemed to be going for the same thing, Lagi was at least thankful for the fact that the combined efforts managed to take out the enemies. Lagi was personally happy that he didn't have to waste any more time or commit to continuous attacks of fighting off the horde. The others didn't really listen or look like they were going to listen or be reasonable in situations such as this, so luck was the assumption here.

Would it change? Who knew? Lagi himself knew that he was pretty hard to deal with at times when he wanted to do.

"Not exactly what I had in mind, but whatever. "

Thins were starting to look up,  but that was before Lagi picked up on even more movement afoot. He didn't want to be ambushed again, feeling somewhat tense in regards to the fact that they were just attacked by the bone squad.  However, the target wasn't showing themselves yet, so maybe this was something that he didn't have to worry about as long as he kept towards his goal of making it to the next room.

Taking off at A rank speeds on foot, Lagi continued to do so, but something did, in fact, catch his eye. A shining light that produced a red hue reminded Lagi of a star of misfortune, shining in a violent way that could possibly dictate trouble. Those fears of trouble were confirmed as the surge of energy hit the ground and destroyed the crystal that covered over the battlefield, stopping Lagi in his tracks and even causing Longzufu to unearth temporarily in order to observe what just occurred above ground. Terraforming: Crystal world was still taking place from within the area, with Longzufu remaining to be empowered by the effects of it. In addition to that, the new crystal was starting to grow.

Due to the effects of the crystal world with the extra growths, there was a unique extension of prickly and hook-like formations on each crystal that was created. Such was the nature of using the crystal world increase for Longzufu's attacks, but wouldn't be important until later.

A powerful flame child seemed to have descended from the sky, with the image and feeling of the fire having somewhat of a weird effect on Lagi. He's faced attacks like this before, but with the new and ongoing changes that were occurring from within his body, Lagi felt weird.

"What is this? Fear? Me?"


But why? What was it? Why did it feel hotter than normal, and why did that make him feel even more uncomfortable?

The heat itself started to cause a chemical reaction with the heat as the demonic voice that emitted from the child snapped Lagi back to reality. There was nothing of the innocent that dwelled there, not in a place that anyone in their right minds can call a hellhole of a dungeon.  It showed even more with the creature transforming into an elemental wraith. To make even matters worse, there seemed to be someone stuck under all of that debris, being rather close to the creature with the potential of being harmed.

Lagi had no idea who the hell that was, but he didn't react so extremely as the other man named trently did. He seemed to spout his usual heroic comments of not wanting anything to happen to both the children, in which Lagi only felt that there was only one individual worth saving.

Himself!!

"...."

But even in a heart like his, there was the existence of kindness and mercy, standing as nothing more as an echoed afterthought of the man he used to be. That voice seemed to gnaw at him a bit, So Lagi enacted his plan in the meantime. The first thing that he did was talk to Ani since she was close enough to him.  Taking out a mythril drug with his nimble fingers at A tier speeds, Lagi popped it into his mouth before speaking to the woman. His tone wasn't friendly due to his apparent irritation, but his heart was still in the right place.

"Woman with the baby. You might be foolish for bringing the child along, but there is an actual child that maybe did have a free will of coming here but wasn't smart enough to think things through. If you have a warrant to care about that, while the young fool is doing whatever he is doing use your flight to fly around to save them. I'll remove the crystal and temporarily disperse of the wave for safe flying, the child might be injured so securing them is all you have to do.  But that is entirely your choice,  be the hero if you want. It's not my thing, but it's impossible to win alone. "

It was at that point that Lagi started to interact with his plan, lining himself up to be behind trently with the use of the man's shield. Lagi knew that he could catch up, but he needed to think fast. The former prince continued to calculate as he took out his swarm bow with his nimble fingers at A  tier rank speeds, holding with the arm secured by the elegian gauntlet on the bottom side.  With that being said, he continuously went over the 1-meter surface of where the arrows with his gale glove to combine the surface of where the arrows laid the arrows with Formless blade, using a considerable amount of magoi to bump it up to A tier razor magic sharpness eventually with each passover.   He especially went over the green gem inside of the main scarab in the middle of the bow. There was a reason why he did it, along with the fact of how unique the swarm bow was, but things would be realized soon enough.


"Longzufu, Rise again! But this time, dedicate some to raising that girl in the sky-high enough so that the wyverns can pick them up. But the rest, aim it at the elemental, full power!"


For accuracy purposes, Lagi tapped on the floor with his feet in morse code form with Longzufu being able to calculate exactly what Lagi had wanted it to do with Seismic sense being enacted
. [/b]The earth dragon nodded and went back underground with his wing digger to dig around to be a little closer towards the girl from 7 meters underground at A tier speeds.  Lagi didn't want to risk anything unnecessary, so he felt that it would be better to sustain the crystal spikes that were currently empowered by the crystal world with the same amount of range from before, of a 65-meter reach. The aoe crystal spikes came in at A tier piercing damage this time, conflicting with the fire wraiths foraging inferno by rising from the ground up to be super close to the wraith's body due to Longzufu's auto aim with cyrstal spikes. Foraging inferno would clash with the crystal and melt it, but with how calculated the plan of attack was this time, the melted organic crystal would actually slush to encase the wraith as a further distraction in order to immobilize the being in a forged crystal of its own doing.

The equality in power would disperse the  30-meter fire wave for the time being, and the request of Lagi raising a few spikes was answered with two of them being raised around the girl's side.  One spike would flick away the other and one of those spikes would actually hook the clothing of the child and raise her up to 10 meters in the air with Longzufu's supported auto aim.  With everything that came as an AoE and Trent's "Way of words" being quite distracting, it was a safe bet that it wouldn't have noticed, leaving child stranded on a crystal spike until ani swooped in to save them




In the meantime, Lagi ran at A tier speeds from behind trently as he enacted his crazy plan in order to protect himself until trent reached about 20 meters ahead, pulling back on the bow and somewhat jumping up with an athletic flip prior to the use of his perfect balance to aim at the creature and fire off four arrows by using call of the horde empowered with razor magic aimed at the wraith.  Each arrow would deal C animation +A  razor ability tier magic, complimenting with each other well as the four homing shots would aim at the fire wraith target. After firing, the orb in the middle scarab would glow as more scarabs would emerge to replace the arrows fired, being made from the same material passed over with Lagi's razor magic to maintain the same properties of them being enchanted.

But noticing that his hang time was a bit elongated, Lagi would feel surprised that he was still in the air with C tier flight

"Wait, I can fly?"


First the minor fear of the flames and now the flight, what was happening to him?

Stamina 375/430
Magoi- 375/400

used
Spoiler:




Took mythril

Name: Mithril x4
Tier: B-Tier
Material: (Pedunculate + other mixture substances )
Description: An anabolic steroid made to increase the efficiency and performance of Magoi related skills. If taken in a thread, a total of four abilities will have their cost halved. This effect will end after four posts and only will only apply to Magoi-based abilities.

Mythril turn 1  got 3 left
used 2/4 magoi based abilities for now

Sustained Crystal spike with the previous empowerment of the crystal world ability, bumped it to A tier to break the dome.  -25 stamina

Name: Crystal Spikes
Tier:B
Class: Beast Tamer (Longzufu)
Type: Offensive
Range: Long
Requirements/Drawbacks:  After  Lagi giving the command of "Rise", Longzufu errupts an array of spike pillars.
Scaling: Powerhouse- For 10 more stamina, the amount of damage the spike wave can do is increase by an additional tier, capping at A -tier damage.
Sustain: 0
Cost: 30 Stamina
Cool Down: 3 Posts
Description:

After giving the command of crystal spikes through a series of taps in on the ground, Longzufu initiates this moves. The tap are in a morse code specifically created to command Longzufu in the ground, but if the dragon is above ground, the command for Crystal Spikes can be said verbally.  By slamming down one of its limbs on the ground and starts a high generation process, Longzufu creates a wave of sharp crystals that erupt from the ground. The spikes themselves are 5 meters in width and 10 meters in length, with the coverage of the technique itself going by 15 meters from the technique ignition point. This ability deals B rank piercing crystal damage and can be done while Longzufu is above ground or below ground. If longzufu is below ground, tremor sense can be used to auto aim the positioning of his spikes to grounded targets that are within his sensory range.  If sustained, Longzufu can perform this technique again.

Due to magic tool functions having an unlimited sustain, within the two ways of doing it, i simply went over the surface four times in one go for an A tier Razor layer.  -40 magoi/2 for -20 magoi instead.


Formless Blade - The user places their two fingers upon the surface of an object and activates the Gale Glove. The area of the object touched in this manner obtains or improves upon the sharpness of that surface, creating a D-tier surface sharpness for 3 posts. Up to a single meter of finger movement can be affected at a time. Sustaining this ability and going over the same surface again will increase the tier of the sharpness. The tier of the sharpness cannot exceed A-tier. 10 Magoi to activate | 5 Magoi to sustain


Call of the hoard- By pulling back the bow and feeding their magoi into this weapon that can normally only fire one arrow at a time the user brings its arrows to life able to fire off four, and after firing them they each follow whatever target they are direct at, dealing C-tier damage to anything they cut, or pierce into. 10 magoi to cast | 5 magoi to sustain

Bow size is 1.5 meters, as long as I cover the middle portion I would be within one meter of finger movement.

Trait Name: Seismic Sense
Trait Tier: D-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu is a ground-based dragon and has developed a sense that allows him to feel vibrations through the earth.
Trait Effect: Longzufu can sense objects or creatures creating vibrations by moving across the earth. While contact on the ground (four legs touching the ground) he has a range of 5m which increases to 10m when completely submerged. Longzufu cannot tell the difference between two similar objects in weight (such as two humans) nor can he sense anything using traits or abilities above D-tier to hide. If Seismic Sense is used in a sandy or muddy environment, his sense becomes fuzzy and he cannot track precise location even when submerged. This trait cannot work in the snow due to it being an earth-based sense.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Terraforming - Crystal World
Trait Tier: A-tier
Trait Requirement: Jade Dragon
Trait Description: Longzufu's presence and contact with the earth can cause a field of crystals to begin to grow around him. With the amount of material present, he can increase the range of his abilities.
Trait Effect: For every post of his tamer that Longzufu spends on the ground (all four feet must be on the ground), 5m of D-tier crystals are produced. They shatter at D-tier damage, crumble naturally after 5 of his tamer's posts, and break apart after a single use. For each D-tier amount of crystal, they increase the range of one of Longzufu's abilities by 5m and increases to 10m when Longzufu is submerged.

Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.


[*]Has C-tier flight equivalent to a magician's C-tier flight spell, maneuvering easily through the air, in vampire lord form users wings allow them to propel them faster to A-tier flight speeds.

Crystal world - 5 meter crystal d rank lasts for 1/5


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Lagi's Vault
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Ani

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A-Tier
A-Tier
Of course, the events of the dungeon had given them very little time to breathe once again as Ani was soon greeted with the sight of the enraged and blazing wraith after they had just recently resolved the issue of the skeletons. While she had the idea to talk things out with her allies that plan was soon squashed as Trently went about following his own course of action. Without comment, she hovered in the air searching around as if she was wondering what to do for the moment.

Soon enough her search was halted when the other man, Lagi had begun to talk to her for once. His opinion didn't matter as he already knew but the knowledge of a person in danger had certainly caught her attention. Her beasts would look to her guidance and the warming Kor made it easy for her to make up her mind. Letting out a high-pitched whistle Ani laid against Dragot before all three wyverns began to beat their wings to fly at max speed. Of course, Ani would make sure to fly out of the range of the bursting aura of fire while approaching the gate. her eyes immediately searching for the supposed person she was supposed to rescue at any moment.

Her flight plan had involved getting close to the wall as possible and with her beasts on the lookout and the removal of the debris of the girl would make things easier as she got closer, though she was edging the heat and the wall she would have to stay steady as she would attempt to grab and pull the girl onto her wyvern, she would be able to provide immediate help once they were out the pot. If she was successful in grabbing the previously trapped woman her first goal would be to head for the gate with the intent to move on, hopefully, her allies would be smart to do the same soon enough. "This might be a close one."

While the Imuchakk would keep her plan of flying fast and smart one of her soldier wyverns would lag behind for a moment as it only seemed fitting to provide some aid. The soldier wyvern would shoot voracious artillery from above the fire wraith before joining its queen and her rider.

Stamina: 250/395
Magoi:280/290

Combat details: Using Voracious artillery on the wraith

Abilities used.:


Voracious Artillery
Tier: B-tier
Class: Beast-tamer
Type: Offensive
Range: Long
Requirements/Drawbacks:
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30 stamina |15 to sustain
Description: Must be able to open his mouth to use the ability. Must be a Harpy-Wyvern.

    The harpy-wyvern gathers a large glob of saliva that is .5 meters in size filled with dissolving bacteria before firing it within 15 meters to deal B-tier damage to those the saliva touches.


Beast brought:

Name: Dragotsennyy
Tier: A-tier
Type:Legend beast
Species: Harpy-Wyvern
Appearance: The harpy-wyvern is bigger slightly bigger than a horse with the intent to be an agile partner and mount good for most situations. From its head to its bird tail it's 2.5 meters in size with a longer tail behind it at 3 meters used for balancing during flight. With a wing span of 7 meters, it can create an impressive sight in the air as the partial bird, partial reptile has a fierce snout with sharp fangs lining the insides of it. The only thing being more intimidating than its teeth are its 35 cm talons.
Beast Traits:


  • Trait Name: Eusocial Queen
    Trait Tier: Omega
    Trait Requirement: Legend beast | Harpy-wyvern | Wyvern queen
    Trait Description:  Eusocial creatures are creatures that live in a societal structure in which there are many infertile females and one larger child producing queen who holds complete control over their colony allowing them to have many workers and soldiers. Though in the case of needing to start a new colony a queen can choose to create a new queen whether it before colonization or in the case that she would die.
    Trait Effect: Allows the queen to bring two A-tier Harpy wyvern soldiers with her into threads. Harpy wyvern Soldiers are exactly half the size of the queen and browner in color. They have all the same traits as the harpy queen at one tier lower except for the trait Eusocial queen. In the result of fatal damage the beast may expel a queen egg which will hatch after three posts, if fed b-tier food for two posts it will rapidly grow to a full size queen and if not it will stay a baby for the remainder of the thread. The replacement queen cannot control wyverns brought into the thread by the previous queen and the replacement queen is to young to expell a queen egg should she take fatal damage.

  • Trait Name: Avian apex
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: Due to the selective breeding involved with the species it's wings and body are perfectly suited for all forms of flight.
    Trait Effect: The wyvern is able to fly at high speeds with great maneuverability, it can fly longer than most speed fliers but it still likes to take rests during long trips

  • Trait Name: Land Tyrant
    Trait Tier: A
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: It's body while perfectly suited towards flight is also a monster on the ground, the partly reptilian creature seems to move and hunt just as well on the ground as it does in the air like a bird.
    Trait Effect: The wyvern is able to move around on the ground with great speed and control moving at speeds comparable to that of an A-tier fanalis.

  • Trait Name: Relentless Tracker
    Trait Tier: B
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The nasal cavity of this wyvern is perfectly suited towards finding prey and never losing track of them.
    Trait Effect: Allows the beast to pick up and discern scents from miles away, it becoming easier to seperate other scents from another the closer the wyvern gets to the source. Can be thrown off by scent hiding abilities of the same tier or higher.

  • Trait Name: Complex vocal chamber
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The wyvern's vocal system contains a complex organ allowing it to make complicated calls varying in tone, pitch, and even capable of making it sound like multiple birds calling at once.
    Trait Effect: The beast is able to register sound-based abilities.

  • Trait Name: Oral Bacterium
    Trait Tier: C
    Trait Requirement: Legend beast | Harpy-wyvern
    Trait Description: The inside of the beasts mouth is almost like a pitri dish as the symbiotic relationship of them allows the beast to utilize various bacteria for Offensive, Defensive, or even healing capabilities.
    Trait Effect: Allows the beast to register Bacteria based abilties.

Items brought:

Name: Ku
Tier: A-Tier
Type: Magic Polearm
Magic Type: Meteor Magic
Appearance: A golden lance that’s 1.5m long. It has a wide bottom fans out 1m to protect the user’s fist and sharpens to a point. A third of the way up the blade is stylized to reveal a glowing red crystal. The handle is another 2 meters long and thin, extremely light when compared to the rest of the weapon. It ends in a diamond butt that’s 3x2 inches big; as for the magic circle, it’s located on a small red gem above the red crystal.
Function:

  • Upon activation of the Magic Circle, rock and heat begin to gather around the tip of the lance. It solidifies into a brutal comet powerful enough to leave A-tier wounds. However, the user can instead choose for the comet to be launched in one direction as an A-tier projectile. Costs 10 magoi to cast | 5 magoi to sustain.


Name: Juicy Sirloin
Quantity:2
Tier: B
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.

Name: Mask of Whispers
Tier: C
Type: Magic Tool
Appearance: A metal mask with intricate markings that is 12cm in height and width, the magic circle is on the forehead.
Function:

  • Faux Whispers - Feeding magoi into the mask causes green rukh to gather around the user's throat briefly. The user then gains full control over all aspects of their voice within a 10m radius of themselves. They can mimic the voice of others perfectly, make their voice sound loud in the ears of all within range, or whisper into the ears of a target within the range. 10 Magoi to activate | 5 Magoi to sustain.


Name: Wayfarer's Lantern
Tier: B
Type: Magic Tool
Magic Type: Living Flame Magic [Life+Heat]
Appearance: A lantern that is 25cm in height and 12 centimeters at it's widest and 2cm at it's smallest. The magic circle is located on the top of the lantern.
Function:

  • Friendly Flame - Feeding magoi into the lantern creates a small flame ball .25 meters in size that can travel within 20 meters of the user and gives off a light in a 5 meter area and also dealing b-tier burning damage to anything it comes in contact with.  10 Magoi to activate | 5 magoi to sustain.


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As the dungeon divers began to put their plans into action there would be an odd disarray as the arrival of the Wraith seemed to shake things up for them. As its flames flicked against the ground and the walls of the canyon the landscape shifted. The intense force burned away, melting the earth it touched. As the environment started to turn to a molten state it would be unsafe to stay close to the flaming specter.  There was one person, who was in danger from this boy nonetheless. Trently had come close to danger.

As his mist clouds protected him the ground around him turned to burning liquid. The magma would steam against the storm as the brunt of the A-tier sphere would clash into him. The fiery beasts attack would suffocate the boy. He may have been protected but hell would possess him. The Demon would feel a shock to his system for attempting to get near the boy. He would have to act, staying close would only mean more damage.

The flaming beast would bring down a flaming punch as it started it's Forging Force on Trently. As the burning beast would try to attack the boy once again he would deal with the crystalline creature. On the other end of his intense flames, a different battle started on the other side of the beast.




Sho would feel hazed as she saw the others try to react in the wake of the attack. As crystal began to form around the wraith he was seemingly sealed. The creature took up a lot of space so she wondered how she had been spotted by the first boy, the others just seemed to hear her fall or possibly notice the collapse. Despite this, in her haze, she was glad to be noticed at that moment. A look of fear would soon wash over as the young girl heard more. She wondered what was going on, she felt the heat and heard the battle but a dripping noise was heard.

The crystal began to melt more, an effect of the wraiths Burning Radiance. As the flaming beast moved through after his attempted attack on Trently a loud, booming "ARRRGGGGGGGHHHHHHH! Face my FORGING INFERNO, TWICE OVER!!"

He would send out his waves of fire out attempting to clash with the oncoming attacks and dish out more damage to the group. This creature was relentless in his attacks. It seemed panicked like it knew something was going to break through its defenses. It was going to kill them, but it's fear, it's intensity to stay protected seemed like a lure. Fighting this thing, it was a risk. The djinn knew that the girl she could feel it. Yet they were unaware as the pulsing fire pushed out. They were escaping the challenge, but throwing away their masks was the only way to get a spot in the trial.

As their heat bath began other crystals the king had made created a life, picking her by the clothes in order to lift her. As the birds would sent out acid towards a burning inferno it would steam. Sho would feel around, she couldn't feel the earth anymore. She feel the ruffling feathers, soft tissue? It felt like he was on something leather. She grabbed trying to find out as they tried to escape their attacker.

It was uncertain if they would survive. As the burning colors of orange and red flicked with yellow wisps hell became worse. Answers matter not true or false if not honest. The gate was near it's beautiful, yet twisted mural would become imprinted in their eyes. It showed the dead reaching up towards a radiant flame, their bodies cold and starved, others burned, seeing vivid images of the undead of each race. There were even others, four-eared dog men, impish devils, and dragon-men. The power of death would rush at them all. They were going further into Gamigan!

DM Notes: Using forging force on Trently, sending out Two forging forces, girl has been picked up from debris, 10-15m from gate expect for trently.

Fire Wraith:
Enemy Name: Fire Wraith
Enemy Tier: A
Damage Required to Defeat: A-tier x3
Description: A spirit lost within the first room of Gamigan, with intent contempt this spirit protects and tests those who enter the dungeon. It's touch burning doing a-tier damage and moving through the air like a falcon flies. This burning beast is not to be messed with.
Abilities:

  • Burning Radiance: From the deep within it's flame the fire wraith produces a burning heat from their heat spreading out 8m from their skin. This does A-tier damage and also melts all solid things, protecting the user from damage. After taking 2 A-tiers worth of damage permanently deactivates.

  • Swelling Inferno: The fire wraith produces an intense aura of heat from it's chest increasing to 20m tall, increasing the range of burning radiance from it's larger size. Also adds 5m to the range of all abilities.

  • Forging Inferno: The fire wraith creates a burning sphere of fire 30m in diameter from his body, this does intense A-tier damage melting and disintegrating the things it touches.


  • Forging Force: The fire wraith punches creating a crater 4x his size doing A-tier damage only to what he strikes, creating a burning column with does A-tier damage as well, the column is 2m wide and 7m tall. The force and gust from the firey punch knock everything not hit to the edge of the crater.


  • Fiery Possession: The flaming ghost permanently possesses and bounds with a body, doing A-tier damage to them both. Can only be used in the smaller form. Can posses things up to 20m away by turning to a stream of fire, the target needs at least B-tier damage on them.






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