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Revisiting Salatis

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1 Revisiting Salatis on 03/08/18, 04:20 am

Lagi

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Spoiler:

Assignment Name:Revisiting Salatis
Assignment Rank: D Rank
Assignment Location: Kou
Assignment Rewards: 50xp/3,000 Huang
Profession Prerequisites: Drug Lord
Assignment Overview: Starting with the original flagship drug, Lagi goes about with a probable idea on how to remake it into a weaker version.

With a few days going by, it was finally time for Lagi to start off with his plan and check out to see if he could remake his salatis warrior drug in a weakened state. Discovering the Curcuma Ligustrina became a useful alternative for Lagi to achieve his goals, but he went out of his way to make a few drugs first. It became sort of a practice of his for the sake of never knowing when he was going to need them.




After he finished making viper's fang, widow's bite, and scorpion's sting, along with increasing the potency to A tier, he had enough time to focus on his new project.

WC 113/500

Spoiler:
Name: Widow's Bite
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Scorpion's Sting
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Viper Fang
Class: Assassian
Tier: B-Tier
Type: Offensive/Supplementary
Range: N/A
Requirements/Drawbacks: Must have an appropriate application target.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, raising the posion by one rank higher than it is currently
Sustain: 0
Cool Down: 3 posts
Cost: 20 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal C rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Viper Fang", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.




Name: Viper's Fang (A Rank Potency)
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular

Name: Scorpion's Sting (A Rank Potency)
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Name: Widow's Bite (A Rank Potency)
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Stamina- 320/430


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2 Re: Revisiting Salatis on 07/08/18, 11:31 pm

Lagi

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As lagi slaved away in the alchemy room in the sense of trying to remake the new salatis with different ingredients, he's been met with different kinds of problems that he wasn't faced with for a while. As a matter of fact, being talented at alchemy didn't excuse him from the basic mishaps that others may have faced by doing this for the first time. For starters, he needed to use less temperature when turning on the boiler in order to formulate the mixture of the herbs that he was using, as well as incorporating the new ingredient as a proper filler in order to supplement the effects and sustain the drug's functionality when in use. With it not suffering anymore due to fewer ingredients being used, it kind of felt that Lagi was on the right track when it came to finishing up the drug.

During his periodic breaks, he would set some time to make his poisons, viper's fang, widow's bite, and scorpion's sting poison and increasing the potency to A rank. His weapon for these poisons was going to be made soon and he simply wanted to be prepared for that. But as of now, his intelligence was definitely being tested.

WC 317/500
Spoiler:
Name: Widow's Bite
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Scorpion's Sting
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Viper Fang
Class: Assassian
Tier: B-Tier
Type: Offensive/Supplementary
Range: N/A
Requirements/Drawbacks: Must have an appropriate application target.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, raising the posion by one rank higher than it is currently
Sustain: 0
Cool Down: 3 posts
Cost: 20 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal C rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Viper Fang", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.




Name: Viper's Fang (A Rank Potency)
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular

Name: Scorpion's Sting (A Rank Potency)
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Name: Widow's Bite (A Rank Potency)
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

stamina 260/430


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3 Re: Revisiting Salatis on 08/08/18, 12:01 am

Lagi

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After a while, Lagi did manage to finish the particular product that he had in store, the only thing that he needed to dow as test the product on some people that were willing to go through the possible risk of the side effects if there were any. Even though he said he was "Done, anything could possibly change with the formula if Lagi needed to make any sort of adjustments to how he needed to create the drug. " Bring me some slaves, same deal. If they are willing to go through the minor drug trials, they would be greatly compensated. "

As Lagi waited, he would pass the time by making his viper's fang, widow's bite, and scorpion's sting poison and increase the potency to A rank. This was the more important part of the process and he needed willing subjects.


WC 458/500
Spoiler:
Name: Widow's Bite
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Scorpion's Sting
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Viper Fang
Class: Assassian
Tier: B-Tier
Type: Offensive/Supplementary
Range: N/A
Requirements/Drawbacks: Must have an appropriate application target.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, raising the posion by one rank higher than it is currently
Sustain: 0
Cool Down: 3 posts
Cost: 20 Stamina
Description:

Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal C rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Viper Fang", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.




Name: Viper's Fang (A Rank Potency)
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular

Name: Scorpion's Sting (A Rank Potency)
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

Name: Widow's Bite (A Rank Potency)
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).

stamina 200/430


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4 Re: Revisiting Salatis on 08/08/18, 12:48 am

Lagi

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The testing went by pretty smooth, whenever you offer someone a chance at freedom, it is almost as if that person jumps on the opportunity to do so and doesn't care about the possible consequences that comes with the attempt to achieving what they desire. At the very least, it was admirable, the point of debauchery was for the sake of someone to succumb to those particular desires, in this case, helped Lagi greatly. A few of the slaves got sick or a bit of jitters, but every negative reaction they had came with an adjustment on Lagi's side.

"it's ready, it's finally ready. "


500/500


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