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A Master Made by Magic [Noir/1st Kodor Test]

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It was time for a rare treat for all the mages of Magnostadt.

A couple of years had passed since a magician had last tried to take the 1st Kodor test. Time had dripped on, seeping through like water and cloth. For the citizens of Magnostadt, their lives had only a few a changes over the years. Wars were waged, lives were lost but the magic made its way in Magno. Now was time to celebrate, for they would get a show. The sun shining to light up the testing grounds.

The early evening sun hung high in the sky and people had begun to gather in the testing ground stands. A fervent flow of rumors and questions began to flow through the air. Curling around the ears of listeners. Finding themselves sneaking into the minds of unsuspecting listeners.

"I wonder how the fight will go?"

"I heard the combatants for the tester feracious beasts."

"Did you hear? The Chancellor is coming to view this himself!"

As people wondered, hoping to see the battle they would have to wait. Certainly, this was going to be to an emotional moment for the mage being tested today. The powerful mage Noir would have the chance to shine and show off. Many sitting of the folks sitting in the stand came to see her succeed, others coming just for the show, and some watching to see the first 1st Kodor test of quite some time.

Energy and excitement filled up the seats faster than the folks entering. Surely enough, watching from the best seat and position sat the chancellor. His face was hard to make out at a distance but in the gleam of the light, a smirk could be seen.

"I can't wait to sea what our opponent will be like." A shadow giggled.

"Stop making jokes or you're gonna end up making yourself look like one." Another shadow spoke gruffly.

There would be some time before the start of the test. While viewers had gathered, none of the fighting magicians had shown themselves. The magician would have her chance to get her gear ready. To wish herself luck or discuss with friends. For this fight would be the chance to prove her worth. To show her control and command over the Rukh. Unknowingly her opponents would provide the perfect test. Their shadows loomed, sitting in the hall. Once everyone had gathered the should could finally start..

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The time had finally came, the very moment that the young magician had been waiting for. A chance to prove herself to be one of the very best individuals at the academy of Magnostadt, following this purple haired magician who took the test several years ago and won like a champion. Not only Noir saw her as some kind of inspiration, after overcoming her traumas and guilt, Noir thought of her as someone who gave her a new meaning of life. She remembered being so excited to watch the older magician managed to be the winner of the battle, proving that she was one of the strongest students, earning her a new title as the student from 1st Kodor. Now was her turn to show what she capable of and hopefully… she could pass the test.

Noir would get herself ready, simply wearing her blazer and equipping her staff of storm by hanging it on her back. Before leaving the her dorm, the black haired girl would hug both of her beasts as if she was asking for their support and encouragement as they would nuzzle her to show their affection back. She got everything that she needed, all the adventures that she had, all the things that happened, all the good things and all the tragedies… it all shaped her up and let her learn a lot of valuable things. Now, in this Kodor examination, Noir would prove that there was more to her than meets the eye.

A sigh escaped her peach colored lips as she walked towards the examination ground, she wouldn’t lie but she felt a little bit nervous although her expressionless face would give an opposite vibe. She had been there for her second Kodor test before but it still felt a little bit intimidating. The moment she saw the spectators, especially when she managed to spot the Chancellor sitting at one of the seat, there was a smirk carved on her face for some milliseconds before it went back to her usual expressionless state. It seemed like seeing that the Chancellor was interested to see her test made her excited a little bit. What could be worse than losing while being watched by the Chancellor of The Academy of Magic? Nothing. And that was why she wanted to pass the test, no matter what.

Weapon:

Name: Staff of Storms
Tier: A
Tier: A
Type: Advance Staff
Magic Type: Storm | Lightning + Wind
Appearance: A gray staff will small bits purple of electricity running through it.
Function:

  • By feeding the staff magoi magoi the wielder can cause a massive amount of wind to build up in a 5 meter radius around them leaving an eye of the storm at the center that is 1 meter wide. A tornado will form that will have bits of electricity running through it causing all those in it to receive B tier lightning damage across their body resulting in several 2nd degree burns. The wind will sweep anything that is below 500 pounds off their feet and thrown 10 meters back once the attack is done. 10 magoi to activate | 5 Magoi to sustain.


Name: Ember
Tier: D
Type: Dagger
Magic Type: Heat
Appearance: The base of the dagger's hilt is fashioned into a dragons head. The hilt itself is made from gold and a durable leather like skin. The said skin helps grip the dagger better. The blade of this magical dagger is 30 cm long and 10 cm wide. It's also made from obsidian. When the magic being used flames will appear to be dancing in the blade. The dagger is s total of 60 cm.
Function:

  • Crimson Edge - The blade of the dagger becomes red hot giving it C-tier cutting power as well as the ability to ignite flammable gasses or liquids. 10 magoi to activate | 5 magoi to sustain.


Name: Healing Bracelet
Tier: B
Type: Magic Tool
Magic Type: Life
Appearance: The delicate silver bracelet is approximately 15 cm around and contains a blue gem. The magic circle for the item can be found hidden on the inside of the silver surface.
Function:

  • Heal All – Feeding magoi into the item causes a pulse of purple light to spread from the user in a 3m sphere. Anyone inside the sphere experiences B-tier healing. 10 magoi to activate | 5 magoi to sustain.

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Name: Crimson Crystal
Tier: B
Type: Bracelet
Magic Type: Crystal [Strength + Heat]
Appearance: This metal 'bracelet' has a 10.1 cm crystal clasped on the inside. There is a magic circle located on the surface of the bracelet, the metal clasp, that holds the crystal. The crystal itself holds a ruby color to it. There is a metal chain around it that is 20 cm in length.
Function:

  • Crystal Dome - Feeding magoi into the crystal causes a crimson dome to rise from the ground around the user. The dome is 3m high and 3m wide possessing the durability of a B-tier item. This dome is a defensive barrier to keep the user safe, however the user can't see outside of it nor can others see in. Instead, the surface of the crystal is highly reflective. 10 magoi to activate | 5 magoi to sustain.


Name: Cat-Shifter’s Amulet
Tier: B
Type: Necklace [Magic Tool]
Magic Type: Life
Appearance: This 20 cm pendant hangs from a golden chain and is in the image of a cat with glowing green eyes. The magic circle is located on the back.
Function:

  • Feeding magoi into the tool causes purple light to shroud the users hands and mouth. In a short time, the flesh is altered temporarily to mimic a cat. The hands become clawed and the teeth become fangs. The new "weapons" are capable of dealing B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.


Name: Ring of Mauna Loa
Tier: C
Type: Magic Tool - Ring
Magic Type: Lava (Heat + Strength)
Appearance: The ring is made of obsidian and the gems that adorn it resemble the lava that once flowed inside a volcano. The magic circle is embedded inside the band.
Function:

  • Circle of Lava -The magic tool is activated whenever the user feeds magoi into it. The user is then able to create a lava pool 2m away from all sides of the user and 3m thick which encircles the user. Anything that touches the pool of lava is set on fire for 2 posts, dealing D-Tier burns. 10 Magoi to activate | 5 Magoi to sustain.



Name: Stigilania
Tier: A
Type: Magic Weapon - Bow
Magic Type: Light
Appearance: A Bow roughly 240cm with a rather spectral appearance. The Bow is blue and purple with white spectral lights shining on the inside of it as the bow radiates with power.
Function:

  • Bless My Arrow: By feeding magoi into the object the user causes four balls of light to spin around the arrow. When an arrow is let go it will convert into a 30m long beam of light that is 3m around dealing A-tier damage to whatever it hits, looking directly at it blinds temporarily for 1 post. Doesn't matter who looks at it. 10 magoi to cast | 5 magoi to sustain.



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The crowd went wild as Noir walked into the examination grounds. They were excited to see the young girl stepping forward to strut her stuff. Cheers and jeers would wrap around hugging the contestant. She had made an impression on some of those who were aware of her second kodor test. Yet the air was heavy, despite the excitement, there was a huge tonal shift quickly. The magician's opponents would be entering the battlefield as well. Eyes shifted as the two combatant for her would let themselves be known.

First stepped in a man with long, flowing blue hair. Wearing makeup and extravagant clothing he walked around showing his stuff. An air of confidence oozed out from him, it was slightly unsettling.


"Hello everyone, as some of you may know I am Nautilus, and I hope you're ready to drown in fun."The joke was slightly unnerving, some of the viewers in the battlefield thought he sounded like, an idiot. Despite this, he would stand 15m from Noir, surprisingly settling down.

The other contestant was also an eye-catcher, he was rather rotund. His stepped out dressed in the clothes of a politician. Appearing more like an official than a mage. Stepping forward his large torso shook around, his belly shaking up a storm. With a questionable physical condition, the man that had stepped out avoided speaking until he would also stand 15m apart from his opponent.



"Hello, my name is Charles Cinq-Mars, it's a please to make your acquaintance miss."
He said politely, there was no malice in his tone. His tone was oddly stern as if he was judging. It was odd how the man seemed kind but at the same time imposing.

The two different opponents for her would stand, waiting for the young girl to introduce herself. These brief formalities would only last for a brief moment. It would only be a split second before the pleasantries would quickly switch to combat. As they all ready themselves a resounding ring would go through their ears as they would here loudly from the chancellor himself.

"We are all gathered here today to watch this fine young magician take the chance to prove if she can join the ranks amongst the best of the best. Now is your time to shine, to show once again what you are capable of. Let the test begin!"


Wonderful waves of water washed over, a shallow pool of water forming at their feet as the battlefield became a painting. Nautlius, stirring the ground with his oar-shaped staff. He started the use of his Well Water you doing technique. While the pool of water would form at their feet the more regal magician would approach the trial with a more direct approach.

The man who manipulated light waved his golden scepter. As golden light concentrated around him Charles started an assault with his Orbs of Heaven. The orbs of light would send outwards. Going towards the young girl, attempting to strike her down.

An aggressive assault of light and a puddle of water surrounding their feet the two mages hadn't even left the ground. Their attacks were starting to paint the area, yet while they were beginning their part there was still the actions of the person being tested. It was now time for Noir to shine, to strut her stuff while the chancellor and all of Magnostadt watched.

DM notes: Opponents are 15m across from Noir on the ground. Nautilus has used Well water are you doing creating the 30m pool of water. Charles has sent the four orbs of Heavener after Noir to strike her.

Nautilus:
Enemy Name: Nautilus
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Borg & A-tier Health
Description: Nautilus is a tall man standing at 193cm tall. His long blue hair goes down his body accenting his bizarre style. He seems very intense in nature carrying around with him a coral oar shaped staff with the oar head looking similar to a fin. The Oar is 3.2m long, being used as his main weapon.  He is known amongst mages as being a trickster, using spells to mess around or trick his enemies. Nautilus is a fearsome user of water magic, utilizing all of it’s states to his advantage.
Abilities:

  • Well Water you doing here~ Nautilus waves his oar slightly over the ground, creating a pool of water around him 30m in diameter. The pool of water is only 15cm high, being a shallow pool of water for most. The pool of water exists to be used in tandem with spells, and to be used as an origin point for spells.

  • Seathing Pain~ Nautilus creates a long tendril of water capable of going up to 40m into the air. It normally starts from the tip of his oar unless from another source of water.  He can control it, making it slash at a target doing A-tier damage then dissipating after use.

  • Icee what you did there~ Nautilus waves his staff around in a circle creating a veil of icy mist in the area. This cloud extends outward 25m in diameter standing 3m tall, it slightly obscure vision to 10m and covers water abilities in an ice veil which does C-tier damage if it strikes you.

  • Bubblbye~ Nautilus stirs his oar around creating a group of four bubbles each which does D-tier damage. They can be controlled and moved around 20m from their origin point.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.



Charles CInq-Mars:
Enemy Name: Charles Cinq-Mars
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Health A-tier Borg
Description: Charles is a rather large many in width but not in height, only standing at 170cm tall he carries himself in a disciplined way. He often can have an air of confidence to him dressing often like an official. He carries around a golden scepter that is ornately decorated with jewels. His magical scepter is .75m long. He is a disciplined and rather simple fighter. He uses intense and simple attacks utilizing light magic, he also knows Holy Magic, but utilizes only as a finisher.
Abilities:

  • Orbs of Heaven~ Charles lifts his scepter slightly into the air creating four golden orbs which are only 5cm in diameter. He sends these out towards a target, chasing after them up to 40m from Charles. Each individual orb does C-tier damage.

  • The blade of judgement~ Charles uses Holy magic in order to cover his wand and arm with a holy magic construct. The blade juts out a staggering 15m long and 3m wide. This magical construct appears similar to that of a greatsword. Charles arm looks as if it had armor but keeps his wand in his hand. He can cast spells while is arm is like this. It does A-tier weapon damage and lasts for four posts.

  • Piercing Ray of the Sky~ Charles holds his wand in front of his face creating an orbs of light 3cm from his wand. The orbs then shoots forward into an intense, searing beam of light which is 5m in diameter and 20m long in total. This intense attack does B-tier damage to whatever it strikes.

  • Blinding Light of Salvation~ Charles creates a quick flash of light starting 4cm around his body extending 25m outward. This attack does B-tier damage to the eyes of whoever it hits.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.

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When one of the opponents that Noir had to face stepped in, the black haired magician couldn’t find the right word to describe what she was thinking. This was her first time seeing someone like this… and perhaps ‘bizarre’ was the correct word to describe this man. As the second one stepped in as well, Noir felt glad, not because of anything, but more like because his appearance was not as eccentric as his partner. Both look strong though, and she wondered if she could win against both of them… Perhaps it wouldn’t be an easy fight, but at least she should try winning.

“Greetings… My name is Noir, pleased to meet you.” The female magician would introduce herself as well, just before the chancellor gave some speech to mark the beginning of the battle. As soon as the Chancellor was done, the girl would notice a shallow pool of water forming on the ground, but she stayed still as she gripped her staff. However, instead of delivering the first attack, Noir decided to wait for a bit and let the opponent to attack first so she could gather some knowledge and able to make some decisions.

She was glad that the man in red would cast a spell, sending four golden orbs towards her. As it was coming towards her, Noir would point her staff towards her the orbs and will cast starfall, summoning meteors. The meteors formed a swirling formation around Noir before firing off in a huge volley. The rainstorm of meteors would shoot forward with 4 clashing with the incoming light orbs. The remaining 12 meteors were split up with 2 for the water magician and the rest would be shot towards the light magician. Judging from how both of her enemies delivered their first move, Noir made an assumption that the man in red preferred a direct approach more than using some tricks and like filling the missing parts, the blue haired man felt like he preferred to use some tricks that will put her in disadvantage. So while she try to attack on both enemies, she would focus more on the light magician first because sometimes magician with direct approach would be easier to defeat… Although she was not sure yet.

Noir would then feed some magoi into her obsidian ring before creating a pool of lava. The heat would remove the water puddle around her and she would stay still there, hands gripping her staff of storms tightly as she locked her eyes towards her enemies to see what they will do.

WC: 420/480

Combat Details::

Using Starfall, scaling it 1x and then sustaining it with 1x scale. There will be 16 meteors:
- 4 towards the orbs
- 2 towards Nautilus
- 10 towards Charles

Skill used:

Starfall
Tier: B-tier
Class: B-tier
Type: Offensive
Range: Medium
Requirements/Drawbacks: Need to point her staff/wand to the target
Scaling: Hits
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15
Description: Using meteor magic, Noir will point her staff to the targeted area and summons four 1 meter in diameter meteors by using dust and dirt around her. The meteor balls will appear around the girl and ready to be launched towards the target. The meteors are capable to deal D-tier damage each and travel up to 15 meters away from Noir. On impact, all meteors create a 1m explosion of debris that does an additional D-tier damage.

Magic Item:

Name: Ring of Mauna Loa
Tier: C
Type: Magic Tool - Ring
Magic Type: Lava (Heat + Strength)
Appearance: The ring is made of obsidian and the gems that adorn it resemble the lava that once flowed inside a volcano. The magic circle is embedded inside the band.
Function:

  • Circle of Lava -The magic tool is activated whenever the user feeds magoi into it. The user is then able to create a lava pool 2m away from all sides of the user and 3m thick which encircles the user. Anything that touches the pool of lava is set on fire for 2 posts, dealing D-Tier burns. 10 Magoi to activate | 5 Magoi to sustain.


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The air filled with tension as the battle started to begin. As the assault had begin to launch the female magician was prepared promptly for what had been thrown at her. The pool of water steamed, the water vapor rolled into the air as Noir had seemingly created a pool of lava to protect herself from the unsettling pool of water that her combatant had chose to lay on the battlefield. She would firmly see the power of this creation as they clashed with the attacks that she had sent their way before constructing her safe haven.

First would be the response from Nautilus. As two of the small balls came his way the magician would poke his staff in the ground. Starting exactly 3m in front of him a large tendril of water would come slinking out. He had started the use of his Seathing Pain. The large tendril of water would smash into the meteors. Overpowering the weak attacks with ease. The waving and wormy stream of water would lash down, attempting to strike the female magician from above. As this attack would prepare to strike he would lay down Icee what you did there. While his attack was being launched cool air filled the area. Unknowingly the pool of water would start to get an icy coat around it.

"It's an ICE opportunity to be testing you today!" Nautilus shrieked, attempting to taunt the girl.

His partner would scoff as more of a challenge would come his way. His attacks would burst into light. As the glare of the meteor and light collided he would see ten more of the shooting stars to come his way. He would use his Orbs of Heaven, using each orb to clash with the first four and their explosions. As the rocks flew outwards he would find himself hit by the remaining 6 orbs. His borg crackled upon their impact until some broke through, managing to damage him through his defenses.

In response the warlike individual would activate his Advanced Flight. He would stay low to the ground, moving towards the left side of Noir, past his partner. As he was fly around a bright light would shine as the spell The Blade of Judgement would take effect. Charles would 10m to the left of Noir as he approached her. He would attempt to Slash her left side as he flew around. It would be good to attack from multiple angles.

Now it would be the female magicians moment to strike. An attack coming from around her, one from above and a strange mist freezing only the water it touched. As the aggravated assault would resume the young test subject would have to find out how to deal with both of her opponents equally.

DM notes;
Nautilus: 15m infront of Noir still, using Seathing pain 5m infront of himself through the pool of water. Started to freeze pool of water afterword with Icee what you did there.

Charles: Borg broken, has take B-tier damage. flying around, 10m to left of Noir swinging and slashing with blade of judgement.


Nautilus:
Enemy Name: Nautilus
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Borg & A-tier Health
Description: Nautilus is a tall man standing at 193cm tall. His long blue hair goes down his body accenting his bizarre style. He seems very intense in nature carrying around with him a coral oar shaped staff with the oar head looking similar to a fin. The Oar is 3.2m long, being used as his main weapon.  He is known amongst mages as being a trickster, using spells to mess around or trick his enemies. Nautilus is a fearsome user of water magic, utilizing all of it’s states to his advantage.
Abilities:

  • Well Water you doing here~ Nautilus waves his oar slightly over the ground, creating a pool of water around him 30m in diameter. The pool of water is only 15cm high, being a shallow pool of water for most. The pool of water exists to be used in tandem with spells, and to be used as an origin point for spells.

  • Seathing Pain~ Nautilus creates a long tendril of water capable of going up to 40m into the air. It normally starts from the tip of his oar unless from another source of water.  He can control it, making it slash at a target doing A-tier damage then dissipating after use.

  • Icee what you did there~ Nautilus waves his staff around in a circle creating a veil of icy mist in the area. This cloud extends outward 25m in diameter standing 3m tall, it slightly obscure vision to 10m and covers water abilities in an ice veil which does C-tier damage if it strikes you.

  • Bubblbye~ Nautilus stirs his oar around creating a group of four bubbles each which does D-tier damage. They can be controlled and moved around 20m from their origin point.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.



Charles CInq-Mars:
Enemy Name: Charles Cinq-Mars
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Health A-tier Borg
Description: Charles is a rather large many in width but not in height, only standing at 170cm tall he carries himself in a disciplined way. He often can have an air of confidence to him dressing often like an official. He carries around a golden scepter that is ornately decorated with jewels. His magical scepter is .75m long. He is a disciplined and rather simple fighter. He uses intense and simple attacks utilizing light magic, he also knows Holy Magic, but utilizes only as a finisher.
Abilities:

  • Orbs of Heaven~ Charles lifts his scepter slightly into the air creating four golden orbs which are only 5cm in diameter. He sends these out towards a target, chasing after them up to 40m from Charles. Each individual orb does C-tier damage.

  • The blade of judgement~ Charles uses Holy magic in order to cover his wand and arm with a holy magic construct. The blade juts out a staggering 15m long and 3m wide. This magical construct appears similar to that of a greatsword. Charles arm looks as if it had armor but keeps his wand in his hand. He can cast spells while is arm is like this. It does A-tier weapon damage and lasts for four posts.

  • Piercing Ray of the Sky~ Charles holds his wand in front of his face creating an orbs of light 3cm from his wand. The orbs then shoots forward into an intense, searing beam of light which is 5m in diameter and 20m long in total. This intense attack does B-tier damage to whatever it strikes.

  • Blinding Light of Salvation~ Charles creates a quick flash of light starting 4cm around his body extending 25m outward. This attack does B-tier damage to the eyes of whoever it hits.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.

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The girl would feed magoi to her crimson crystal and formed a crimson dome before letting it to take the damage from the large tendril of water. However the black haired girl didn’t intend to just stand around and wait for the next thing to come. As the crystal dome got shattered because of the damage it took, the golden eyed girl would fill some magoi to her staff of storm, forming a tornado that will be enough to blow away the veil of icy mist away. She thought it would be troublesome later if she decided to ignore it at the moment. The black haired girl couldn’t afford to danger herself by underestimating her enemies, although she would have to think about how to save as much as magoi as she could.

After doing a quick thinking and decision making, the female magician decided to sustain her starfall spell as well as scaling it twice by adding more power. This meteors would be directed towards Nautilus and the explosion would help to break the frozen ice pool.

She was hoping the meteors could hit Charles as well although it might be hard since he was currently flying around. This time, the black haired girl would try to use her new magic tool, gifted by someone when she was staying at Kou. Her magic bow would be ready to be aimed, although by the time she was ready, she noticed that Charles was trying to slash Noir with his holy magic construct. Using this momentum, the female magician would use bless my arrow skill, aiming it towards the holy blade and used the skill once more. This time the arrow would be aimed towards Charles and hopefully this time it would knock him down.

Magoi: 360/480
Stamina: 200/200

Combat details:

- Clashing the remaining damage that Seathing pain has with B-tier dome
- Using tornado to blow the mist away and possibly give damage to Nautilus
- Sending 12 meteors towards Nautilus
- Shooting Bless my arrow skill to the blade, then sustaining it and shot it towards Charles

Skill used:

Starfall
[Sustained, scaled 2x]
Tier: B-tier
Class: B-tier
Type: Offensive
Range: Medium
Requirements/Drawbacks: Need to point her staff/wand to the target
Scaling: Hits
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15
Description: Using meteor magic, Noir will point her staff to the targeted area and summons four 1 meter in diameter meteors by using dust and dirt around her. The meteor balls will appear around the girl and ready to be launched towards the target. The meteors are capable to deal D-tier damage each and travel up to 15 meters away from Noir. On impact, all meteors create a 1m explosion of debris that does an additional D-tier damage.


  • Crystal Dome - Feeding magoi into the crystal causes a crimson dome to rise from the ground around the user. The dome is 3m high and 3m wide possessing the durability of a B-tier item. This dome is a defensive barrier to keep the user safe, however the user can't see outside of it nor can others see in. Instead, the surface of the crystal is highly reflective. 10 magoi to activate | 5 magoi to sustain.



  • By feeding the staff magoi magoi the wielder can cause a massive amount of wind to build up in a 5 meter radius around them leaving an eye of the storm at the center that is 1 meter wide. A tornado will form that will have bits of electricity running through it causing all those in it to receive B tier lightning damage across their body resulting in several 2nd degree burns. The wind will sweep anything that is below 500 pounds off their feet and thrown 10 meters back once the attack is done. 10 magoi to activate | 5 Magoi to sustain.



  • Bless My Arrow: By feeding magoi into the object the user causes four balls of light to spin around the arrow. When an arrow is let go it will convert into a 30m long beam of light that is 3m around dealing A-tier damage to whatever it hits, looking directly at it blinds temporarily for 1 post. Doesn't matter who looks at it. 10 magoi to cast | 5 magoi to sustain. [Sustained 1x]


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The windows of air formed from stained ruby red glass. The crystal dome that had shattered from the crushing pressure of Nautilus assault a vivid image was painted on the battlefield. His spell had managed to persist through its defenses but met pushback as Noir quickly responded to his attack. Using her staff wind began to pickup giving her a small wind defense, keeping her still position protected. The ravaging tornado pulling and throwing the shards of red crystal, as cracks of lightning struck the stream water. The light flashing through the steam and reflecting a beautiful light from the clash.

The image would soon shatter as meteors flew forth, ripping towards Nautilus. As the twelve orbs had flown towards him he gave a scared expression. That was before he confidently flicked his wand, casting Seathing Pain this time creating two tendrils. This time there was something unusal, as he created from the pool that was now frozen. The Tendrils of water now covered in jagged pieces of ice. Now coated with an extra layer of damage they would lash out starting from the pool of ice half a meter in front of him. They would almost fully match the force of the impacts. As the spells would clash b-tier damage coming in towards him and his borg.

With weakened defenses Nautilus, he smirked a little as he used his Advanced Flight. "I think it's time for me to say Bubblbye!" He joked, casting the spell from his starting point 15m away from Noir sending the four bubbles directly towards her, each coated in remanents of the ice. While the strong ice bubbles would carry the last of his pool of water he retreated 10m into the air, 20m across from Noir. He would prepare as his ally also fought against the magician.

As new attacks would soon head towards her the magician had drawn a bow, shooting a powerful beam of light, smashing into Charles' sword. As the angelic attacks met the light and lasers would reflect outwards. Charles was ready to strike but found himself off-guard with how quickly the young magician responded by shooting another beam of light towards him. He would respond by sustaining The Blade of Judgement. Slashing into the arrow once more, slashing clean through the beam of light. Yet it would knock him off the ground, slightly 9m across from to her left, but 18m across from his partner.

Charles now knocked to the ground would use his Piercing Ray of the Sky Shooting an intense beam of light towards Noir. As the spell quickly cast the beam would shoot outwards, in an attempt to damage the mage. His partner laying the heavier assault, he would signal to, so they could prepare their combo.

The two mages 18m apart would be close enough to cast their combo move, The Divine Seaong of the Trickster and the Judge.The construct starting somewhere between the two, 7m across from Noir as the attacks were closing towards her. As she would find a way to deal with the previous attacks from the two magicians would have their creation swing down his blade upon the female magician. It was their final spell but this was only one part, Noir had two opponents, and a lot more to show off. Charles was soon to pass out, he initiated the move hoping to get some damage before he was out.

DM Notes


Natulius: Clashed most damage with ice tendrils, B-tier damage to borg. Cast ice covered bubbles with last of his ice and water which is now gone. sending four D-tier bubbles covered in C-tier damaging ice. 10m in the air now 20m away from Noir, casting TAG skill with ally, creating 7m across from Noir attacking her with double A-tier blade.

Charles: Needs B-tier damage to defeat, clashed with the second blessed arrow with the sustained blade of judgment. Fell to the ground from the attack. Shot piercing Ray of the Sky from the ground 10m away to the left of Noir. Created TAG skill 7m infront of Noit, attacking with double A-tier blade.

Nautilus:
Enemy Name: Nautilus
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Borg & A-tier Health
Description: Nautilus is a tall man standing at 193cm tall. His long blue hair goes down his body accenting his bizarre style. He seems very intense in nature carrying around with him a coral oar shaped staff with the oar head looking similar to a fin. The Oar is 3.2m long, being used as his main weapon.  He is known amongst mages as being a trickster, using spells to mess around or trick his enemies. Nautilus is a fearsome user of water magic, utilizing all of it’s states to his advantage.
Abilities:

  • Well Water you doing here~ Nautilus waves his oar slightly over the ground, creating a pool of water around him 30m in diameter. The pool of water is only 15cm high, being a shallow pool of water for most. The pool of water exists to be used in tandem with spells, and to be used as an origin point for spells.

  • Seathing Pain~ Nautilus creates a long tendril of water capable of going up to 40m into the air. It normally starts from the tip of his oar unless from another source of water.  He can control it, making it slash at a target doing A-tier damage then dissipating after use.

  • Icee what you did there~ Nautilus waves his staff around in a circle creating a veil of icy mist in the area. This cloud extends outward 25m in diameter standing 3m tall, it slightly obscure vision to 10m and covers water abilities in an ice veil which does C-tier damage if it strikes you.

  • Bubblbye~ Nautilus stirs his oar around creating a group of four bubbles each which does D-tier damage. They can be controlled and moved around 20m from their origin point.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.



Charles CInq-Mars:
Enemy Name: Charles Cinq-Mars
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Health A-tier Borg
Description: Charles is a rather large many in width but not in height, only standing at 170cm tall he carries himself in a disciplined way. He often can have an air of confidence to him dressing often like an official. He carries around a golden scepter that is ornately decorated with jewels. His magical scepter is .75m long. He is a disciplined and rather simple fighter. He uses intense and simple attacks utilizing light magic, he also knows Holy Magic, but utilizes only as a finisher.
Abilities:

  • Orbs of Heaven~ Charles lifts his scepter slightly into the air creating four golden orbs which are only 5cm in diameter. He sends these out towards a target, chasing after them up to 40m from Charles. Each individual orb does C-tier damage.

  • The blade of judgement~ Charles uses Holy magic in order to cover his wand and arm with a holy magic construct. The blade juts out a staggering 15m long and 3m wide. This magical construct appears similar to that of a greatsword. Charles arm looks as if it had armor but keeps his wand in his hand. He can cast spells while is arm is like this. It does A-tier weapon damage and lasts for four posts.

  • Piercing Ray of the Sky~ Charles holds his wand in front of his face creating an orbs of light 3cm from his wand. The orbs then shoots forward into an intense, searing beam of light which is 5m in diameter and 20m long in total. This intense attack does B-tier damage to whatever it strikes.

  • Blinding Light of Salvation~ Charles creates a quick flash of light starting 4cm around his body extending 25m outward. This attack does B-tier damage to the eyes of whoever it hits.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.

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“Tch!” The black haired girl clicked her tongue, didnt expect that her meteors will be blocked like that. As the water magician began to retaliate by sending some water orbs towards her, Noir would command the rukh to build a 3 metres in diameter crystal dome , enough to withstand the damage that the water would deal before shattering. Right after that,she noticed that Charles was getting ready to attack her as well, so Noir fed more magoi in order to make a new dome, 2 meters in diameter this time and she will also scale it once . She recalled that crystal can reflect light, so the light magician’s attack wouldn't have any effect of the crystal dome.

Having a clear vision from under the crystal, Noir could see that both of her enemies were trying to do something and with a sigh, she took out her magic carpet swiftly and got ready on top of it. She would already float a little as she poured some magoi to the magic carpet and as soon as the giant construct made from the tag team skill swung the blade, Noir would manuever herself forward. In the instant the crystal shattered Noir would blast through the debris at full speedand fly between the legs of the construct evading the blade as it collapsed down on her previous position. It might convince both the water and light magician that Noir got slashed, but to their surprise, the black haired girl would already be on the other side of the giant.

There in the air 5m in the air Noir would draw a circle with her staff before casting Sfera Oscura. The golden eyed girl would also scale it two times one by one spheres of destruction were formed and fired each time Noir's staff completed a circle, sending a total of 4 orbs of A-tier destruction spell towards Charles. Since on how dangerous the spell was, Noir would aim it to hit around the light magician to ensure no escape as well as to ensure that there would be no direct hit so Charles wouldn't die. Although he might be severely injured… Oh well, the black haired girl preferred to just give some injuries more than killing someone that she didn't really have the intention to kill.

Hopefully the tanker of the group would be down because of her last spell, so she could focus on the water magician. Noir would stay still on top of her magic carpet moving to hover around the small of the giant's back while keeping a distance of 8m away from it. From there she searched for Nautilus and locked her eyes on him, hands gripping tight around her own staff as she was more than ready to counter anything the blue haired man would send towards her.

Magoi: 235/480
Stamina: 200/200

Combat details:

- Made B-tier outer crystal shell to reflect Charles' orb and clash with Nautilus' B-tier attack
-Made inner A-tier Crystal wall to stall/block the first instance of A-tier damage and hopefully weaken the light magic. A-tier flight through magic carpet to evade the second instance of A-tier damage.
-Used the crystal breaking and ice shattering as a cover to zoom between the giants legs and get behind it and elevated to easily target the area around Charles instead of him directly.
-Fired four A-tier destruction magic spells displaying Noir's mastery in being able to combine three magic types
-End by staying careful incase the giant can still move and by focusing on the blue magician

Skill used:

Cupola di Cristallo
Tier: B-tier
Class: Magician
Type: Defensive
Range: Medium
Requirements/Drawbacks: Noir needs to point her wand/staff upwards
Scaling: Damage
Sustain: 1
Cool Down: 3 posts
Cost: 55 (30 Initially, 25 for the scaled sustain use)
Description: Using crystal magic, Noir could create up to 3 meters diameter crystal dome around her that can be used to deflect any kind of attack. The crystal dome’s size can be chosen from 1 to 3 meters diameter, based on what size the user wants to create. This dome can protect anything inside from B-tier attack and is immune to light magic because it is capable to reflect it.

Sfera Oscura
Tier: A
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Noir has to draw circle with her staff/wand and mention the spell name before using
Scaling: Hits
Sustain: 0
Cool Down:  4 posts
Cost:  60 {Scaled twice)
Description: Using destruction magic, Noir is able to create a small black sphere, 1 cm in diameter. This black sphere is created from a boiled water which was compressed with strength magic into an incredibly small size black sphere. The sphere will be launched up to 20m from Noir and will explode on contact, making an 8m rapid explosion the form of steam and force, dealing A-tier damage. It will send the victim flying backwards 1/4th the distance of its own blast radius as the side effect.

Magic Item:


Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


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Ice and crystal covered the ground as the attacks met. Light pierced through the sky, the attacks all creating a show. The viewers gave exasperated expressions, excited next as they all gasped for air. Plenty would look on with glee, the Chancellor himself seemed very pleased with the performance being shown in the match. As they looked on soon Noir's true display of skill would be seen.

Amongst the confusion of the exploding forces, and the swinging giant the magician pulled out a magic carpet, flying through towards them. By the time she was noticeable, it would be too late. The Giant would turn around, seeing as his prey would escape him. While the female magician had cast her spell time would slow down for those involved. Charles would find himself the target of the female magician's attacks. She bombarded him with her destructive spells, carefully placing them to take out the more militant magician.

The steam and force knocked his battered and bruised body back into the wall, only barely alive. YEt within that moment, the giant would attempt to swing down. His creators were able to keep him for this attack but it would be his last without both of his creators keeping the energy upkeep. The great goliath would bring his blade down on the girl once again. This blade ripped through the air, creating a whistle from the ice and blade slice through the air.

While Nautilus saw his ally being assaulted he moved slightly, keeping himself currently 17m across from the female magician hovering to be the same height as her. "I love my jokes but I think it's time for your punderwater burial!"

The blue-haired and rukh magician cast his spell Icee what you did you did there along with Seathing pain. The 40m tendril of water would shoot through the ice field, covering the entire thing with a sharp ice shell. With not water source he had to go the direct route for his frozen whip. Once the spell had gone through it would swing from Noir's left side, attempting to hit within the time the Giant's attack would. It was a strong maneuver, but this challenger had more than proven her mettle in this trial. Now it was time for the finale, how would this battle end? Who would win?

DM notes: GIant behind noir 8m slashing downward with his sword.

Nautilus:  Needs B-tier damage to borg and A-tier to health. 17m away from Noir attacking with Seathing pain with effects of Icee what you did there.

Charles: KO'd

Nautilus:
Enemy Name: Nautilus
Enemy Tier: A-tier
Damage Required to Defeat: A-tier Borg & A-tier Health
Description: Nautilus is a tall man standing at 193cm tall. His long blue hair goes down his body accenting his bizarre style. He seems very intense in nature carrying around with him a coral oar shaped staff with the oar head looking similar to a fin. The Oar is 3.2m long, being used as his main weapon.  He is known amongst mages as being a trickster, using spells to mess around or trick his enemies. Nautilus is a fearsome user of water magic, utilizing all of it’s states to his advantage.
Abilities:

  • Well Water you doing here~ Nautilus waves his oar slightly over the ground, creating a pool of water around him 30m in diameter. The pool of water is only 15cm high, being a shallow pool of water for most. The pool of water exists to be used in tandem with spells, and to be used as an origin point for spells.

  • Seathing Pain~ Nautilus creates a long tendril of water capable of going up to 40m into the air. It normally starts from the tip of his oar unless from another source of water.  He can control it, making it slash at a target doing A-tier damage then dissipating after use.

  • Icee what you did there~ Nautilus waves his staff around in a circle creating a veil of icy mist in the area. This cloud extends outward 25m in diameter standing 3m tall, it slightly obscure vision to 10m and covers water abilities in an ice veil which does C-tier damage if it strikes you.

  • Bubblbye~ Nautilus stirs his oar around creating a group of four bubbles each which does D-tier damage. They can be controlled and moved around 20m from their origin point.

  • Advanced Flight~ The user can fly around at speeds equivalent to A-tier fanalis speeds.

  • TAG TEAM SKILL: The Divine Seaong of the Trickster and the Judge~
    Nautilus and Charles work together utilizing their magics to create an intense attack. Nautilus creates a 20m tall humanoid shaped mass of water. Charles creates a layer of holy magic armor, giving it a 10m long and 2m wide sword which Nautilus has the water seep and wrap around freezing all of the water. This 20m tall construct can move within 20m of its user, and does A-tier damage with cutting ice and when the sword strikes, and then shatters slicing through with the sword doing another instance of A-tier damage.


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Noir had predicted that the giant would send another slash towards her before she moved to the small of the giant’s back earlier, although she didn’t expect the giant would turn around to deal the damage. The magician would change her flight path swiftly, this time she would circle around the giant evading its slash and cast her destruction spell again at the same time. She would scale it 3 times as well, not giving any mercy as she lost the will to play around with her enemies. She got no time to chant another spell and she knew that she would take a direct hit if she didn’t act fast. As she gritted her teeth, she would fire 2 orbs towards the ice, enough to break the ice joke that he sent towards Noir. It might seem mean, but the black haired girl sent the other 8 orbs towards the blue haired magician, trying to control it so it wouldn’t be a direct hit for Nautilus as she still didn’t intend to kill him. It should be enough to break his borg as well as taking him down

However… Noir thought that she should make a precaution and she would maneuver her magic carpet again before casting arma parafulmine and whispered, “Javelin…” A javelin made from ice filled with lightning infused water appeared and Noir would take it with her hand. She would be getting close to the blue haired magician and as she got in the range, Noir would throw it towards Nautilus. The moment the tip touched the water magician’s skin, Noir would chant, “...Scoppiare.” Thus making the javelin burst and will shower the man with water that infused with lightning. "Hmmm...you weren't very punny..."




Magoi: 175/480
Stamina:200/200

Combat details::

- Circling around the giant evading its slash with A-tier flight magic
- At the same time, Fired 2 A-tier destruction magic spells towards the ice to clash and overpowering it, the other 6 will be fired towards Nautilus
- Just to make sure, made a melee weapon and throw it towards Nautilus

Skill:

Sfera Oscura
Tier: A
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Noir has to draw circle with her staff/wand and mention the spell name before using
Scaling: Hits (3x)
Sustain: 1
Cool Down: 4 posts
Cost: 40 | 20
Description: Using destruction magic, Noir is able to create a small black sphere, 1 cm in diameter. This black sphere is created from a boiled water which was compressed with strength magic into an incredibly small size black sphere. The sphere will be launched up to 20m from Noir and will explode on contact, making an 8m rapid explosion the form of steam and force, dealing A-tier damage. It will send the victim flying backwards 1/4th the distance of its own blast radius as the side effect.

Arma Parafulmine
Tier: B-tier
Class: Magician
Type: Offensive
Range: Close
Requirements/Drawbacks: Need to hold her staff/wand and say the type of weapon that she wants to create from the ice, if she wants to make it burst, she needs to chant “scoppiare”.
Scaling: Damage
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15
Description: Using volt stream magic, Noir could create any type of melee weapon by using the sturdy ice that is filled with water infused with lightning. This melee weapon could deal B-tier damage and Noir could break the ice anytime at will to make the water burst from inside, making those who got hit by the lightning water have one limb paralyzed for 2 posts and their movement speed reduced. The weapon will dissolve into a gas if it is broken because of B-tier attack before Noir break the ice by her own will.


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The magician was fast but the giant barely managed to hit its target. As the blade came down it would barely miss the girl, but it would impact the edge of her borg, damaging the magical shell. She would manage to slip by without any real consequences, as the giant's blade sunk into the earth its body would fade into the air. With no magoi sustaining it there was no chance of it attacking again, yet there still was a chance for Nautilus.

As his opponent swirled around him he would attempt to fly away, his borg was damaged and she had the power to wipe him out. It would take careful maneuvering, as he tried to fly around in order to ambush her. His face became very displeased in a matter of seconds though. His attempt had failed, as the female magician flew on her carpet he would soon a repeat of what had happened with his partner.

He quickly tried to counter, using his Seathing Pain The water whip clashed with the first orb, sending steam and droplets of water everywhere. As it speckled his vision as the rest of the magician's attacks would swarm around the trickster. The bursting attacks would damage his borg, the only thing protecting him from death was the actual force of her magical spells. They would shatter his borg as the man was sent flying, smashing his back and severely injuring him, As his slight cry of pain would ring so would cheers.

It felt as if the world had come back into focus. Their cheers were small at first but in a matter of seconds, it was roaring boil of voices. They had all come to the realization that she had beaten her trial. Weariness would most likely be on her mind, as the world pressure came down the voice of the chancellor beckoned them all.

"Everyone." He said humbly at first, then lifting his arms in high praise as he belted "CONGRATULATIONS TO NOIR ECRYOLA! You have passed your trial and are now moving up to the first Kodor."

She would have a moment to do as she pleased. Some might wait for her to say some words but in a couple of minutes people would begin exiting as they felt the memory of the battle imprint on them.

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It was quite exhausting for the young magician and she felt a little bit breathless suddenly after she realized it was over. The battle between her and two A-tier magician had finished and the chancellor was announcing her victory. It was unbelievable for the black haired magician, to think she would succeed in beating 2 strong magicians at once and coming as a victor. She would look at the chancellor the whole time, waiting for him to finish the victory announcement while feeling a little bit excited. She was now a member of the first kodor, one of the top students belonged in Magnostadt and for the very first time... she felt proud of herself.

After the chancellor finished his announcement, Noir would bow towards him deeply, showing her gratitude and respect. "I thank you for this chance, Chancellor. There is still so much to learn and I will do my best to study magic even harder."

She wondered what she should do after this, perhaps she could try to be one of the professors here? Or perhaps... she could try to get a way to explore Ephraim's labyrinth, a hidden place that only the chancellor can go in according to the rumors that she heard from some students before. Although, it could wait for now...

The magician would make sure that the medic get to Charles and Nautilus quickly before heading out towards the exit, "I might be getting stronger this time... but sky is the limit..."

[EXIT]


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